Final gen V move effects, part 5 of 6. #376

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Eevee 2010-12-05 18:08:04 -08:00
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@ -972,16 +972,17 @@ If the target is under the effect of [Ingrain]{move} or [Suction Cups]{ability},
318,Has double power if the user has no held item.,"Inflicts [regular damage]{mechanic}. If the user has no [held item]{mechanic}, this move has double power."
319,User becomes the target's type.,User's type changes to match the target's.
320,Has double power if a friendly Pokémon fainted last turn.,"Inflicts [regular damage]. If a friendly Pokémon fainted on the previous turn, this move has double power."
321,Inflicts damage equal to the user's remaining HP. User faints.,Inflicts damage equal to the user's remaining HP. User faints.
322,Raises the user's Special Attack by three stages.,Raises the user's Special Attack by three [stages]{mechanic:stage}.
323,"Raises the user's Attack, Defense, and accuracy by one stage.","Raises the user's Attack, Defense, and accuracy by one stage."
324,Gives the user's held item to the target.,"If the user has a held item, and the target does not, the user's item is transferred to the target."
325,Does some kind of combo when followed by fire realm.,Does some kind of combo when followed by fire realm.
326,Does some kind of combo when followed by grass realm.,Does some kind of combo when followed by grass realm.
327,Does some kind of combo when followed by water realm.,Does some kind of combo when followed by water realm.
328,Raises the user's Attack and Special Attack by one stage.,Raises the user's Attack and Special Attack by one stage.
329,Raises the user's Defense by three stages.,Raises the user's Defense by three [stages]{mechanic:stage}.
330,Has a $effect_chance% chance to put the target to sleep.,Inflicts regular damage. Has a $effect_chance% chance to put the target to sleep.
321,Inflicts damage equal to the user's remaining HP. User faints.,Inflicts damage equal to the user's remaining [HP]{mechanic}. User faints.
322,Raises the user's Special Attack by three stages.,Raises the user's [Special Attack]{mechanic} by three [stages]{mechanic:stage}.
323,"Raises the user's Attack, Defense, and accuracy by one stage each.","Raises the user's [Attack]{mechanic}, [Defense]{mechanic}, and [accuracy]{mechanic} by one [stage]{mechanic} each."
324,Gives the user's held item to the target.,"Transfers the user's [held item]{mechanic} to the target. If the user has no held item, or the target already has a held item, this move will fail."
325,"With grass realm, halves opposing Pokémon's Speed for four turns.","Inflicts [regular damage]{mechanic}. If a friendly Pokémon used [grass realm]{move} earlier this turn, all opposing Pokémon have halved [Speed]{mechanic} for four turns (including this one)."
326,"With water realm, doubles the effect chance of friendly Pokémon's moves for four turns.","Inflicts [regular damage]{mechanic}. If a friendly Pokémon used [water realm]{move} earlier this turn, moves used by any friendly Pokémon have doubled effect chance for four turns (including this one)."
327,"With fire realm, damages opposing Pokémon for 1/8 their max HP every turn for four turns.","Inflicts [regular damage]{mechanic}. If a friendly Pokémon used [fire realm]{move} earlier this turn, all opposing Pokémon will take 1/8 their max [HP]{mechanic} in damage at the end of every turn for four turns (including this one)."
328,Raises the user's Attack and Special Attack by one stage each.,Raises the user's [Attack] and [Special Attack] by one [stage]{mechanic} each.
329,Raises the user's Defense by three stages.,Raises the user's [Defense]{mechanic} by three [stages]{mechanic:stage}.
330,Has a $effect_chance% chance to put the target to sleep.,"Inflicts [regular damage]. Has a $effect_chance% chance to put the target to [sleep]{mechanic}.
If the user is a [meroetta]{pokemon}, it will toggle between Voice and Step form."
331,Lowers the target's Speed.,Inflicts regular damage. Lowers the target's Speed.
332,Charges for a turn before attacking. Has a $effect_chance% chance to paralyze the target.,Inflicts regular damage. Requires a turn to charge before attacking. Has a $effect_chance% chance to paralyze the target.
333,Charges for a turn before attacking. Has a $effect_chance% chance to burn the target.,Inflicts regular damage. Requires a turn to charge before attacking. Has a $effect_chance% chance to burn the target.

1 id short_effect effect
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