Commit graph

840 commits

Author SHA1 Message Date
Petr Viktorin
ae5225c932 Automatically disambiguate location identifiers
See the script docstring for what was done

Victory Roads and Halls of Origin should probably be hand-tuned later
2011-04-12 07:23:11 +03:00
Petr Viktorin
901c3a02bb Fix a 'Fuschia City' typos in item effects 2011-04-12 02:56:28 +03:00
Petr Viktorin
05cca04306 Add usage text for --langs 2011-04-11 17:07:39 +03:00
Petr Viktorin
34a8070449 Load translations in pokedex load. 2011-04-11 17:07:38 +03:00
Petr Viktorin
817c4c289d Don't dump unofficial translations in pokedex dump
(Translations cannot be dumped properly because the source string hash
isn't in the database.)

By default, unofficial texts are only dumped for English, but that can
be configured if someone wants CSVs for different language(s).

Official texts (<thing>_names rows for official languages) are always
dumped.
2011-04-11 17:07:37 +03:00
Petr Viktorin
0ed5d65384 Add current Czech translations
This makes Git track csv/translations
2011-04-11 17:07:35 +03:00
Petr Viktorin
4c2ad2bdf1 Reading, merging, and writing translations 2011-04-11 17:03:27 +03:00
Eevee
36fa8b7093 Fix a misuse of a set as a dictionary in db loading. 2011-04-10 18:51:03 -07:00
Eevee
72cfea5723 Dozen or so more item effects rewritten. #247 2011-04-10 18:20:20 -07:00
Eevee
dc75747175 Effects for the remaining B/W items. #247 2011-04-10 16:41:59 -07:00
Eevee
8fd61ad55d Update item effects with English names. Added new stone evos. 2011-04-10 16:41:59 -07:00
Eevee
e8df2c70e5 Remaining B/W item effects, save for some gimmicks and key items. #377 2011-04-10 16:41:58 -07:00
Eevee
ed825f9e23 B/W item effects up through the jewels. #377 2011-04-10 16:41:58 -07:00
Eevee
8d1487781f B/W item effects and mail item effects. #377 2011-04-10 16:41:58 -07:00
Eevee
8dbac07f56 Great Item Effect Rewrite, part 2: up through berries. #247 2011-04-10 16:41:57 -07:00
Eevee
310c618c83 Addressed Zhorken's myriad comments on the item rewrite so far. #247 2011-04-10 16:41:57 -07:00
Eevee
e91246126f Great Item Effect Rewrite, part 1; up through the flutes. #247 2011-04-10 16:41:57 -07:00
Eevee
28d81cc25f Rearranged evolution table; added new B/W evolutions. #378
There are now (well, have been for a while) multiple ways to evolve
a Pokémon from its unique parent, so the current schema wasn't working.
The parent Pokémon has moved back to the main pokemon table, and
pokemon_evolution has grown an artificial primary key.

New evolution methods for Milotic, Leafeon, Glaceon, Magnezone, and
Probopass have been added.
2011-04-10 16:33:18 -07:00
Eevee
08bfd753e0 Fix default language assignment once and for all.
Stop trying to be clever and magical and just make the caller pass in a
damn primary key.
2011-04-10 00:54:14 -07:00
Eevee
f666327fa0 Remove old move effect categories. #389 2011-04-09 22:58:40 -07:00
Eevee
8de33be206 Added identifiers for move meta categories. 2011-04-09 22:22:58 -07:00
Eevee
8e2ad429d9 hurp durp default language 2011-04-05 23:34:28 -07:00
Eevee
905f5b3d13 Merge remote-tracking branch 'origin/encounters-i18n'
Conflicts:
	pokedex/db/__init__.py
2011-04-05 22:32:51 -07:00
Eevee
5b0f290ec5 Unbreak db.connect(), whoops. 2011-04-05 21:46:11 -07:00
Eevee
acf44c63a0 Merge branch 'encukou' 2011-04-05 21:04:32 -07:00
Eevee
9441ffb165 Remove the responsibility of setting a default language from multilang.
Caller now has to do it.  No need to avoid circular deps, no need to do
much of anything at all.
2011-04-05 21:03:41 -07:00
Eevee
ef29dd667c Always joinedload the local_language for a full language map. 2011-04-05 20:48:10 -07:00
a_magical_me
81f384e562 Add FR/LG encounters. #136 2011-04-04 17:48:12 -07:00
a_magical_me
841694f83f Add R/S/E encounters. #136
- They actually have LocationAreaEncounterRates this time!

- Make EncounterSlots.rarity nullable, since my script requires it.
2011-04-04 17:48:10 -07:00
a_magical_me
c9a3ceb88f Rename terrain => method. #375
They aren't actually terrains, and i need that name for another table.
2011-04-04 17:48:05 -07:00
a_magical_me
7b7c0addde Add B/W locations. #375
English and Japanese. Woo!

The text dump contained a bunch of duplicate location names (possibly
for the Entralink?).  I've merged them in the locations table, but
location_game_indices still has the duplicates—that is, a location can
now have multiple game_index values in one generation (necessitating a
small schema change).
2011-04-04 17:09:11 -07:00
Petr Viktorin
4291c33c00 Make MultilangSession's language class configurable 2011-04-04 21:51:35 +03:00
Petr Viktorin
9fdb8e1bd0 Make session.default_language set/get work 2011-04-04 04:18:37 +03:00
a_magical_me
dbb293e727 Add identifier_from_name() function.
Adapted from name2ident() in scripts/migration-i18n.py.
2011-04-03 15:32:11 -07:00
a_magical_me
34a888cc16 Revert "Added a bunch of autoincrement=False."
This reverts commit e68f43a5aee1b8fe145c416df6fa0015b54efd5c,
because it was a bloody terrible idea.
2011-04-03 15:20:53 -07:00
Petr Viktorin
8cddfefc4c Add __repr__ to mapped classes
This makes string representations of lists, tuples, dicts, etc. with the
DB objects make sense
2011-04-03 21:18:37 +03:00
Petr Viktorin
a06498cb39 Make a bunch of text columns nullable to support missing translations 2011-04-03 20:08:05 +03:00
Petr Viktorin
6f36907341 Enable nullable MarkdownColumns 2011-04-03 20:08:04 +03:00
Petr Viktorin
105d9422ca Change item short effect format to markdown 2011-04-03 19:34:18 +03:00
a_magical_me
bbb7cb9907 Make load.py more idiomatic.
Also snuck an idiom into db/__init__.py.
2011-04-03 04:26:45 -07:00
a_magical_me
b9a54c63d8 Add usage text for --safe. 2011-04-03 03:21:54 -07:00
a_magical_me
9340f24ae4 load: Add --recursive option.
Helps somewhat with #526 (`pokedex load` is slow) by making it easier to
load only the tables you're interested in.
2011-04-03 03:17:08 -07:00
a_magical_me
ff1c4b530d Alter some identifiers. #207
As per http://bugs.veekun.com/projects/pokedex/wiki/Identifiers?version=3.

- The following tables were handled in commit "2090e34 Move English
  texts to language-specific tables": berry_firmness, item_categories,
  move_battle_styles, move_damage_classes, move_effect_categories,
  pokeathlon_stats, pokemon_colors, pokemon_habitats, regions, types,
  versions.

- These tables are skipped, pending further discussion:
  generations, growth_rates, move_targets, stats.

- Deviations from the wiki:
    - egg_groups: 'no-eggs' is not changed to 'noeggs'
    - encounter_terrains: the 'old-rod' alternative is used.
    - types: 'unknown' is not changed to '???'
    - pokemon_move_methods:
        - 'level-up' is not changed to 'level'
        - 'colosseum-purification' and 'xd-purification' are left alone,
          because colosseum and xd have not yet been added as versions.
        - 'xd-shadow' is left alone for consistency with 'xd-purificaiton'.
2011-04-03 03:17:06 -07:00
a_magical_me
bc0b4acb84 Add MarkdownString.__html__(). 2011-04-03 03:17:04 -07:00
a_magical_me
b924a82236 Remove all uses of str.format().
For Python 2.5 compatibility.
2011-04-03 03:16:52 -07:00
a_magical_me
e7c40a08af Speed up import pokedex.db slightly.
Importing pokedex can take several seconds due to its rather large
dependencies—in particular, sqlalchemy, whoosh, and pkg_resources seem
to be the largest offenders. Normally, it would be possible to import
only the submodules one needs (pokedex.db, say), but pokedex.__init__
brings in all the submodules, for use by the command-line interface.

The fix is rather obvious:

- Move the command-line stuff into pokedex.main.

  Note: because the submodules are no longer imported by default, any
  script which expects `import pokedex` to be useful will likely break.

  Note: the `pokedex` command will not work until you re-run `python
  setup.py develop`, to update entry_points.txt.

- Don't import pkg_resources until necessary.
2011-04-03 03:13:07 -07:00
Eevee
629d99885c Change item short effects to markdown. 2011-04-03 02:16:15 -07:00
Eevee
721b07084f Random lookup algorithm is now more naive, but less broken. 2011-04-03 01:56:27 -07:00
Eevee
c519a4c824 Added a truckload of innerjoins and joinedloads.
Also reformatted the relationship definitions.  Now less of a clusterfuck.
2011-04-03 01:26:55 -07:00
Eevee
d90db39d43 Fix the i18n test; now uses multilang's session subclasses. 2011-04-03 01:26:31 -07:00
Eevee
50b3adf949 Split up MoveEffectProperty; don't detect dict proxies.
(It didn't work anyway!)
2011-04-03 01:25:59 -07:00
Eevee
adbd3b628f Fix pokedex load with empty tables. 2011-04-03 01:23:48 -07:00
Eevee
702b99666e Added a bunch of autoincrement=False. 2011-04-01 17:59:42 -07:00
Eevee
61a0e8ae54 Created flavor summary tables. 2011-04-01 17:07:28 -07:00
Petr Viktorin
497bbd8d96 Add the Czech language 2011-04-01 16:50:15 -07:00
Petr Viktorin
17e359ddba Add 'ripped' to column info 2011-04-01 16:50:10 -07:00
Eevee
13452d3136 Create flavor_summary tables for Pokemon, Move, Item. 2011-04-01 16:47:52 -07:00
Petr Viktorin
ef3038d047 Remove a bad test 2011-04-01 16:08:57 -07:00
Petr Viktorin
7b93c11f7e Reorder the classes in tables.py alphabetically. Also, test the order. 2011-04-01 16:08:56 -07:00
Petr Viktorin
3bfb7f0bb9 Update the comment for the Postgres version of pokedex load. 2011-04-01 16:08:56 -07:00
Petr Viktorin
d8840fdf5b Remove the test for filter(Pokemon.name > u"Xatu")
__gt__ and friends, you will be missed.
2011-04-01 15:59:53 -07:00
Petr Viktorin
97bf4cfe45 Update test_schema to the new API. Add some missing column metadata. 2011-04-01 15:59:53 -07:00
Petr Viktorin
c4dc27732d Update test_strings.py to the new API (still fails though) 2011-04-01 15:59:52 -07:00
Petr Viktorin
d961cfe1c7 Add a mapped_classes list, and a translation_classes list to each mapped class 2011-04-01 15:59:52 -07:00
Eevee
bd9fa0d6a6 Shapes for gen 5 Pokémon. 2011-04-01 15:59:14 -07:00
Eevee
305f739190 Disable autoincrement for MoveMetaAilment. 2011-03-31 09:22:16 -07:00
Eevee
8b81053a90 Add Stat.is_battle_only. 2011-03-29 21:26:57 -07:00
Eevee
db466bbebf Update the pokedex.db.tables docs. 2011-03-29 20:20:08 -07:00
Eevee
825d40c51e Match default language by id, not identifier. 2011-03-29 20:15:41 -07:00
Eevee
1268a76832 Joinedload current-language names. 2011-03-29 18:39:37 -07:00
Eevee
4445305e7c Merge remote-tracking branch 'origin/encukou' 2011-03-29 08:06:34 -07:00
Petr Viktorin
c25db1d2cf Add Czech romanization 2011-03-29 17:46:41 +03:00
Petr Viktorin
3475c86d2e Print progress for dropping/creating tables 2011-03-29 17:42:59 +03:00
Petr Viktorin
bb4861b8c6 Faster pokedex load for PostgreSQL #526
Also added the -S (--safe) option, which disables the backend-specific
optimizations.

This gives over 3× speedup on my machine :)
2011-03-29 17:42:48 +03:00
Eevee
c91da22989 Merge remote-tracking branch 'origin/ability-changes' 2011-03-28 22:13:33 -07:00
Eevee
b8dfb06ccc Add the 1% held items in B/W. 2011-03-28 21:59:23 -07:00
Eevee
f6a36a2654 We finally know what the last B/W move flag is. 2011-03-28 21:39:42 -07:00
Eevee
1f29c2ce17 Recent changes to Bide and Feint. #570 2011-03-28 21:26:44 -07:00
Lynn "Zhorken" Vaughan
d64090bd4f Some more ability fixes/changes. #561 2011-03-28 23:40:30 -04:00
Eevee
e63892bcde Fix short effects for Grudge, Glaciate. #570 2011-03-28 19:55:53 -07:00
Eevee
956189d4a7 Fix ancient bug with Pursuit description. #569 2011-03-28 19:36:05 -07:00
Eevee
5b7b15c7ce Mud/Water Sport last until the user leaves battle. #568
Not until the end of battle.
2011-03-28 19:30:10 -07:00
Eevee
125d4e2d2f Metal Burst returns 1.5× damage, not 2×. #567 2011-03-28 19:25:29 -07:00
Eevee
4daa6ab0c3 Merge branch 'schema-sanity' 2011-03-28 19:14:24 -07:00
Eevee
f24702b7a9 language_id -> local_language_id 2011-03-28 19:12:30 -07:00
Eevee
93a85f020f Remove back_populates, which doesn't seem to work. 2011-03-24 20:44:08 -07:00
Eevee
027fd6236f Remove a bunch of imports from tables.py. 2011-03-24 20:02:00 -07:00
Eevee
d986355bf3 Rename internal_id to game_index. 2011-03-24 19:37:12 -07:00
Eevee
3a6fe6d539 Rename *_texts tables to *_names. 2011-03-24 18:46:46 -07:00
Eevee
a3e0e4912b Whoops; preserve column order. 2011-03-24 17:17:24 -07:00
Eevee
ef1db6029d Remove LanguageSpecific. 2011-03-23 22:41:02 -07:00
Eevee
8ad84e4032 Removed ProseColumn and TextColumn. Huzzah. 2011-03-23 22:17:02 -07:00
Eevee
68e14e663e Started switching to create_translation_table.
- Moved the function to its own file.
- Implemented the session-based default language switching.
- Migrated a couple tables.
2011-03-21 22:32:52 -07:00
Eevee
6a9172151a Sigh! Remove support for strings as keys; use Language objects. 2011-03-21 17:54:28 -07:00
Eevee
1da816af4b New i18n schema thing impl, and fixed the new tests to match. 2011-03-20 01:06:45 -07:00
Eevee
542aa670ae Added a test for the i18n dynamic table generation.
It fails spectacularly, but hopefully documents what I'm ultimately
going for.
2011-03-18 18:22:18 -07:00
Eevee
4645349133 Rename some meta-schema variables for ease of debugging. 2011-03-18 17:15:34 -07:00
Eevee
9c65ab3516 Add missing effect chance to Twister. #565 2011-03-14 22:32:06 -07:00
Eevee
a417a0a9e1 Replace String* sqla stuff with association_proxy. 2011-03-14 22:24:29 -07:00
Eevee
a0f5c53193 Give every db table a __str__. 2011-03-14 20:51:31 -07:00
Eevee
b61acaff69 Tidy up relation creation for name tables. 2011-03-13 23:43:08 -07:00
Eevee
f773ef02ec Remove OfficiallyNamed and UnofficiallyNamed. 2011-03-13 23:33:42 -07:00
Eevee
482ca207cb Fix some i18n schema issues when running under a Real Database™. 2011-03-13 15:45:07 -07:00
Petr Viktorin
2f222ca973 Make the string properties mutable 2011-03-13 15:43:42 -07:00
Petr Viktorin
7c039115ee Use DefaultLangProperty for Markdown columns 2011-03-13 15:43:02 -07:00
Petr Viktorin
e5f7cd2aed Rename StatHint.text to .message (clashed with the all-texts attribute) 2011-03-13 15:43:01 -07:00
Petr Viktorin
1053b35471 fixup! I18n for the database schema 2011-03-13 15:43:01 -07:00
Petr Viktorin
2375c3117c Actually test :foo in test_crash_empty_prefix 2011-03-13 15:43:01 -07:00
Petr Viktorin
980ae01d10 Fix connect() without arguments 2011-03-13 15:43:01 -07:00
Petr Viktorin
bc2707f6c4 Support filtering by strings (Pokemon.name, Pokemon.names['fr'], etc.) 2011-03-13 15:43:01 -07:00
Petr Viktorin
414a272c21 Add descriptions to new tables 2011-03-13 15:43:00 -07:00
Petr Viktorin
d0d4d1aa96 Use a class + mapper instead of dynamic declarative magic 2011-03-13 15:43:00 -07:00
Petr Viktorin
b3c7689d41 Replace all_tables by table_classes; get rid of globals() 2011-03-13 15:43:00 -07:00
Petr Viktorin
bbfaa73f80 Fix up the migration
The script got some things wrong; fix those up manually.
Also remove the migration script, as it won't work any more.
2011-03-13 15:41:23 -07:00
Petr Viktorin
a551feb785 Move English texts to language-specific tables
(See parent commit for rebasing instructions)
2011-03-13 15:41:22 -07:00
Eevee
625aa19fbd Preserve the order of TextColumns and ProseColumns. 2011-03-13 15:40:46 -07:00
Petr Viktorin
b962a1b4fe Make lookup index respect the moved names 2011-03-13 15:10:11 -07:00
Petr Viktorin
1a43df032a Add data to language table
Add English as a language

Add columns:
  identifier: same as iso639 except 'roomaji' for Roomaji
  order: English first, then Japanese and Roomaji, others undefined
  official: True for all the languages so far
2011-03-13 15:10:11 -07:00
Petr Viktorin
30faa46ab6 Multi-language markdown move properties
Singular property name for English text
Plural property name for dict of texts keyed by language
2011-03-13 15:10:11 -07:00
Petr Viktorin
d813e24b25 I18n for the database schema
- Helper base class: Named
  Subclasses: OfficiallyNamed, UnofficiallyNamed
  for these, a 'name' column is created in the appropriate text table
  also, they get automatic __str__/__repr__/__unicode__
- Faux columns: ProseColumn, TextColumn
  these become columns in the appropriate text tables
  these text tables (*_text, *_prose) are auto-generated at the end
  the main table gets one property (singular name) that gets the English text
   and one (plural name) with dict of texts keyed by language
- Every named table gets 'identifier'
- Languages compare & hash equal to their identifiers
- Existing foreign-name tables replaced by the autogenerated ones
- order_by: names replaced by identifiers
- New function: all_tables(), yields all tables
- Markdown move properties removed for now
- Schema test suite
2011-03-13 15:10:10 -07:00
Lynn "Zhorken" Vaughan
59f1e835f4 Some ability changes/fixes. #561 2011-03-12 21:58:36 -05:00
Brigit Lemanski
c68de245a8 Fixing short desc for Acid Spray. 2011-03-12 18:49:12 -08:00
Eevee
acb156d28d Give calculated_stat and calculated_hp the same signature. 2011-03-10 22:12:03 -08:00
Lynn "Zhorken" Vaughan
65d80fc2e8 Add Spanish B/W names. 2011-03-10 12:02:55 -05:00
Lynn "Zhorken" Vaughan
c397438e7c Add Italian names for B/W stuff. 2011-03-10 12:02:55 -05:00
Lynn "Zhorken" Vaughan
b3c6876f86 Add German names for B/W stuff. 2011-03-10 12:02:55 -05:00
Lynn "Zhorken" Vaughan
d05e5bf427 Remove the erroneous Dusclops-only Thief tutor. 2011-03-10 12:02:53 -05:00
Eevee
373c01dfda "Characteristic" text, here called stat hints. 2011-03-08 22:28:34 -08:00
Eevee
74454f8d76 Add B/W move metadata. #389 2011-03-08 22:28:33 -08:00
Eevee
2f11f0b81f Add a SaveFilePokemon accessor to get the form. 2011-03-08 22:28:33 -08:00
Lynn "Zhorken" Vaughan
334a578133 Add French names from B/W for everything. #252
Also give la Passe Éon an accent to match the Latis being les Pokémon
Éon.  (No other items not in B/W seem to need accents added.)
2011-03-03 13:19:04 -05:00
Lynn "Zhorken" Vaughan
61c0662264 Add B/W ability flavour text. 2011-03-02 19:37:06 -05:00
Lynn "Zhorken" Vaughan
52ed7e9398 Add B/W Pokémon flavour text! 2011-03-02 18:58:36 -05:00
Lynn "Zhorken" Vaughan
c721ffbcaf Add B/W move flavour text. 2011-03-02 18:43:25 -05:00
Lynn "Zhorken" Vaughan
28403631d9 Add B/W item flavour text. 2011-03-02 18:39:22 -05:00
Lynn "Zhorken" Vaughan
a2511817b3 B/W item names. #451
The god stone is listed as ???, so I'm keeping it as it is for now.
2011-03-02 18:08:24 -05:00
Lynn "Zhorken" Vaughan
0aeeb1ec58 Fix Markdown references to Gen V stuff. 2011-03-02 18:00:31 -05:00
Lynn "Zhorken" Vaughan
71b78a631c English names for everything! #451 2011-03-02 17:18:55 -05:00
Lynn "Zhorken" Vaughan
edc222bbb6 Shorten some over-long move effect changelog entries.
I couldn't really shorten Dig and Fly's bug descriptions to 255
characters, so I also gave the column more space.
2011-02-10 22:00:18 -05:00
Lynn "Zhorken" Vaughan
4a71461720 Fix references to Dragon Tail and Round. 2011-02-10 21:45:03 -05:00
Lynn "Zhorken" Vaughan
92084b28b3 Support null PP for Struggle and Shadow moves. #190 2011-02-10 21:02:02 -05:00
Lynn "Zhorken" Vaughan
d6a96f5ee9 Support null pre-D/P damage class for ??? and Shadow.
Rather than marking them "non-damaging".
2011-02-10 21:02:01 -05:00
Lynn "Zhorken" Vaughan
f7a222ed1d Add names revealed 2011-02-10. #451
Actually from pokemonblackwhite.com this time!  Woo!
2011-02-10 21:02:00 -05:00
Eevee
1bfbaa67b1 Add a couple relations for move effect changelogs. 2011-02-09 23:39:03 -08:00
Eevee
96c5c6a09f Use engine_from_config for database connections. #390 2011-02-09 23:39:03 -08:00
Brigit Lemanski
405c90941c Cleaning up move_changelog and move_effect_changelog, #78 #530
Probably will need a second passthrough to make it more sensible.
Also probably missed some effect changes.
Still, it's a step or two.
2011-02-09 18:38:02 -05:00
a_magical_me
2079cccb72 Load/dump dance. 2011-02-06 02:02:54 -08:00
Lynn "Zhorken" Vaughan
6c11455b28 Tympole and Timburr; also Basculin's forms are Stripe*d*. #451
Tympole and Timburr:
http://www.officialnintendomagazine.co.uk/article.php?id=23389
2011-02-02 02:46:15 -05:00
Lynn "Zhorken" Vaughan
70e04dda47 Add more newly-revealed names. #451 2011-02-01 11:15:38 -05:00
Lynn "Zhorken" Vaughan
b0e99aa7f1 Order Ability's Pokémon relations by Pokemon.order. 2011-01-31 17:02:34 -05:00
Lynn "Zhorken" Vaughan
04ec336654 Make Type.moves a proper relation with an order_by. 2011-01-31 16:36:20 -05:00
Lynn "Zhorken" Vaughan
6c286ffa6f Morning is not a separate time of day for evolution.
As far as evolution is concerned, it's always day or night--there is no
in-between period when Eevee will not evolve into Espeon or Umbreon, and
there are no Pokémon that only evolve during the early part of the day.
Having 'morning' as a separate value is thus misleading, albeit not
terribly misleading since it never appeared outside of tables.py.
2011-01-31 14:41:19 -05:00
Lynn "Zhorken" Vaughan
2f4bc6a771 Castform's forms are all "the Weather Pokémon". 2011-01-28 14:52:58 -05:00
Lynn "Zhorken" Vaughan
662097888c Add new names revealed by IGN on 2011-01-27. #451
http://ds.ign.com/articles/114/1143911p2.html
2011-01-28 13:48:58 -05:00
Petr Viktorin
497ba412b0 Speed tweaks for pokedex load in SQLite 2011-01-27 21:51:30 -08:00
Eevee
570719499d Remove useless encounter_slot_conditions table. #297 2011-01-27 20:44:57 -08:00
Eevee
8a74d34f47 Merge fishing and surfing swarms into regular swarms. #297 2011-01-27 20:44:57 -08:00
Eevee
7c69492aeb Removed a ton of nonsensical HG/SS swarm encounters. #297 2011-01-27 20:44:56 -08:00
Eevee
4414bab714 Lots of encounters were using slots that claimed to be for other games. #297 #281 2011-01-27 20:44:56 -08:00
Lynn "Zhorken" Vaughan
3651810467 Add names for Victini and the Liberty Pass. #451
http://bulbanews.bulbagarden.net/wiki/Liberty_Pass_event_announced_for_North_America_and_PAL_regions
I have no idea where they actually got this press release, but whatever.
2011-01-25 00:14:11 -05:00
Lynn "Zhorken" Vaughan
50d39ec2b6 Merge the fem_sprite columns into has_gender_differences. #363
Chimecho does not have gender differences; its Platinum and HG/SS second-
frame female backsprites have one hand posed a little differently, but
no actual design differences.

Torchic does count even though the only difference is a single-pixel dark
speck on the male's rear; the speck was carried over into B/W even though
the backsprites were entirely redone, so I'm guessing it either was
deliberate or has ascended into canon via "let's throw it in anyway."
2011-01-24 21:11:25 -05:00
Lynn "Zhorken" Vaughan
7e0cd75d29 Add properties for getting a Pokemon from a PokemonForm, and vice-versa. 2011-01-24 15:58:29 -05:00
Brigit Lemanski
29be17fb2a BW names from Nintendo Magazine UK 2011-01-19 11:49:28 -05:00
Lynn "Zhorken" Vaughan
e65ced2bd7 Fix some references to Sky Drop in move effects. 2011-01-14 02:49:49 -05:00
Lynn "Zhorken" Vaughan
01cf6d3e07 Add the monkey names from Gamestop preorder boxes. #451 2011-01-13 22:02:41 -05:00
Lynn "Zhorken" Vaughan
034d724407 Add new names revealed 2011-01-13. #451 2011-01-13 21:41:51 -05:00
Lynn "Zhorken" Vaughan
00332084c4 Add foreign move/ability names revealed 2010-12-27.
The French section of pokemonblackwhite.com updated and fixed the Tail
Slap issue! \o/

"Coeur de Coq" and "Eclair Fou" are spelled like that to match the game
names—no "œ"; no accents on capital letters.  They'd be preferable, but
I'd rather keep our names consistent until I can get them for
*everything*.
2011-01-13 17:27:15 -05:00
Lynn "Zhorken" Vaughan
0e3083c930 Change "toxic poison" to "bad poison" in Synchronize's changelog. 2011-01-05 12:12:46 -05:00
Lynn "Zhorken" Vaughan
5cb777542f Replace "Forme" with "form" in the Rotom Form move method. 2010-12-29 20:59:14 -05:00
Lynn "Zhorken" Vaughan
110c08dd09 Use Darmanitan's English name in its forms' description. 2010-12-29 20:59:14 -05:00
Brigit Lemanski
728addf8a8 Chinese names for some pokémon 2010-12-27 19:43:44 -05:00
Lynn "Zhorken" Vaughan
f5b0a52628 Fix a reference to Darmanitan in daruma mode's effect. 2010-12-27 13:36:44 -05:00
Lynn "Zhorken" Vaughan
df93f47fdb Add new French and German Pokémon names.
Nothing but Pokémon yet because a) I don't feel like it right now;
b) the French section on pokemonblackwhite.com calls Tail Slap two
different things.
2010-12-27 13:27:50 -05:00
Lynn "Zhorken" Vaughan
46f81ed96f Add a bunch of newly-revealed English names. #451 2010-12-27 13:14:48 -05:00
Lynn "Zhorken" Vaughan
a09808deca Some more ability changes. #78 #376 2010-12-24 21:03:23 -05:00
Lynn "Zhorken" Vaughan
74c8d25eb7 Improve a bunch of schema documentation.
I didn't get to a bunch, but I wanted this to stop clogging up my working
tree.
2010-12-24 21:03:22 -05:00
Lynn "Zhorken" Vaughan
c984eaede1 Support kaburumo and chobomaki's trade-for-each other evolution. #378 2010-12-24 21:03:22 -05:00
Eevee
0e076a3022 Fix cross thunder short effect. 2010-12-23 21:21:57 -08:00
Eevee
d9acae3408 Crashfix: Bunch of move effect syntax fixes. 2010-12-23 19:51:50 -08:00
a_magical_me
580ae8169e Add order_by=Pokemon.order to a few relations. 2010-12-20 20:26:26 -08:00
a_magical_me
073aade41d Fix Rotom's forms' order. 2010-12-20 19:03:29 -08:00
a_magical_me
6f89723dd5 Give Pokemon an order column.
Basically national order, but with families grouped together.
2010-12-14 19:07:47 -08:00
Lynn "Zhorken" Vaughan
6be23de775 Give move changelogs a few more relations. #78 2010-12-13 20:24:14 -05:00
Lynn "Zhorken" Vaughan
47d04b0c06 Add a bunch more move changes from Gen I-III. 2010-12-13 19:57:16 -05:00
Lynn "Zhorken" Vaughan
de41731d1f Merge branch 'master' of git.veekun.com:pokedex 2010-12-13 18:40:40 -05:00
Eevee
d280cfac94 Added a short_effect column to the items table. 2010-12-13 15:38:46 -08:00
Lynn "Zhorken" Vaughan
253e4e5f49 Rename the Magic Coat flag to Reflectable (for magic mirror). 2010-12-12 20:38:01 -05:00
Lynn "Zhorken" Vaughan
56066f34b9 A ton more ability fixes, improvements, and changelog entries. #78 #376 2010-12-12 20:37:54 -05:00
Lynn "Zhorken" Vaughan
fb5e56e960 Remove ???'s type efficacy.
I sort of liked having it there as a bit of a joke, but it looks sort of
weird to have a not-really-there type included all over, especially now
that it really is... not there.
2010-12-12 08:21:07 -05:00
Brigit Lemanski
cd7cd1cd8c Foreign names for Shadow moves 2010-12-12 01:29:11 -05:00
Eevee
c3274b67dd Fixed a few markdown syntax errors. 2010-12-11 22:12:51 -08:00
Eevee
4dcb6e0f4d Eagerload PokemonName.language. 2010-12-11 21:43:46 -08:00
Brigit Lemanski
7886c8188e Renumbered ???, added Shadow type and moves
TODO: Shadow Rush version changes, move foreign names
2010-12-11 19:35:23 -05:00
Lynn "Zhorken" Vaughan
535b6cfa73 Give abilities separate relations for all/normal/dream Pokémon. 2010-12-11 12:20:19 -05:00
Brigit Lemanski
efe0948c72 Replaces flags with BW's built-in flags. 2010-12-08 00:29:47 -05:00
Brigit Lemanski
6c02987fb6 Fixing typos like a winner. 2010-12-07 20:38:16 -05:00
Brigit Lemanski
42142f90a0 Implement move effect changelog; misc move fixes. 2010-12-07 20:23:14 -05:00
Brigit Lemanski
9b9223e3a3 Fixing typo in Rest description. 2010-12-07 18:49:16 -05:00
Brigit Lemanski
421a47ec32 Changelog for RGBY -> GS, HGSS -> BW 2010-12-07 17:05:17 -05:00
Lynn "Zhorken" Vaughan
a09815a3bc Remove the erroneous Dragonite-only Iron Tail tutor. 2010-12-07 14:41:50 -05:00
Lynn "Zhorken" Vaughan
2aa7848b62 Rename the "none" damage class to "non-damaging".
Also decapitalize the classes' names, because they make sense that way
and they're not among the things the games always capitalize.
2010-12-07 12:43:58 -05:00
Zhorken
87f8278c0c Add foreign names for Zoroark et al. 2010-12-07 06:24:56 -05:00
Brigit Lemanski
06d8186a12 Added some move changes from RGBY to GSC, fixed explosion for gen v 2010-12-07 03:02:31 -05:00
Eevee
d3594eac1a Get rid of the final Gen V ability (?)s. #376 2010-12-06 22:00:53 -08:00
Eevee
7b441fa844 New names: Zorua/Zoroark, Illusion, Hone Claws/Foul Play. #451 2010-12-06 21:43:04 -08:00
Zhorken
cfd9a9aa3a Order move changelogs descendingly. 2010-12-06 18:10:52 -05:00
Zhorken
cb1a47242a Capitalize types' names. #259 2010-12-06 18:04:46 -05:00
Zhorken
e7784d6467 Make version_group.versions an actual relation with an order_by(). 2010-12-06 17:56:43 -05:00
Zhorken
4e5415ac56 Implement an ability changelog; add a few changes. #78 2010-12-06 17:55:09 -05:00
Zhorken
11adedaea8 Various B/W ability fixes based on Smogon's research. 2010-12-06 17:55:09 -05:00
Brigit Lemanski
b3b46a70f3 Corrected effect of shell break, added a few idiosyncrasies for rest 2010-12-06 16:22:28 -05:00
Eevee
889ce9e3ea Mention buggy interaction between freefall and Gravity. #376 2010-12-05 18:43:26 -08:00
Eevee
ddaf957eea Final gen V move effects, part 6 of 6!!! #376 2010-12-05 18:30:15 -08:00
Eevee
ca95e063b7 Final gen V move effects, part 5 of 6. #376 2010-12-05 18:08:04 -08:00
Eevee
6a43a15a93 Final gen V move effects, part 4 of 6. #376 2010-12-05 17:52:05 -08:00
Eevee
bcb106e40b Final gen V move effects, part 3 of 6. #376 2010-12-05 00:21:07 -08:00
Eevee
401a45dbf2 Final gen V move effects, part 2 of 6. #376 2010-12-05 00:21:06 -08:00
Zhorken
523552e2d6 Version group Pokédexes don't need their own table. 2010-12-04 22:54:35 -05:00
Eevee
40d94a3ed0 Move effect text: never capitalize accuracy/evasion. #353 2010-12-03 22:24:14 -08:00
Eevee
f518625941 Move effect text: "stage" instead of "level" for stat changes; "critical hit" phrasing. #353 2010-12-03 22:22:57 -08:00
Eevee
54ff28812c Final gen V move effects, part 1 of 6. #376 2010-12-03 21:31:30 -08:00
Eevee
2b6ea2be0a Added tests for form lookup, fixing the suite. 2010-12-01 12:06:45 -08:00
Eevee
aa00ee83de Implement a move data changelog. Update old moves to their Gen V stats. #78 2010-11-30 22:48:29 -08:00
Zhorken
7074b96fae Foreign names for the handful of Gen V stuff. 2010-11-30 12:55:52 -05:00
Zhorken
1ea4005d33 Use Unova's English name. #451 2010-11-30 04:52:43 -05:00
Zhorken
24631474fa Add Pokémon's Pokéathlon stats to the database. #285 2010-11-30 04:51:54 -05:00
Zhorken
d5776a08e6 Add some needed quotation marks to pokemon_form_groups. 2010-11-29 21:29:39 -05:00
Zhorken
b7f5fc31ca B/W: Info for new form groups. #453 2010-11-29 21:19:22 -05:00
Zhorken
49b7502099 Overhaul the Pokémon form schema. #286 #179 #379 2010-11-29 20:38:04 -05:00
Eevee
4948d98b81 Munna Black flavor text. #449 2010-11-27 01:15:25 -08:00
Eevee
ade7d9aa19 Add Dream World abilities. #380 2010-11-25 00:10:12 -08:00
Eevee
247b830e42 Fix names for Whirl Islands floors. #403 2010-11-23 19:24:19 -08:00
Eevee
d8c4367744 Gen V English names for the starters and Reshiram/Zekrom. #450 2010-11-23 15:54:44 -08:00
Petr Viktorin
1daff536b8 Finish documenting the tables 2010-11-19 23:29:32 -08:00
Petr Viktorin
febbf16222 Schema documentation, up to Language 2010-11-19 23:29:31 -08:00
Eevee
e617daec2f Various move/ability updates from surskitty! #376 2010-11-19 23:29:31 -08:00
Eevee
91f9428f31 Fix GLARING ERROR in gear change effect. #376 2010-11-19 23:28:09 -08:00
Zhorken
076a5961c5 Fix a few syntax errors and such in abilities.
Only one of these is actually a syntax error, but whatever.
2010-10-27 19:58:24 -04:00
Eevee
36cbe55ab2 Fix typo in Up-Grade effect. 2010-10-16 22:50:22 -07:00
Eevee
d56cc97b8c Moved priority out of the move_effects table. 2010-10-16 22:50:22 -07:00
Zhorken
3f03e31be3 Fix a syntax error in Immunity's short effect. 2010-10-03 21:25:01 -04:00
Zhorken
5bd16a37be baaku auto makes more sense as "bark out". 2010-10-02 20:24:49 -04:00
Zhorken
7eb7e9e54c Add a few missing HG/SS tutor moves. #276 #288
I noticed that the Togepi line was also missing Magic Coat when I went to
double-check Togetic's Twister.  I checked Togepi and Togekiss and added
that, too.
2010-09-29 16:49:40 -04:00
Eevee
f1450bc792 Gen V ability (and a move) effect fixing, round 1. 2010-09-28 22:26:37 -07:00
Eevee
f780178e95 "slime wave" should be "sludge wave". 2010-09-28 22:26:37 -07:00
Eevee
6dac2eca92 ancient song is sorta a tutor move for meroetta. 2010-09-28 22:26:36 -07:00
Zhorken
7a708b90bf Whoops. Also rename these forms' sprites to match.
Also fix shikijika, mebukijika, and genosekuto's alt-form icons, even
though they aren't used anywhere, and fix their cropped sprites.

... Also fix basurao's entries in the pokemon_form_sprites table.
Apparently pokemon_form_sprites isn't for form sprites, but for what
Eevee calls """sprite forms""".  So the form names are form names, and
not just for image filenames.  So the space versus hyphen matters for
flavour page links.
2010-09-27 04:12:41 -04:00
Zhorken
ddca78c34d Order Pokemon.stats by stat id. #366 2010-09-27 02:59:48 -04:00
Zhorken
5922a0d3e9 B/W: Real form names for basurao, hihidaruma, and meroetta. 2010-09-27 02:58:53 -04:00
Zhorken
0d803e7470 B/W: Add national and Isshu dex numbers for new Pokémon. 2010-09-25 14:54:51 -04:00
Zhorken
efe87f28c8 B/W: Add Pokémon's wild held items. 2010-09-25 06:17:39 -04:00
Zhorken
b647cb66ae Link TMs 93-95 to the right items so the TM/HM pocket doesn't crash. 2010-09-25 06:04:43 -04:00
Zhorken
cec8828ffe Add Pokémon internal IDs for Gen V.
The 649 base forms' IDs match their Pokédex numbers, but I needed the
alternate forms' IDs for Black and White wild held items.
2010-09-25 05:42:42 -04:00
Zhorken
cf12819bc8 B/W: Add new items to the database.
There's now a hole in the items table: there's no item 667.  There are
two records for the Live Caster in B/W, and I couldn't figure out why,
or see any difference between them, and they were causing problems, so
I deleted the second one.
2010-09-25 04:55:21 -04:00
Zhorken
8385353002 Toss some unneeded quotation marks from abilities.csv.
When I re-dumped, they disappeared.  I figured that might happen; I
intended to do that before pushing and then I didn't.  Whoops.
2010-09-25 04:53:56 -04:00
Zhorken
77c7cb9952 Fix handling of some fullwidth Latin characters in romanization.
Including fullwidth 0, which was acutally a problem.
2010-09-24 04:27:36 -04:00
Zhorken
2ab807a647 Add a couple more odd katakana combos to roomaji.py.
This covers wooguru and chiraamy; also change their temporary names in
pokemon.csv to reflect this.
2010-09-24 02:41:43 -04:00
Zhorken
00de661080 Improve the description for Shaymin's forms a little. 2010-09-23 19:16:08 -04:00
Zhorken
b7edaf7c34 Improve a bunch of (Gen III/IV) ability effects. #39 #353
Cleanup relevant to #353:
- merged a bunch of {mechanic} synonyms
- tweaked Normalize to correctly reflect Thunder Wave
- heighten/reduce -> increase/decrease
2010-09-23 19:16:08 -04:00
a_magical_me
f6c1766a4f Fix B&W sprites for 585, 586, 649.
They were all missing a named image for the default form.

585 and 586 were inconsistent about fall/autumn.

649 had a couple sprites mislabled.
2010-09-22 23:38:36 -07:00
Eevee
5dcb4eb720 Fixed some evolution screwery; mostly B&W fallout. #364 2010-09-20 23:07:02 -07:00
Eevee
dd83c70dc4 Names, most effects, and Japanese flavor text for new moves. 2010-09-20 22:23:37 -07:00
Eevee
68d8942f20 Names, most effects, and Japanese flavor text for new abilities. 2010-09-20 22:23:25 -07:00
Eevee
22ea98d25c Unfuck habitat and shape for new Castform forms. 2010-09-19 19:54:07 -07:00
Eevee
eb52388520 B&W: Sprites for Arceus forms and white 649. 2010-09-19 19:31:14 -07:00
Eevee
45db7d346d B&W: Tutor compatibility. 2010-09-19 19:11:14 -07:00
Eevee
aa32bdf422 Removed some junk gen5 egg moves. 2010-09-19 18:46:19 -07:00
Eevee
1037fb0fee B&W: Machine compatibility. 2010-09-19 18:44:07 -07:00
Eevee
84eb1953a3 Added blue Hihidaruma to evolution table. 2010-09-19 03:09:42 -07:00
Eevee
bd44231e23 B&W: Egg moves. 2010-09-19 02:57:46 -07:00
Eevee
a06f2ebf6b B&W: Level-up moves. 2010-09-19 02:41:46 -07:00
Eevee
7d29f6f9ec B&W: Some non-physical forms for new Pokémon. 2010-09-19 02:10:33 -07:00
Eevee
9417552ec0 B&W: Japanese names for all those new Pokémon and moves. 2010-09-19 01:11:32 -07:00
Eevee
cb3e7bcf96 B&W: New moves. Also changed always-hit moves to NULL; helps #124. 2010-09-19 01:11:03 -07:00
Eevee
c42ce7c1be B&W: Added all new Pokémon! Forms now start at 10001. 2010-09-18 22:53:53 -07:00
Eevee
f3ae167f8b B&W: New abilities. 2010-09-18 18:32:47 -07:00
Eevee
9552985893 Added some more weird katakana combos to roomaji.py. 2010-09-18 18:31:26 -07:00
Eevee
dcce426656 Fifth move flag is Mirror-Move-able, NOT rolls-accuracy. #350 2010-09-12 21:14:03 -07:00
Eevee
cf72e1db36 Crash fix: lookup with empty prefixes. 2010-09-12 21:08:50 -07:00
Eevee
27364e1fbc Fixes for Whoosh 1.0, and better index recreation. 2010-09-12 20:51:51 -07:00
Eevee
c05ca1460f Fixed missing indices on the pokemon_moves table. 2010-09-10 23:29:26 -07:00
Eevee
a2d3b9ab34 Black and White setup! 2010-09-08 20:36:26 -07:00
Eevee
497c3aa0f0 Make baby-trigger items (i.e., incense) a foreign key. #337 2010-09-01 23:24:21 -07:00
Eevee
0fcdb6bcc9 Add a Nature.is_neutral helper property. 2010-09-01 21:52:44 -07:00
Eevee
6cba215352 Whoops; had two item categories both called "training". #254 2010-08-29 00:34:21 -07:00
Eevee
47f3381576 Griseous Orb should be in the species-specific category. #328 2010-08-29 00:32:03 -07:00
Eevee
05a24b48d0 Fix a couple of location names: Spring Path vs Sendoff Spring, Solaceon Town, and Bell Tower. #296 2010-08-24 23:49:48 -07:00
Eevee
3ea1174a31 Make user and code valid_types not interfere when one is language and the other is table. 2010-08-24 23:49:48 -07:00
Eevee
6c004737ac Return more than just ten results for wildcard lookups. #90 2010-08-24 23:49:48 -07:00
Eevee
2431fd6754 Allow restricting lookup by language, with a @ja: prefix. #90 2010-08-24 23:49:47 -07:00
Zhorken
6ad7ba5098 Add Mr. Pokémon and Primo as "locations".
Primo is the dude in the Violet City Pokémon Center who used to host the
Teachy TV programs and now sits around asking passersby what they think
of him or whatever.  If you tell him the right phrases for your trainer
ID, he'll give you an egg.  See: http://www.filb.de/games/tools/aikotoba
2010-08-23 01:32:14 -04:00
Eevee
9c2def712c Adapt the Pokémon savefile struct to the database. 2010-08-19 20:48:03 -07:00
Zhorken
3e7d750790 Add foreign type names to the database. 2010-08-06 22:48:30 -04:00
Zhorken
0f0748a8e0 Elaborate on Honey Gather's effect. #39
Thanks to magical for discovering this.
2010-08-06 17:14:19 -04:00
Zhorken
d3c9317f0e Fix/improve a handful of abilities' descriptions. 2010-07-26 21:51:48 -04:00
Eevee
1718da9854 Added gen 4 location internal ids and some pseudo-locations. 2010-07-25 22:26:05 -07:00
Eevee
c65c72842f Add identifiers for move flags. 2010-07-25 22:26:05 -07:00
Eevee
ed4adf16f9 Fix short effect for Flower Gift. 2010-07-25 22:26:05 -07:00
Zhorken
276098b655 Store each Pokémon's initial hatch counter instead of a step count.
The step counts we had weren't even good estimates.  To hatch an egg
uninterrupted takes (counter + 1) * 255 steps in gen IV; what we had
was counter * 256.

Phione and Manaphy have different counters, as do Croagunk and Toxicroak
for some reason, so they're associated with individual Pokémon now,
rather than entire evolution chains.  Double-checked with Pearl,
Platinum, and SoulSilver; there were no differences between the three,
aside from the alternate forms introduced in Platinum.
2010-07-13 23:07:25 -04:00
Eevee
5cd4fe7f2c Added an is_shiny accessor to Pokémon structs. 2010-07-07 22:33:14 -07:00