Move effect prose: Link mechanic:drain

This commit is contained in:
Petr Viktorin 2012-02-11 16:54:11 +01:00
parent 1c6023cd04
commit 1d76ba7587

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@ -2,12 +2,12 @@ move_effect_id,local_language_id,short_effect,effect
1,9,Inflicts regular damage with no additional effect.,Inflicts [regular damage]{mechanic:regular-damage}.
2,9,Puts the target to sleep.,Puts the target to [sleep]{mechanic:sleep}.
3,9,Has a $effect_chance% chance to [poison]{mechanic:poison} the target.,Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [poison]{mechanic:poison} the target.
4,9,Heals the user by half the damage inflicted.,Inflicts [regular damage]{mechanic:regular-damage}. Heals the user for half the damage inflicted.
4,9,Drains half the damage inflicted to heal the user.,Inflicts [regular damage]{mechanic:regular-damage}. [Drains]{mechanic:drain} half the damage inflicted to heal the user.
5,9,Has a $effect_chance% chance to [burn]{mechanic:burn} the target.,Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [burn]{mechanic:burn} the target.
6,9,Has a $effect_chance% chance to [freeze]{mechanic:freeze} the target.,Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [freeze]{mechanic:freeze} the target.
7,9,Has a $effect_chance% chance to [paralyze]{mechanic:paralysis} the target.,Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [paralyze]{mechanic:paralyze} the target.
8,9,User faints.,"User [faint]{mechanic:faint}s, even if the attack [fail]{mechanic:fail}s or [miss]{mechanic:miss}es. Inflicts [regular damage]{mechanic:regular-damage}."
9,9,Only works on sleeping Pokémon. Heals the user by half the damage inflicted.,Only works on [sleep]{mechanic:sleep}ing Pokémon. Inflicts [regular damage]{mechanic:regular-damage}. Heals the user for half the damage inflicted.
9,9,Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.,[Fails]{mechanic:fail} if not used on a [sleep]{mechanic:sleep}ing Pokémon. Inflicts [regular damage]{mechanic:regular-damage}. [Drains]{mechanic:drain} half the damage inflicted to heal the user.
10,9,Uses the target's last used move.,"Uses the last move targeted at the user by a Pokémon still on the [field]{mechanic:field}. A move counts as targeting the user even if it hit multiple Pokémon, as long as the user was one of them; however, moves targeting the [field]{mechanic:field} itself do not count. If the user has not been targeted by an appropriate move since entering the [field]{mechanic:field}, or if no Pokémon that targeted the user remains on the [field]{mechanic:field}, this move will [fail]{mechanic:fail}.
Moves that [fail]{mechanic:fail}ed, [miss]{mechanic:miss}ed, had [no effect]{mechanic:no-effect}, or were [block]{mechanic:block}ed are still copied.
@ -146,7 +146,7 @@ This move cannot be copied by []{move:mirror-move}, nor selected by []{move:assi
84,9,Randomly selects and uses any move in the game.,"Selects any move at random and uses it. Moves the user already knows are not eligible. Assist, meta, protection, and reflection moves are also not eligible; specifically, []{move:assist}, []{move:chatter}, []{move:copycat}, []{move:counter}, []{move:covet}, []{move:destiny-bond}, []{move:detect}, []{move:endure}, []{move:feint}, []{move:focus-punch}, []{move:follow-me}, []{move:helping-hand}, []{move:me-first}, []{move:metronome}, []{move:mimic}, []{move:mirror-coat}, []{move:mirror-move}, []{move:protect}, []{move:quick-guard}, []{move:sketch}, []{move:sleep-talk}, []{move:snatch}, []{move:struggle}, []{move:switcheroo}, []{move:thief}, []{move:trick}, and []{move:wide-guard} will not be selected by this move.
This move cannot be copied by []{move:mimic} or []{move:mirror-move}, nor selected by []{move:assist}, []{move:metronome}, or []{move:sleep-talk}."
85,9,"Seeds the target, stealing HP from it every turn.","Plants a seed on the target that steals 1/8 of its max [HP]{mechanic:hp} at the end of every turn and heals the user for the amount taken. Has no effect on []{type:grass} Pokémon. The seed remains until the target leaves the field.
85,9,"Seeds the target, stealing HP from it every turn.","Plants a seed on the target that [drains]{mechanic:drain} 1/8 of its max [HP]{mechanic:hp} at the end of every turn and heals the user for the amount taken. Has no effect on []{type:grass} Pokémon. The seed remains until the target leaves the field.
The user takes damage instead of being healed if the target has []{ability:liquid-ooze}.

1 move_effect_id local_language_id short_effect effect
2 1 9 Inflicts regular damage with no additional effect. Inflicts [regular damage]{mechanic:regular-damage}.
3 2 9 Puts the target to sleep. Puts the target to [sleep]{mechanic:sleep}.
4 3 9 Has a $effect_chance% chance to [poison]{mechanic:poison} the target. Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [poison]{mechanic:poison} the target.
5 4 9 Heals the user by half the damage inflicted. Drains half the damage inflicted to heal the user. Inflicts [regular damage]{mechanic:regular-damage}. Heals the user for half the damage inflicted. Inflicts [regular damage]{mechanic:regular-damage}. [Drains]{mechanic:drain} half the damage inflicted to heal the user.
6 5 9 Has a $effect_chance% chance to [burn]{mechanic:burn} the target. Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [burn]{mechanic:burn} the target.
7 6 9 Has a $effect_chance% chance to [freeze]{mechanic:freeze} the target. Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [freeze]{mechanic:freeze} the target.
8 7 9 Has a $effect_chance% chance to [paralyze]{mechanic:paralysis} the target. Inflicts [regular damage]{mechanic:regular-damage}. Has a $effect_chance% chance to [paralyze]{mechanic:paralyze} the target.
9 8 9 User faints. User [faint]{mechanic:faint}s, even if the attack [fail]{mechanic:fail}s or [miss]{mechanic:miss}es. Inflicts [regular damage]{mechanic:regular-damage}.
10 9 9 Only works on sleeping Pokémon. Heals the user by half the damage inflicted. Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. Only works on [sleep]{mechanic:sleep}ing Pokémon. Inflicts [regular damage]{mechanic:regular-damage}. Heals the user for half the damage inflicted. [Fails]{mechanic:fail} if not used on a [sleep]{mechanic:sleep}ing Pokémon. Inflicts [regular damage]{mechanic:regular-damage}. [Drains]{mechanic:drain} half the damage inflicted to heal the user.
11 10 9 Uses the target's last used move. Uses the last move targeted at the user by a Pokémon still on the [field]{mechanic:field}. A move counts as targeting the user even if it hit multiple Pokémon, as long as the user was one of them; however, moves targeting the [field]{mechanic:field} itself do not count. If the user has not been targeted by an appropriate move since entering the [field]{mechanic:field}, or if no Pokémon that targeted the user remains on the [field]{mechanic:field}, this move will [fail]{mechanic:fail}. Moves that [fail]{mechanic:fail}ed, [miss]{mechanic:miss}ed, had [no effect]{mechanic:no-effect}, or were [block]{mechanic:block}ed are still copied. Assist moves, time-delayed moves, “meta” moves that operate on other moves/Pokémon/abilities, and some other special moves cannot be copied and are ignored; if the last move to hit the user was such a move, the previous move will be used instead. The full list of ignored moves is: []{move:acupressure}, []{move:assist}, []{move:chatter}, []{move:copycat}, []{move:counter}, []{move:curse}, []{move:doom-desire}, []{move:feint}, []{move:focus-punch}, []{move:future-sight}, []{move:helping-hand}, []{move:magic-coat}, []{move:me-first}, []{move:metronome}, []{move:mimic}, []{move:mirror-coat}, []{move:mirror-move}, []{move:nature-power}, []{move:perish-song}, []{move:psych-up}, []{move:role-play}, []{move:sketch}, []{move:sleep-talk}, []{move:snatch}, []{move:spit-up}, []{move:struggle}, and []{move:transform}. This move cannot be selected by []{move:assist}, []{move:metronome}, or []{move:sleep-talk}, nor forced by []{move:encore}.
12 11 9 Raises the user's Attack by one stage. Raises the user's [Attack]{mechanic:attack} by one [stage]{mechanic:stage}.
13 12 9 Raises the user's Defense by one stage. Raises the user's [Defense]{mechanic:defense} by one [stage]{mechanic:stage}.
146 163 9 Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. Heals the user depending on the amount of energy stored by []{move:stockpile}: 1/4 its max [HP]{mechanic:hp} after one use, 1/2 its max [HP]{mechanic:hp} after two uses, or fully after three uses. Stored energy is consumed, and the user's [Defense]{mechanic:defense} and [Special Defense]{mechanic:special-defense} are reset to what they would be if []{move:stockpile} had not been used. If the user has no energy stored, this move will [fail]{mechanic:fail}.
147 165 9 Changes the weather to a hailstorm for five turns. Changes the weather to hail for five turns, during which non-[]{type:ice} Pokémon are damaged for 1/16 their max [HP]{mechanic:hp} at the end of every turn. If the user is holding []{item:icy-rock}, this effect lasts for eight turns. []{move:blizzard} has 100% accuracy. If the target has used []{move:detect} or []{move:protect}, []{move:blizzard} has a (100 - accuracy)% chance to break through the protection. []{move:moonlight}, []{move:morning-sun}, and []{move:synthesis} heal only 1/4 of the user's max [HP]{mechanic:hp}. Pokémon with []{ability:snow-cloak} are exempt from this effect's damage.
148 166 9 Prevents the target from using the same move twice in a row. Prevents the target from attempting to use the same move twice in a row. When the target leaves the [field]{mechanic:field}, this effect ends. If the target is forced to attempt a repeated move due to []{item:choice-band}, []{item:choice-scarf}, []{item:choice-specs}, []{move:disable}, []{move:encore}, []{move:taunt}, only having [PP]{mechanic:pp} remaining for one move, or any other effect, the target will use []{move:struggle} instead. The target is then free to use the forced move next turn, as it didn't use that move this turn.
149 167 9 Raises the target's Special Attack by one stage and confuses the target. Raises the target's [Special Attack]{mechanic:special-attack} by one [stage]{mechanic:stage}, then [confuses]{mechanic:confuses} it.
150 168 9 Burns the target. [Burns]{mechanic:burns} the target.
151 169 9 Lowers the target's Attack and Special Attack by two stages. User faints. Lowers the target's [Attack]{mechanic:attack} and [Special Attack]{mechanic:special-attack} by two [stages]{mechanic:stage}. User faints.
152 170 9 Power doubles if user is burned, paralyzed, or poisoned. Inflicts [regular damage]{mechanic:regular-damage}. If the user is [burned]{mechanic:burned}, [paralyzed]{mechanic:paralyzed}, or [poisoned]{mechanic:poisoned}, this move has double power.