Give Splash its own effect.

This commit is contained in:
Lynn "Zhorken" Vaughan 2012-08-05 00:52:50 -04:00
parent 0596032d00
commit d689bd3de3
3 changed files with 3 additions and 1 deletions

View file

@ -39,7 +39,7 @@ move_id,power,accuracy,effect_chance,effect_id,range_id,displacement_id
136,65,90,,26,11,1
138,48,100,,67,2,
145,20,100,10,33,3,
150,,,,60,1,
150,,,,69,1,
154,10,90,,14,2,
157,41,90,30,44,4,
158,43,90,10,44,2,

1 move_id power accuracy effect_chance effect_id range_id displacement_id
39 136 65 90 26 11 1
40 138 48 100 67 2
41 145 20 100 10 33 3
42 150 60 69 1
43 154 10 90 14 2
44 157 41 90 30 44 4
45 158 43 90 10 44 2

View file

@ -53,3 +53,4 @@ This move still misses Pokémon under the effects of []{move:dig} or []{move:sky
66,9,Has a $effect_chance% chance to poison $target and an increased chance for a critical hit.,
67,9,Heals the user by half the damage inflicted. Only works if $target is asleep.,"Inflicts damage if $target is asleep, and fails otherwise. Heals the user for half as many HP as it dealt in damage."
68,9,Hits twice in one turn. Has a $effect_chance% chance to poison $target with each hit.,Inflicts regular damage. Hits twice in one turn. Has a $effect_chance% chance to poison $target with each hit.
69,9,Does nothing.,Does nothing.

1 conquest_move_effect_id local_language_id short_effect effect
53
54
55
56

View file

@ -68,3 +68,4 @@ id
66
67
68
69

1 id
68 66
69 67
70 68
71 69