Mention a couple of oddities with Struggle's recoil. #13

This commit is contained in:
Lynn "Zhorken" Vaughan 2012-02-11 12:14:18 -05:00
parent 7b2246d854
commit d3fa2891c8
3 changed files with 5 additions and 1 deletions

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@ -25,3 +25,4 @@ id,effect_id,changed_in_version_group_id
24,274,11
25,27,8
26,224,11
27,255,8

1 id effect_id changed_in_version_group_id
25 24 274 11
26 25 27 8
27 26 224 11
28 27 255 8

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@ -19,9 +19,10 @@ move_effect_changelog_id,local_language_id,effect
18,9,Does not raise [Defense]{mechanic:defense} or [Special Defense]{mechanic:special-defense}.
19,9,Does not raise the user's [Special Defense]{mechanic:special-defense}.
20,9,Heals replacement Pokémon by half of their max HP.
21,9,Inflicts []{type:normal}-type damage and the user receives 1/2 of damage dealt in recoil.
21,9,Inflicts []{type:normal}-type damage.
22,9,"[]{move:swift} can hit the user while underground, and no other moves can. Due to a bug, if the user fails to carry out the move's second turn, e.g. due to [paralysis]{mechanic:paralysis}, it remains underground until it switches out or uses Dig again successfully. It can act as if it were aboveground in the meantime, but moves still miss it."
23,9,Does not interact with []{move:hail}.
24,9,Ignores []{ability:wonder-guard}.
25,9,Lasts either two or three turns.
26,9,"If the target is not under the effect of []{move:detect} or []{move:protect}, this move will fail."
27,9,The user receieves 1/2 of the damage dealt in recoil.

1 move_effect_changelog_id local_language_id effect
19 18 9 Does not raise [Defense]{mechanic:defense} or [Special Defense]{mechanic:special-defense}.
20 19 9 Does not raise the user's [Special Defense]{mechanic:special-defense}.
21 20 9 Heals replacement Pokémon by half of their max HP.
22 21 9 Inflicts []{type:normal}-type damage and the user receives 1/2 of damage dealt in recoil. Inflicts []{type:normal}-type damage.
23 22 9 []{move:swift} can hit the user while underground, and no other moves can. Due to a bug, if the user fails to carry out the move's second turn, e.g. due to [paralysis]{mechanic:paralysis}, it remains underground until it switches out or uses Dig again successfully. It can act as if it were aboveground in the meantime, but moves still miss it.
24 23 9 Does not interact with []{move:hail}.
25 24 9 Ignores []{ability:wonder-guard}.
26 25 9 Lasts either two or three turns.
27 26 9 If the target is not under the effect of []{move:detect} or []{move:protect}, this move will fail.
28 27 9 The user receieves 1/2 of the damage dealt in recoil.

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@ -818,6 +818,8 @@ This effect is passed on by []{move:baton-pass}."
This move is used automatically when a Pokémon cannot use any other move legally, e.g., due to having no [PP]{mechanic:pp} remaining or being under the effect of both []{move:encore} and []{move:torment} at the same time.
This move's recoil is not treated as recoil for the purposes of anything that affects recoil, such as the ability []{ability:rock-head}. It also is not prevented by []{ability:magic-guard}.
This move cannot be copied by []{move:mimic}, []{move:mirror-move}, or []{move:sketch}, nor selected by []{move:assist} or []{move:metronome}, nor forced by []{move:encore}."
256,9,"User dives underwater, dodging all attacks, and hits next turn.","Inflicts [regular damage]{mechanic:regular-damage}. User dives underwater for one turn, becoming immune to attack, and hits on the second turn.

1 move_effect_id local_language_id short_effect effect
818
819
820
821
822
823
824
825