Commit graph

883 commits

Author SHA1 Message Date
Lynn "Zhorken" Vaughan fb6076dba3 Add TMs (and fake HMs, ugh) for Colosseum & XD. #72 2013-03-17 02:04:33 -04:00
Andrew Ekstedt a33d0fe3f3 Add Keldeo's resolute form to pokemon_form_generations 2013-02-09 22:02:18 -08:00
Eevee d2277f23a0 Fix a couple typos in berry short effects. 2013-02-07 00:41:19 -08:00
valepert e71bfba357 Merge pull request #1 from valepert/patch-2
Update pokedex/data/csv/stat_names.csv
2012-12-25 12:10:22 -08:00
valepert 615117bed3 Update pokedex/data/csv/stat_names.csv
italian names
2012-12-25 21:09:42 +01:00
valepert 6dc7027f8f Update pokedex/data/csv/pokemon_color_names.csv
italian colors
2012-12-25 21:06:04 +01:00
Lynn "Zhorken" Vaughan 31de765d60 Explain move shenanigans better in Pokémon form prose. 2012-12-06 23:55:18 -05:00
Lynn "Zhorken" Vaughan dcf9ef23e7 Copy Castform's B/W 2 egg moves over, too.
This commit originally included Basculin, too, but then magical dealt
with that before I pushed.  Anyway, the query I used should have caught
any other similar cases, too:

insert into pokemon_moves select p.id, 14, pm.move_id, 2, 0, null from
    pokemon_moves pm
join pokemon p on pm.pokemon_id=p.species_id and p.is_default=false
where pm.version_group_id=14 and pm.pokemon_move_method_id=2;

The join condition is cheating a little, but it does happen to work; it
joins a pokemon_move to all non-default forms of the same Pokémon.  If
being default and having id=species_id didn't go hand-in-hand, I'm
pretty sure it'd require two joins to pokemon.
2012-12-06 23:41:34 -05:00
Andrew Ekstedt 4ad4fba921 Copy over Basculin's egg moves in B/W 2. 2012-12-06 18:38:33 -08:00
Lynn "Zhorken" Vaughan 2bf44191da Rerip all the Gen IV tutors. :D #27 #82
LOOK AT THAT DIFF :D
2012-12-01 05:17:31 -05:00
Lynn "Zhorken" Vaughan 05d06f96e3 Use Pokédex 3D's egg group names. 2012-11-18 16:01:24 -05:00
Eevee 9a1f38a76d Japanese damage class names. Hokey at best, but. 2012-11-17 04:12:54 -08:00
Eevee b1626f290b Japanese language names. 2012-11-17 04:12:54 -08:00
Eevee 4d25cc1d9a Fix order of stat names; add Japanese color names. 2012-11-17 04:12:54 -08:00
Eevee 97975e8214 Add Japanese stat names. 2012-11-17 04:12:54 -08:00
Lynn "Zhorken" Vaughan 2ea50b575a Update the short item effects, thanks to JulesLetters. 2012-11-16 14:00:31 -05:00
Lynn "Zhorken" Vaughan 3d20afaa15 Restore the "e" on Deoxys's Formes.
I'm not sure where it went, or why Normal Forme stayed intact.
2012-11-12 18:34:51 -05:00
Lynn "Zhorken" Vaughan e74d5e28bd Give Colosseum Normal Deoxys instead of Speed, too.
I'm not so sure about XD anymore, but I'm surer about this one.
2012-11-12 18:15:42 -05:00
Lynn "Zhorken" Vaughan 12beb420d9 Give XD level-up moves for Normal Deoxys, not Speed.
I'm 90% sure this is correct.
2012-11-12 17:31:08 -05:00
Lynn "Zhorken" Vaughan 833fedafe1 Fix the XD tutors based on the Emerald tutors.
I'm assuming Normal Deoxys learns tutors based on Speed Deoxys's list,
given that Attack and Defense Deoxys have all the same tutors, and Speed
Deoxys has all those same tutors too while only gaining tutors unique to
Emerald.  So in other words, it looks like Deoxys's Forme doesn't matter
for tutor compatibility in Gen III.
2012-11-12 17:19:41 -05:00
Lynn "Zhorken" Vaughan e478bb8c3f Rerip Gen III tutors. #27 #81
I AM SUCH A BADASS
2012-11-12 17:09:59 -05:00
Lynn "Zhorken" Vaughan f1455f922e Use official full form names from Pokédex 3D Pro.
Notes:

- The removal of "Type" in ??? Arceus's French name follows all its
  other types, even though ??? Arceus obviously doesn't appear in
  Pokédex 3D Pro.  (The English names do retain "Type".)
- Meloetta and Genesect are locked until passwords are revealed for
  them.  Meloetta is pretty unambiguously "Forme", but Genesect's forms
  being named after their drives is still our (my) invention.
- Spiky-eared Pichu is also absent from Pokédex 3D, but I remember
  having good reason for not including "Form" or anything.  I just don't
  don't remember what it was.  Probably just that nothing's official,
  afaik, and it's not really a "form" like the others, in that it's a
  specific individual and a very small variation.  "-eared" with a
  lowercase "e" is definitely what the games say, though.
- I can put other foreign form names in later, although I won't know how
  to do pokemon_name for other languages.
2012-11-12 15:00:28 -05:00
Lynn "Zhorken" Vaughan c976197785 Er, give Keldeo Secret Sword and Meloetta Relic Song, not vice versa.
Also worth noting: I gave the alternate forms their respective moves
even though they technically learn them specifically in their default
forms.  It seems weird to say that only one form gets the move,
especially when learning Secret Sword immediately causes Keldeo to /not/
be its default form.  Also, Pirouette Meloetta already has TMs and other
tutors even though it's battle-only.
2012-11-04 21:30:06 -05:00
Lynn "Zhorken" Vaughan a3b68f9cf2 Add various special moves for B/W 2. #83
Add the following:
- Rotom form moves
- Volt Tackle Pichu
- Secret Sword and Relic Song tutors
2012-11-04 21:02:43 -05:00
Lynn "Zhorken" Vaughan 9fffb2a401 Change the is_dream header to is_hidden in pokemon_abilities.csv.
Whoops.  grep says this is the only remaining instance of is_dream,
though.
2012-11-04 19:37:10 -05:00
Lynn "Zhorken" Vaughan 76a4666cc9 Update the Pokémon form descriptions. 2012-11-04 19:03:06 -05:00
Lynn "Zhorken" Vaughan 1d3e5af093 Switch pokemon_game_indices to version_id; add B/W 2 indices.
version_id rather than version_group_id for the sake of FR/LG Deoxys.
It seems a little silly but magical's on board with this decision too.
2012-11-03 03:51:29 -04:00
Andrew Ekstedt c5418ea344 Fix "Fiery Path" location name 2012-10-26 23:55:21 -07:00
Andrew Ekstedt 48e0b9a605 Fix Pattern Bush identifier 2012-10-26 23:51:51 -07:00
Eevee ddfd6dcb46 Merge pull request #84 from matchu/master
Fix typo on location "Pattern Bush"
2012-10-26 21:52:26 -07:00
Eevee ea59278f01 Merge pull request #80 from coyotte508/master
Adds specific level moves to kyurem formes
2012-10-26 21:51:42 -07:00
Lynn "Zhorken" Vaughan c77c32d99b Add B/W 2 item flavour text.
I remembered to add the zero width spaces on the Adamant and Lustrous
Orbs' text, too! :D
2012-10-19 21:49:22 -04:00
Lynn "Zhorken" Vaughan 17d1c0e9c3 Add B/W 2 items. 2012-10-19 21:22:59 -04:00
Lynn "Zhorken" Vaughan 33f227d4cd The S.S. Ticket and Magma Stone are no longer unused. 2012-10-19 21:09:28 -04:00
Lynn "Zhorken" Vaughan 1cd419b19a Disperse the "B/W unknown" item category. 2012-10-19 21:01:46 -04:00
Lynn "Zhorken" Vaughan a1fb616cfc Add B/W 2 flavour text. 2012-10-18 17:23:26 -04:00
Lynn "Zhorken" Vaughan 63c2693054 Fix the language ID on English B/W move/ability/item flavour text. 2012-10-17 21:43:34 -04:00
Lynn "Zhorken" Vaughan aee71712f9 Add form names for Keldeo; do "forme" → "Form" for Kyurem.
Note that "Form" isn't actaully official for Kyurem; it's just "Kyurem",
"Black Kyurem", and "White Kyurem", but we do the same with Rotom and
some other cases like this.
2012-10-06 21:29:59 -04:00
Andrew Ekstedt 32d88bf97f Add B/W 2 encounters
- Victory Road, Giant Chasm, and Reversal Mountain have unknown area
  names. The others are hopefully accurate.

- Swarms are, again, not present. Neither are Hidden Grove encounters.
2012-09-29 00:03:40 -07:00
Andrew Ekstedt 84f34dee42 Add B/W 2 locations
Most of the English names are official; the remaining few were
translated by Guested.

B/W 2 adds another Victory Road—this is a new location, distinct from
the previous one. The name remains the same, but our identifier is
unova-victory-road-2.
2012-09-28 23:58:03 -07:00
Andrew Ekstedt 7d9381699a Add B/W encounters
- Victory Road still has unknown area names

- Swarms don't work like normal encounters so are not present
2012-09-28 23:50:04 -07:00
Andrew Ekstedt ca5b7a9cbf Add B/W encounter methods and conditions
Spots: it might seem like they should be conditions, but in practice
they behave more like methods. Specifically, conditions typically make
only minor changes to an encounter list. Spots change everything.
So spots are added as methods, with each type of spot as a separate
method. Not exactly ideal, but this causes the least fuss.

Seasons work fine as conditions.

Well, as well as time-of-day.
2012-09-28 23:00:53 -07:00
Lynn "Zhorken" Vaughan 442ba27943 Delete unused conquest move effects and renumber effect 0 to 1. 2012-09-25 21:35:59 -04:00
Lynn "Zhorken" Vaughan cb3740a7e5 Merge branch 'conquest'
Conflicts:
	pokedex/data/csv/pokemon_dex_numbers.csv
2012-09-25 21:00:02 -04:00
Lynn "Zhorken" Vaughan 765be26405 Add episodes and warrior transformation info. 2012-08-17 01:50:09 -04:00
Lynn "Zhorken" Vaughan 108c4243da More move effect tweaking... 2012-08-17 01:49:31 -04:00
Lynn "Zhorken" Vaughan f11058dd2f Toss the capacity column now that it's a stat. 2012-08-07 00:13:00 -04:00
Lynn "Zhorken" Vaughan c00bc4cad2 Remove Mega Drain's "effect chance".
Effect chance shares seven bits with draining moves' drain percentage
(always 50) and Dragon Rage's set damage (40) in Conquest's guts.
2012-08-05 20:54:29 -04:00
Lynn "Zhorken" Vaughan d689bd3de3 Give Splash its own effect. 2012-08-05 00:52:50 -04:00
Lynn "Zhorken" Vaughan 0596032d00 Flesh out move effects some more. 2012-08-04 23:50:39 -04:00
Lynn "Zhorken" Vaughan 789a1bdc0e Add target counts for Conquest move ranges. 2012-08-04 19:55:55 -04:00
Lynn "Zhorken" Vaughan 14232f0e74 Add prose for most things move-related. 2012-08-03 20:37:28 -04:00
Lynn "Zhorken" Vaughan 707b34fb8f Add Conquest move info. 2012-08-03 13:03:56 -04:00
Lynn "Zhorken" Vaughan 3c76c08042 Add and tweak more relationships. 2012-07-31 23:44:02 -04:00
Lynn "Zhorken" Vaughan 47410a9e9c Add generic warrior archetypes. 2012-07-29 17:58:30 -04:00
Lynn "Zhorken" Vaughan d3693319f1 Add Conquest gallery order. 2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan 0d1818002e Add a bunch of relationships for Conquest stuff. 2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan f2441a3f80 Add warriors' stats. 2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan 39aa729e0a Add all 48 400 max links from Pokémon Conquest.
Apparently I already committed the table class.
2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan 4597b970b0 Use gender symbols in the player characters' names.
I spent longer than I should have deliberating, but in the end, it came
down to the fact that searching for "Player" won't fuzzy-match the long
versions.
2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan 22a079390d Add Conquest Pokémon abilities and moves. 2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan 2dbd5da8e2 Add Conquest Pokémon stats. 2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan 7e1a71bc8c Separate Conquest stats from main-series stats. 2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan 3700b78ba2 Add an ID column to warrior ranks. 2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan b119844bd1 Add Conquest warriors and a bunch of data on them. 2012-07-28 11:04:01 -04:00
Lynn "Zhorken" Vaughan cd4dfcf4f4 Turn gender into a table. 2012-07-28 11:03:52 -04:00
Lynn "Zhorken" Vaughan 543419afcd Add Conquest kingdoms and Pokémon evolution. 2012-07-23 17:34:44 -04:00
matchu 6a0c8dbb3d fix typo on location name "Pattern Bush" 2012-07-16 15:11:05 -03:00
coyotte508 f8c23de132 Adds specific level moves to kyurem formes
Adds Ice burn, Fusion flare, Fusion Bolt, and freeze shock that the kyurem formes learn at level 43/50.
2012-07-04 23:45:07 +02:00
Andrew Ekstedt e263c42e6c Add Pokedex numbers for B/W 2. 2012-06-22 20:24:08 -07:00
Lynn "Zhorken" Vaughan 6e9bab427a Add wild held items from B/W 2. 2012-06-22 23:14:56 -04:00
Lynn "Zhorken" Vaughan 9bc5628d89 Update base exp yield for B/W 2.
No more awful Gen IV/V mix!
2012-06-22 21:09:16 -04:00
Lynn "Zhorken" Vaughan 4422cfc0e7 Copy base forms' B/W 2 level-up moves for new forms.
I DON'T KNOW WHY THIS IS NECESSARY but I ripped level-up moves and those
ones were missing.  Old forms' moves weren't!  Just these ones.
2012-06-22 20:54:25 -04:00
Lynn "Zhorken" Vaughan d3cc785719 Add tutor moves from B/W 2. 2012-06-22 20:39:28 -04:00
Lynn "Zhorken" Vaughan 533b36a971 Add level-up and egg moves from B/W 2. 2012-06-22 18:02:08 -04:00
Lynn "Zhorken" Vaughan 35e5d3179c Add TM/HM moves for B/W 2. 2012-06-22 17:07:13 -04:00
Lynn "Zhorken" Vaughan b97727486e Add types, stats, abilities, misc info for new forms. 2012-06-22 16:32:36 -04:00
Lynn "Zhorken" Vaughan 04b710791f Official forme names for the genies. 2012-06-22 16:22:37 -04:00
Lynn "Zhorken" Vaughan 481ba51948 I guess we're going with "regular form" instead of "usual form". 2012-06-21 15:13:19 -04:00
Lynn "Zhorken" Vaughan 963934b123 Run the order-setting script for the new forms. 2012-06-21 14:54:24 -04:00
Lynn "Zhorken" Vaughan 1787d89baa Add Keldeo's resolution form.
I'm calling it "form" instead of "forme" because it's sugata, not forumu.
2012-06-21 14:53:25 -04:00
Lynn "Zhorken" Vaughan b8ece53720 Merge master branch into branch 'black-and-white-2'
Conflicts:
	pokedex/data/csv/pokemon_forms.csv
	pokedex/data/csv/pokemon_species.csv
2012-06-21 14:21:11 -04:00
Lynn "Zhorken" Vaughan 13e2709668 Merge branch 'generated-order' 2012-06-21 14:07:22 -04:00
Lynn "Zhorken" Vaughan 3917774931 Fix curly endquotes/apostrophes in French B/W flavour text. 2012-06-16 18:21:34 -04:00
M@T 04ea17f276 Added French item descriptions for B/W. 2012-06-16 22:17:41 +02:00
M@T 800a778009 Added French Pokémon descriptions for B/W. 2012-06-16 21:33:25 +02:00
M@T 80275e47cf Added French ability descriptions for B/W. 2012-06-16 21:09:20 +02:00
M@T 0c3f383296 Added French move descriptions. 2012-06-16 19:45:45 +02:00
Lynn "Zhorken" Vaughan 5bbf7b1cea Copy wild held items, B/W egg moves, and Colo/XD moves for Castform. 2012-06-08 23:10:05 -04:00
Lynn "Zhorken" Vaughan 65b891575d Copy Gen III/IV moves for Castform. 2012-06-08 22:57:23 -04:00
Lynn "Zhorken" Vaughan f3b19d8181 Add and run an SQL script to generate pokemon{,_species,_forms}.order.
A bunch of things were previously set to have arbitrary order when they
shouldn't have.
2012-06-07 00:51:11 -04:00
Lynn "Zhorken" Vaughan ec048f3221 Add and populate pokemon_species.order. 2012-06-06 23:32:10 -04:00
Lynn "Zhorken" Vaughan 649162e79e Add and populate pokemon_forms.form_order. 2012-06-06 23:28:30 -04:00
Lynn "Zhorken" Vaughan 1f6191ca51 Add new forms with dummy types and stats. 2012-06-06 21:24:21 -04:00
Lynn "Zhorken" Vaughan 573294c4e5 Add B/W 2 and related infrastructure. 2012-06-06 13:34:45 -04:00
Andrew Ekstedt 50630ab376 Merge branch 'pal-park' 2012-06-02 00:52:58 -07:00
Andrew Ekstedt 48c3eff597 Turn PalPark.area Enum into a table. 2012-06-02 00:17:53 -07:00
Andrew Ekstedt 07d5335ddf Remove a stray csv file.
PokemonFormGroup was removed in the species split.
2012-06-01 18:54:09 -07:00
Andrew Ekstedt 6e2f7af7b2 Add Pal Park data. 2012-06-01 18:14:23 -07:00
Eevee 891ad311d2 Merge pull request #68 from encukou/prosaic
Improve mechanic links in move effect prose
2012-03-25 01:21:21 -07:00
Lynn "Zhorken" Vaughan 12b87852c6 Add game indices for the main six stats. 2012-03-20 03:33:18 -04:00
Lynn "Zhorken" Vaughan eee9806184 Update version_group_pokemon_move_methods with regards to Volt Tackle. 2012-03-20 03:33:18 -04:00
Eevee 75287587a2 Merge pull request #66 from encukou/internal-ids
Add internal IDs to forms
2012-02-28 17:14:43 -08:00
Eevee 0e766d309c Merge pull request #65 from encukou/xd-tutor
Add the VersionGroupPokemonMoveMethod table
2012-02-23 19:42:31 -08:00
Lynn "Zhorken" Vaughan 60a128c12f Pichu doesn't get Volt Tackle in R/S or FR/LG. 2012-02-16 11:37:04 -05:00
Lynn "Zhorken" Vaughan 2073fa5089 Support null regional Pokédex for Colosseum/XD. #70 2012-02-16 11:37:04 -05:00
Lynn "Zhorken" Vaughan d3fa2891c8 Mention a couple of oddities with Struggle's recoil. #13 2012-02-11 12:17:36 -05:00
Lynn "Zhorken" Vaughan 7b2246d854 Little fixes for Magnitude and Crush Grip/Wring Out. #39 #40 2012-02-11 12:02:47 -05:00
Petr Viktorin 1d76ba7587 Move effect prose: Link mechanic:drain 2012-02-11 16:54:40 +01:00
Petr Viktorin 1c6023cd04 Move effect prose: Link fixes 2012-02-11 16:54:40 +01:00
Petr Viktorin 53abbacb2a Move effect prose: Link the “fail” mechanic 2012-02-11 16:54:40 +01:00
Petr Viktorin 5b7e13892a Add pokemon_form_generations, with internal game indices
Fixes #63
2012-02-11 13:08:54 +01:00
Lynn "Zhorken" Vaughan 677cd8f19e Mark Zen Darmanitan as battle-only. 2012-02-10 16:33:05 -05:00
Eevee 897c6f1de1 Merge pull request #64 from veekun/zhorken
Fixes some move data issues and form bugs.
2012-02-05 21:29:22 -08:00
Petr Viktorin 48f3957aab Add the VersionGroupPokemonMoveMethod table 2012-02-06 00:43:47 +01:00
Petr Viktorin e15b1a257a Put XD between Colosseum and FRLG. It is related to Colosseum more.
Also it should collapse better in the spline-pokedex tables.
2012-01-30 21:22:42 +01:00
Petr Viktorin d4b7a29182 XD fix: Add order for the level-up moves 2012-01-30 20:25:13 +01:00
Petr Viktorin 1134415e13 Introduce an order column for version groups
Some code in spline-pokedex orders by `id`, which has worse consequences
than it may seem (e.g. instead of defaulting to most recent games, the
comparifier defaults to XD). This is the first step to fixing that.
2012-01-30 14:09:05 +01:00
Lynn "Zhorken" Vaughan a6f9b47ae4 Copy the red Basculin's egg moves to the blue one. #575 2012-01-24 00:25:06 -05:00
Lynn "Zhorken" Vaughan eb7c26b621 Add Keldeo's Secret Sword tutor. 2012-01-24 00:24:02 -05:00
Lynn "Zhorken" Vaughan 871f9aa58b Add French Pokémon form names. 2012-01-24 00:23:53 -05:00
Lynn "Zhorken" Vaughan 1309659ec3 Update the move changelog after that rerip.
I actually reripped all the D/P data, too, and compared them myself just
to be sure, but those four were all there was.  (The other move from the
last commit was Poison Gas—we had its old accuracy right, remember.)
2012-01-19 03:00:36 -05:00
Lynn "Zhorken" Vaughan cb5276773b Rerip B/W power, accuracy, and PP for all moves. 2012-01-19 01:52:17 -05:00
Petr Viktorin fd402d74e6 Move effect link fixes 2011-11-14 21:15:52 +02:00
Petr Viktorin edd7efed29 Add XD tutor moves from ete's list, #588, and XD/Colosseum level-up moves. 2011-10-29 17:01:07 +03:00
Petr Viktorin 144ff0a58e Add Colosseum and XD as versions. Prepare to add XD tutors from ete's list. #588 2011-10-29 17:01:06 +03:00
Lynn "Zhorken" Vaughan 6f8a0bdc2e Pirouette Meloetta is battle only; Overcast Cherrim is not. 2011-10-12 20:34:25 -04:00
Lynn "Zhorken" Vaughan 8ae79f8898 Tweak a couple Pokémon form names. 2011-10-12 20:24:32 -04:00
Lynn "Zhorken" Vaughan 44569700ae Switch the Magic Coat and Role Play HG/SS tutor lists.
We apparently had them reversed somehow.
2011-10-01 01:55:09 -04:00
Petr Viktorin b96b5aa956 Fix Magnitude percentages. #555 2011-09-24 18:56:12 +03:00
Petr Viktorin 28c39263df Load/dump dance 2011-09-22 16:39:40 +03:00
Petr Viktorin 2a73d371f7 Typo fix in Light Screen effect 2011-09-22 00:51:59 +03:00
Lynn "Zhorken" Vaughan c9ae5f9688 A bit of ability prose cleanup related to the last commit. #561 2011-09-21 17:38:56 -04:00
Lynn "Zhorken" Vaughan aa0119f4c6 A bunch of improvements to ability effects and changelogs. #561 2011-09-21 16:28:46 -04:00
Lynn "Zhorken" Vaughan 36dfe7555e Fix curly endquotes/apostrophes in B/W flavour text. 2011-09-21 16:28:46 -04:00
Petr Viktorin bb1a164a34 Capitalization fix for Sunshine Cherrim 2011-09-05 11:21:19 +03:00
Petr Viktorin 46e924e821 Order Unown and Pichu forms 2011-09-05 11:21:19 +03:00
Petr Viktorin 21641d6fd0 Correct Italian names for Shadow Panic and Shadow type
See http://wiki.pokemoncentral.it/Ombrapanico_(mossa)
Qwilava (an admin at that wiki) confirms
2011-09-02 20:56:30 +03:00
Petr Viktorin f764a90439 Add missing gen.3 tutors (found by Eric the Espeon)
Glalie:Defense Curl in Emerald
Gengar:Double-Edge in Emerald & FRLG (confirmed by Moo)
Glalie:Rollout in Emerald
2011-08-30 14:15:54 +03:00
Eevee 339d5d7da6 Merge branch 'encukou-species-split' 2011-08-29 20:00:58 -07:00
Eevee 6410c35141 Try to clarify this Judgment/Techno Blast thing. #644 2011-08-29 19:33:45 -07:00
Eevee 690a64cbf7 Scary Face changed from 90% to 100% accuracy in B/W. 2011-08-29 19:25:50 -07:00
Eevee 29324e39af Weezing can be tutored Rollout in Pt/HG/SS. #641 2011-08-29 19:21:13 -07:00
Eevee 2e5d4afe01 Glaciate lowers Speed by one, not two. #629 2011-08-29 19:15:20 -07:00
Petr Viktorin 134f5a00ff Add Pichu's Volt Tackle and Rotom's form moves for B/W 2011-05-06 12:26:16 +03:00
Petr Viktorin 11a65761e7 Oops, forgot to normalize the CSVs with a load/dump 2011-05-06 12:26:16 +03:00
Petr Viktorin 8309b316f2 Add is_default to Pokemon. Revise forms' is_default accordingly. 2011-05-06 12:26:16 +03:00
Petr Viktorin be3e224cad Pokemon species split: Other data changes 2011-05-06 12:26:16 +03:00
Petr Viktorin 24b0862c32 Pokemon species split: Automatic data changes 2011-05-02 01:12:03 +03:00
Petr Viktorin b711edd511 Port the Markdown value tests from spline-pokedex. Fix remaining strings. 2011-04-28 23:43:54 +03:00
Petr Viktorin f7a9c28e60 Rename MoveFlagType/MoveFlag to MoveFlag/MoveFlagMap. #591 2011-04-28 23:43:54 +03:00
Petr Viktorin 5a6ff3d27b Fix some move short effects 2011-04-28 23:42:56 +03:00
Petr Viktorin 733bedd602 Remove explicit labels that match the target's name from Markdown links 2011-04-28 23:42:56 +03:00
Petr Viktorin 4a9a4bfc62 Fix names of evolution triggers 2011-04-28 23:31:38 +03:00
Lynn "Zhorken" Vaughan 4b5de689f8 Give Rotom's forms an explicit order.
The in-game Pokédex actually lists them in this order now, rather than
whatever order you see them in.
2011-04-27 14:25:57 -04:00
Petr Viktorin 9edec64de5 Add 'underground' flag to Iron Ball and Light Clay 2011-04-17 20:55:25 -07:00
Eevee 8e1bbe0004 Merge remote-tracking branch 'origin/encukou-translations' 2011-04-17 17:43:42 -07:00
Eevee 47d4d9d334 Fixed some missed markdown identifier conversions. 2011-04-14 08:49:04 -07:00
Petr Viktorin 77693e4dae Change the Markdown links to always use identifiers 2011-04-12 11:05:47 +03:00
Petr Viktorin ae5225c932 Automatically disambiguate location identifiers
See the script docstring for what was done

Victory Roads and Halls of Origin should probably be hand-tuned later
2011-04-12 07:23:11 +03:00
Petr Viktorin 901c3a02bb Fix a 'Fuschia City' typos in item effects 2011-04-12 02:56:28 +03:00
Petr Viktorin 0ed5d65384 Add current Czech translations
This makes Git track csv/translations
2011-04-11 17:07:35 +03:00
Eevee 72cfea5723 Dozen or so more item effects rewritten. #247 2011-04-10 18:20:20 -07:00
Eevee dc75747175 Effects for the remaining B/W items. #247 2011-04-10 16:41:59 -07:00
Eevee 8fd61ad55d Update item effects with English names. Added new stone evos. 2011-04-10 16:41:59 -07:00
Eevee e8df2c70e5 Remaining B/W item effects, save for some gimmicks and key items. #377 2011-04-10 16:41:58 -07:00
Eevee ed825f9e23 B/W item effects up through the jewels. #377 2011-04-10 16:41:58 -07:00
Eevee 8d1487781f B/W item effects and mail item effects. #377 2011-04-10 16:41:58 -07:00
Eevee 8dbac07f56 Great Item Effect Rewrite, part 2: up through berries. #247 2011-04-10 16:41:57 -07:00
Eevee 310c618c83 Addressed Zhorken's myriad comments on the item rewrite so far. #247 2011-04-10 16:41:57 -07:00
Eevee e91246126f Great Item Effect Rewrite, part 1; up through the flutes. #247 2011-04-10 16:41:57 -07:00
Eevee 28d81cc25f Rearranged evolution table; added new B/W evolutions. #378
There are now (well, have been for a while) multiple ways to evolve
a Pokémon from its unique parent, so the current schema wasn't working.
The parent Pokémon has moved back to the main pokemon table, and
pokemon_evolution has grown an artificial primary key.

New evolution methods for Milotic, Leafeon, Glaceon, Magnezone, and
Probopass have been added.
2011-04-10 16:33:18 -07:00
Eevee f666327fa0 Remove old move effect categories. #389 2011-04-09 22:58:40 -07:00
Eevee 8de33be206 Added identifiers for move meta categories. 2011-04-09 22:22:58 -07:00
a_magical_me 81f384e562 Add FR/LG encounters. #136 2011-04-04 17:48:12 -07:00
a_magical_me 841694f83f Add R/S/E encounters. #136
- They actually have LocationAreaEncounterRates this time!

- Make EncounterSlots.rarity nullable, since my script requires it.
2011-04-04 17:48:10 -07:00
a_magical_me c9a3ceb88f Rename terrain => method. #375
They aren't actually terrains, and i need that name for another table.
2011-04-04 17:48:05 -07:00
a_magical_me 7b7c0addde Add B/W locations. #375
English and Japanese. Woo!

The text dump contained a bunch of duplicate location names (possibly
for the Entralink?).  I've merged them in the locations table, but
location_game_indices still has the duplicates—that is, a location can
now have multiple game_index values in one generation (necessitating a
small schema change).
2011-04-04 17:09:11 -07:00
a_magical_me ff1c4b530d Alter some identifiers. #207
As per http://bugs.veekun.com/projects/pokedex/wiki/Identifiers?version=3.

- The following tables were handled in commit "2090e34 Move English
  texts to language-specific tables": berry_firmness, item_categories,
  move_battle_styles, move_damage_classes, move_effect_categories,
  pokeathlon_stats, pokemon_colors, pokemon_habitats, regions, types,
  versions.

- These tables are skipped, pending further discussion:
  generations, growth_rates, move_targets, stats.

- Deviations from the wiki:
    - egg_groups: 'no-eggs' is not changed to 'noeggs'
    - encounter_terrains: the 'old-rod' alternative is used.
    - types: 'unknown' is not changed to '???'
    - pokemon_move_methods:
        - 'level-up' is not changed to 'level'
        - 'colosseum-purification' and 'xd-purification' are left alone,
          because colosseum and xd have not yet been added as versions.
        - 'xd-shadow' is left alone for consistency with 'xd-purificaiton'.
2011-04-03 03:17:06 -07:00
Eevee 61a0e8ae54 Created flavor summary tables. 2011-04-01 17:07:28 -07:00
Petr Viktorin 497bbd8d96 Add the Czech language 2011-04-01 16:50:15 -07:00
Eevee bd9fa0d6a6 Shapes for gen 5 Pokémon. 2011-04-01 15:59:14 -07:00
Eevee 8b81053a90 Add Stat.is_battle_only. 2011-03-29 21:26:57 -07:00
Eevee c91da22989 Merge remote-tracking branch 'origin/ability-changes' 2011-03-28 22:13:33 -07:00
Eevee b8dfb06ccc Add the 1% held items in B/W. 2011-03-28 21:59:23 -07:00
Eevee f6a36a2654 We finally know what the last B/W move flag is. 2011-03-28 21:39:42 -07:00
Eevee 1f29c2ce17 Recent changes to Bide and Feint. #570 2011-03-28 21:26:44 -07:00
Lynn "Zhorken" Vaughan d64090bd4f Some more ability fixes/changes. #561 2011-03-28 23:40:30 -04:00
Eevee e63892bcde Fix short effects for Grudge, Glaciate. #570 2011-03-28 19:55:53 -07:00
Eevee 956189d4a7 Fix ancient bug with Pursuit description. #569 2011-03-28 19:36:05 -07:00
Eevee 5b7b15c7ce Mud/Water Sport last until the user leaves battle. #568
Not until the end of battle.
2011-03-28 19:30:10 -07:00
Eevee 125d4e2d2f Metal Burst returns 1.5× damage, not 2×. #567 2011-03-28 19:25:29 -07:00
Eevee 4daa6ab0c3 Merge branch 'schema-sanity' 2011-03-28 19:14:24 -07:00
Eevee f24702b7a9 language_id -> local_language_id 2011-03-28 19:12:30 -07:00
Eevee d986355bf3 Rename internal_id to game_index. 2011-03-24 19:37:12 -07:00
Eevee 3a6fe6d539 Rename *_texts tables to *_names. 2011-03-24 18:46:46 -07:00
Eevee 9c65ab3516 Add missing effect chance to Twister. #565 2011-03-14 22:32:06 -07:00
Petr Viktorin e5f7cd2aed Rename StatHint.text to .message (clashed with the all-texts attribute) 2011-03-13 15:43:01 -07:00
Petr Viktorin bbfaa73f80 Fix up the migration
The script got some things wrong; fix those up manually.
Also remove the migration script, as it won't work any more.
2011-03-13 15:41:23 -07:00
Petr Viktorin a551feb785 Move English texts to language-specific tables
(See parent commit for rebasing instructions)
2011-03-13 15:41:22 -07:00
Petr Viktorin 1a43df032a Add data to language table
Add English as a language

Add columns:
  identifier: same as iso639 except 'roomaji' for Roomaji
  order: English first, then Japanese and Roomaji, others undefined
  official: True for all the languages so far
2011-03-13 15:10:11 -07:00
Lynn "Zhorken" Vaughan 59f1e835f4 Some ability changes/fixes. #561 2011-03-12 21:58:36 -05:00
Brigit Lemanski c68de245a8 Fixing short desc for Acid Spray. 2011-03-12 18:49:12 -08:00
Lynn "Zhorken" Vaughan 65d80fc2e8 Add Spanish B/W names. 2011-03-10 12:02:55 -05:00
Lynn "Zhorken" Vaughan c397438e7c Add Italian names for B/W stuff. 2011-03-10 12:02:55 -05:00
Lynn "Zhorken" Vaughan b3c6876f86 Add German names for B/W stuff. 2011-03-10 12:02:55 -05:00
Lynn "Zhorken" Vaughan d05e5bf427 Remove the erroneous Dusclops-only Thief tutor. 2011-03-10 12:02:53 -05:00
Eevee 373c01dfda "Characteristic" text, here called stat hints. 2011-03-08 22:28:34 -08:00
Eevee 74454f8d76 Add B/W move metadata. #389 2011-03-08 22:28:33 -08:00
Lynn "Zhorken" Vaughan 334a578133 Add French names from B/W for everything. #252
Also give la Passe Éon an accent to match the Latis being les Pokémon
Éon.  (No other items not in B/W seem to need accents added.)
2011-03-03 13:19:04 -05:00
Lynn "Zhorken" Vaughan 61c0662264 Add B/W ability flavour text. 2011-03-02 19:37:06 -05:00
Lynn "Zhorken" Vaughan 52ed7e9398 Add B/W Pokémon flavour text! 2011-03-02 18:58:36 -05:00
Lynn "Zhorken" Vaughan c721ffbcaf Add B/W move flavour text. 2011-03-02 18:43:25 -05:00
Lynn "Zhorken" Vaughan 28403631d9 Add B/W item flavour text. 2011-03-02 18:39:22 -05:00
Lynn "Zhorken" Vaughan a2511817b3 B/W item names. #451
The god stone is listed as ???, so I'm keeping it as it is for now.
2011-03-02 18:08:24 -05:00
Lynn "Zhorken" Vaughan 0aeeb1ec58 Fix Markdown references to Gen V stuff. 2011-03-02 18:00:31 -05:00
Lynn "Zhorken" Vaughan 71b78a631c English names for everything! #451 2011-03-02 17:18:55 -05:00
Lynn "Zhorken" Vaughan edc222bbb6 Shorten some over-long move effect changelog entries.
I couldn't really shorten Dig and Fly's bug descriptions to 255
characters, so I also gave the column more space.
2011-02-10 22:00:18 -05:00
Lynn "Zhorken" Vaughan 4a71461720 Fix references to Dragon Tail and Round. 2011-02-10 21:45:03 -05:00
Lynn "Zhorken" Vaughan 92084b28b3 Support null PP for Struggle and Shadow moves. #190 2011-02-10 21:02:02 -05:00
Lynn "Zhorken" Vaughan d6a96f5ee9 Support null pre-D/P damage class for ??? and Shadow.
Rather than marking them "non-damaging".
2011-02-10 21:02:01 -05:00
Lynn "Zhorken" Vaughan f7a222ed1d Add names revealed 2011-02-10. #451
Actually from pokemonblackwhite.com this time!  Woo!
2011-02-10 21:02:00 -05:00
Brigit Lemanski 405c90941c Cleaning up move_changelog and move_effect_changelog, #78 #530
Probably will need a second passthrough to make it more sensible.
Also probably missed some effect changes.
Still, it's a step or two.
2011-02-09 18:38:02 -05:00
a_magical_me 2079cccb72 Load/dump dance. 2011-02-06 02:02:54 -08:00
Lynn "Zhorken" Vaughan 6c11455b28 Tympole and Timburr; also Basculin's forms are Stripe*d*. #451
Tympole and Timburr:
http://www.officialnintendomagazine.co.uk/article.php?id=23389
2011-02-02 02:46:15 -05:00
Lynn "Zhorken" Vaughan 70e04dda47 Add more newly-revealed names. #451 2011-02-01 11:15:38 -05:00
Lynn "Zhorken" Vaughan 2f4bc6a771 Castform's forms are all "the Weather Pokémon". 2011-01-28 14:52:58 -05:00
Lynn "Zhorken" Vaughan 662097888c Add new names revealed by IGN on 2011-01-27. #451
http://ds.ign.com/articles/114/1143911p2.html
2011-01-28 13:48:58 -05:00
Eevee 570719499d Remove useless encounter_slot_conditions table. #297 2011-01-27 20:44:57 -08:00
Eevee 8a74d34f47 Merge fishing and surfing swarms into regular swarms. #297 2011-01-27 20:44:57 -08:00
Eevee 7c69492aeb Removed a ton of nonsensical HG/SS swarm encounters. #297 2011-01-27 20:44:56 -08:00
Eevee 4414bab714 Lots of encounters were using slots that claimed to be for other games. #297 #281 2011-01-27 20:44:56 -08:00
Lynn "Zhorken" Vaughan 3651810467 Add names for Victini and the Liberty Pass. #451
http://bulbanews.bulbagarden.net/wiki/Liberty_Pass_event_announced_for_North_America_and_PAL_regions
I have no idea where they actually got this press release, but whatever.
2011-01-25 00:14:11 -05:00
Lynn "Zhorken" Vaughan 50d39ec2b6 Merge the fem_sprite columns into has_gender_differences. #363
Chimecho does not have gender differences; its Platinum and HG/SS second-
frame female backsprites have one hand posed a little differently, but
no actual design differences.

Torchic does count even though the only difference is a single-pixel dark
speck on the male's rear; the speck was carried over into B/W even though
the backsprites were entirely redone, so I'm guessing it either was
deliberate or has ascended into canon via "let's throw it in anyway."
2011-01-24 21:11:25 -05:00
Brigit Lemanski 29be17fb2a BW names from Nintendo Magazine UK 2011-01-19 11:49:28 -05:00
Lynn "Zhorken" Vaughan e65ced2bd7 Fix some references to Sky Drop in move effects. 2011-01-14 02:49:49 -05:00
Lynn "Zhorken" Vaughan 01cf6d3e07 Add the monkey names from Gamestop preorder boxes. #451 2011-01-13 22:02:41 -05:00
Lynn "Zhorken" Vaughan 034d724407 Add new names revealed 2011-01-13. #451 2011-01-13 21:41:51 -05:00
Lynn "Zhorken" Vaughan 00332084c4 Add foreign move/ability names revealed 2010-12-27.
The French section of pokemonblackwhite.com updated and fixed the Tail
Slap issue! \o/

"Coeur de Coq" and "Eclair Fou" are spelled like that to match the game
names—no "œ"; no accents on capital letters.  They'd be preferable, but
I'd rather keep our names consistent until I can get them for
*everything*.
2011-01-13 17:27:15 -05:00
Lynn "Zhorken" Vaughan 0e3083c930 Change "toxic poison" to "bad poison" in Synchronize's changelog. 2011-01-05 12:12:46 -05:00
Lynn "Zhorken" Vaughan 5cb777542f Replace "Forme" with "form" in the Rotom Form move method. 2010-12-29 20:59:14 -05:00
Lynn "Zhorken" Vaughan 110c08dd09 Use Darmanitan's English name in its forms' description. 2010-12-29 20:59:14 -05:00
Brigit Lemanski 728addf8a8 Chinese names for some pokémon 2010-12-27 19:43:44 -05:00
Lynn "Zhorken" Vaughan f5b0a52628 Fix a reference to Darmanitan in daruma mode's effect. 2010-12-27 13:36:44 -05:00
Lynn "Zhorken" Vaughan df93f47fdb Add new French and German Pokémon names.
Nothing but Pokémon yet because a) I don't feel like it right now;
b) the French section on pokemonblackwhite.com calls Tail Slap two
different things.
2010-12-27 13:27:50 -05:00
Lynn "Zhorken" Vaughan 46f81ed96f Add a bunch of newly-revealed English names. #451 2010-12-27 13:14:48 -05:00
Lynn "Zhorken" Vaughan a09808deca Some more ability changes. #78 #376 2010-12-24 21:03:23 -05:00
Lynn "Zhorken" Vaughan c984eaede1 Support kaburumo and chobomaki's trade-for-each other evolution. #378 2010-12-24 21:03:22 -05:00
Eevee 0e076a3022 Fix cross thunder short effect. 2010-12-23 21:21:57 -08:00
Eevee d9acae3408 Crashfix: Bunch of move effect syntax fixes. 2010-12-23 19:51:50 -08:00
a_magical_me 073aade41d Fix Rotom's forms' order. 2010-12-20 19:03:29 -08:00
a_magical_me 6f89723dd5 Give Pokemon an order column.
Basically national order, but with families grouped together.
2010-12-14 19:07:47 -08:00
Lynn "Zhorken" Vaughan 47d04b0c06 Add a bunch more move changes from Gen I-III. 2010-12-13 19:57:16 -05:00
Lynn "Zhorken" Vaughan de41731d1f Merge branch 'master' of git.veekun.com:pokedex 2010-12-13 18:40:40 -05:00
Eevee d280cfac94 Added a short_effect column to the items table. 2010-12-13 15:38:46 -08:00
Lynn "Zhorken" Vaughan 253e4e5f49 Rename the Magic Coat flag to Reflectable (for magic mirror). 2010-12-12 20:38:01 -05:00
Lynn "Zhorken" Vaughan 56066f34b9 A ton more ability fixes, improvements, and changelog entries. #78 #376 2010-12-12 20:37:54 -05:00
Lynn "Zhorken" Vaughan fb5e56e960 Remove ???'s type efficacy.
I sort of liked having it there as a bit of a joke, but it looks sort of
weird to have a not-really-there type included all over, especially now
that it really is... not there.
2010-12-12 08:21:07 -05:00
Brigit Lemanski cd7cd1cd8c Foreign names for Shadow moves 2010-12-12 01:29:11 -05:00
Eevee c3274b67dd Fixed a few markdown syntax errors. 2010-12-11 22:12:51 -08:00
Brigit Lemanski 7886c8188e Renumbered ???, added Shadow type and moves
TODO: Shadow Rush version changes, move foreign names
2010-12-11 19:35:23 -05:00
Brigit Lemanski efe0948c72 Replaces flags with BW's built-in flags. 2010-12-08 00:29:47 -05:00
Brigit Lemanski 6c02987fb6 Fixing typos like a winner. 2010-12-07 20:38:16 -05:00
Brigit Lemanski 42142f90a0 Implement move effect changelog; misc move fixes. 2010-12-07 20:23:14 -05:00
Brigit Lemanski 9b9223e3a3 Fixing typo in Rest description. 2010-12-07 18:49:16 -05:00
Brigit Lemanski 421a47ec32 Changelog for RGBY -> GS, HGSS -> BW 2010-12-07 17:05:17 -05:00
Lynn "Zhorken" Vaughan a09815a3bc Remove the erroneous Dragonite-only Iron Tail tutor. 2010-12-07 14:41:50 -05:00
Lynn "Zhorken" Vaughan 2aa7848b62 Rename the "none" damage class to "non-damaging".
Also decapitalize the classes' names, because they make sense that way
and they're not among the things the games always capitalize.
2010-12-07 12:43:58 -05:00
Zhorken 87f8278c0c Add foreign names for Zoroark et al. 2010-12-07 06:24:56 -05:00
Brigit Lemanski 06d8186a12 Added some move changes from RGBY to GSC, fixed explosion for gen v 2010-12-07 03:02:31 -05:00
Eevee d3594eac1a Get rid of the final Gen V ability (?)s. #376 2010-12-06 22:00:53 -08:00
Eevee 7b441fa844 New names: Zorua/Zoroark, Illusion, Hone Claws/Foul Play. #451 2010-12-06 21:43:04 -08:00
Zhorken cb1a47242a Capitalize types' names. #259 2010-12-06 18:04:46 -05:00
Zhorken 4e5415ac56 Implement an ability changelog; add a few changes. #78 2010-12-06 17:55:09 -05:00
Zhorken 11adedaea8 Various B/W ability fixes based on Smogon's research. 2010-12-06 17:55:09 -05:00
Brigit Lemanski b3b46a70f3 Corrected effect of shell break, added a few idiosyncrasies for rest 2010-12-06 16:22:28 -05:00
Eevee 889ce9e3ea Mention buggy interaction between freefall and Gravity. #376 2010-12-05 18:43:26 -08:00
Eevee ddaf957eea Final gen V move effects, part 6 of 6!!! #376 2010-12-05 18:30:15 -08:00
Eevee ca95e063b7 Final gen V move effects, part 5 of 6. #376 2010-12-05 18:08:04 -08:00
Eevee 6a43a15a93 Final gen V move effects, part 4 of 6. #376 2010-12-05 17:52:05 -08:00
Eevee bcb106e40b Final gen V move effects, part 3 of 6. #376 2010-12-05 00:21:07 -08:00
Eevee 401a45dbf2 Final gen V move effects, part 2 of 6. #376 2010-12-05 00:21:06 -08:00
Zhorken 523552e2d6 Version group Pokédexes don't need their own table. 2010-12-04 22:54:35 -05:00
Eevee 40d94a3ed0 Move effect text: never capitalize accuracy/evasion. #353 2010-12-03 22:24:14 -08:00
Eevee f518625941 Move effect text: "stage" instead of "level" for stat changes; "critical hit" phrasing. #353 2010-12-03 22:22:57 -08:00
Eevee 54ff28812c Final gen V move effects, part 1 of 6. #376 2010-12-03 21:31:30 -08:00
Eevee aa00ee83de Implement a move data changelog. Update old moves to their Gen V stats. #78 2010-11-30 22:48:29 -08:00
Zhorken 7074b96fae Foreign names for the handful of Gen V stuff. 2010-11-30 12:55:52 -05:00
Zhorken 1ea4005d33 Use Unova's English name. #451 2010-11-30 04:52:43 -05:00
Zhorken 24631474fa Add Pokémon's Pokéathlon stats to the database. #285 2010-11-30 04:51:54 -05:00
Zhorken d5776a08e6 Add some needed quotation marks to pokemon_form_groups. 2010-11-29 21:29:39 -05:00
Zhorken b7f5fc31ca B/W: Info for new form groups. #453 2010-11-29 21:19:22 -05:00
Zhorken 49b7502099 Overhaul the Pokémon form schema. #286 #179 #379 2010-11-29 20:38:04 -05:00
Eevee 4948d98b81 Munna Black flavor text. #449 2010-11-27 01:15:25 -08:00
Eevee ade7d9aa19 Add Dream World abilities. #380 2010-11-25 00:10:12 -08:00
Eevee 247b830e42 Fix names for Whirl Islands floors. #403 2010-11-23 19:24:19 -08:00
Eevee d8c4367744 Gen V English names for the starters and Reshiram/Zekrom. #450 2010-11-23 15:54:44 -08:00
Eevee e617daec2f Various move/ability updates from surskitty! #376 2010-11-19 23:29:31 -08:00
Eevee 91f9428f31 Fix GLARING ERROR in gear change effect. #376 2010-11-19 23:28:09 -08:00
Zhorken 076a5961c5 Fix a few syntax errors and such in abilities.
Only one of these is actually a syntax error, but whatever.
2010-10-27 19:58:24 -04:00
Eevee 36cbe55ab2 Fix typo in Up-Grade effect. 2010-10-16 22:50:22 -07:00
Eevee d56cc97b8c Moved priority out of the move_effects table. 2010-10-16 22:50:22 -07:00
Zhorken 3f03e31be3 Fix a syntax error in Immunity's short effect. 2010-10-03 21:25:01 -04:00
Zhorken 5bd16a37be baaku auto makes more sense as "bark out". 2010-10-02 20:24:49 -04:00
Zhorken 7eb7e9e54c Add a few missing HG/SS tutor moves. #276 #288
I noticed that the Togepi line was also missing Magic Coat when I went to
double-check Togetic's Twister.  I checked Togepi and Togekiss and added
that, too.
2010-09-29 16:49:40 -04:00
Eevee f1450bc792 Gen V ability (and a move) effect fixing, round 1. 2010-09-28 22:26:37 -07:00
Eevee f780178e95 "slime wave" should be "sludge wave". 2010-09-28 22:26:37 -07:00
Eevee 6dac2eca92 ancient song is sorta a tutor move for meroetta. 2010-09-28 22:26:36 -07:00
Zhorken 7a708b90bf Whoops. Also rename these forms' sprites to match.
Also fix shikijika, mebukijika, and genosekuto's alt-form icons, even
though they aren't used anywhere, and fix their cropped sprites.

... Also fix basurao's entries in the pokemon_form_sprites table.
Apparently pokemon_form_sprites isn't for form sprites, but for what
Eevee calls """sprite forms""".  So the form names are form names, and
not just for image filenames.  So the space versus hyphen matters for
flavour page links.
2010-09-27 04:12:41 -04:00
Zhorken 5922a0d3e9 B/W: Real form names for basurao, hihidaruma, and meroetta. 2010-09-27 02:58:53 -04:00
Zhorken 0d803e7470 B/W: Add national and Isshu dex numbers for new Pokémon. 2010-09-25 14:54:51 -04:00
Zhorken efe87f28c8 B/W: Add Pokémon's wild held items. 2010-09-25 06:17:39 -04:00
Zhorken b647cb66ae Link TMs 93-95 to the right items so the TM/HM pocket doesn't crash. 2010-09-25 06:04:43 -04:00
Zhorken cec8828ffe Add Pokémon internal IDs for Gen V.
The 649 base forms' IDs match their Pokédex numbers, but I needed the
alternate forms' IDs for Black and White wild held items.
2010-09-25 05:42:42 -04:00
Zhorken cf12819bc8 B/W: Add new items to the database.
There's now a hole in the items table: there's no item 667.  There are
two records for the Live Caster in B/W, and I couldn't figure out why,
or see any difference between them, and they were causing problems, so
I deleted the second one.
2010-09-25 04:55:21 -04:00
Zhorken 8385353002 Toss some unneeded quotation marks from abilities.csv.
When I re-dumped, they disappeared.  I figured that might happen; I
intended to do that before pushing and then I didn't.  Whoops.
2010-09-25 04:53:56 -04:00
Zhorken 2ab807a647 Add a couple more odd katakana combos to roomaji.py.
This covers wooguru and chiraamy; also change their temporary names in
pokemon.csv to reflect this.
2010-09-24 02:41:43 -04:00
Zhorken 00de661080 Improve the description for Shaymin's forms a little. 2010-09-23 19:16:08 -04:00
Zhorken b7edaf7c34 Improve a bunch of (Gen III/IV) ability effects. #39 #353
Cleanup relevant to #353:
- merged a bunch of {mechanic} synonyms
- tweaked Normalize to correctly reflect Thunder Wave
- heighten/reduce -> increase/decrease
2010-09-23 19:16:08 -04:00
a_magical_me f6c1766a4f Fix B&W sprites for 585, 586, 649.
They were all missing a named image for the default form.

585 and 586 were inconsistent about fall/autumn.

649 had a couple sprites mislabled.
2010-09-22 23:38:36 -07:00
Eevee 5dcb4eb720 Fixed some evolution screwery; mostly B&W fallout. #364 2010-09-20 23:07:02 -07:00
Eevee dd83c70dc4 Names, most effects, and Japanese flavor text for new moves. 2010-09-20 22:23:37 -07:00
Eevee 68d8942f20 Names, most effects, and Japanese flavor text for new abilities. 2010-09-20 22:23:25 -07:00
Eevee 22ea98d25c Unfuck habitat and shape for new Castform forms. 2010-09-19 19:54:07 -07:00
Eevee eb52388520 B&W: Sprites for Arceus forms and white 649. 2010-09-19 19:31:14 -07:00
Eevee 45db7d346d B&W: Tutor compatibility. 2010-09-19 19:11:14 -07:00
Eevee aa32bdf422 Removed some junk gen5 egg moves. 2010-09-19 18:46:19 -07:00
Eevee 1037fb0fee B&W: Machine compatibility. 2010-09-19 18:44:07 -07:00
Eevee 84eb1953a3 Added blue Hihidaruma to evolution table. 2010-09-19 03:09:42 -07:00
Eevee bd44231e23 B&W: Egg moves. 2010-09-19 02:57:46 -07:00
Eevee a06f2ebf6b B&W: Level-up moves. 2010-09-19 02:41:46 -07:00
Eevee 7d29f6f9ec B&W: Some non-physical forms for new Pokémon. 2010-09-19 02:10:33 -07:00
Eevee 9417552ec0 B&W: Japanese names for all those new Pokémon and moves. 2010-09-19 01:11:32 -07:00
Eevee cb3e7bcf96 B&W: New moves. Also changed always-hit moves to NULL; helps #124. 2010-09-19 01:11:03 -07:00
Eevee c42ce7c1be B&W: Added all new Pokémon! Forms now start at 10001. 2010-09-18 22:53:53 -07:00
Eevee f3ae167f8b B&W: New abilities. 2010-09-18 18:32:47 -07:00
Eevee dcce426656 Fifth move flag is Mirror-Move-able, NOT rolls-accuracy. #350 2010-09-12 21:14:03 -07:00
Eevee a2d3b9ab34 Black and White setup! 2010-09-08 20:36:26 -07:00
Eevee 497c3aa0f0 Make baby-trigger items (i.e., incense) a foreign key. #337 2010-09-01 23:24:21 -07:00
Eevee 6cba215352 Whoops; had two item categories both called "training". #254 2010-08-29 00:34:21 -07:00
Eevee 47f3381576 Griseous Orb should be in the species-specific category. #328 2010-08-29 00:32:03 -07:00
Eevee 05a24b48d0 Fix a couple of location names: Spring Path vs Sendoff Spring, Solaceon Town, and Bell Tower. #296 2010-08-24 23:49:48 -07:00
Zhorken 6ad7ba5098 Add Mr. Pokémon and Primo as "locations".
Primo is the dude in the Violet City Pokémon Center who used to host the
Teachy TV programs and now sits around asking passersby what they think
of him or whatever.  If you tell him the right phrases for your trainer
ID, he'll give you an egg.  See: http://www.filb.de/games/tools/aikotoba
2010-08-23 01:32:14 -04:00
Zhorken 3e7d750790 Add foreign type names to the database. 2010-08-06 22:48:30 -04:00
Zhorken 0f0748a8e0 Elaborate on Honey Gather's effect. #39
Thanks to magical for discovering this.
2010-08-06 17:14:19 -04:00
Zhorken d3c9317f0e Fix/improve a handful of abilities' descriptions. 2010-07-26 21:51:48 -04:00
Eevee 1718da9854 Added gen 4 location internal ids and some pseudo-locations. 2010-07-25 22:26:05 -07:00
Eevee c65c72842f Add identifiers for move flags. 2010-07-25 22:26:05 -07:00
Eevee ed4adf16f9 Fix short effect for Flower Gift. 2010-07-25 22:26:05 -07:00
Zhorken 276098b655 Store each Pokémon's initial hatch counter instead of a step count.
The step counts we had weren't even good estimates.  To hatch an egg
uninterrupted takes (counter + 1) * 255 steps in gen IV; what we had
was counter * 256.

Phione and Manaphy have different counters, as do Croagunk and Toxicroak
for some reason, so they're associated with individual Pokémon now,
rather than entire evolution chains.  Double-checked with Pearl,
Platinum, and SoulSilver; there were no differences between the three,
aside from the alternate forms introduced in Platinum.
2010-07-13 23:07:25 -04:00
Zhorken 9596906621 Fix a few Japanese Pokémon names.
Taken from a SoulSilver text dump.  No other errors.

Not so obvious: Bayleef had a hiragana "be" instead of a katakana "be".
Must have missed it when we noticed herugaa et al had hiragana "he"
instead of katakana.
2010-07-04 14:23:25 -04:00
a_magical_me f58615227b Re-rip G/S/C egg moves.
Level up, TM, and tutor moves have already been ripped, so this should
be the last.

There are no changes (from what we had before) to Crystal, and only a
few additions to Gold/Silver.

Also, just to be safe, i checked that the egg moves in Silver are the
same as in Gold.

Thanks once again to UPC--it's easier to find something when you know
what you're looking for.
2010-06-17 13:46:23 -07:00
Zhorken cefe73ab87 Er, those were ITEM names. Fix the Pokéblock Case's names. 2010-06-14 23:34:23 -04:00
Zhorken 8ef8c3a915 Add foreign names to the database.
Most names as ripped from HeartGold or SoulSilver.  Gen-III-only names
ripped from Emerald and de-allcapsed; for French, I also judged where
accents belong on newly-lowercase letters.  A couple of them might have
mistakes.
2010-06-14 23:13:42 -04:00
Zhorken 12aaf06359 Added foreign nature names to the database.
Same as abilities.  Japanese as ripped from SoulSilver; French, German,
Italian, and Spanish as ripped from Platinum.
2010-06-07 20:17:50 -04:00
Zhorken 577a6b44a4 Give Pokémon internal IDs their own table and add all gens' IDs.
- Gen I has them all mixed around.
- Gen II has no surprises, but I figured it's good to be thorough.
- Gen III has the first 251 in order, then a big break, then the
  third-gen Pokémon mixed around, though families are usually together.
- Gen IV has the 493 in order and then alternate forms after Arceus,
  which will be useful to have once Gen V comes and we have to bump
  the alt forms in the pokemon table forward.
2010-06-07 16:15:23 -04:00
Eevee 552419db74 Crash fix: Fixed some typos in abilities and move effects. 2010-06-05 00:52:03 -07:00
Zhorken 9a32114e95 Reripped Gen I-III TM/HM and Crystal tutor compatibility.
The Gen III data didn't have any errors, and I assume our Gen IV data is
much more recent and trustworthy and isn't worth checking.  Crystal
tutor compatibility is stored right after HMs, so it was easy; I don't
know about any other tutors.
2010-06-02 18:23:18 -04:00
Eevee 47631116fb Form groups, rst => markdown 2010-06-02 00:26:57 -07:00
Eevee 1fbba5476c Scrap docutils for markdown. #275 2010-06-02 00:17:27 -07:00
Eevee 409b16e8ee Link stats to damage classes. 2010-06-02 00:17:27 -07:00
Zhorken 5a8992036e Fix remakes' titles, e.g. "Fire Red" to "FireRed". #196
Like I said, it is a bit funny-lookin', but it's correct.
2010-06-01 13:20:25 -04:00
Zhorken 6c0fc3dfa5 Change some hyphens to shy hyphens in flavour text.
Gen III and IV only seem to shy-hyphenate compound words; I determined
whether or not to use a shy hyphen by looking at other instances of the
word.  If it's consistently not hyphenated or just hyphenated on a line
break, I figure they mean for it to be a compound word, e.g.
"kindhearted" rather than "kind-hearted".

"Supereffective" is weird, but they seem to consistently spell it as all
one word when it's an attributive adjective, only ever hyphenating it on
a line break and only spacing it as a predicative adjective.  So I
counted it as a compound word in the flavour text for Filter and Solid
Rock.
2010-05-31 17:59:43 -04:00
Zhorken d30469fa56 Fix the rendering of some suspended hyphens.
"Fire-\nand Ice-type" should be displayed "Fire- and Ice-type", but the
flavour text rendering can't tell that it's not "Fire-and".  Added zero-
width spaces to invisibly separate these hyphens from the newlines,
preventing them from being interpreted as hyphenated words split over
two lines.
2010-05-31 16:47:36 -04:00
Zhorken 28b7e713b3 Add Gen III and DPPt item flavour text. 2010-05-27 01:42:33 -04:00
Zhorken 4a451fc524 Add Gen III items and internal IDs to the database.
Items with the same name are considered the same.  So, for example,
Storage Key is all one item, even though there are multiple storage keys
named "Storage Key" across the generations.  As far as I know, this only
ever affects miscellaneous keys.

The Itemfinder is considered the same item as the Dowsing MCHN.  They
have the same Japanese name and do the same thing; as far as I'm
concerned, the name change is just another data change.

I wrote effects for the newly-added items very quickly.  They aren't
very good.  I'm leaving it up to whoever takes care of issue #247 to
write good ones.
2010-05-26 23:59:21 -04:00
Zhorken ffd4e3e6b0 Correct the happiness evolution threshold.
Tested by messing about with Pokésav.  200 doesn't work; 219 doesn't
work; 220 works.
2010-05-26 15:52:23 -04:00
Zhorken 65e666fec0 Rewrote Pokémon form group descriptions.
They now use our modified reST to link a few things like "Gracidea",
mention HG/SS where applicable, and are much more correct in general.

I might have missed some odd thing, and there are still a couple of
stylistic issues.  Rotom's description is really long, for example, and
I'm not sure what to do about that; all of it seems fairly important.
2010-05-26 14:30:33 -04:00
Zhorken 386e215ae3 Add foreign ability names to the database.
This adds Japanese, French, German, Spanish, and Italian names, as
ripped from SoulSilver (Japanese) or Platinum (everything else).

This also fixes a couple of backrefs.
2010-05-26 14:30:32 -04:00
Eevee cd24ebe9ca Removed evolution_methods table. #42 2010-05-25 00:12:53 -07:00
Eevee 78b6a68cd5 Overhauled evolution. #42 2010-05-25 00:12:53 -07:00
Zhorken f19ad81b76 (Re)ripped move flavour text for Gen II-IV. #171
Gen II move flavour sometimes has shy hyphens; these, like in the
Pokémon flavour text, are represented by U+00AD SHY HYPHEN even though
the Unicode standard specifies that it be used to mark where a shy
hyphen *could* go rather than where one was placed.  (Supposedly, at
least; I haven't read it for myself.)
2010-05-20 01:08:56 -04:00
Zhorken a5b7a730a8 Fix the PBR terrain tables.
I am an idiot and pushed too soon. >:(

Also, the "In Pokémon Battle Revolution:" label is too close to the
table above it, but that's a CSS issue.
2010-05-19 19:15:10 -04:00
Zhorken e321cbbe70 Split off and labelled the PBR terrains for Secret Power and Nature Power. 2010-05-19 19:01:53 -04:00
Zhorken aa6d8c985e Fixed some stylistic issues with ability effects. 2010-05-19 19:01:02 -04:00
Zhorken 798b9fc3c3 Specify which Gen IV evolutions are in the HG/SS Johto dex.
Most of them aren't; they just added the move-based evolutions because
they can't really keep those away from you until the National dex.
2010-05-18 23:53:15 -04:00
Eevee cb2bfa3032 Added some missing item icons and fixed TMs/Data Cards. #248 2010-05-11 20:20:33 -07:00
Eevee df61f8dd1f s/Pokemon/Pokémon/g #45 2010-05-10 19:04:58 -07:00
Eevee ad28e9f9db Unique Pokédex names. 2010-05-09 21:47:07 -07:00
Eevee cbf5223446 Fix ordering of Pokémon abilities. #257 2010-05-09 21:47:07 -07:00
Zhorken dbabe2b5d5 Corrected a couple of French Pokémon names.
I compared with a rip from a Mystery Dungeon game.  These are the only
two that didn't match, ignoring accents on capital letters.  I need to
find an official list of names that includes accents on capital
letters....
2010-05-04 03:32:05 -04:00
Zhorken 93108a6a84 Added ability flavour text. #62
We had D/P flavour text in the abilities table already, but I didn't
entirely trust it, so I reripped it along with the rest when I moved
flavour text into its own table.  And we didn't actually use the D/P
text anywhere, so I'm just going to pretend that it is entirely new.
2010-05-04 03:31:54 -04:00
Zhorken 641df3649d Added ability effects. Rewrote short effects. #39 2010-05-04 03:31:40 -04:00
Zhorken e03d767b99 Removed "No Ability" from abilities.
B|
2010-05-04 02:39:51 -04:00
Zhorken 3007297ede Added abilities' generations to the database. 2010-05-04 02:39:51 -04:00
Eevee f8145b87e4 Restored Item.appears_underground and added location support to rst. 2010-05-03 01:00:38 -07:00
Eevee d98632aa50 Broke existing item flags out into their own table. 2010-05-03 01:00:38 -07:00
Eevee 853a6eb921 Added item HG/SS flavor text and internal ids. #168? 2010-05-03 01:00:37 -07:00
Eevee 2040ed2b37 Added some HG/SS item data. #168 2010-05-03 01:00:37 -07:00
Zhorken d5b3fda216 Reripped Gen I–III Pokémon flavour text. #46
Page breaks are represented by form feeds and soft hyphens are
represented by soft hyphens, even though the Unicode standard's idea of
a soft hyphen is different from what we mean here.

My ripping scripts are at http://github.com/Zhorken/pokemon-flavour
2010-04-28 03:58:43 -04:00
a_magical_me 941bce52d7 Add experience tables. 2010-04-27 14:53:47 -07:00
Eevee 58dccb1803 Jammed in a bunch of nature stuff. 2010-04-26 23:26:37 -07:00
Eevee affb8a02fb Turned Move.contest_type into a foreign key. 2010-04-26 21:48:44 -07:00
Eevee 56a47575a3 Shuffled item categories. 2010-04-26 21:48:32 -07:00
Eevee b5fd88bba4 Item tidying; fixed missing és, added ItemPocket.identifier. 2010-04-26 21:13:28 -07:00
Eevee fa3d205e51 At last, imported item and berry data. #10 2010-04-25 23:23:52 -07:00
Eevee 6de60fd30f Oops; Rash had its stats backwards. 2010-04-24 14:06:56 -07:00
Eevee 76065800ae Fixed some location names. #167 2010-04-24 14:06:56 -07:00
Zhorken 984b1372a9 Merge branch 'master' of git@veekun.com:pokedex 2010-04-24 03:01:42 -04:00
Zhorken a8c0b582e2 Fixed references to "U-Turn" to "U-turn".
There were no references to Conversion 2 or Roar of Time.
2010-04-23 00:45:57 -04:00