Mud/Water Sport last until the user leaves battle. #568

Not until the end of battle.
This commit is contained in:
Eevee 2011-03-28 19:30:10 -07:00
parent 125d4e2d2f
commit 5b7b15c7ce

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@ -660,7 +660,7 @@ Waterfall | Puts target to [sleep]{mechanic}
199,9,User receives 1/3 the damage inflicted in recoil.,Inflicts [regular damage]{mechanic}. User takes 1/3 the damage it inflicts in recoil.
200,9,Confuses the target.,[Confuse]{mechanic}s all targets.
201,9,Has an increased chance for a critical hit and a $effect_chance% chance to [burn]{mechanic} the target.,Inflicts [regular damage]{mechanic}. User's [critical hit]{mechanic} rate is one level higher when using this move. Has a $effect_chance% chance to [burn]{mechanic} the target.
202,9,All damage from Electric moves is halved until the end of the battle.,"[Electric]{type} moves inflict half damage, regardless of target. If the user leaves the [field]{mechanic}, this effect ends."
202,9,Halves all Electric-type damage.,"[Electric]{type} moves inflict half damage, regardless of target. If the user leaves the [field]{mechanic}, this effect ends."
203,9,Has a $effect_chance% chance to badly poison the target.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [badly poison]{mechanic} the target.
204,9,"If there be weather, this move has doubled power and the weather's type.","Inflicts [regular damage]{mechanic}. If a weather move is active, this move has double power, and its type becomes the type of the weather move. [Shadow Sky]{move} is typeless for the purposes of this move."
205,9,Lowers the user's Special Attack by two stages after inflicting damage.,"Inflicts [regular damage]{mechanic}, then lowers the user's [Special Attack]{mechanic} by two [stages]{mechanic:stage}."
@ -671,7 +671,7 @@ Waterfall | Puts target to [sleep]{mechanic}
This move can hit Pokémon under the effect of [Bounce]{move}, [Fly]{move}, or [Sky Drop]{move}."
209,9,Raises the user's Attack and Defense by one stage.,Raises the user's [Attack]{mechanic} and [Defense]{mechanic} by one [stage]{mechanic} each.
210,9,Has an increased chance for a critical hit and a $effect_chance% chance to poison the target.,Inflicts [regular damage]{mechanic}. User's [critical hit]{mechanic} rate is one level higher when using this move. Has a $effect_chance% chance to [poison]{mechanic} the target.
211,9,All damage from Fire moves is halved until the end of the battle.,"[Fire]{type} moves inflict half damage, regardless of target. If the user leaves the [field]{mechanic}, this effect ends."
211,9,Halves all Fire-type damage.,"[Fire]{type} moves inflict half damage, regardless of target. If the user leaves the [field]{mechanic}, this effect ends."
212,9,Raises the user's Special Attack and Special Defense by one stage.,Raises the user's [Special Attack]{mechanic} and [Special Defense]{mechanic} by one [stage]{mechanic} each.
213,9,Raises the user's Attack and Speed by one stage.,Raises the user's [Attack]{mechanic} and [Speed]{mechanic} by one [stage]{mechanic} each.
214,9,User's type changes to match the terrain.,"User's type changes according to the terrain.

1 move_effect_id local_language_id short_effect effect
660
661
662
663
664
665
666
671
672
673
674
675
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677