Commit graph

319 commits

Author SHA1 Message Date
Brigit Lemanski
9b9223e3a3 Fixing typo in Rest description. 2010-12-07 18:49:16 -05:00
Brigit Lemanski
421a47ec32 Changelog for RGBY -> GS, HGSS -> BW 2010-12-07 17:05:17 -05:00
Lynn "Zhorken" Vaughan
a09815a3bc Remove the erroneous Dragonite-only Iron Tail tutor. 2010-12-07 14:41:50 -05:00
Lynn "Zhorken" Vaughan
2aa7848b62 Rename the "none" damage class to "non-damaging".
Also decapitalize the classes' names, because they make sense that way
and they're not among the things the games always capitalize.
2010-12-07 12:43:58 -05:00
Zhorken
87f8278c0c Add foreign names for Zoroark et al. 2010-12-07 06:24:56 -05:00
Brigit Lemanski
06d8186a12 Added some move changes from RGBY to GSC, fixed explosion for gen v 2010-12-07 03:02:31 -05:00
Eevee
d3594eac1a Get rid of the final Gen V ability (?)s. #376 2010-12-06 22:00:53 -08:00
Eevee
7b441fa844 New names: Zorua/Zoroark, Illusion, Hone Claws/Foul Play. #451 2010-12-06 21:43:04 -08:00
Zhorken
cb1a47242a Capitalize types' names. #259 2010-12-06 18:04:46 -05:00
Zhorken
4e5415ac56 Implement an ability changelog; add a few changes. #78 2010-12-06 17:55:09 -05:00
Zhorken
11adedaea8 Various B/W ability fixes based on Smogon's research. 2010-12-06 17:55:09 -05:00
Brigit Lemanski
b3b46a70f3 Corrected effect of shell break, added a few idiosyncrasies for rest 2010-12-06 16:22:28 -05:00
Eevee
889ce9e3ea Mention buggy interaction between freefall and Gravity. #376 2010-12-05 18:43:26 -08:00
Eevee
ddaf957eea Final gen V move effects, part 6 of 6!!! #376 2010-12-05 18:30:15 -08:00
Eevee
ca95e063b7 Final gen V move effects, part 5 of 6. #376 2010-12-05 18:08:04 -08:00
Eevee
6a43a15a93 Final gen V move effects, part 4 of 6. #376 2010-12-05 17:52:05 -08:00
Eevee
bcb106e40b Final gen V move effects, part 3 of 6. #376 2010-12-05 00:21:07 -08:00
Eevee
401a45dbf2 Final gen V move effects, part 2 of 6. #376 2010-12-05 00:21:06 -08:00
Zhorken
523552e2d6 Version group Pokédexes don't need their own table. 2010-12-04 22:54:35 -05:00
Eevee
40d94a3ed0 Move effect text: never capitalize accuracy/evasion. #353 2010-12-03 22:24:14 -08:00
Eevee
f518625941 Move effect text: "stage" instead of "level" for stat changes; "critical hit" phrasing. #353 2010-12-03 22:22:57 -08:00
Eevee
54ff28812c Final gen V move effects, part 1 of 6. #376 2010-12-03 21:31:30 -08:00
Eevee
aa00ee83de Implement a move data changelog. Update old moves to their Gen V stats. #78 2010-11-30 22:48:29 -08:00
Zhorken
7074b96fae Foreign names for the handful of Gen V stuff. 2010-11-30 12:55:52 -05:00
Zhorken
1ea4005d33 Use Unova's English name. #451 2010-11-30 04:52:43 -05:00
Zhorken
24631474fa Add Pokémon's Pokéathlon stats to the database. #285 2010-11-30 04:51:54 -05:00
Zhorken
d5776a08e6 Add some needed quotation marks to pokemon_form_groups. 2010-11-29 21:29:39 -05:00
Zhorken
b7f5fc31ca B/W: Info for new form groups. #453 2010-11-29 21:19:22 -05:00
Zhorken
49b7502099 Overhaul the Pokémon form schema. #286 #179 #379 2010-11-29 20:38:04 -05:00
Eevee
4948d98b81 Munna Black flavor text. #449 2010-11-27 01:15:25 -08:00
Eevee
ade7d9aa19 Add Dream World abilities. #380 2010-11-25 00:10:12 -08:00
Eevee
247b830e42 Fix names for Whirl Islands floors. #403 2010-11-23 19:24:19 -08:00
Eevee
d8c4367744 Gen V English names for the starters and Reshiram/Zekrom. #450 2010-11-23 15:54:44 -08:00
Eevee
e617daec2f Various move/ability updates from surskitty! #376 2010-11-19 23:29:31 -08:00
Eevee
91f9428f31 Fix GLARING ERROR in gear change effect. #376 2010-11-19 23:28:09 -08:00
Zhorken
076a5961c5 Fix a few syntax errors and such in abilities.
Only one of these is actually a syntax error, but whatever.
2010-10-27 19:58:24 -04:00
Eevee
36cbe55ab2 Fix typo in Up-Grade effect. 2010-10-16 22:50:22 -07:00
Eevee
d56cc97b8c Moved priority out of the move_effects table. 2010-10-16 22:50:22 -07:00
Zhorken
3f03e31be3 Fix a syntax error in Immunity's short effect. 2010-10-03 21:25:01 -04:00
Zhorken
5bd16a37be baaku auto makes more sense as "bark out". 2010-10-02 20:24:49 -04:00
Zhorken
7eb7e9e54c Add a few missing HG/SS tutor moves. #276 #288
I noticed that the Togepi line was also missing Magic Coat when I went to
double-check Togetic's Twister.  I checked Togepi and Togekiss and added
that, too.
2010-09-29 16:49:40 -04:00
Eevee
f1450bc792 Gen V ability (and a move) effect fixing, round 1. 2010-09-28 22:26:37 -07:00
Eevee
f780178e95 "slime wave" should be "sludge wave". 2010-09-28 22:26:37 -07:00
Eevee
6dac2eca92 ancient song is sorta a tutor move for meroetta. 2010-09-28 22:26:36 -07:00
Zhorken
7a708b90bf Whoops. Also rename these forms' sprites to match.
Also fix shikijika, mebukijika, and genosekuto's alt-form icons, even
though they aren't used anywhere, and fix their cropped sprites.

... Also fix basurao's entries in the pokemon_form_sprites table.
Apparently pokemon_form_sprites isn't for form sprites, but for what
Eevee calls """sprite forms""".  So the form names are form names, and
not just for image filenames.  So the space versus hyphen matters for
flavour page links.
2010-09-27 04:12:41 -04:00
Zhorken
5922a0d3e9 B/W: Real form names for basurao, hihidaruma, and meroetta. 2010-09-27 02:58:53 -04:00
Zhorken
0d803e7470 B/W: Add national and Isshu dex numbers for new Pokémon. 2010-09-25 14:54:51 -04:00
Zhorken
efe87f28c8 B/W: Add Pokémon's wild held items. 2010-09-25 06:17:39 -04:00
Zhorken
b647cb66ae Link TMs 93-95 to the right items so the TM/HM pocket doesn't crash. 2010-09-25 06:04:43 -04:00
Zhorken
cec8828ffe Add Pokémon internal IDs for Gen V.
The 649 base forms' IDs match their Pokédex numbers, but I needed the
alternate forms' IDs for Black and White wild held items.
2010-09-25 05:42:42 -04:00
Zhorken
cf12819bc8 B/W: Add new items to the database.
There's now a hole in the items table: there's no item 667.  There are
two records for the Live Caster in B/W, and I couldn't figure out why,
or see any difference between them, and they were causing problems, so
I deleted the second one.
2010-09-25 04:55:21 -04:00
Zhorken
8385353002 Toss some unneeded quotation marks from abilities.csv.
When I re-dumped, they disappeared.  I figured that might happen; I
intended to do that before pushing and then I didn't.  Whoops.
2010-09-25 04:53:56 -04:00
Zhorken
2ab807a647 Add a couple more odd katakana combos to roomaji.py.
This covers wooguru and chiraamy; also change their temporary names in
pokemon.csv to reflect this.
2010-09-24 02:41:43 -04:00
Zhorken
00de661080 Improve the description for Shaymin's forms a little. 2010-09-23 19:16:08 -04:00
Zhorken
b7edaf7c34 Improve a bunch of (Gen III/IV) ability effects. #39 #353
Cleanup relevant to #353:
- merged a bunch of {mechanic} synonyms
- tweaked Normalize to correctly reflect Thunder Wave
- heighten/reduce -> increase/decrease
2010-09-23 19:16:08 -04:00
a_magical_me
f6c1766a4f Fix B&W sprites for 585, 586, 649.
They were all missing a named image for the default form.

585 and 586 were inconsistent about fall/autumn.

649 had a couple sprites mislabled.
2010-09-22 23:38:36 -07:00
Eevee
5dcb4eb720 Fixed some evolution screwery; mostly B&W fallout. #364 2010-09-20 23:07:02 -07:00
Eevee
dd83c70dc4 Names, most effects, and Japanese flavor text for new moves. 2010-09-20 22:23:37 -07:00
Eevee
68d8942f20 Names, most effects, and Japanese flavor text for new abilities. 2010-09-20 22:23:25 -07:00
Eevee
22ea98d25c Unfuck habitat and shape for new Castform forms. 2010-09-19 19:54:07 -07:00
Eevee
eb52388520 B&W: Sprites for Arceus forms and white 649. 2010-09-19 19:31:14 -07:00
Eevee
45db7d346d B&W: Tutor compatibility. 2010-09-19 19:11:14 -07:00
Eevee
aa32bdf422 Removed some junk gen5 egg moves. 2010-09-19 18:46:19 -07:00
Eevee
1037fb0fee B&W: Machine compatibility. 2010-09-19 18:44:07 -07:00
Eevee
84eb1953a3 Added blue Hihidaruma to evolution table. 2010-09-19 03:09:42 -07:00
Eevee
bd44231e23 B&W: Egg moves. 2010-09-19 02:57:46 -07:00
Eevee
a06f2ebf6b B&W: Level-up moves. 2010-09-19 02:41:46 -07:00
Eevee
7d29f6f9ec B&W: Some non-physical forms for new Pokémon. 2010-09-19 02:10:33 -07:00
Eevee
9417552ec0 B&W: Japanese names for all those new Pokémon and moves. 2010-09-19 01:11:32 -07:00
Eevee
cb3e7bcf96 B&W: New moves. Also changed always-hit moves to NULL; helps #124. 2010-09-19 01:11:03 -07:00
Eevee
c42ce7c1be B&W: Added all new Pokémon! Forms now start at 10001. 2010-09-18 22:53:53 -07:00
Eevee
f3ae167f8b B&W: New abilities. 2010-09-18 18:32:47 -07:00
Eevee
dcce426656 Fifth move flag is Mirror-Move-able, NOT rolls-accuracy. #350 2010-09-12 21:14:03 -07:00
Eevee
a2d3b9ab34 Black and White setup! 2010-09-08 20:36:26 -07:00
Eevee
497c3aa0f0 Make baby-trigger items (i.e., incense) a foreign key. #337 2010-09-01 23:24:21 -07:00
Eevee
6cba215352 Whoops; had two item categories both called "training". #254 2010-08-29 00:34:21 -07:00
Eevee
47f3381576 Griseous Orb should be in the species-specific category. #328 2010-08-29 00:32:03 -07:00
Eevee
05a24b48d0 Fix a couple of location names: Spring Path vs Sendoff Spring, Solaceon Town, and Bell Tower. #296 2010-08-24 23:49:48 -07:00
Zhorken
6ad7ba5098 Add Mr. Pokémon and Primo as "locations".
Primo is the dude in the Violet City Pokémon Center who used to host the
Teachy TV programs and now sits around asking passersby what they think
of him or whatever.  If you tell him the right phrases for your trainer
ID, he'll give you an egg.  See: http://www.filb.de/games/tools/aikotoba
2010-08-23 01:32:14 -04:00
Zhorken
3e7d750790 Add foreign type names to the database. 2010-08-06 22:48:30 -04:00
Zhorken
0f0748a8e0 Elaborate on Honey Gather's effect. #39
Thanks to magical for discovering this.
2010-08-06 17:14:19 -04:00
Zhorken
d3c9317f0e Fix/improve a handful of abilities' descriptions. 2010-07-26 21:51:48 -04:00
Eevee
1718da9854 Added gen 4 location internal ids and some pseudo-locations. 2010-07-25 22:26:05 -07:00
Eevee
c65c72842f Add identifiers for move flags. 2010-07-25 22:26:05 -07:00
Eevee
ed4adf16f9 Fix short effect for Flower Gift. 2010-07-25 22:26:05 -07:00
Zhorken
276098b655 Store each Pokémon's initial hatch counter instead of a step count.
The step counts we had weren't even good estimates.  To hatch an egg
uninterrupted takes (counter + 1) * 255 steps in gen IV; what we had
was counter * 256.

Phione and Manaphy have different counters, as do Croagunk and Toxicroak
for some reason, so they're associated with individual Pokémon now,
rather than entire evolution chains.  Double-checked with Pearl,
Platinum, and SoulSilver; there were no differences between the three,
aside from the alternate forms introduced in Platinum.
2010-07-13 23:07:25 -04:00
Zhorken
9596906621 Fix a few Japanese Pokémon names.
Taken from a SoulSilver text dump.  No other errors.

Not so obvious: Bayleef had a hiragana "be" instead of a katakana "be".
Must have missed it when we noticed herugaa et al had hiragana "he"
instead of katakana.
2010-07-04 14:23:25 -04:00
a_magical_me
f58615227b Re-rip G/S/C egg moves.
Level up, TM, and tutor moves have already been ripped, so this should
be the last.

There are no changes (from what we had before) to Crystal, and only a
few additions to Gold/Silver.

Also, just to be safe, i checked that the egg moves in Silver are the
same as in Gold.

Thanks once again to UPC--it's easier to find something when you know
what you're looking for.
2010-06-17 13:46:23 -07:00
Zhorken
cefe73ab87 Er, those were ITEM names. Fix the Pokéblock Case's names. 2010-06-14 23:34:23 -04:00
Zhorken
8ef8c3a915 Add foreign names to the database.
Most names as ripped from HeartGold or SoulSilver.  Gen-III-only names
ripped from Emerald and de-allcapsed; for French, I also judged where
accents belong on newly-lowercase letters.  A couple of them might have
mistakes.
2010-06-14 23:13:42 -04:00
Zhorken
12aaf06359 Added foreign nature names to the database.
Same as abilities.  Japanese as ripped from SoulSilver; French, German,
Italian, and Spanish as ripped from Platinum.
2010-06-07 20:17:50 -04:00
Zhorken
577a6b44a4 Give Pokémon internal IDs their own table and add all gens' IDs.
- Gen I has them all mixed around.
- Gen II has no surprises, but I figured it's good to be thorough.
- Gen III has the first 251 in order, then a big break, then the
  third-gen Pokémon mixed around, though families are usually together.
- Gen IV has the 493 in order and then alternate forms after Arceus,
  which will be useful to have once Gen V comes and we have to bump
  the alt forms in the pokemon table forward.
2010-06-07 16:15:23 -04:00
Eevee
552419db74 Crash fix: Fixed some typos in abilities and move effects. 2010-06-05 00:52:03 -07:00
Zhorken
9a32114e95 Reripped Gen I-III TM/HM and Crystal tutor compatibility.
The Gen III data didn't have any errors, and I assume our Gen IV data is
much more recent and trustworthy and isn't worth checking.  Crystal
tutor compatibility is stored right after HMs, so it was easy; I don't
know about any other tutors.
2010-06-02 18:23:18 -04:00
Eevee
47631116fb Form groups, rst => markdown 2010-06-02 00:26:57 -07:00
Eevee
1fbba5476c Scrap docutils for markdown. #275 2010-06-02 00:17:27 -07:00
Eevee
409b16e8ee Link stats to damage classes. 2010-06-02 00:17:27 -07:00
Zhorken
5a8992036e Fix remakes' titles, e.g. "Fire Red" to "FireRed". #196
Like I said, it is a bit funny-lookin', but it's correct.
2010-06-01 13:20:25 -04:00
Zhorken
6c0fc3dfa5 Change some hyphens to shy hyphens in flavour text.
Gen III and IV only seem to shy-hyphenate compound words; I determined
whether or not to use a shy hyphen by looking at other instances of the
word.  If it's consistently not hyphenated or just hyphenated on a line
break, I figure they mean for it to be a compound word, e.g.
"kindhearted" rather than "kind-hearted".

"Supereffective" is weird, but they seem to consistently spell it as all
one word when it's an attributive adjective, only ever hyphenating it on
a line break and only spacing it as a predicative adjective.  So I
counted it as a compound word in the flavour text for Filter and Solid
Rock.
2010-05-31 17:59:43 -04:00
Zhorken
d30469fa56 Fix the rendering of some suspended hyphens.
"Fire-\nand Ice-type" should be displayed "Fire- and Ice-type", but the
flavour text rendering can't tell that it's not "Fire-and".  Added zero-
width spaces to invisibly separate these hyphens from the newlines,
preventing them from being interpreted as hyphenated words split over
two lines.
2010-05-31 16:47:36 -04:00