Commit graph

546 commits

Author SHA1 Message Date
Lynn "Zhorken" Vaughan d64090bd4f Some more ability fixes/changes. #561 2011-03-28 23:40:30 -04:00
Eevee e63892bcde Fix short effects for Grudge, Glaciate. #570 2011-03-28 19:55:53 -07:00
Eevee 956189d4a7 Fix ancient bug with Pursuit description. #569 2011-03-28 19:36:05 -07:00
Eevee 5b7b15c7ce Mud/Water Sport last until the user leaves battle. #568
Not until the end of battle.
2011-03-28 19:30:10 -07:00
Eevee 125d4e2d2f Metal Burst returns 1.5× damage, not 2×. #567 2011-03-28 19:25:29 -07:00
Eevee 4daa6ab0c3 Merge branch 'schema-sanity' 2011-03-28 19:14:24 -07:00
Eevee f24702b7a9 language_id -> local_language_id 2011-03-28 19:12:30 -07:00
Eevee d986355bf3 Rename internal_id to game_index. 2011-03-24 19:37:12 -07:00
Eevee 3a6fe6d539 Rename *_texts tables to *_names. 2011-03-24 18:46:46 -07:00
Eevee 9c65ab3516 Add missing effect chance to Twister. #565 2011-03-14 22:32:06 -07:00
Petr Viktorin e5f7cd2aed Rename StatHint.text to .message (clashed with the all-texts attribute) 2011-03-13 15:43:01 -07:00
Petr Viktorin bbfaa73f80 Fix up the migration
The script got some things wrong; fix those up manually.
Also remove the migration script, as it won't work any more.
2011-03-13 15:41:23 -07:00
Petr Viktorin a551feb785 Move English texts to language-specific tables
(See parent commit for rebasing instructions)
2011-03-13 15:41:22 -07:00
Petr Viktorin 1a43df032a Add data to language table
Add English as a language

Add columns:
  identifier: same as iso639 except 'roomaji' for Roomaji
  order: English first, then Japanese and Roomaji, others undefined
  official: True for all the languages so far
2011-03-13 15:10:11 -07:00
Lynn "Zhorken" Vaughan 59f1e835f4 Some ability changes/fixes. #561 2011-03-12 21:58:36 -05:00
Brigit Lemanski c68de245a8 Fixing short desc for Acid Spray. 2011-03-12 18:49:12 -08:00
Lynn "Zhorken" Vaughan 65d80fc2e8 Add Spanish B/W names. 2011-03-10 12:02:55 -05:00
Lynn "Zhorken" Vaughan c397438e7c Add Italian names for B/W stuff. 2011-03-10 12:02:55 -05:00
Lynn "Zhorken" Vaughan b3c6876f86 Add German names for B/W stuff. 2011-03-10 12:02:55 -05:00
Lynn "Zhorken" Vaughan d05e5bf427 Remove the erroneous Dusclops-only Thief tutor. 2011-03-10 12:02:53 -05:00
Eevee 373c01dfda "Characteristic" text, here called stat hints. 2011-03-08 22:28:34 -08:00
Eevee 74454f8d76 Add B/W move metadata. #389 2011-03-08 22:28:33 -08:00
Lynn "Zhorken" Vaughan 334a578133 Add French names from B/W for everything. #252
Also give la Passe Éon an accent to match the Latis being les Pokémon
Éon.  (No other items not in B/W seem to need accents added.)
2011-03-03 13:19:04 -05:00
Lynn "Zhorken" Vaughan 61c0662264 Add B/W ability flavour text. 2011-03-02 19:37:06 -05:00
Lynn "Zhorken" Vaughan 52ed7e9398 Add B/W Pokémon flavour text! 2011-03-02 18:58:36 -05:00
Lynn "Zhorken" Vaughan c721ffbcaf Add B/W move flavour text. 2011-03-02 18:43:25 -05:00
Lynn "Zhorken" Vaughan 28403631d9 Add B/W item flavour text. 2011-03-02 18:39:22 -05:00
Lynn "Zhorken" Vaughan a2511817b3 B/W item names. #451
The god stone is listed as ???, so I'm keeping it as it is for now.
2011-03-02 18:08:24 -05:00
Lynn "Zhorken" Vaughan 0aeeb1ec58 Fix Markdown references to Gen V stuff. 2011-03-02 18:00:31 -05:00
Lynn "Zhorken" Vaughan 71b78a631c English names for everything! #451 2011-03-02 17:18:55 -05:00
Lynn "Zhorken" Vaughan edc222bbb6 Shorten some over-long move effect changelog entries.
I couldn't really shorten Dig and Fly's bug descriptions to 255
characters, so I also gave the column more space.
2011-02-10 22:00:18 -05:00
Lynn "Zhorken" Vaughan 4a71461720 Fix references to Dragon Tail and Round. 2011-02-10 21:45:03 -05:00
Lynn "Zhorken" Vaughan 92084b28b3 Support null PP for Struggle and Shadow moves. #190 2011-02-10 21:02:02 -05:00
Lynn "Zhorken" Vaughan d6a96f5ee9 Support null pre-D/P damage class for ??? and Shadow.
Rather than marking them "non-damaging".
2011-02-10 21:02:01 -05:00
Lynn "Zhorken" Vaughan f7a222ed1d Add names revealed 2011-02-10. #451
Actually from pokemonblackwhite.com this time!  Woo!
2011-02-10 21:02:00 -05:00
Brigit Lemanski 405c90941c Cleaning up move_changelog and move_effect_changelog, #78 #530
Probably will need a second passthrough to make it more sensible.
Also probably missed some effect changes.
Still, it's a step or two.
2011-02-09 18:38:02 -05:00
a_magical_me 2079cccb72 Load/dump dance. 2011-02-06 02:02:54 -08:00
Lynn "Zhorken" Vaughan 6c11455b28 Tympole and Timburr; also Basculin's forms are Stripe*d*. #451
Tympole and Timburr:
http://www.officialnintendomagazine.co.uk/article.php?id=23389
2011-02-02 02:46:15 -05:00
Lynn "Zhorken" Vaughan 70e04dda47 Add more newly-revealed names. #451 2011-02-01 11:15:38 -05:00
Lynn "Zhorken" Vaughan 2f4bc6a771 Castform's forms are all "the Weather Pokémon". 2011-01-28 14:52:58 -05:00
Lynn "Zhorken" Vaughan 662097888c Add new names revealed by IGN on 2011-01-27. #451
http://ds.ign.com/articles/114/1143911p2.html
2011-01-28 13:48:58 -05:00
Eevee 570719499d Remove useless encounter_slot_conditions table. #297 2011-01-27 20:44:57 -08:00
Eevee 8a74d34f47 Merge fishing and surfing swarms into regular swarms. #297 2011-01-27 20:44:57 -08:00
Eevee 7c69492aeb Removed a ton of nonsensical HG/SS swarm encounters. #297 2011-01-27 20:44:56 -08:00
Eevee 4414bab714 Lots of encounters were using slots that claimed to be for other games. #297 #281 2011-01-27 20:44:56 -08:00
Lynn "Zhorken" Vaughan 3651810467 Add names for Victini and the Liberty Pass. #451
http://bulbanews.bulbagarden.net/wiki/Liberty_Pass_event_announced_for_North_America_and_PAL_regions
I have no idea where they actually got this press release, but whatever.
2011-01-25 00:14:11 -05:00
Lynn "Zhorken" Vaughan 50d39ec2b6 Merge the fem_sprite columns into has_gender_differences. #363
Chimecho does not have gender differences; its Platinum and HG/SS second-
frame female backsprites have one hand posed a little differently, but
no actual design differences.

Torchic does count even though the only difference is a single-pixel dark
speck on the male's rear; the speck was carried over into B/W even though
the backsprites were entirely redone, so I'm guessing it either was
deliberate or has ascended into canon via "let's throw it in anyway."
2011-01-24 21:11:25 -05:00
Brigit Lemanski 29be17fb2a BW names from Nintendo Magazine UK 2011-01-19 11:49:28 -05:00
Lynn "Zhorken" Vaughan e65ced2bd7 Fix some references to Sky Drop in move effects. 2011-01-14 02:49:49 -05:00
Lynn "Zhorken" Vaughan 01cf6d3e07 Add the monkey names from Gamestop preorder boxes. #451 2011-01-13 22:02:41 -05:00
Lynn "Zhorken" Vaughan 034d724407 Add new names revealed 2011-01-13. #451 2011-01-13 21:41:51 -05:00
Lynn "Zhorken" Vaughan 00332084c4 Add foreign move/ability names revealed 2010-12-27.
The French section of pokemonblackwhite.com updated and fixed the Tail
Slap issue! \o/

"Coeur de Coq" and "Eclair Fou" are spelled like that to match the game
names—no "œ"; no accents on capital letters.  They'd be preferable, but
I'd rather keep our names consistent until I can get them for
*everything*.
2011-01-13 17:27:15 -05:00
Lynn "Zhorken" Vaughan 0e3083c930 Change "toxic poison" to "bad poison" in Synchronize's changelog. 2011-01-05 12:12:46 -05:00
Lynn "Zhorken" Vaughan 5cb777542f Replace "Forme" with "form" in the Rotom Form move method. 2010-12-29 20:59:14 -05:00
Lynn "Zhorken" Vaughan 110c08dd09 Use Darmanitan's English name in its forms' description. 2010-12-29 20:59:14 -05:00
Brigit Lemanski 728addf8a8 Chinese names for some pokémon 2010-12-27 19:43:44 -05:00
Lynn "Zhorken" Vaughan f5b0a52628 Fix a reference to Darmanitan in daruma mode's effect. 2010-12-27 13:36:44 -05:00
Lynn "Zhorken" Vaughan df93f47fdb Add new French and German Pokémon names.
Nothing but Pokémon yet because a) I don't feel like it right now;
b) the French section on pokemonblackwhite.com calls Tail Slap two
different things.
2010-12-27 13:27:50 -05:00
Lynn "Zhorken" Vaughan 46f81ed96f Add a bunch of newly-revealed English names. #451 2010-12-27 13:14:48 -05:00
Lynn "Zhorken" Vaughan a09808deca Some more ability changes. #78 #376 2010-12-24 21:03:23 -05:00
Lynn "Zhorken" Vaughan c984eaede1 Support kaburumo and chobomaki's trade-for-each other evolution. #378 2010-12-24 21:03:22 -05:00
Eevee 0e076a3022 Fix cross thunder short effect. 2010-12-23 21:21:57 -08:00
Eevee d9acae3408 Crashfix: Bunch of move effect syntax fixes. 2010-12-23 19:51:50 -08:00
a_magical_me 073aade41d Fix Rotom's forms' order. 2010-12-20 19:03:29 -08:00
a_magical_me 6f89723dd5 Give Pokemon an order column.
Basically national order, but with families grouped together.
2010-12-14 19:07:47 -08:00
Lynn "Zhorken" Vaughan 47d04b0c06 Add a bunch more move changes from Gen I-III. 2010-12-13 19:57:16 -05:00
Lynn "Zhorken" Vaughan de41731d1f Merge branch 'master' of git.veekun.com:pokedex 2010-12-13 18:40:40 -05:00
Eevee d280cfac94 Added a short_effect column to the items table. 2010-12-13 15:38:46 -08:00
Lynn "Zhorken" Vaughan 253e4e5f49 Rename the Magic Coat flag to Reflectable (for magic mirror). 2010-12-12 20:38:01 -05:00
Lynn "Zhorken" Vaughan 56066f34b9 A ton more ability fixes, improvements, and changelog entries. #78 #376 2010-12-12 20:37:54 -05:00
Lynn "Zhorken" Vaughan fb5e56e960 Remove ???'s type efficacy.
I sort of liked having it there as a bit of a joke, but it looks sort of
weird to have a not-really-there type included all over, especially now
that it really is... not there.
2010-12-12 08:21:07 -05:00
Brigit Lemanski cd7cd1cd8c Foreign names for Shadow moves 2010-12-12 01:29:11 -05:00
Eevee c3274b67dd Fixed a few markdown syntax errors. 2010-12-11 22:12:51 -08:00
Brigit Lemanski 7886c8188e Renumbered ???, added Shadow type and moves
TODO: Shadow Rush version changes, move foreign names
2010-12-11 19:35:23 -05:00
Brigit Lemanski efe0948c72 Replaces flags with BW's built-in flags. 2010-12-08 00:29:47 -05:00
Brigit Lemanski 6c02987fb6 Fixing typos like a winner. 2010-12-07 20:38:16 -05:00
Brigit Lemanski 42142f90a0 Implement move effect changelog; misc move fixes. 2010-12-07 20:23:14 -05:00
Brigit Lemanski 9b9223e3a3 Fixing typo in Rest description. 2010-12-07 18:49:16 -05:00
Brigit Lemanski 421a47ec32 Changelog for RGBY -> GS, HGSS -> BW 2010-12-07 17:05:17 -05:00
Lynn "Zhorken" Vaughan a09815a3bc Remove the erroneous Dragonite-only Iron Tail tutor. 2010-12-07 14:41:50 -05:00
Lynn "Zhorken" Vaughan 2aa7848b62 Rename the "none" damage class to "non-damaging".
Also decapitalize the classes' names, because they make sense that way
and they're not among the things the games always capitalize.
2010-12-07 12:43:58 -05:00
Zhorken 87f8278c0c Add foreign names for Zoroark et al. 2010-12-07 06:24:56 -05:00
Brigit Lemanski 06d8186a12 Added some move changes from RGBY to GSC, fixed explosion for gen v 2010-12-07 03:02:31 -05:00
Eevee d3594eac1a Get rid of the final Gen V ability (?)s. #376 2010-12-06 22:00:53 -08:00
Eevee 7b441fa844 New names: Zorua/Zoroark, Illusion, Hone Claws/Foul Play. #451 2010-12-06 21:43:04 -08:00
Zhorken cb1a47242a Capitalize types' names. #259 2010-12-06 18:04:46 -05:00
Zhorken 4e5415ac56 Implement an ability changelog; add a few changes. #78 2010-12-06 17:55:09 -05:00
Zhorken 11adedaea8 Various B/W ability fixes based on Smogon's research. 2010-12-06 17:55:09 -05:00
Brigit Lemanski b3b46a70f3 Corrected effect of shell break, added a few idiosyncrasies for rest 2010-12-06 16:22:28 -05:00
Eevee 889ce9e3ea Mention buggy interaction between freefall and Gravity. #376 2010-12-05 18:43:26 -08:00
Eevee ddaf957eea Final gen V move effects, part 6 of 6!!! #376 2010-12-05 18:30:15 -08:00
Eevee ca95e063b7 Final gen V move effects, part 5 of 6. #376 2010-12-05 18:08:04 -08:00
Eevee 6a43a15a93 Final gen V move effects, part 4 of 6. #376 2010-12-05 17:52:05 -08:00
Eevee bcb106e40b Final gen V move effects, part 3 of 6. #376 2010-12-05 00:21:07 -08:00
Eevee 401a45dbf2 Final gen V move effects, part 2 of 6. #376 2010-12-05 00:21:06 -08:00
Zhorken 523552e2d6 Version group Pokédexes don't need their own table. 2010-12-04 22:54:35 -05:00
Eevee 40d94a3ed0 Move effect text: never capitalize accuracy/evasion. #353 2010-12-03 22:24:14 -08:00
Eevee f518625941 Move effect text: "stage" instead of "level" for stat changes; "critical hit" phrasing. #353 2010-12-03 22:22:57 -08:00
Eevee 54ff28812c Final gen V move effects, part 1 of 6. #376 2010-12-03 21:31:30 -08:00
Eevee aa00ee83de Implement a move data changelog. Update old moves to their Gen V stats. #78 2010-11-30 22:48:29 -08:00
Zhorken 7074b96fae Foreign names for the handful of Gen V stuff. 2010-11-30 12:55:52 -05:00
Zhorken 1ea4005d33 Use Unova's English name. #451 2010-11-30 04:52:43 -05:00
Zhorken 24631474fa Add Pokémon's Pokéathlon stats to the database. #285 2010-11-30 04:51:54 -05:00
Zhorken d5776a08e6 Add some needed quotation marks to pokemon_form_groups. 2010-11-29 21:29:39 -05:00
Zhorken b7f5fc31ca B/W: Info for new form groups. #453 2010-11-29 21:19:22 -05:00
Zhorken 49b7502099 Overhaul the Pokémon form schema. #286 #179 #379 2010-11-29 20:38:04 -05:00
Eevee 4948d98b81 Munna Black flavor text. #449 2010-11-27 01:15:25 -08:00
Eevee ade7d9aa19 Add Dream World abilities. #380 2010-11-25 00:10:12 -08:00
Eevee 247b830e42 Fix names for Whirl Islands floors. #403 2010-11-23 19:24:19 -08:00
Eevee d8c4367744 Gen V English names for the starters and Reshiram/Zekrom. #450 2010-11-23 15:54:44 -08:00
Eevee e617daec2f Various move/ability updates from surskitty! #376 2010-11-19 23:29:31 -08:00
Eevee 91f9428f31 Fix GLARING ERROR in gear change effect. #376 2010-11-19 23:28:09 -08:00
Zhorken 076a5961c5 Fix a few syntax errors and such in abilities.
Only one of these is actually a syntax error, but whatever.
2010-10-27 19:58:24 -04:00
Eevee 36cbe55ab2 Fix typo in Up-Grade effect. 2010-10-16 22:50:22 -07:00
Eevee d56cc97b8c Moved priority out of the move_effects table. 2010-10-16 22:50:22 -07:00
Zhorken 3f03e31be3 Fix a syntax error in Immunity's short effect. 2010-10-03 21:25:01 -04:00
Zhorken 5bd16a37be baaku auto makes more sense as "bark out". 2010-10-02 20:24:49 -04:00
Zhorken 7eb7e9e54c Add a few missing HG/SS tutor moves. #276 #288
I noticed that the Togepi line was also missing Magic Coat when I went to
double-check Togetic's Twister.  I checked Togepi and Togekiss and added
that, too.
2010-09-29 16:49:40 -04:00
Eevee f1450bc792 Gen V ability (and a move) effect fixing, round 1. 2010-09-28 22:26:37 -07:00
Eevee f780178e95 "slime wave" should be "sludge wave". 2010-09-28 22:26:37 -07:00
Eevee 6dac2eca92 ancient song is sorta a tutor move for meroetta. 2010-09-28 22:26:36 -07:00
Zhorken 7a708b90bf Whoops. Also rename these forms' sprites to match.
Also fix shikijika, mebukijika, and genosekuto's alt-form icons, even
though they aren't used anywhere, and fix their cropped sprites.

... Also fix basurao's entries in the pokemon_form_sprites table.
Apparently pokemon_form_sprites isn't for form sprites, but for what
Eevee calls """sprite forms""".  So the form names are form names, and
not just for image filenames.  So the space versus hyphen matters for
flavour page links.
2010-09-27 04:12:41 -04:00
Zhorken 5922a0d3e9 B/W: Real form names for basurao, hihidaruma, and meroetta. 2010-09-27 02:58:53 -04:00
Zhorken 0d803e7470 B/W: Add national and Isshu dex numbers for new Pokémon. 2010-09-25 14:54:51 -04:00
Zhorken efe87f28c8 B/W: Add Pokémon's wild held items. 2010-09-25 06:17:39 -04:00
Zhorken b647cb66ae Link TMs 93-95 to the right items so the TM/HM pocket doesn't crash. 2010-09-25 06:04:43 -04:00
Zhorken cec8828ffe Add Pokémon internal IDs for Gen V.
The 649 base forms' IDs match their Pokédex numbers, but I needed the
alternate forms' IDs for Black and White wild held items.
2010-09-25 05:42:42 -04:00
Zhorken cf12819bc8 B/W: Add new items to the database.
There's now a hole in the items table: there's no item 667.  There are
two records for the Live Caster in B/W, and I couldn't figure out why,
or see any difference between them, and they were causing problems, so
I deleted the second one.
2010-09-25 04:55:21 -04:00
Zhorken 8385353002 Toss some unneeded quotation marks from abilities.csv.
When I re-dumped, they disappeared.  I figured that might happen; I
intended to do that before pushing and then I didn't.  Whoops.
2010-09-25 04:53:56 -04:00
Zhorken 2ab807a647 Add a couple more odd katakana combos to roomaji.py.
This covers wooguru and chiraamy; also change their temporary names in
pokemon.csv to reflect this.
2010-09-24 02:41:43 -04:00
Zhorken 00de661080 Improve the description for Shaymin's forms a little. 2010-09-23 19:16:08 -04:00
Zhorken b7edaf7c34 Improve a bunch of (Gen III/IV) ability effects. #39 #353
Cleanup relevant to #353:
- merged a bunch of {mechanic} synonyms
- tweaked Normalize to correctly reflect Thunder Wave
- heighten/reduce -> increase/decrease
2010-09-23 19:16:08 -04:00
a_magical_me f6c1766a4f Fix B&W sprites for 585, 586, 649.
They were all missing a named image for the default form.

585 and 586 were inconsistent about fall/autumn.

649 had a couple sprites mislabled.
2010-09-22 23:38:36 -07:00
Eevee 5dcb4eb720 Fixed some evolution screwery; mostly B&W fallout. #364 2010-09-20 23:07:02 -07:00
Eevee dd83c70dc4 Names, most effects, and Japanese flavor text for new moves. 2010-09-20 22:23:37 -07:00
Eevee 68d8942f20 Names, most effects, and Japanese flavor text for new abilities. 2010-09-20 22:23:25 -07:00
Eevee 22ea98d25c Unfuck habitat and shape for new Castform forms. 2010-09-19 19:54:07 -07:00
Eevee eb52388520 B&W: Sprites for Arceus forms and white 649. 2010-09-19 19:31:14 -07:00
Eevee 45db7d346d B&W: Tutor compatibility. 2010-09-19 19:11:14 -07:00
Eevee aa32bdf422 Removed some junk gen5 egg moves. 2010-09-19 18:46:19 -07:00
Eevee 1037fb0fee B&W: Machine compatibility. 2010-09-19 18:44:07 -07:00
Eevee 84eb1953a3 Added blue Hihidaruma to evolution table. 2010-09-19 03:09:42 -07:00
Eevee bd44231e23 B&W: Egg moves. 2010-09-19 02:57:46 -07:00
Eevee a06f2ebf6b B&W: Level-up moves. 2010-09-19 02:41:46 -07:00
Eevee 7d29f6f9ec B&W: Some non-physical forms for new Pokémon. 2010-09-19 02:10:33 -07:00
Eevee 9417552ec0 B&W: Japanese names for all those new Pokémon and moves. 2010-09-19 01:11:32 -07:00
Eevee cb3e7bcf96 B&W: New moves. Also changed always-hit moves to NULL; helps #124. 2010-09-19 01:11:03 -07:00
Eevee c42ce7c1be B&W: Added all new Pokémon! Forms now start at 10001. 2010-09-18 22:53:53 -07:00
Eevee f3ae167f8b B&W: New abilities. 2010-09-18 18:32:47 -07:00
Eevee dcce426656 Fifth move flag is Mirror-Move-able, NOT rolls-accuracy. #350 2010-09-12 21:14:03 -07:00
Eevee a2d3b9ab34 Black and White setup! 2010-09-08 20:36:26 -07:00
Eevee 497c3aa0f0 Make baby-trigger items (i.e., incense) a foreign key. #337 2010-09-01 23:24:21 -07:00
Eevee 6cba215352 Whoops; had two item categories both called "training". #254 2010-08-29 00:34:21 -07:00
Eevee 47f3381576 Griseous Orb should be in the species-specific category. #328 2010-08-29 00:32:03 -07:00
Eevee 05a24b48d0 Fix a couple of location names: Spring Path vs Sendoff Spring, Solaceon Town, and Bell Tower. #296 2010-08-24 23:49:48 -07:00
Zhorken 6ad7ba5098 Add Mr. Pokémon and Primo as "locations".
Primo is the dude in the Violet City Pokémon Center who used to host the
Teachy TV programs and now sits around asking passersby what they think
of him or whatever.  If you tell him the right phrases for your trainer
ID, he'll give you an egg.  See: http://www.filb.de/games/tools/aikotoba
2010-08-23 01:32:14 -04:00
Zhorken 3e7d750790 Add foreign type names to the database. 2010-08-06 22:48:30 -04:00
Zhorken 0f0748a8e0 Elaborate on Honey Gather's effect. #39
Thanks to magical for discovering this.
2010-08-06 17:14:19 -04:00
Zhorken d3c9317f0e Fix/improve a handful of abilities' descriptions. 2010-07-26 21:51:48 -04:00
Eevee 1718da9854 Added gen 4 location internal ids and some pseudo-locations. 2010-07-25 22:26:05 -07:00
Eevee c65c72842f Add identifiers for move flags. 2010-07-25 22:26:05 -07:00
Eevee ed4adf16f9 Fix short effect for Flower Gift. 2010-07-25 22:26:05 -07:00
Zhorken 276098b655 Store each Pokémon's initial hatch counter instead of a step count.
The step counts we had weren't even good estimates.  To hatch an egg
uninterrupted takes (counter + 1) * 255 steps in gen IV; what we had
was counter * 256.

Phione and Manaphy have different counters, as do Croagunk and Toxicroak
for some reason, so they're associated with individual Pokémon now,
rather than entire evolution chains.  Double-checked with Pearl,
Platinum, and SoulSilver; there were no differences between the three,
aside from the alternate forms introduced in Platinum.
2010-07-13 23:07:25 -04:00
Zhorken 9596906621 Fix a few Japanese Pokémon names.
Taken from a SoulSilver text dump.  No other errors.

Not so obvious: Bayleef had a hiragana "be" instead of a katakana "be".
Must have missed it when we noticed herugaa et al had hiragana "he"
instead of katakana.
2010-07-04 14:23:25 -04:00
a_magical_me f58615227b Re-rip G/S/C egg moves.
Level up, TM, and tutor moves have already been ripped, so this should
be the last.

There are no changes (from what we had before) to Crystal, and only a
few additions to Gold/Silver.

Also, just to be safe, i checked that the egg moves in Silver are the
same as in Gold.

Thanks once again to UPC--it's easier to find something when you know
what you're looking for.
2010-06-17 13:46:23 -07:00
Zhorken cefe73ab87 Er, those were ITEM names. Fix the Pokéblock Case's names. 2010-06-14 23:34:23 -04:00
Zhorken 8ef8c3a915 Add foreign names to the database.
Most names as ripped from HeartGold or SoulSilver.  Gen-III-only names
ripped from Emerald and de-allcapsed; for French, I also judged where
accents belong on newly-lowercase letters.  A couple of them might have
mistakes.
2010-06-14 23:13:42 -04:00
Zhorken 12aaf06359 Added foreign nature names to the database.
Same as abilities.  Japanese as ripped from SoulSilver; French, German,
Italian, and Spanish as ripped from Platinum.
2010-06-07 20:17:50 -04:00
Zhorken 577a6b44a4 Give Pokémon internal IDs their own table and add all gens' IDs.
- Gen I has them all mixed around.
- Gen II has no surprises, but I figured it's good to be thorough.
- Gen III has the first 251 in order, then a big break, then the
  third-gen Pokémon mixed around, though families are usually together.
- Gen IV has the 493 in order and then alternate forms after Arceus,
  which will be useful to have once Gen V comes and we have to bump
  the alt forms in the pokemon table forward.
2010-06-07 16:15:23 -04:00
Eevee 552419db74 Crash fix: Fixed some typos in abilities and move effects. 2010-06-05 00:52:03 -07:00
Zhorken 9a32114e95 Reripped Gen I-III TM/HM and Crystal tutor compatibility.
The Gen III data didn't have any errors, and I assume our Gen IV data is
much more recent and trustworthy and isn't worth checking.  Crystal
tutor compatibility is stored right after HMs, so it was easy; I don't
know about any other tutors.
2010-06-02 18:23:18 -04:00
Eevee 47631116fb Form groups, rst => markdown 2010-06-02 00:26:57 -07:00
Eevee 1fbba5476c Scrap docutils for markdown. #275 2010-06-02 00:17:27 -07:00
Eevee 409b16e8ee Link stats to damage classes. 2010-06-02 00:17:27 -07:00
Zhorken 5a8992036e Fix remakes' titles, e.g. "Fire Red" to "FireRed". #196
Like I said, it is a bit funny-lookin', but it's correct.
2010-06-01 13:20:25 -04:00
Zhorken 6c0fc3dfa5 Change some hyphens to shy hyphens in flavour text.
Gen III and IV only seem to shy-hyphenate compound words; I determined
whether or not to use a shy hyphen by looking at other instances of the
word.  If it's consistently not hyphenated or just hyphenated on a line
break, I figure they mean for it to be a compound word, e.g.
"kindhearted" rather than "kind-hearted".

"Supereffective" is weird, but they seem to consistently spell it as all
one word when it's an attributive adjective, only ever hyphenating it on
a line break and only spacing it as a predicative adjective.  So I
counted it as a compound word in the flavour text for Filter and Solid
Rock.
2010-05-31 17:59:43 -04:00
Zhorken d30469fa56 Fix the rendering of some suspended hyphens.
"Fire-\nand Ice-type" should be displayed "Fire- and Ice-type", but the
flavour text rendering can't tell that it's not "Fire-and".  Added zero-
width spaces to invisibly separate these hyphens from the newlines,
preventing them from being interpreted as hyphenated words split over
two lines.
2010-05-31 16:47:36 -04:00
Zhorken 28b7e713b3 Add Gen III and DPPt item flavour text. 2010-05-27 01:42:33 -04:00
Zhorken 4a451fc524 Add Gen III items and internal IDs to the database.
Items with the same name are considered the same.  So, for example,
Storage Key is all one item, even though there are multiple storage keys
named "Storage Key" across the generations.  As far as I know, this only
ever affects miscellaneous keys.

The Itemfinder is considered the same item as the Dowsing MCHN.  They
have the same Japanese name and do the same thing; as far as I'm
concerned, the name change is just another data change.

I wrote effects for the newly-added items very quickly.  They aren't
very good.  I'm leaving it up to whoever takes care of issue #247 to
write good ones.
2010-05-26 23:59:21 -04:00
Zhorken ffd4e3e6b0 Correct the happiness evolution threshold.
Tested by messing about with Pokésav.  200 doesn't work; 219 doesn't
work; 220 works.
2010-05-26 15:52:23 -04:00
Zhorken 65e666fec0 Rewrote Pokémon form group descriptions.
They now use our modified reST to link a few things like "Gracidea",
mention HG/SS where applicable, and are much more correct in general.

I might have missed some odd thing, and there are still a couple of
stylistic issues.  Rotom's description is really long, for example, and
I'm not sure what to do about that; all of it seems fairly important.
2010-05-26 14:30:33 -04:00
Zhorken 386e215ae3 Add foreign ability names to the database.
This adds Japanese, French, German, Spanish, and Italian names, as
ripped from SoulSilver (Japanese) or Platinum (everything else).

This also fixes a couple of backrefs.
2010-05-26 14:30:32 -04:00
Eevee cd24ebe9ca Removed evolution_methods table. #42 2010-05-25 00:12:53 -07:00
Eevee 78b6a68cd5 Overhauled evolution. #42 2010-05-25 00:12:53 -07:00
Zhorken f19ad81b76 (Re)ripped move flavour text for Gen II-IV. #171
Gen II move flavour sometimes has shy hyphens; these, like in the
Pokémon flavour text, are represented by U+00AD SHY HYPHEN even though
the Unicode standard specifies that it be used to mark where a shy
hyphen *could* go rather than where one was placed.  (Supposedly, at
least; I haven't read it for myself.)
2010-05-20 01:08:56 -04:00
Zhorken a5b7a730a8 Fix the PBR terrain tables.
I am an idiot and pushed too soon. >:(

Also, the "In Pokémon Battle Revolution:" label is too close to the
table above it, but that's a CSS issue.
2010-05-19 19:15:10 -04:00
Zhorken e321cbbe70 Split off and labelled the PBR terrains for Secret Power and Nature Power. 2010-05-19 19:01:53 -04:00
Zhorken aa6d8c985e Fixed some stylistic issues with ability effects. 2010-05-19 19:01:02 -04:00
Zhorken 798b9fc3c3 Specify which Gen IV evolutions are in the HG/SS Johto dex.
Most of them aren't; they just added the move-based evolutions because
they can't really keep those away from you until the National dex.
2010-05-18 23:53:15 -04:00
Eevee cb2bfa3032 Added some missing item icons and fixed TMs/Data Cards. #248 2010-05-11 20:20:33 -07:00
Eevee df61f8dd1f s/Pokemon/Pokémon/g #45 2010-05-10 19:04:58 -07:00
Eevee ad28e9f9db Unique Pokédex names. 2010-05-09 21:47:07 -07:00
Eevee cbf5223446 Fix ordering of Pokémon abilities. #257 2010-05-09 21:47:07 -07:00
Zhorken dbabe2b5d5 Corrected a couple of French Pokémon names.
I compared with a rip from a Mystery Dungeon game.  These are the only
two that didn't match, ignoring accents on capital letters.  I need to
find an official list of names that includes accents on capital
letters....
2010-05-04 03:32:05 -04:00
Zhorken 93108a6a84 Added ability flavour text. #62
We had D/P flavour text in the abilities table already, but I didn't
entirely trust it, so I reripped it along with the rest when I moved
flavour text into its own table.  And we didn't actually use the D/P
text anywhere, so I'm just going to pretend that it is entirely new.
2010-05-04 03:31:54 -04:00
Zhorken 641df3649d Added ability effects. Rewrote short effects. #39 2010-05-04 03:31:40 -04:00
Zhorken e03d767b99 Removed "No Ability" from abilities.
B|
2010-05-04 02:39:51 -04:00
Zhorken 3007297ede Added abilities' generations to the database. 2010-05-04 02:39:51 -04:00
Eevee f8145b87e4 Restored Item.appears_underground and added location support to rst. 2010-05-03 01:00:38 -07:00
Eevee d98632aa50 Broke existing item flags out into their own table. 2010-05-03 01:00:38 -07:00
Eevee 853a6eb921 Added item HG/SS flavor text and internal ids. #168? 2010-05-03 01:00:37 -07:00
Eevee 2040ed2b37 Added some HG/SS item data. #168 2010-05-03 01:00:37 -07:00
Zhorken d5b3fda216 Reripped Gen I–III Pokémon flavour text. #46
Page breaks are represented by form feeds and soft hyphens are
represented by soft hyphens, even though the Unicode standard's idea of
a soft hyphen is different from what we mean here.

My ripping scripts are at http://github.com/Zhorken/pokemon-flavour
2010-04-28 03:58:43 -04:00
a_magical_me 941bce52d7 Add experience tables. 2010-04-27 14:53:47 -07:00
Eevee 58dccb1803 Jammed in a bunch of nature stuff. 2010-04-26 23:26:37 -07:00
Eevee affb8a02fb Turned Move.contest_type into a foreign key. 2010-04-26 21:48:44 -07:00
Eevee 56a47575a3 Shuffled item categories. 2010-04-26 21:48:32 -07:00
Eevee b5fd88bba4 Item tidying; fixed missing és, added ItemPocket.identifier. 2010-04-26 21:13:28 -07:00
Eevee fa3d205e51 At last, imported item and berry data. #10 2010-04-25 23:23:52 -07:00
Eevee 6de60fd30f Oops; Rash had its stats backwards. 2010-04-24 14:06:56 -07:00
Eevee 76065800ae Fixed some location names. #167 2010-04-24 14:06:56 -07:00
Zhorken 984b1372a9 Merge branch 'master' of git@veekun.com:pokedex 2010-04-24 03:01:42 -04:00
Zhorken a8c0b582e2 Fixed references to "U-Turn" to "U-turn".
There were no references to Conversion 2 or Roar of Time.
2010-04-23 00:45:57 -04:00
a_magical_me b80d2d2963 Fix location_area_encounter_rates
- encounter_type_id -> encounter_terrain_id

- Added a version_id column. Previous rates were from Diamond and
  HeartGold; these have been copied to Pearl & Platinum and SoulSilver,
  respectively, which i assume is accurate. RBY rates need to be added.
2010-04-21 10:57:23 -07:00
Zhorken 4bf3a962df Added missing R/B internal IDs. 2010-04-21 00:45:09 -04:00
Zhorken 15eeef833a Fixed "Roar Of Time" to "Roar of Time", too.
Shouldn't be so push-happy, I suppose.
2010-04-20 15:20:01 -04:00
Zhorken 3c0b60ecb3 Fixed Conversion 2 and U-turn's names.
Based on a Platinum text dump; I'm pretty sure Conversion2 was all one
word at some point.

Interestingly, the use messages for U-turn all read "___________ used
U-Turn!", but it's "U-turn" as the actual move name.
2010-04-20 15:06:04 -04:00
Eevee 954d997b0e Fixed description for one-Pokémon targeting, and effect for Me First. #135 2010-04-18 23:38:35 -07:00
Eevee 7e73884d0c Fixed some missing colons in "🧑‍🔧". #185 2010-04-18 23:11:52 -07:00
Eevee 67b36748e2 Made Encore effect a bit more accurate. 2010-04-16 23:09:33 -07:00
Eevee 733cfd4381 Sunflora can be tutored Earth Power in HG/SS. #149 2010-04-16 23:09:33 -07:00
Eevee 74d1a3c462 Once and for all, fixed Pt tutor moves. #126 2010-04-16 23:09:33 -07:00
Eevee e73eca020c Added canonical_pokedex, Pokedex.region, and some Pokédex descriptions. 2010-04-16 23:09:32 -07:00
a_magical_me b3eb81225a Fix HGSS fishing encounter slot rarities.
<http://www.smogon.com/forums/showpost.php?p=2564048&postcount=215>
mingot has found the correct slot rarities for HGSS fishing encounters.
They are 40/30/15/10/5 for all rods. Surfing is the same as in DPPt.
2010-04-12 23:11:48 -07:00
a_magical_me eeac034240 Fix RBY grass/water encounter slot rarities.
<http://tasvideos.org/PokemonTricks.html>
This page explains how the RNG in RBY works, and gives exact rarities.
They are out of 256 rather than 100, so some rounding is necessary to
fit them into the database.

====  =======  ======  ==========  =======
Slot   Range   Chance  Percentage  Rounded
====  =======  ======  ==========  =======
0       0-50   51/256  19.921875%    20%
1      51-101  51/256  19.921875%    20%
2     102-140  39/256  15.234375%    15%
3     141-165  25/256   9.765625%    10%
4     166-190  25/256   9.765625%    10%
5     191-215  25/256   9.765625%    10%
6     216-228  13/256   5.078125%     5%
7     229-241  13/256   5.078125%     5%
8     242-252  11/256   4.296875%     4%
9     253-255   3/256   1.171875%     1%
====  =======  ======  ==========  =======
2010-04-12 23:10:13 -07:00
a_magical_me ef798afdcb Add slot index to encounter_slots 2010-04-12 23:06:15 -07:00
Zhorken 584057e6ed Fixed some misspelled German Pokémon names. #140 2010-04-12 23:34:12 -04:00
Eevee c309f52d6a Roar and Whirlwind cancel Wish. 2010-03-28 22:18:26 -07:00
Eevee 907a24f863 Add 487-altered.png. Fixed form name. 2010-03-28 22:18:25 -07:00
Eevee b367e70b49 Added natures table. 2010-03-28 22:18:24 -07:00
Eevee df59b538d7 Ho-oh => Ho-Oh 2010-03-28 22:18:24 -07:00
Zhorken 085ba4ca56 Tweaked a couple of Pokédex descriptions. 2010-03-24 00:03:56 -04:00
Zhorken d9000a788a Name the G/S/C Johto dex that instead of "New". 2010-03-24 00:02:32 -04:00
Zhorken 419f65c90c Added language codes alongside the country codes.
Language codes are ISO 639-1; country codes are ISO 3166-1 alpha-2.

The country codes are important to keep for flags and stuff, I guess,
but reporting the language code as a short form for the language is
more correct.

Gonna see if I can do that, I guess.  I added the language codes mostly
just because I was adding languages.
2010-03-15 23:24:29 -04:00
Zhorken 1fcb06d64a Added German, Spanish, and Italian move names. 2010-03-15 23:23:02 -04:00
Zhorken 63ae75c2bd Sky Shaymin holds a Lum Berry in Platinum. 2010-03-15 15:21:00 -04:00
Zhorken ec1f4ea0ec Replaced newlines and fancy quotation marks in DPPt flavor text. 2010-03-15 03:37:34 -04:00
Eevee 23f2a99be6 Fix Rough Skin, Roost, and formatting of Detect. 2010-03-15 00:10:09 -07:00
Eevee 3fc6883486 GRAVITY. DISABLES. SPLASH. 2010-03-15 00:10:09 -07:00
Eevee 2f90be3834 Fixed malformed reST in Recycle's move effect. 2010-03-15 00:10:08 -07:00
Zhorken c50697bd6b Added wild held items for HeartGold and SoulSilver.
The only differences from Platinum are that Shuckle holds a Berry
Juice, Sky Shaymin holds a Lum Berry, and the *rizers are only held by
the final forms, only 5% of the time.
2010-03-15 01:54:31 -04:00
Eevee f84aa3ab51 HG/SS Pokémon flavor text. 2010-03-12 08:46:26 -08:00
Eevee 07b8956da3 Fixed Hustle description. 2010-03-10 00:24:20 -08:00
Eevee 6e611d7a54 Fixed the hell out of all remaining form problems.
Every flavor page should work with no missing sprites.  Save perhaps for
Unown, because I honestly don't have them.

Every sprite exists as ###-form.png.  There is also still a ###.png,
containing a reasonable default form, so people who don't give a crap
about this mess can just use the numbered sprites.  Beta forms should
now all be ###-beta.png.

Form groups now have a notion of "in-battle", which is used to hide
overworld sprites when appropriate.

Form sprites have a first-class sense of being a default or not, too.

Deoxys is...  well, let's not talk about Deoxys.  Deoxys is fixed.
2010-03-10 00:19:05 -08:00
Eevee 430fbd9c0f Fixed Cherrim/Castform/Pichu form names; renamed a mass of sprites to match. 2010-03-08 22:33:58 -08:00
Eevee a599ba1491 Fixed or clarified some eight move/ability effects. 2010-03-08 21:42:56 -08:00
Eevee cdb80c711a Filled in some missing Pokémon colors. 2010-03-03 17:05:45 -08:00
Eevee 8280652dd2 Factored habitats into a separate table. 2010-03-03 00:53:00 -08:00
Eevee 5b100b1651 Factored Pokémon colors out into their own table. 2010-03-02 21:11:17 -08:00
Zhorken 123def9c68 Added accents to French Pokémon names.
Taken from http://www.pokepedia.fr/ (Liste des Pokémon dans l'ordre du
Pokédex National).  They apparently took them from the French Mystery
Dungeon games (Poképédia:Conventions de Style).

This also corrects some typos.
2010-02-22 00:37:54 -05:00