Fix a syntax error in Immunity's short effect.

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Zhorken 2010-10-03 21:25:01 -04:00
parent 5bd16a37be
commit 3f03e31be3

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@ -55,7 +55,7 @@ If the Pokémon has two types, both are overridden. The Pokémon must directly
In Pokémon Colosseum and XD: Gale of Darkness, this ability does not take effect on Shadow-type moves.",Changes type to match when hit by a damaging move.
17,Immunity,3,"This Pokémon cannot be [poisoned]{mechanic:poison}. This includes bad poison.
If a Pokémon is poisoned and acquires this ability, its poison is healed; this includes when regaining a lost ability upon leaving battle.",Prevents [poison]{mechanic].
If a Pokémon is poisoned and acquires this ability, its poison is healed; this includes when regaining a lost ability upon leaving battle.",Prevents [poison]{mechanic}.
18,Flash Fire,3,"This Pokémon is immune to [Fire]{type}-type moves. Once this Pokémon has been hit by a Fire move, its own Fire moves will inflict 1.5× as much damage until it leaves battle.
This ability has no effect while the Pokémon is [frozen]{mechanic:freezing}. The Fire damage bonus is retained even if the Pokémon is frozen and thawed or the ability is lost or disabled. Fire moves will ignore this Pokémon's [Substitute]{move}.

1 id name generation_id effect short_effect
55 54 Truant 3 Every second turn on which this Pokémon should attempt to use a move, it will instead do nothing ("loaf around"). Loafing around interrupts moves that take multiple turns the same way [paralysis]{mechanic}, [flinching]{mechanic}, etc do. Most such moves, for example [Bide]{move} or [Rollout]{move}, are simply cut off upon loafing around. Attacks with a recharge turn, such as [Hyper Beam]{move}, do not have to recharge; attacks with a preparation turn, such as [Fly]{move}, do not end up being used. Moves that are forced over multiple turns and keep going through failure, such as [Outrage]{move}, [Uproar]{move}, or any move forced by [Encore]{move}, keep going as usual. If this Pokémon is [confused]{mechanic:confusion}, its confusion is not checked when loafing around; the Pokémon cannot hurt itself, and its confusion does not end or come closer to ending. If this Pokémon attempts to move but fails, e.g. because of [paralysis]{mechanic} or [Gravity]{move}, it still counts as having moved and will loaf around the next turn. If it does not attempt to move, e.g. because it is [asleep]{mechanic:sleep} or [frozen]{mechanic:freezing}, whatever it would have done will be postponed until its next attempt; that is, it will either loaf around or move as usual, depending on what it last did. This ability cannot be changed with [Worry Seed]{move}, but it can be disabled with [Gastro Acid]{move}, changed with [Role Play]{move}, or traded away with [Skill Swap]{move}. Skips every second turn.
56 55 Hustle 3 This Pokémon's physical moves do 1.5× as much [regular damage]{mechanic}, but have 0.8× their usual [accuracy]{mechanic}. Special moves are unaffected. Moves that do set damage, such as [Seismic Toss]{move}, have their accuracy affected, but not their damage. Overworld: In Pokémon Emerald and all subsequent games, if the lead Pokémon has this ability, higher-levelled Pokémon have their encounter rate increased. Strengthens physical moves to inflict 1.5× damage, but decreases their [accuracy]{mechanic} to 0.8×.
57 56 Cute Charm 3 Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being [infatuated]{mechanic:infatuation}. Overworld: If the lead Pokémon has this ability, any wild Pokémon whose species can be either gender has an increased chance of being the opposite gender. Has a 30% chance of [infatuating]{mechanic:infatuation} attacking Pokémon on contact.
58 57 Plus 3 This Pokémon has 1.5× its [Special Attack]{mechanic} when its ally in a double battle has [Minus]{ability}. This bonus does not count as a [stat modifier]{mechanic}. If either ability is disabled by [Gastro Acid]{move}, both lose their effect. Increases [Special Attack]{mechanic} to 1.5× when the Pokémon's ally has [Minus]{ability}.
59 58 Minus 3 This Pokémon has 1.5× its [Special Attack]{mechanic} when its ally in a double battle has [Plus]{ability}. This bonus does not count as a [stat modifier]{mechanic}. If either ability is disabled by [Gastro Acid]{move}, both lose their effect. Increases [Special Attack]{mechanic} to 1.5× when the Pokémon's ally has [Plus]{ability}.
60 59 Forecast 3 During [rain]{mechanic}, [strong sunlight]{mechanic}, or [hail]{mechanic}, this Pokémon's type changes to [Water]{type}, [Fire]{type}, or [Ice]{type}, respectively, and its form changes to match. This ability has no effect for any Pokémon other than [Castform]{pokemon}. If the [weather]{mechanic} ends or becomes anything that does not trigger this ability, or a Pokémon with [Air Lock]{ability} or [Cloud Nine]{ability} enters battle, this Pokémon's type and form revert to their default. If this ability is lost or disabled, this Pokémon cannot change its current type and form until it regains its ability. Changes [Castform]{pokemon}'s type and form to match the [weather]{mechanic}.
61 60 Sticky Hold 3 This Pokémon's hold item cannot be removed by other Pokémon. Damaging moves that would remove this Pokémon's item can still inflict damage against this Pokémon, e.g. [Knock Off]{move} or [Pluck]{move}. This Pokémon can still use moves that involve the loss of its own item, e.g. [Fling]{move} or [Trick]{move}. Overworld: If the lead Pokémon has this ability, the encounter rate while fishing is increased. Prevents a held item from being removed by other Pokémon.