Lynn "Zhorken" Vaughan
e478bb8c3f
Rerip Gen III tutors. #27 #81
...
I AM SUCH A BADASS
2012-11-12 17:09:59 -05:00
Lynn "Zhorken" Vaughan
f1455f922e
Use official full form names from Pokédex 3D Pro.
...
Notes:
- The removal of "Type" in ??? Arceus's French name follows all its
other types, even though ??? Arceus obviously doesn't appear in
Pokédex 3D Pro. (The English names do retain "Type".)
- Meloetta and Genesect are locked until passwords are revealed for
them. Meloetta is pretty unambiguously "Forme", but Genesect's forms
being named after their drives is still our (my) invention.
- Spiky-eared Pichu is also absent from Pokédex 3D, but I remember
having good reason for not including "Form" or anything. I just don't
don't remember what it was. Probably just that nothing's official,
afaik, and it's not really a "form" like the others, in that it's a
specific individual and a very small variation. "-eared" with a
lowercase "e" is definitely what the games say, though.
- I can put other foreign form names in later, although I won't know how
to do pokemon_name for other languages.
2012-11-12 15:00:28 -05:00
Lynn "Zhorken" Vaughan
c976197785
Er, give Keldeo Secret Sword and Meloetta Relic Song, not vice versa.
...
Also worth noting: I gave the alternate forms their respective moves
even though they technically learn them specifically in their default
forms. It seems weird to say that only one form gets the move,
especially when learning Secret Sword immediately causes Keldeo to /not/
be its default form. Also, Pirouette Meloetta already has TMs and other
tutors even though it's battle-only.
2012-11-04 21:30:06 -05:00
Lynn "Zhorken" Vaughan
a3b68f9cf2
Add various special moves for B/W 2. #83
...
Add the following:
- Rotom form moves
- Volt Tackle Pichu
- Secret Sword and Relic Song tutors
2012-11-04 21:02:43 -05:00
Lynn "Zhorken" Vaughan
9fffb2a401
Change the is_dream header to is_hidden in pokemon_abilities.csv.
...
Whoops. grep says this is the only remaining instance of is_dream,
though.
2012-11-04 19:37:10 -05:00
Lynn "Zhorken" Vaughan
7f781db1d7
Change "dream ability" to "hidden ability".
2012-11-04 19:03:11 -05:00
Lynn "Zhorken" Vaughan
76a4666cc9
Update the Pokémon form descriptions.
2012-11-04 19:03:06 -05:00
Lynn "Zhorken" Vaughan
1d3e5af093
Switch pokemon_game_indices to version_id; add B/W 2 indices.
...
version_id rather than version_group_id for the sake of FR/LG Deoxys.
It seems a little silly but magical's on board with this decision too.
2012-11-03 03:51:29 -04:00
Andrew Ekstedt
c5418ea344
Fix "Fiery Path" location name
2012-10-26 23:55:21 -07:00
Andrew Ekstedt
48e0b9a605
Fix Pattern Bush identifier
2012-10-26 23:51:51 -07:00
Eevee
ddfd6dcb46
Merge pull request #84 from matchu/master
...
Fix typo on location "Pattern Bush"
2012-10-26 21:52:26 -07:00
Eevee
ea59278f01
Merge pull request #80 from coyotte508/master
...
Adds specific level moves to kyurem formes
2012-10-26 21:51:42 -07:00
Lynn "Zhorken" Vaughan
c77c32d99b
Add B/W 2 item flavour text.
...
I remembered to add the zero width spaces on the Adamant and Lustrous
Orbs' text, too! :D
2012-10-19 21:49:22 -04:00
Lynn "Zhorken" Vaughan
17d1c0e9c3
Add B/W 2 items.
2012-10-19 21:22:59 -04:00
Lynn "Zhorken" Vaughan
33f227d4cd
The S.S. Ticket and Magma Stone are no longer unused.
2012-10-19 21:09:28 -04:00
Lynn "Zhorken" Vaughan
1cd419b19a
Disperse the "B/W unknown" item category.
2012-10-19 21:01:46 -04:00
Lynn "Zhorken" Vaughan
a1fb616cfc
Add B/W 2 flavour text.
2012-10-18 17:23:26 -04:00
Lynn "Zhorken" Vaughan
63c2693054
Fix the language ID on English B/W move/ability/item flavour text.
2012-10-17 21:43:34 -04:00
Lynn "Zhorken" Vaughan
aee71712f9
Add form names for Keldeo; do "forme" → "Form" for Kyurem.
...
Note that "Form" isn't actaully official for Kyurem; it's just "Kyurem",
"Black Kyurem", and "White Kyurem", but we do the same with Rotom and
some other cases like this.
2012-10-06 21:29:59 -04:00
Andrew Ekstedt
32d88bf97f
Add B/W 2 encounters
...
- Victory Road, Giant Chasm, and Reversal Mountain have unknown area
names. The others are hopefully accurate.
- Swarms are, again, not present. Neither are Hidden Grove encounters.
2012-09-29 00:03:40 -07:00
Andrew Ekstedt
84f34dee42
Add B/W 2 locations
...
Most of the English names are official; the remaining few were
translated by Guested.
B/W 2 adds another Victory Road—this is a new location, distinct from
the previous one. The name remains the same, but our identifier is
unova-victory-road-2.
2012-09-28 23:58:03 -07:00
Andrew Ekstedt
7d9381699a
Add B/W encounters
...
- Victory Road still has unknown area names
- Swarms don't work like normal encounters so are not present
2012-09-28 23:50:04 -07:00
Andrew Ekstedt
ca5b7a9cbf
Add B/W encounter methods and conditions
...
Spots: it might seem like they should be conditions, but in practice
they behave more like methods. Specifically, conditions typically make
only minor changes to an encounter list. Spots change everything.
So spots are added as methods, with each type of spot as a separate
method. Not exactly ideal, but this causes the least fuss.
Seasons work fine as conditions.
Well, as well as time-of-day.
2012-09-28 23:00:53 -07:00
Andrew Ekstedt
c5fee20ef1
Make Encounter.condition_values a relationship().
2012-09-27 12:59:16 -07:00
Lynn "Zhorken" Vaughan
442ba27943
Delete unused conquest move effects and renumber effect 0 to 1.
2012-09-25 21:35:59 -04:00
Lynn "Zhorken" Vaughan
c3f2919ef3
Minor cleanup in tables.py to make tests pass.
2012-09-25 21:18:53 -04:00
Lynn "Zhorken" Vaughan
cb3740a7e5
Merge branch 'conquest'
...
Conflicts:
pokedex/data/csv/pokemon_dex_numbers.csv
2012-09-25 21:00:02 -04:00
Lynn "Zhorken" Vaughan
765be26405
Add episodes and warrior transformation info.
2012-08-17 01:50:09 -04:00
Lynn "Zhorken" Vaughan
108c4243da
More move effect tweaking...
2012-08-17 01:49:31 -04:00
Lynn "Zhorken" Vaughan
ac3aee12ee
Add innerjoin=True and add/remove lazy='joined' on a bunch of relationships.
2012-08-07 00:14:22 -04:00
Lynn "Zhorken" Vaughan
f11058dd2f
Toss the capacity column now that it's a stat.
2012-08-07 00:13:00 -04:00
Lynn "Zhorken" Vaughan
95422bc985
Only markdownify $target if move.range exists.
2012-08-06 14:10:36 -04:00
Lynn "Zhorken" Vaughan
c00bc4cad2
Remove Mega Drain's "effect chance".
...
Effect chance shares seven bits with draining moves' drain percentage
(always 50) and Dragon Rage's set damage (40) in Conquest's guts.
2012-08-05 20:54:29 -04:00
Lynn "Zhorken" Vaughan
b3ade1ecf1
De-convolute my attempt at broadening MoveEffectProperty.
2012-08-05 20:39:03 -04:00
Lynn "Zhorken" Vaughan
d689bd3de3
Give Splash its own effect.
2012-08-05 00:52:50 -04:00
Lynn "Zhorken" Vaughan
0596032d00
Flesh out move effects some more.
2012-08-04 23:50:39 -04:00
Lynn "Zhorken" Vaughan
789a1bdc0e
Add target counts for Conquest move ranges.
2012-08-04 19:55:55 -04:00
Lynn "Zhorken" Vaughan
14232f0e74
Add prose for most things move-related.
2012-08-03 20:37:28 -04:00
Lynn "Zhorken" Vaughan
707b34fb8f
Add Conquest move info.
2012-08-03 13:03:56 -04:00
Lynn "Zhorken" Vaughan
ec5b138162
Add warrior skills to the lookup.
2012-08-01 11:29:27 -04:00
Lynn "Zhorken" Vaughan
3c76c08042
Add and tweak more relationships.
2012-07-31 23:44:02 -04:00
Lynn "Zhorken" Vaughan
47410a9e9c
Add generic warrior archetypes.
2012-07-29 17:58:30 -04:00
Lynn "Zhorken" Vaughan
d3693319f1
Add Conquest gallery order.
2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan
0d1818002e
Add a bunch of relationships for Conquest stuff.
2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan
f2441a3f80
Add warriors' stats.
2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan
39aa729e0a
Add all 48 400 max links from Pokémon Conquest.
...
Apparently I already committed the table class.
2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan
4597b970b0
Use gender symbols in the player characters' names.
...
I spent longer than I should have deliberating, but in the end, it came
down to the fact that searching for "Player" won't fuzzy-match the long
versions.
2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan
dc5279cd7a
Add Conquest kingdoms and warriors to the lookup.
2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan
22a079390d
Add Conquest Pokémon abilities and moves.
2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan
2dbd5da8e2
Add Conquest Pokémon stats.
2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan
7e1a71bc8c
Separate Conquest stats from main-series stats.
2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan
3700b78ba2
Add an ID column to warrior ranks.
2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan
b119844bd1
Add Conquest warriors and a bunch of data on them.
2012-07-28 11:04:01 -04:00
Lynn "Zhorken" Vaughan
cd4dfcf4f4
Turn gender into a table.
2012-07-28 11:03:52 -04:00
Lynn "Zhorken" Vaughan
543419afcd
Add Conquest kingdoms and Pokémon evolution.
2012-07-23 17:34:44 -04:00
matchu
6a0c8dbb3d
fix typo on location name "Pattern Bush"
2012-07-16 15:11:05 -03:00
coyotte508
f8c23de132
Adds specific level moves to kyurem formes
...
Adds Ice burn, Fusion flare, Fusion Bolt, and freeze shock that the kyurem formes learn at level 43/50.
2012-07-04 23:45:07 +02:00
Andrew Ekstedt
e263c42e6c
Add Pokedex numbers for B/W 2.
2012-06-22 20:24:08 -07:00
Lynn "Zhorken" Vaughan
bf8d94ef08
Order Pokemon.items() by rarity descending.
2012-06-22 23:18:56 -04:00
Lynn "Zhorken" Vaughan
6e9bab427a
Add wild held items from B/W 2.
2012-06-22 23:14:56 -04:00
Lynn "Zhorken" Vaughan
9bc5628d89
Update base exp yield for B/W 2.
...
No more awful Gen IV/V mix!
2012-06-22 21:09:16 -04:00
Lynn "Zhorken" Vaughan
4422cfc0e7
Copy base forms' B/W 2 level-up moves for new forms.
...
I DON'T KNOW WHY THIS IS NECESSARY but I ripped level-up moves and those
ones were missing. Old forms' moves weren't! Just these ones.
2012-06-22 20:54:25 -04:00
Lynn "Zhorken" Vaughan
d3cc785719
Add tutor moves from B/W 2.
2012-06-22 20:39:28 -04:00
Lynn "Zhorken" Vaughan
533b36a971
Add level-up and egg moves from B/W 2.
2012-06-22 18:02:08 -04:00
Lynn "Zhorken" Vaughan
35e5d3179c
Add TM/HM moves for B/W 2.
2012-06-22 17:07:13 -04:00
Lynn "Zhorken" Vaughan
b97727486e
Add types, stats, abilities, misc info for new forms.
2012-06-22 16:32:36 -04:00
Lynn "Zhorken" Vaughan
04b710791f
Official forme names for the genies.
2012-06-22 16:22:37 -04:00
Lynn "Zhorken" Vaughan
481ba51948
I guess we're going with "regular form" instead of "usual form".
2012-06-21 15:13:19 -04:00
Lynn "Zhorken" Vaughan
963934b123
Run the order-setting script for the new forms.
2012-06-21 14:54:24 -04:00
Lynn "Zhorken" Vaughan
1787d89baa
Add Keldeo's resolution form.
...
I'm calling it "form" instead of "forme" because it's sugata, not forumu.
2012-06-21 14:53:25 -04:00
Lynn "Zhorken" Vaughan
b8ece53720
Merge master branch into branch 'black-and-white-2'
...
Conflicts:
pokedex/data/csv/pokemon_forms.csv
pokedex/data/csv/pokemon_species.csv
2012-06-21 14:21:11 -04:00
Lynn "Zhorken" Vaughan
13e2709668
Merge branch 'generated-order'
2012-06-21 14:07:22 -04:00
Lynn "Zhorken" Vaughan
3917774931
Fix curly endquotes/apostrophes in French B/W flavour text.
2012-06-16 18:21:34 -04:00
M@T
04ea17f276
Added French item descriptions for B/W.
2012-06-16 22:17:41 +02:00
M@T
800a778009
Added French Pokémon descriptions for B/W.
2012-06-16 21:33:25 +02:00
M@T
80275e47cf
Added French ability descriptions for B/W.
2012-06-16 21:09:20 +02:00
M@T
0c3f383296
Added French move descriptions.
2012-06-16 19:45:45 +02:00
Andrew Ekstedt
b69a338138
Add a test for main-tables.rst
2012-06-10 15:46:50 -07:00
Andrew Ekstedt
5ddb7911a2
Improve PalPark table docs slightly.
...
Also add format='identifier' to PalParkArea.identifier, which was
causing a failure in test_schema.
2012-06-09 03:06:06 -07:00
Andrew Ekstedt
2af1d5f428
Merge branch 'doc'
2012-06-08 23:32:43 -07:00
Andrew Ekstedt
f4c51c845d
Sort relationship docs alphabetically.
...
Creation order wasn't that big of a win and didn't play nicely with
backrefs.
2012-06-08 23:31:35 -07:00
Andrew Ekstedt
527b3ce056
Remove _add_relationships.
...
Back out all the _add_relationships functions. This leaves tables.py
almost unchanged from before their addition, except for some added
documentation.
2012-06-08 23:31:35 -07:00
Andrew Ekstedt
e07e64dfa5
Display primary keys in table docs.
2012-06-08 23:31:35 -07:00
Andrew Ekstedt
739c6fdd7c
Sort relationships by creation order.
...
Also:
- Split association proxies into their own section.
- Remove relationship_info.
2012-06-08 23:31:35 -07:00
Andrew Ekstedt
04b941755a
Introspect relationships directly.
...
Possibly more fragile, but this way we don't need _set_relationships.
SQLAlchemy version bump for AssociationProxy.remote_attr.
2012-06-08 23:29:44 -07:00
Lynn "Zhorken" Vaughan
5bbf7b1cea
Copy wild held items, B/W egg moves, and Colo/XD moves for Castform.
2012-06-08 23:10:05 -04:00
Lynn "Zhorken" Vaughan
65b891575d
Copy Gen III/IV moves for Castform.
2012-06-08 22:57:23 -04:00
Lynn "Zhorken" Vaughan
6e103af3e0
Order PokemonEggGroup.species by Pokémon *species* order.
2012-06-07 02:07:29 -04:00
Lynn "Zhorken" Vaughan
4aa637caf2
Fix form_order's description in tables.py.
2012-06-07 02:05:10 -04:00
Lynn "Zhorken" Vaughan
f3b19d8181
Add and run an SQL script to generate pokemon{,_species,_forms}.order.
...
A bunch of things were previously set to have arbitrary order when they
shouldn't have.
2012-06-07 00:51:11 -04:00
Lynn "Zhorken" Vaughan
ec048f3221
Add and populate pokemon_species.order.
2012-06-06 23:32:10 -04:00
Lynn "Zhorken" Vaughan
649162e79e
Add and populate pokemon_forms.form_order.
2012-06-06 23:28:30 -04:00
Lynn "Zhorken" Vaughan
1f6191ca51
Add new forms with dummy types and stats.
2012-06-06 21:24:21 -04:00
Lynn "Zhorken" Vaughan
573294c4e5
Add B/W 2 and related infrastructure.
2012-06-06 13:34:45 -04:00
Andrew Ekstedt
50630ab376
Merge branch 'pal-park'
2012-06-02 00:52:58 -07:00
Andrew Ekstedt
48c3eff597
Turn PalPark.area Enum into a table.
2012-06-02 00:17:53 -07:00
Andrew Ekstedt
07d5335ddf
Remove a stray csv file.
...
PokemonFormGroup was removed in the species split.
2012-06-01 18:54:09 -07:00
Andrew Ekstedt
6e2f7af7b2
Add Pal Park data.
2012-06-01 18:14:23 -07:00
Eevee
3511bf3076
Ahem, ACTUALLY drop types when loading.
2012-03-31 21:30:05 -07:00
Eevee
987116f662
Fix duplicate type errors when loading into postgresql.
2012-03-30 23:33:48 -07:00
Eevee
5338d44272
Merge pull request #69 from encukou/i18n
...
Allow ordering and filtering on translatable texts, e.g. `Move.name`
2012-03-25 01:22:39 -07:00
Eevee
891ad311d2
Merge pull request #68 from encukou/prosaic
...
Improve mechanic links in move effect prose
2012-03-25 01:21:21 -07:00
Lynn "Zhorken" Vaughan
12b87852c6
Add game indices for the main six stats.
2012-03-20 03:33:18 -04:00
Lynn "Zhorken" Vaughan
eee9806184
Update version_group_pokemon_move_methods with regards to Volt Tackle.
2012-03-20 03:33:18 -04:00
Andrew Ekstedt
14d9b6ead7
Fix test_media.py.
...
- Add --media-root option (was half-supported already, but not accepted
on the command line).
- Don't test for Colosseum and XD graphics, since we have none.
- Acknowledge *-beta sprites.
2012-03-16 12:37:47 -07:00
Lynn "Zhorken" Vaughan
61ed3c4ccb
Add a VersionGroup.machines relationship.
2012-02-29 00:33:03 -05:00
Lynn "Zhorken" Vaughan
cdf052555b
Eagerload Pokemon.forms.
...
This fixes all those spline-pokedex tests that broke when I fixed
Pokémon name display.
2012-02-28 21:28:58 -05:00
Eevee
75287587a2
Merge pull request #66 from encukou/internal-ids
...
Add internal IDs to forms
2012-02-28 17:14:43 -08:00
Eevee
0e766d309c
Merge pull request #65 from encukou/xd-tutor
...
Add the VersionGroupPokemonMoveMethod table
2012-02-23 19:42:31 -08:00
Lynn "Zhorken" Vaughan
60a128c12f
Pichu doesn't get Volt Tackle in R/S or FR/LG.
2012-02-16 11:37:04 -05:00
Lynn "Zhorken" Vaughan
2073fa5089
Support null regional Pokédex for Colosseum/XD. #70
2012-02-16 11:37:04 -05:00
Petr Viktorin
391fd1c1ac
Support association proxies
2012-02-12 23:43:14 +01:00
Petr Viktorin
ef3fb2f536
Move relationships to _add_relationships calls: Pokemon
2012-02-12 23:43:14 +01:00
Petr Viktorin
949ff883ea
Autodoc for backrefs
2012-02-12 22:45:10 +01:00
Petr Viktorin
34481e9a11
Add Sphinx documentation
2012-02-12 22:45:01 +01:00
Petr Viktorin
0cb1f8a1b8
Make the table schema a bit more introspectable
...
This solves two problems: first, the relationships are now defined in
the class they apply to, rather than in a separate section of the module,
and second, their metadata -- both creation arguments and extra info such
as `description` (or, later, possibly, info for API properties) -- is
stored.
2012-02-12 16:19:09 +01:00
Petr Viktorin
96499fae30
Allow ordering and filtering on translated texts, e.g. Move.name
2012-02-12 09:50:04 +01:00
Petr Viktorin
50b08d94d9
Make a few __get__ methods work properly on their class
...
Automatic doc generation requires this.
2012-02-11 22:54:46 +01:00
Petr Viktorin
81f2c83ad5
Allow ordering and filtering on translated texts, e.g. Move.name
2012-02-11 21:05:52 +01:00
Lynn "Zhorken" Vaughan
d3fa2891c8
Mention a couple of oddities with Struggle's recoil. #13
2012-02-11 12:17:36 -05:00
Lynn "Zhorken" Vaughan
7b2246d854
Little fixes for Magnitude and Crush Grip/Wring Out. #39 #40
2012-02-11 12:02:47 -05:00
Petr Viktorin
1d76ba7587
Move effect prose: Link mechanic:drain
2012-02-11 16:54:40 +01:00
Petr Viktorin
1c6023cd04
Move effect prose: Link fixes
2012-02-11 16:54:40 +01:00
Petr Viktorin
53abbacb2a
Move effect prose: Link the “fail” mechanic
2012-02-11 16:54:40 +01:00
Petr Viktorin
5b7e13892a
Add pokemon_form_generations, with internal game indices
...
Fixes #63
2012-02-11 13:08:54 +01:00
Petr Viktorin
216e4c8462
Typo fix
2012-02-11 09:12:17 +01:00
Lynn "Zhorken" Vaughan
677cd8f19e
Mark Zen Darmanitan as battle-only.
2012-02-10 16:33:05 -05:00
Eevee
897c6f1de1
Merge pull request #64 from veekun/zhorken
...
Fixes some move data issues and form bugs.
2012-02-05 21:29:22 -08:00
Petr Viktorin
48f3957aab
Add the VersionGroupPokemonMoveMethod table
2012-02-06 00:43:47 +01:00
Petr Viktorin
e15b1a257a
Put XD between Colosseum and FRLG. It is related to Colosseum more.
...
Also it should collapse better in the spline-pokedex tables.
2012-01-30 21:22:42 +01:00
Petr Viktorin
d4b7a29182
XD fix: Add order for the level-up moves
2012-01-30 20:25:13 +01:00
Petr Viktorin
73cf9c036c
Use VersionGroup.order in a bunch of relationships
2012-01-30 18:17:00 +01:00
Petr Viktorin
1134415e13
Introduce an order
column for version groups
...
Some code in spline-pokedex orders by `id`, which has worse consequences
than it may seem (e.g. instead of defaulting to most recent games, the
comparifier defaults to XD). This is the first step to fixing that.
2012-01-30 14:09:05 +01:00
Lynn "Zhorken" Vaughan
a6f9b47ae4
Copy the red Basculin's egg moves to the blue one. #575
2012-01-24 00:25:06 -05:00
Lynn "Zhorken" Vaughan
eb7c26b621
Add Keldeo's Secret Sword tutor.
2012-01-24 00:24:02 -05:00
Lynn "Zhorken" Vaughan
111394315e
Fix the indiscriminate display of Pokémon with their form names.
2012-01-24 00:24:02 -05:00
Lynn "Zhorken" Vaughan
871f9aa58b
Add French Pokémon form names.
2012-01-24 00:23:53 -05:00
Lynn "Zhorken" Vaughan
1309659ec3
Update the move changelog after that rerip.
...
I actually reripped all the D/P data, too, and compared them myself just
to be sure, but those four were all there was. (The other move from the
last commit was Poison Gas—we had its old accuracy right, remember.)
2012-01-19 03:00:36 -05:00
Lynn "Zhorken" Vaughan
cb5276773b
Rerip B/W power, accuracy, and PP for all moves.
2012-01-19 01:52:17 -05:00
Petr Viktorin
3607b9b3e1
Let MoveEffectProperty be None if the move_effect is None
...
MoveChangelog.move_effect is None if there is no effect change.
Its .effect should just be None as well.
2011-11-14 21:17:12 +02:00
Petr Viktorin
fd402d74e6
Move effect link fixes
2011-11-14 21:15:52 +02:00
Petr Viktorin
edd7efed29
Add XD tutor moves from ete's list, #588 , and XD/Colosseum level-up moves.
2011-10-29 17:01:07 +03:00
Petr Viktorin
144ff0a58e
Add Colosseum and XD as versions. Prepare to add XD tutors from ete's list. #588
2011-10-29 17:01:06 +03:00
Lynn "Zhorken" Vaughan
6f8a0bdc2e
Pirouette Meloetta is battle only; Overcast Cherrim is not.
2011-10-12 20:34:25 -04:00
Lynn "Zhorken" Vaughan
8ae79f8898
Tweak a couple Pokémon form names.
2011-10-12 20:24:32 -04:00
Lynn "Zhorken" Vaughan
44569700ae
Switch the Magic Coat and Role Play HG/SS tutor lists.
...
We apparently had them reversed somehow.
2011-10-01 01:55:09 -04:00
Petr Viktorin
b96b5aa956
Fix Magnitude percentages. #555
2011-09-24 18:56:12 +03:00
Petr Viktorin
28c39263df
Load/dump dance
2011-09-22 16:39:40 +03:00
Petr Viktorin
ebab8c6e43
Try importing markdown utilities from markdown.util
...
etree and AtomicString will be moved in python-markdown 2.1
See commit https://github.com/waylan/Python-Markdown/commit/89a4f3d0829a7 :
Cleaned up markdown namespace. This may be a backward incompatible
change for some extensions. They should be importing from
markdown.util
2011-09-22 00:51:59 +03:00
Petr Viktorin
719c32de0b
Make MarkdownString.as_html() accept an extension object, not class
...
No reason to instantiate every time as_html's called, is there?
Also, sessions use a markdown_extension attribute instead of
markdown_extension_class. The latter is only used to set the former when
the session is created (unless another markdown_extension_class is given,
of course).
2011-09-22 00:51:59 +03:00
Petr Viktorin
928eaca4a4
Make bad links in Markdown not fail
...
Links such as []{pokemon:mewthree} can come from users, so they should not
crash the parser.
So, when an object is not found (or more than one is found), call
identifier_url() directly, instead of failing to get the object for
object_url(). Essentially, treat the link as having an unknown category
(like mechanic:, currently).
The test that check the pokédex descriptions updated so that only
links to known objects and "mechanic:" are allowed.
2011-09-22 00:51:59 +03:00
Petr Viktorin
cdac374eed
Allow links to Pokémon forms in Markdown. Fixes #465
...
Linked-to objects aren't required to have identifiers now, so object_url()
in custom extensions might need to be changed.
The one in the test did, for example.
2011-09-22 00:51:59 +03:00
Petr Viktorin
d8d32a0176
Use identifiers in Pokemon.stat
2011-09-22 00:51:59 +03:00
Petr Viktorin
2a73d371f7
Typo fix in Light Screen effect
2011-09-22 00:51:59 +03:00
Lynn "Zhorken" Vaughan
c9ae5f9688
A bit of ability prose cleanup related to the last commit. #561
2011-09-21 17:38:56 -04:00
Lynn "Zhorken" Vaughan
aa0119f4c6
A bunch of improvements to ability effects and changelogs. #561
2011-09-21 16:28:46 -04:00
Lynn "Zhorken" Vaughan
36dfe7555e
Fix curly endquotes/apostrophes in B/W flavour text.
2011-09-21 16:28:46 -04:00
Eevee
a11261e529
Fix a stupid closure-in-loop problem. #654 #655
2011-09-11 17:27:58 -07:00
Eevee
eb6cae4bf3
Fix whoosh result sorting.
...
Now results are sorted by is-this-your-language (times levenshtein
distance, if appropriate), then by rough class of result (Pokémon, then
moves, then abilities, etc.) and finally by name.
This fixes a couple issues:
- If both a foreign name and a local name matched a wildcard lookup,
you'll see the local name. Before, you'd see whichever happened to be
first alphabetically.
- Wildcard results are more likely to have useful stuff at the top,
rather than being dominated by foreign junk and names of obscure
locations.
This also updates our usage of the whoosh API, which was old and busted
as of 2.0 or so.
2011-09-09 22:31:38 -07:00
Eevee
514ac79216
Improve multilingual support in lookup.
...
Language identifiers are stored and retrieved, rather than English
names.
Language weighting biases towards the current language, rather than to
English.
Language is no longer considered nullable to indicate English.
Duplicate names in other languages are no longer omitted from the index.
2011-09-08 20:58:29 -07:00
Eevee
66988fb070
Merge remote-tracking branch 'origin/encukou-whoosh'
...
Conflicts:
setup.py
2011-09-06 23:33:08 -07:00
Eevee
25ab674c7c
Fix this markdown extension nonsense.
...
Previously, every single spline-pokedex request tacked another markdown
extension onto a global list in spline, making markdown processing just
a little bit slower over time. This is terrible.
Now we do something a little less crazy and a little more global. Wait,
is that less crazy or more?
2011-09-06 21:52:27 -07:00
Petr Viktorin
bb1a164a34
Capitalization fix for Sunshine Cherrim
2011-09-05 11:21:19 +03:00
Petr Viktorin
46e924e821
Order Unown and Pichu forms
2011-09-05 11:21:19 +03:00
Petr Viktorin
3dc8a4cbd0
Add a sanity check for PokemonForm.order
2011-09-05 11:20:16 +03:00
Eevee
3a59ef1fe0
Update us to SQLAlchemy 0.7. #582
2011-09-04 23:19:56 -07:00
Petr Viktorin
21641d6fd0
Correct Italian names for Shadow Panic and Shadow type
...
See http://wiki.pokemoncentral.it/Ombrapanico_(mossa)
Qwilava (an admin at that wiki) confirms
2011-09-02 20:56:30 +03:00
Petr Viktorin
af8215535e
Use the new Whoosh API for spelling. May help #181 .
2011-08-30 23:17:20 +03:00
Petr Viktorin
bb49a6bc39
Fix a Unicode docstring
2011-08-30 23:05:28 +03:00
Petr Viktorin
41a168a0e2
Add a missing import, remove some unused ones
2011-08-30 23:05:22 +03:00
Petr Viktorin
f764a90439
Add missing gen.3 tutors (found by Eric the Espeon)
...
Glalie:Defense Curl in Emerald
Gengar:Double-Edge in Emerald & FRLG (confirmed by Moo)
Glalie:Rollout in Emerald
2011-08-30 14:15:54 +03:00
Eevee
10ce391098
Nicer docstrings for the three "pokemon" tables we have now.
2011-08-29 20:36:06 -07:00
Eevee
339d5d7da6
Merge branch 'encukou-species-split'
2011-08-29 20:00:58 -07:00
Eevee
6410c35141
Try to clarify this Judgment/Techno Blast thing. #644
2011-08-29 19:33:45 -07:00
Eevee
690a64cbf7
Scary Face changed from 90% to 100% accuracy in B/W.
2011-08-29 19:25:50 -07:00
Eevee
29324e39af
Weezing can be tutored Rollout in Pt/HG/SS. #641
2011-08-29 19:21:13 -07:00
Eevee
2e5d4afe01
Glaciate lowers Speed by one, not two. #629
2011-08-29 19:15:20 -07:00
Petr Viktorin
dd668febe7
Make id lookup util.get use query.get, avoiding queries for dupe lookups
2011-05-06 12:40:44 +03:00
Petr Viktorin
332647c362
Switch to py.test #604
2011-05-06 12:40:44 +03:00
Petr Viktorin
c710457717
Pokemon species split: media accessors
2011-05-06 12:26:17 +03:00
Petr Viktorin
ab2baaa759
Update media accessors wrt repo split
...
All accessors now take a `root` arg, the root of the media tree.
Alternatively `root` can be a custom MediaFile subclass, which should allow
neat tricks like:
- Checking some kind of manifest to prevent stat() calls
- Custom properties of the file objects (e.g. for HTML <img> tags)
- Downloading the media on demand
Tests assume media is at pokedex/data/media, skip otherwise.
2011-05-06 12:26:17 +03:00
Petr Viktorin
134f5a00ff
Add Pichu's Volt Tackle and Rotom's form moves for B/W
2011-05-06 12:26:16 +03:00
Petr Viktorin
11a65761e7
Oops, forgot to normalize the CSVs with a load/dump
2011-05-06 12:26:16 +03:00
Petr Viktorin
3034c04d59
Allow missing Markdown translation rows (for species' form descriptions)
2011-05-06 12:26:16 +03:00
Petr Viktorin
dd0d225228
Pokemon species split: utilities.
...
Remove 'simple' altogether, as pokémon are now sane by default!
2011-05-06 12:26:16 +03:00
Petr Viktorin
bc7e9128e8
Pokemon species split: Tests
2011-05-06 12:26:16 +03:00
Petr Viktorin
d0c01810be
Pokemon species split: Lookup & Markdown
2011-05-06 12:26:16 +03:00
Petr Viktorin
8309b316f2
Add is_default to Pokemon. Revise forms' is_default accordingly.
2011-05-06 12:26:16 +03:00
Petr Viktorin
bc244aeb53
Pokemon species split: DB metadata changes
2011-05-06 12:26:16 +03:00
Petr Viktorin
280c90b966
Pokemon species split: Schema changes
2011-05-06 12:26:16 +03:00
Petr Viktorin
be3e224cad
Pokemon species split: Other data changes
2011-05-06 12:26:16 +03:00
Petr Viktorin
24b0862c32
Pokemon species split: Automatic data changes
2011-05-02 01:12:03 +03:00
Eevee
349fbb2d94
Merge remote-tracking branch 'origin/encukou-markdown'
2011-04-28 19:40:20 -07:00
Petr Viktorin
7d7fcc74c8
Don't set autoincrement for ids with zeroes. Test included. #580
2011-04-28 23:45:43 +03:00
Petr Viktorin
b711edd511
Port the Markdown value tests from spline-pokedex. Fix remaining strings.
2011-04-28 23:43:54 +03:00
Petr Viktorin
f7a9c28e60
Rename MoveFlagType/MoveFlag to MoveFlag/MoveFlagMap. #591
2011-04-28 23:43:54 +03:00
Petr Viktorin
85d779ba83
Move Markdown handling to the translation classes
...
- the Session has a `pokedex_link_maker` property, whose `object_url`
method is used to make URLs in Markdown
- pokemon.names_table.name is now an ordinary Unicode column
- pokemon.name is a MarkdownString that is aware of the session and the
language the string is in
- pokemon.name_map is a dict-like association_proxy of the above
- move.effect works similarly, with transparent $effect_chance substitution
as before
2011-04-28 23:42:56 +03:00
Petr Viktorin
5a6ff3d27b
Fix some move short effects
2011-04-28 23:42:56 +03:00
Petr Viktorin
059f7dfc55
Autofill empty labels in Markdown links
...
- as_text() is now a function that takes the session as an argument
- likewise as_html(), which also takes URL makers and the language
- since there should be only one link extension, it is registered by
setting default_link_extension, not appending to markdown_extensions.
This only affects the __html__ attribute.
2011-04-28 23:42:56 +03:00
Petr Viktorin
051d6563a4
Don't try to replace the $effect_chance in missing effect translations
2011-04-28 23:42:56 +03:00
Petr Viktorin
733bedd602
Remove explicit labels that match the target's name from Markdown links
2011-04-28 23:42:56 +03:00
Petr Viktorin
98dcc613e2
Use relationship() instead of the deprecated relation(). #596
2011-04-28 23:31:38 +03:00
Petr Viktorin
4a9a4bfc62
Fix names of evolution triggers
2011-04-28 23:31:38 +03:00
Petr Viktorin
7767d546ac
Don't recreate the lookup index in tests
2011-04-28 23:31:38 +03:00
Petr Viktorin
3c17720a1c
order_by_name: properly fall back to the specified languages, or identifier
...
Sometimes, translations are incomplete. Handle this gracefully by allowing
fallback languages. If there are none, fall back to the identifier to get
at least some order.
2011-04-28 23:31:38 +03:00
Petr Viktorin
247f7ead43
Add __init__.py to pokedex/util
2011-04-28 23:31:38 +03:00
Lynn "Zhorken" Vaughan
4b5de689f8
Give Rotom's forms an explicit order.
...
The in-game Pokédex actually lists them in this order now, rather than
whatever order you see them in.
2011-04-27 14:25:57 -04:00
Eevee
b2db58afc7
Fix discrepancy between media-accessors branches.
2011-04-17 22:35:24 -07:00
Petr Viktorin
69140a88f5
Move the rest of pokedex.util.get to pokedex.db.util
2011-04-17 22:34:05 -07:00
Petr Viktorin
f271812cf7
Break "simple" query functions out of pokedex.util.get
2011-04-17 22:34:05 -07:00
Petr Viktorin
2f014411e1
Add pokedex.util.get: helpers to get stuff out of the DB easily
2011-04-17 22:34:04 -07:00
Petr Viktorin
1f2df80a00
Make Pokemon.form an actual relation
2011-04-17 22:34:03 -07:00
Petr Viktorin
4cd68fb5e3
Typo: multilang docstring was wrong
2011-04-17 22:34:02 -07:00
Petr Viktorin
dd89c811b8
Move util.py to compatibility.py
2011-04-17 22:30:37 -07:00
Petr Viktorin
7292ede94a
Test media accessors, and the media organization itself
...
A few tests of the accessors, along with a very dumb, long-running script
to ensure everything is in its proper place, and there's nothing but the
proper things.
For now it still finds some beta form cruft for Burmy, Pichu and Cherrim.
2011-04-17 20:55:58 -07:00
Petr Viktorin
11c0c4778b
Add media accessors
2011-04-17 20:55:57 -07:00
Petr Viktorin
9edec64de5
Add 'underground' flag to Iron Ball and Light Clay
2011-04-17 20:55:25 -07:00
Petr Viktorin
0f7feab591
Make PokemonForm.pokemon an actual relation
2011-04-17 17:45:10 -07:00
Petr Viktorin
27d33556d4
Load local_language lazily
2011-04-17 17:45:10 -07:00
Eevee
8e1bbe0004
Merge remote-tracking branch 'origin/encukou-translations'
2011-04-17 17:43:42 -07:00
Eevee
47d4d9d334
Fixed some missed markdown identifier conversions.
2011-04-14 08:49:04 -07:00
Petr Viktorin
695347bcff
Update markdown.py docstring
2011-04-12 11:10:36 +03:00
Petr Viktorin
77693e4dae
Change the Markdown links to always use identifiers
2011-04-12 11:05:47 +03:00
Petr Viktorin
10d9bc83b3
Mark MoveEffect.effect as a Markdown column.
...
Also relax the appropriate test
2011-04-12 09:51:51 +03:00
Petr Viktorin
f42f5f32d0
Expand some string limits so links with identifiers can fit
2011-04-12 09:06:04 +03:00
Petr Viktorin
5d18ae7ab6
Make the schema tests pass
2011-04-12 09:06:02 +03:00
Petr Viktorin
ae5225c932
Automatically disambiguate location identifiers
...
See the script docstring for what was done
Victory Roads and Halls of Origin should probably be hand-tuned later
2011-04-12 07:23:11 +03:00
Petr Viktorin
901c3a02bb
Fix a 'Fuschia City' typos in item effects
2011-04-12 02:56:28 +03:00
Petr Viktorin
05cca04306
Add usage text for --langs
2011-04-11 17:07:39 +03:00
Petr Viktorin
34a8070449
Load translations in pokedex load.
2011-04-11 17:07:38 +03:00
Petr Viktorin
817c4c289d
Don't dump unofficial translations in pokedex dump
...
(Translations cannot be dumped properly because the source string hash
isn't in the database.)
By default, unofficial texts are only dumped for English, but that can
be configured if someone wants CSVs for different language(s).
Official texts (<thing>_names rows for official languages) are always
dumped.
2011-04-11 17:07:37 +03:00
Petr Viktorin
0ed5d65384
Add current Czech translations
...
This makes Git track csv/translations
2011-04-11 17:07:35 +03:00
Petr Viktorin
4c2ad2bdf1
Reading, merging, and writing translations
2011-04-11 17:03:27 +03:00
Eevee
36fa8b7093
Fix a misuse of a set as a dictionary in db loading.
2011-04-10 18:51:03 -07:00
Eevee
72cfea5723
Dozen or so more item effects rewritten. #247
2011-04-10 18:20:20 -07:00
Eevee
dc75747175
Effects for the remaining B/W items. #247
2011-04-10 16:41:59 -07:00
Eevee
8fd61ad55d
Update item effects with English names. Added new stone evos.
2011-04-10 16:41:59 -07:00
Eevee
e8df2c70e5
Remaining B/W item effects, save for some gimmicks and key items. #377
2011-04-10 16:41:58 -07:00
Eevee
ed825f9e23
B/W item effects up through the jewels. #377
2011-04-10 16:41:58 -07:00
Eevee
8d1487781f
B/W item effects and mail item effects. #377
2011-04-10 16:41:58 -07:00
Eevee
8dbac07f56
Great Item Effect Rewrite, part 2: up through berries. #247
2011-04-10 16:41:57 -07:00
Eevee
310c618c83
Addressed Zhorken's myriad comments on the item rewrite so far. #247
2011-04-10 16:41:57 -07:00
Eevee
e91246126f
Great Item Effect Rewrite, part 1; up through the flutes. #247
2011-04-10 16:41:57 -07:00
Eevee
28d81cc25f
Rearranged evolution table; added new B/W evolutions. #378
...
There are now (well, have been for a while) multiple ways to evolve
a Pokémon from its unique parent, so the current schema wasn't working.
The parent Pokémon has moved back to the main pokemon table, and
pokemon_evolution has grown an artificial primary key.
New evolution methods for Milotic, Leafeon, Glaceon, Magnezone, and
Probopass have been added.
2011-04-10 16:33:18 -07:00
Eevee
08bfd753e0
Fix default language assignment once and for all.
...
Stop trying to be clever and magical and just make the caller pass in a
damn primary key.
2011-04-10 00:54:14 -07:00
Eevee
f666327fa0
Remove old move effect categories. #389
2011-04-09 22:58:40 -07:00
Eevee
8de33be206
Added identifiers for move meta categories.
2011-04-09 22:22:58 -07:00
Eevee
8e2ad429d9
hurp durp default language
2011-04-05 23:34:28 -07:00
Eevee
905f5b3d13
Merge remote-tracking branch 'origin/encounters-i18n'
...
Conflicts:
pokedex/db/__init__.py
2011-04-05 22:32:51 -07:00
Eevee
5b0f290ec5
Unbreak db.connect(), whoops.
2011-04-05 21:46:11 -07:00
Eevee
acf44c63a0
Merge branch 'encukou'
2011-04-05 21:04:32 -07:00
Eevee
9441ffb165
Remove the responsibility of setting a default language from multilang.
...
Caller now has to do it. No need to avoid circular deps, no need to do
much of anything at all.
2011-04-05 21:03:41 -07:00
Eevee
ef29dd667c
Always joinedload the local_language for a full language map.
2011-04-05 20:48:10 -07:00
a_magical_me
81f384e562
Add FR/LG encounters. #136
2011-04-04 17:48:12 -07:00
a_magical_me
841694f83f
Add R/S/E encounters. #136
...
- They actually have LocationAreaEncounterRates this time!
- Make EncounterSlots.rarity nullable, since my script requires it.
2011-04-04 17:48:10 -07:00
a_magical_me
c9a3ceb88f
Rename terrain => method. #375
...
They aren't actually terrains, and i need that name for another table.
2011-04-04 17:48:05 -07:00
a_magical_me
7b7c0addde
Add B/W locations. #375
...
English and Japanese. Woo!
The text dump contained a bunch of duplicate location names (possibly
for the Entralink?). I've merged them in the locations table, but
location_game_indices still has the duplicates—that is, a location can
now have multiple game_index values in one generation (necessitating a
small schema change).
2011-04-04 17:09:11 -07:00
Petr Viktorin
4291c33c00
Make MultilangSession's language class configurable
2011-04-04 21:51:35 +03:00
Petr Viktorin
9fdb8e1bd0
Make session.default_language set/get work
2011-04-04 04:18:37 +03:00
a_magical_me
dbb293e727
Add identifier_from_name() function.
...
Adapted from name2ident() in scripts/migration-i18n.py.
2011-04-03 15:32:11 -07:00
a_magical_me
34a888cc16
Revert "Added a bunch of autoincrement=False."
...
This reverts commit e68f43a5aee1b8fe145c416df6fa0015b54efd5c,
because it was a bloody terrible idea.
2011-04-03 15:20:53 -07:00
Petr Viktorin
8cddfefc4c
Add __repr__ to mapped classes
...
This makes string representations of lists, tuples, dicts, etc. with the
DB objects make sense
2011-04-03 21:18:37 +03:00
Petr Viktorin
a06498cb39
Make a bunch of text columns nullable to support missing translations
2011-04-03 20:08:05 +03:00
Petr Viktorin
6f36907341
Enable nullable MarkdownColumns
2011-04-03 20:08:04 +03:00
Petr Viktorin
105d9422ca
Change item short effect format to markdown
2011-04-03 19:34:18 +03:00
a_magical_me
bbb7cb9907
Make load.py more idiomatic.
...
Also snuck an idiom into db/__init__.py.
2011-04-03 04:26:45 -07:00
a_magical_me
b9a54c63d8
Add usage text for --safe.
2011-04-03 03:21:54 -07:00
a_magical_me
9340f24ae4
load: Add --recursive option.
...
Helps somewhat with #526 (`pokedex load` is slow) by making it easier to
load only the tables you're interested in.
2011-04-03 03:17:08 -07:00
a_magical_me
ff1c4b530d
Alter some identifiers. #207
...
As per http://bugs.veekun.com/projects/pokedex/wiki/Identifiers?version=3 .
- The following tables were handled in commit "2090e34 Move English
texts to language-specific tables": berry_firmness, item_categories,
move_battle_styles, move_damage_classes, move_effect_categories,
pokeathlon_stats, pokemon_colors, pokemon_habitats, regions, types,
versions.
- These tables are skipped, pending further discussion:
generations, growth_rates, move_targets, stats.
- Deviations from the wiki:
- egg_groups: 'no-eggs' is not changed to 'noeggs'
- encounter_terrains: the 'old-rod' alternative is used.
- types: 'unknown' is not changed to '???'
- pokemon_move_methods:
- 'level-up' is not changed to 'level'
- 'colosseum-purification' and 'xd-purification' are left alone,
because colosseum and xd have not yet been added as versions.
- 'xd-shadow' is left alone for consistency with 'xd-purificaiton'.
2011-04-03 03:17:06 -07:00
a_magical_me
bc0b4acb84
Add MarkdownString.__html__().
2011-04-03 03:17:04 -07:00
a_magical_me
b924a82236
Remove all uses of str.format().
...
For Python 2.5 compatibility.
2011-04-03 03:16:52 -07:00
a_magical_me
e7c40a08af
Speed up import pokedex.db
slightly.
...
Importing pokedex can take several seconds due to its rather large
dependencies—in particular, sqlalchemy, whoosh, and pkg_resources seem
to be the largest offenders. Normally, it would be possible to import
only the submodules one needs (pokedex.db, say), but pokedex.__init__
brings in all the submodules, for use by the command-line interface.
The fix is rather obvious:
- Move the command-line stuff into pokedex.main.
Note: because the submodules are no longer imported by default, any
script which expects `import pokedex` to be useful will likely break.
Note: the `pokedex` command will not work until you re-run `python
setup.py develop`, to update entry_points.txt.
- Don't import pkg_resources until necessary.
2011-04-03 03:13:07 -07:00
Eevee
629d99885c
Change item short effects to markdown.
2011-04-03 02:16:15 -07:00
Eevee
721b07084f
Random lookup algorithm is now more naive, but less broken.
2011-04-03 01:56:27 -07:00
Eevee
c519a4c824
Added a truckload of innerjoins and joinedloads.
...
Also reformatted the relationship definitions. Now less of a clusterfuck.
2011-04-03 01:26:55 -07:00
Eevee
d90db39d43
Fix the i18n test; now uses multilang's session subclasses.
2011-04-03 01:26:31 -07:00
Eevee
50b3adf949
Split up MoveEffectProperty; don't detect dict proxies.
...
(It didn't work anyway!)
2011-04-03 01:25:59 -07:00
Eevee
adbd3b628f
Fix pokedex load
with empty tables.
2011-04-03 01:23:48 -07:00
Eevee
702b99666e
Added a bunch of autoincrement=False.
2011-04-01 17:59:42 -07:00
Eevee
61a0e8ae54
Created flavor summary tables.
2011-04-01 17:07:28 -07:00
Petr Viktorin
497bbd8d96
Add the Czech language
2011-04-01 16:50:15 -07:00
Petr Viktorin
17e359ddba
Add 'ripped' to column info
2011-04-01 16:50:10 -07:00
Eevee
13452d3136
Create flavor_summary tables for Pokemon, Move, Item.
2011-04-01 16:47:52 -07:00
Petr Viktorin
ef3038d047
Remove a bad test
2011-04-01 16:08:57 -07:00
Petr Viktorin
7b93c11f7e
Reorder the classes in tables.py alphabetically. Also, test the order.
2011-04-01 16:08:56 -07:00
Petr Viktorin
3bfb7f0bb9
Update the comment for the Postgres version of pokedex load.
2011-04-01 16:08:56 -07:00
Petr Viktorin
d8840fdf5b
Remove the test for filter(Pokemon.name > u"Xatu")
...
__gt__ and friends, you will be missed.
2011-04-01 15:59:53 -07:00
Petr Viktorin
97bf4cfe45
Update test_schema to the new API. Add some missing column metadata.
2011-04-01 15:59:53 -07:00
Petr Viktorin
c4dc27732d
Update test_strings.py to the new API (still fails though)
2011-04-01 15:59:52 -07:00
Petr Viktorin
d961cfe1c7
Add a mapped_classes list, and a translation_classes list to each mapped class
2011-04-01 15:59:52 -07:00
Eevee
bd9fa0d6a6
Shapes for gen 5 Pokémon.
2011-04-01 15:59:14 -07:00
Eevee
305f739190
Disable autoincrement for MoveMetaAilment.
2011-03-31 09:22:16 -07:00
Eevee
8b81053a90
Add Stat.is_battle_only.
2011-03-29 21:26:57 -07:00
Eevee
db466bbebf
Update the pokedex.db.tables docs.
2011-03-29 20:20:08 -07:00
Eevee
825d40c51e
Match default language by id, not identifier.
2011-03-29 20:15:41 -07:00
Eevee
1268a76832
Joinedload current-language names.
2011-03-29 18:39:37 -07:00
Eevee
4445305e7c
Merge remote-tracking branch 'origin/encukou'
2011-03-29 08:06:34 -07:00
Petr Viktorin
c25db1d2cf
Add Czech romanization
2011-03-29 17:46:41 +03:00
Petr Viktorin
3475c86d2e
Print progress for dropping/creating tables
2011-03-29 17:42:59 +03:00
Petr Viktorin
bb4861b8c6
Faster pokedex load
for PostgreSQL #526
...
Also added the -S (--safe) option, which disables the backend-specific
optimizations.
This gives over 3× speedup on my machine :)
2011-03-29 17:42:48 +03:00
Eevee
c91da22989
Merge remote-tracking branch 'origin/ability-changes'
2011-03-28 22:13:33 -07:00
Eevee
b8dfb06ccc
Add the 1% held items in B/W.
2011-03-28 21:59:23 -07:00
Eevee
f6a36a2654
We finally know what the last B/W move flag is.
2011-03-28 21:39:42 -07:00
Eevee
1f29c2ce17
Recent changes to Bide and Feint. #570
2011-03-28 21:26:44 -07:00
Lynn "Zhorken" Vaughan
d64090bd4f
Some more ability fixes/changes. #561
2011-03-28 23:40:30 -04:00
Eevee
e63892bcde
Fix short effects for Grudge, Glaciate. #570
2011-03-28 19:55:53 -07:00
Eevee
956189d4a7
Fix ancient bug with Pursuit description. #569
2011-03-28 19:36:05 -07:00
Eevee
5b7b15c7ce
Mud/Water Sport last until the user leaves battle. #568
...
Not until the end of battle.
2011-03-28 19:30:10 -07:00
Eevee
125d4e2d2f
Metal Burst returns 1.5× damage, not 2×. #567
2011-03-28 19:25:29 -07:00
Eevee
4daa6ab0c3
Merge branch 'schema-sanity'
2011-03-28 19:14:24 -07:00
Eevee
f24702b7a9
language_id -> local_language_id
2011-03-28 19:12:30 -07:00
Eevee
93a85f020f
Remove back_populates, which doesn't seem to work.
2011-03-24 20:44:08 -07:00
Eevee
027fd6236f
Remove a bunch of imports from tables.py.
2011-03-24 20:02:00 -07:00
Eevee
d986355bf3
Rename internal_id to game_index.
2011-03-24 19:37:12 -07:00
Eevee
3a6fe6d539
Rename *_texts tables to *_names.
2011-03-24 18:46:46 -07:00
Eevee
a3e0e4912b
Whoops; preserve column order.
2011-03-24 17:17:24 -07:00
Eevee
ef1db6029d
Remove LanguageSpecific.
2011-03-23 22:41:02 -07:00
Eevee
8ad84e4032
Removed ProseColumn and TextColumn. Huzzah.
2011-03-23 22:17:02 -07:00
Eevee
68e14e663e
Started switching to create_translation_table.
...
- Moved the function to its own file.
- Implemented the session-based default language switching.
- Migrated a couple tables.
2011-03-21 22:32:52 -07:00
Eevee
6a9172151a
Sigh! Remove support for strings as keys; use Language objects.
2011-03-21 17:54:28 -07:00
Eevee
1da816af4b
New i18n schema thing impl, and fixed the new tests to match.
2011-03-20 01:06:45 -07:00
Eevee
542aa670ae
Added a test for the i18n dynamic table generation.
...
It fails spectacularly, but hopefully documents what I'm ultimately
going for.
2011-03-18 18:22:18 -07:00
Eevee
4645349133
Rename some meta-schema variables for ease of debugging.
2011-03-18 17:15:34 -07:00
Eevee
9c65ab3516
Add missing effect chance to Twister. #565
2011-03-14 22:32:06 -07:00
Eevee
a417a0a9e1
Replace String* sqla stuff with association_proxy.
2011-03-14 22:24:29 -07:00
Eevee
a0f5c53193
Give every db table a __str__.
2011-03-14 20:51:31 -07:00
Eevee
b61acaff69
Tidy up relation creation for name tables.
2011-03-13 23:43:08 -07:00
Eevee
f773ef02ec
Remove OfficiallyNamed and UnofficiallyNamed.
2011-03-13 23:33:42 -07:00
Eevee
482ca207cb
Fix some i18n schema issues when running under a Real Database™.
2011-03-13 15:45:07 -07:00
Petr Viktorin
2f222ca973
Make the string properties mutable
2011-03-13 15:43:42 -07:00
Petr Viktorin
7c039115ee
Use DefaultLangProperty for Markdown columns
2011-03-13 15:43:02 -07:00
Petr Viktorin
e5f7cd2aed
Rename StatHint.text to .message (clashed with the all-texts attribute)
2011-03-13 15:43:01 -07:00
Petr Viktorin
1053b35471
fixup! I18n for the database schema
2011-03-13 15:43:01 -07:00
Petr Viktorin
2375c3117c
Actually test :foo in test_crash_empty_prefix
2011-03-13 15:43:01 -07:00
Petr Viktorin
980ae01d10
Fix connect() without arguments
2011-03-13 15:43:01 -07:00
Petr Viktorin
bc2707f6c4
Support filtering by strings (Pokemon.name, Pokemon.names['fr'], etc.)
2011-03-13 15:43:01 -07:00
Petr Viktorin
414a272c21
Add descriptions to new tables
2011-03-13 15:43:00 -07:00
Petr Viktorin
d0d4d1aa96
Use a class + mapper instead of dynamic declarative magic
2011-03-13 15:43:00 -07:00
Petr Viktorin
b3c7689d41
Replace all_tables by table_classes; get rid of globals()
2011-03-13 15:43:00 -07:00
Petr Viktorin
bbfaa73f80
Fix up the migration
...
The script got some things wrong; fix those up manually.
Also remove the migration script, as it won't work any more.
2011-03-13 15:41:23 -07:00
Petr Viktorin
a551feb785
Move English texts to language-specific tables
...
(See parent commit for rebasing instructions)
2011-03-13 15:41:22 -07:00
Eevee
625aa19fbd
Preserve the order of TextColumns and ProseColumns.
2011-03-13 15:40:46 -07:00
Petr Viktorin
b962a1b4fe
Make lookup index respect the moved names
2011-03-13 15:10:11 -07:00
Petr Viktorin
1a43df032a
Add data to language table
...
Add English as a language
Add columns:
identifier: same as iso639 except 'roomaji' for Roomaji
order: English first, then Japanese and Roomaji, others undefined
official: True for all the languages so far
2011-03-13 15:10:11 -07:00
Petr Viktorin
30faa46ab6
Multi-language markdown move properties
...
Singular property name for English text
Plural property name for dict of texts keyed by language
2011-03-13 15:10:11 -07:00
Petr Viktorin
d813e24b25
I18n for the database schema
...
- Helper base class: Named
Subclasses: OfficiallyNamed, UnofficiallyNamed
for these, a 'name' column is created in the appropriate text table
also, they get automatic __str__/__repr__/__unicode__
- Faux columns: ProseColumn, TextColumn
these become columns in the appropriate text tables
these text tables (*_text, *_prose) are auto-generated at the end
the main table gets one property (singular name) that gets the English text
and one (plural name) with dict of texts keyed by language
- Every named table gets 'identifier'
- Languages compare & hash equal to their identifiers
- Existing foreign-name tables replaced by the autogenerated ones
- order_by: names replaced by identifiers
- New function: all_tables(), yields all tables
- Markdown move properties removed for now
- Schema test suite
2011-03-13 15:10:10 -07:00
Lynn "Zhorken" Vaughan
59f1e835f4
Some ability changes/fixes. #561
2011-03-12 21:58:36 -05:00
Brigit Lemanski
c68de245a8
Fixing short desc for Acid Spray.
2011-03-12 18:49:12 -08:00
Eevee
acb156d28d
Give calculated_stat and calculated_hp the same signature.
2011-03-10 22:12:03 -08:00
Lynn "Zhorken" Vaughan
65d80fc2e8
Add Spanish B/W names.
2011-03-10 12:02:55 -05:00
Lynn "Zhorken" Vaughan
c397438e7c
Add Italian names for B/W stuff.
2011-03-10 12:02:55 -05:00
Lynn "Zhorken" Vaughan
b3c6876f86
Add German names for B/W stuff.
2011-03-10 12:02:55 -05:00
Lynn "Zhorken" Vaughan
d05e5bf427
Remove the erroneous Dusclops-only Thief tutor.
2011-03-10 12:02:53 -05:00
Eevee
373c01dfda
"Characteristic" text, here called stat hints.
2011-03-08 22:28:34 -08:00
Eevee
74454f8d76
Add B/W move metadata. #389
2011-03-08 22:28:33 -08:00
Eevee
2f11f0b81f
Add a SaveFilePokemon accessor to get the form.
2011-03-08 22:28:33 -08:00
Lynn "Zhorken" Vaughan
334a578133
Add French names from B/W for everything. #252
...
Also give la Passe Éon an accent to match the Latis being les Pokémon
Éon. (No other items not in B/W seem to need accents added.)
2011-03-03 13:19:04 -05:00
Lynn "Zhorken" Vaughan
61c0662264
Add B/W ability flavour text.
2011-03-02 19:37:06 -05:00
Lynn "Zhorken" Vaughan
52ed7e9398
Add B/W Pokémon flavour text!
2011-03-02 18:58:36 -05:00
Lynn "Zhorken" Vaughan
c721ffbcaf
Add B/W move flavour text.
2011-03-02 18:43:25 -05:00
Lynn "Zhorken" Vaughan
28403631d9
Add B/W item flavour text.
2011-03-02 18:39:22 -05:00
Lynn "Zhorken" Vaughan
a2511817b3
B/W item names. #451
...
The god stone is listed as ???, so I'm keeping it as it is for now.
2011-03-02 18:08:24 -05:00
Lynn "Zhorken" Vaughan
0aeeb1ec58
Fix Markdown references to Gen V stuff.
2011-03-02 18:00:31 -05:00
Lynn "Zhorken" Vaughan
71b78a631c
English names for everything! #451
2011-03-02 17:18:55 -05:00
Lynn "Zhorken" Vaughan
edc222bbb6
Shorten some over-long move effect changelog entries.
...
I couldn't really shorten Dig and Fly's bug descriptions to 255
characters, so I also gave the column more space.
2011-02-10 22:00:18 -05:00
Lynn "Zhorken" Vaughan
4a71461720
Fix references to Dragon Tail and Round.
2011-02-10 21:45:03 -05:00
Lynn "Zhorken" Vaughan
92084b28b3
Support null PP for Struggle and Shadow moves. #190
2011-02-10 21:02:02 -05:00
Lynn "Zhorken" Vaughan
d6a96f5ee9
Support null pre-D/P damage class for ??? and Shadow.
...
Rather than marking them "non-damaging".
2011-02-10 21:02:01 -05:00
Lynn "Zhorken" Vaughan
f7a222ed1d
Add names revealed 2011-02-10. #451
...
Actually from pokemonblackwhite.com this time! Woo!
2011-02-10 21:02:00 -05:00
Eevee
1bfbaa67b1
Add a couple relations for move effect changelogs.
2011-02-09 23:39:03 -08:00
Eevee
96c5c6a09f
Use engine_from_config for database connections. #390
2011-02-09 23:39:03 -08:00
Brigit Lemanski
405c90941c
Cleaning up move_changelog and move_effect_changelog, #78 #530
...
Probably will need a second passthrough to make it more sensible.
Also probably missed some effect changes.
Still, it's a step or two.
2011-02-09 18:38:02 -05:00
a_magical_me
2079cccb72
Load/dump dance.
2011-02-06 02:02:54 -08:00
Lynn "Zhorken" Vaughan
6c11455b28
Tympole and Timburr; also Basculin's forms are Stripe*d*. #451
...
Tympole and Timburr:
http://www.officialnintendomagazine.co.uk/article.php?id=23389
2011-02-02 02:46:15 -05:00
Lynn "Zhorken" Vaughan
70e04dda47
Add more newly-revealed names. #451
2011-02-01 11:15:38 -05:00
Lynn "Zhorken" Vaughan
b0e99aa7f1
Order Ability's Pokémon relations by Pokemon.order.
2011-01-31 17:02:34 -05:00
Lynn "Zhorken" Vaughan
04ec336654
Make Type.moves a proper relation with an order_by.
2011-01-31 16:36:20 -05:00
Lynn "Zhorken" Vaughan
6c286ffa6f
Morning is not a separate time of day for evolution.
...
As far as evolution is concerned, it's always day or night--there is no
in-between period when Eevee will not evolve into Espeon or Umbreon, and
there are no Pokémon that only evolve during the early part of the day.
Having 'morning' as a separate value is thus misleading, albeit not
terribly misleading since it never appeared outside of tables.py.
2011-01-31 14:41:19 -05:00
Lynn "Zhorken" Vaughan
2f4bc6a771
Castform's forms are all "the Weather Pokémon".
2011-01-28 14:52:58 -05:00
Lynn "Zhorken" Vaughan
662097888c
Add new names revealed by IGN on 2011-01-27. #451
...
http://ds.ign.com/articles/114/1143911p2.html
2011-01-28 13:48:58 -05:00
Petr Viktorin
497ba412b0
Speed tweaks for pokedex load in SQLite
2011-01-27 21:51:30 -08:00
Eevee
570719499d
Remove useless encounter_slot_conditions table. #297
2011-01-27 20:44:57 -08:00
Eevee
8a74d34f47
Merge fishing and surfing swarms into regular swarms. #297
2011-01-27 20:44:57 -08:00
Eevee
7c69492aeb
Removed a ton of nonsensical HG/SS swarm encounters. #297
2011-01-27 20:44:56 -08:00
Eevee
4414bab714
Lots of encounters were using slots that claimed to be for other games. #297 #281
2011-01-27 20:44:56 -08:00
Lynn "Zhorken" Vaughan
3651810467
Add names for Victini and the Liberty Pass. #451
...
http://bulbanews.bulbagarden.net/wiki/Liberty_Pass_event_announced_for_North_America_and_PAL_regions
I have no idea where they actually got this press release, but whatever.
2011-01-25 00:14:11 -05:00
Lynn "Zhorken" Vaughan
50d39ec2b6
Merge the fem_sprite columns into has_gender_differences. #363
...
Chimecho does not have gender differences; its Platinum and HG/SS second-
frame female backsprites have one hand posed a little differently, but
no actual design differences.
Torchic does count even though the only difference is a single-pixel dark
speck on the male's rear; the speck was carried over into B/W even though
the backsprites were entirely redone, so I'm guessing it either was
deliberate or has ascended into canon via "let's throw it in anyway."
2011-01-24 21:11:25 -05:00
Lynn "Zhorken" Vaughan
7e0cd75d29
Add properties for getting a Pokemon from a PokemonForm, and vice-versa.
2011-01-24 15:58:29 -05:00
Brigit Lemanski
29be17fb2a
BW names from Nintendo Magazine UK
2011-01-19 11:49:28 -05:00
Lynn "Zhorken" Vaughan
e65ced2bd7
Fix some references to Sky Drop in move effects.
2011-01-14 02:49:49 -05:00
Lynn "Zhorken" Vaughan
01cf6d3e07
Add the monkey names from Gamestop preorder boxes. #451
2011-01-13 22:02:41 -05:00
Lynn "Zhorken" Vaughan
034d724407
Add new names revealed 2011-01-13. #451
2011-01-13 21:41:51 -05:00
Lynn "Zhorken" Vaughan
00332084c4
Add foreign move/ability names revealed 2010-12-27.
...
The French section of pokemonblackwhite.com updated and fixed the Tail
Slap issue! \o/
"Coeur de Coq" and "Eclair Fou" are spelled like that to match the game
names—no "œ"; no accents on capital letters. They'd be preferable, but
I'd rather keep our names consistent until I can get them for
*everything*.
2011-01-13 17:27:15 -05:00
Lynn "Zhorken" Vaughan
0e3083c930
Change "toxic poison" to "bad poison" in Synchronize's changelog.
2011-01-05 12:12:46 -05:00
Lynn "Zhorken" Vaughan
5cb777542f
Replace "Forme" with "form" in the Rotom Form move method.
2010-12-29 20:59:14 -05:00
Lynn "Zhorken" Vaughan
110c08dd09
Use Darmanitan's English name in its forms' description.
2010-12-29 20:59:14 -05:00
Brigit Lemanski
728addf8a8
Chinese names for some pokémon
2010-12-27 19:43:44 -05:00
Lynn "Zhorken" Vaughan
f5b0a52628
Fix a reference to Darmanitan in daruma mode's effect.
2010-12-27 13:36:44 -05:00
Lynn "Zhorken" Vaughan
df93f47fdb
Add new French and German Pokémon names.
...
Nothing but Pokémon yet because a) I don't feel like it right now;
b) the French section on pokemonblackwhite.com calls Tail Slap two
different things.
2010-12-27 13:27:50 -05:00
Lynn "Zhorken" Vaughan
46f81ed96f
Add a bunch of newly-revealed English names. #451
2010-12-27 13:14:48 -05:00
Lynn "Zhorken" Vaughan
a09808deca
Some more ability changes. #78 #376
2010-12-24 21:03:23 -05:00
Lynn "Zhorken" Vaughan
74c8d25eb7
Improve a bunch of schema documentation.
...
I didn't get to a bunch, but I wanted this to stop clogging up my working
tree.
2010-12-24 21:03:22 -05:00
Lynn "Zhorken" Vaughan
c984eaede1
Support kaburumo and chobomaki's trade-for-each other evolution. #378
2010-12-24 21:03:22 -05:00
Eevee
0e076a3022
Fix cross thunder short effect.
2010-12-23 21:21:57 -08:00
Eevee
d9acae3408
Crashfix: Bunch of move effect syntax fixes.
2010-12-23 19:51:50 -08:00
a_magical_me
580ae8169e
Add order_by=Pokemon.order to a few relations.
2010-12-20 20:26:26 -08:00
a_magical_me
073aade41d
Fix Rotom's forms' order.
2010-12-20 19:03:29 -08:00
a_magical_me
6f89723dd5
Give Pokemon an order column.
...
Basically national order, but with families grouped together.
2010-12-14 19:07:47 -08:00
Lynn "Zhorken" Vaughan
6be23de775
Give move changelogs a few more relations. #78
2010-12-13 20:24:14 -05:00
Lynn "Zhorken" Vaughan
47d04b0c06
Add a bunch more move changes from Gen I-III.
2010-12-13 19:57:16 -05:00
Lynn "Zhorken" Vaughan
de41731d1f
Merge branch 'master' of git.veekun.com:pokedex
2010-12-13 18:40:40 -05:00
Eevee
d280cfac94
Added a short_effect column to the items table.
2010-12-13 15:38:46 -08:00
Lynn "Zhorken" Vaughan
253e4e5f49
Rename the Magic Coat flag to Reflectable (for magic mirror).
2010-12-12 20:38:01 -05:00
Lynn "Zhorken" Vaughan
56066f34b9
A ton more ability fixes, improvements, and changelog entries. #78 #376
2010-12-12 20:37:54 -05:00
Lynn "Zhorken" Vaughan
fb5e56e960
Remove ???'s type efficacy.
...
I sort of liked having it there as a bit of a joke, but it looks sort of
weird to have a not-really-there type included all over, especially now
that it really is... not there.
2010-12-12 08:21:07 -05:00
Brigit Lemanski
cd7cd1cd8c
Foreign names for Shadow moves
2010-12-12 01:29:11 -05:00
Eevee
c3274b67dd
Fixed a few markdown syntax errors.
2010-12-11 22:12:51 -08:00
Eevee
4dcb6e0f4d
Eagerload PokemonName.language.
2010-12-11 21:43:46 -08:00
Brigit Lemanski
7886c8188e
Renumbered ???, added Shadow type and moves
...
TODO: Shadow Rush version changes, move foreign names
2010-12-11 19:35:23 -05:00
Lynn "Zhorken" Vaughan
535b6cfa73
Give abilities separate relations for all/normal/dream Pokémon.
2010-12-11 12:20:19 -05:00
Brigit Lemanski
efe0948c72
Replaces flags with BW's built-in flags.
2010-12-08 00:29:47 -05:00
Brigit Lemanski
6c02987fb6
Fixing typos like a winner.
2010-12-07 20:38:16 -05:00
Brigit Lemanski
42142f90a0
Implement move effect changelog; misc move fixes.
2010-12-07 20:23:14 -05:00
Brigit Lemanski
9b9223e3a3
Fixing typo in Rest description.
2010-12-07 18:49:16 -05:00
Brigit Lemanski
421a47ec32
Changelog for RGBY -> GS, HGSS -> BW
2010-12-07 17:05:17 -05:00
Lynn "Zhorken" Vaughan
a09815a3bc
Remove the erroneous Dragonite-only Iron Tail tutor.
2010-12-07 14:41:50 -05:00
Lynn "Zhorken" Vaughan
2aa7848b62
Rename the "none" damage class to "non-damaging".
...
Also decapitalize the classes' names, because they make sense that way
and they're not among the things the games always capitalize.
2010-12-07 12:43:58 -05:00
Zhorken
87f8278c0c
Add foreign names for Zoroark et al.
2010-12-07 06:24:56 -05:00
Brigit Lemanski
06d8186a12
Added some move changes from RGBY to GSC, fixed explosion for gen v
2010-12-07 03:02:31 -05:00
Eevee
d3594eac1a
Get rid of the final Gen V ability (?)s. #376
2010-12-06 22:00:53 -08:00
Eevee
7b441fa844
New names: Zorua/Zoroark, Illusion, Hone Claws/Foul Play. #451
2010-12-06 21:43:04 -08:00
Zhorken
cfd9a9aa3a
Order move changelogs descendingly.
2010-12-06 18:10:52 -05:00
Zhorken
cb1a47242a
Capitalize types' names. #259
2010-12-06 18:04:46 -05:00
Zhorken
e7784d6467
Make version_group.versions an actual relation with an order_by().
2010-12-06 17:56:43 -05:00
Zhorken
4e5415ac56
Implement an ability changelog; add a few changes. #78
2010-12-06 17:55:09 -05:00
Zhorken
11adedaea8
Various B/W ability fixes based on Smogon's research.
2010-12-06 17:55:09 -05:00
Brigit Lemanski
b3b46a70f3
Corrected effect of shell break, added a few idiosyncrasies for rest
2010-12-06 16:22:28 -05:00
Eevee
889ce9e3ea
Mention buggy interaction between freefall and Gravity. #376
2010-12-05 18:43:26 -08:00
Eevee
ddaf957eea
Final gen V move effects, part 6 of 6!!! #376
2010-12-05 18:30:15 -08:00
Eevee
ca95e063b7
Final gen V move effects, part 5 of 6. #376
2010-12-05 18:08:04 -08:00
Eevee
6a43a15a93
Final gen V move effects, part 4 of 6. #376
2010-12-05 17:52:05 -08:00
Eevee
bcb106e40b
Final gen V move effects, part 3 of 6. #376
2010-12-05 00:21:07 -08:00
Eevee
401a45dbf2
Final gen V move effects, part 2 of 6. #376
2010-12-05 00:21:06 -08:00
Zhorken
523552e2d6
Version group Pokédexes don't need their own table.
2010-12-04 22:54:35 -05:00
Eevee
40d94a3ed0
Move effect text: never capitalize accuracy/evasion. #353
2010-12-03 22:24:14 -08:00
Eevee
f518625941
Move effect text: "stage" instead of "level" for stat changes; "critical hit" phrasing. #353
2010-12-03 22:22:57 -08:00
Eevee
54ff28812c
Final gen V move effects, part 1 of 6. #376
2010-12-03 21:31:30 -08:00
Eevee
2b6ea2be0a
Added tests for form lookup, fixing the suite.
2010-12-01 12:06:45 -08:00
Eevee
aa00ee83de
Implement a move data changelog. Update old moves to their Gen V stats. #78
2010-11-30 22:48:29 -08:00
Zhorken
7074b96fae
Foreign names for the handful of Gen V stuff.
2010-11-30 12:55:52 -05:00