Commit graph

922 commits

Author SHA1 Message Date
Lynn "Zhorken" Vaughan 8ae79f8898 Tweak a couple Pokémon form names. 2011-10-12 20:24:32 -04:00
Lynn "Zhorken" Vaughan 44569700ae Switch the Magic Coat and Role Play HG/SS tutor lists.
We apparently had them reversed somehow.
2011-10-01 01:55:09 -04:00
Petr Viktorin b96b5aa956 Fix Magnitude percentages. #555 2011-09-24 18:56:12 +03:00
Petr Viktorin 28c39263df Load/dump dance 2011-09-22 16:39:40 +03:00
Petr Viktorin ebab8c6e43 Try importing markdown utilities from markdown.util
etree and AtomicString will be moved in python-markdown 2.1

See commit https://github.com/waylan/Python-Markdown/commit/89a4f3d0829a7 :
    Cleaned up markdown namespace. This may be a backward incompatible
    change for some extensions. They should be importing from
    markdown.util
2011-09-22 00:51:59 +03:00
Petr Viktorin 719c32de0b Make MarkdownString.as_html() accept an extension object, not class
No reason to instantiate every time as_html's called, is there?

Also, sessions use a markdown_extension attribute instead of
markdown_extension_class. The latter is only used to set the former when
the session is created (unless another markdown_extension_class is given,
of course).
2011-09-22 00:51:59 +03:00
Petr Viktorin 928eaca4a4 Make bad links in Markdown not fail
Links such as []{pokemon:mewthree} can come from users, so they should not
crash the parser.
So, when an object is not found (or more than one is found), call
identifier_url() directly, instead of failing to get the object for
object_url(). Essentially, treat the link as having an unknown category
(like mechanic:, currently).

The test that check the pokédex descriptions updated so that only
links to known objects and "mechanic:" are allowed.
2011-09-22 00:51:59 +03:00
Petr Viktorin cdac374eed Allow links to Pokémon forms in Markdown. Fixes #465
Linked-to objects aren't required to have identifiers now, so object_url()
in custom extensions might need to be changed.
The one in the test did, for example.
2011-09-22 00:51:59 +03:00
Petr Viktorin d8d32a0176 Use identifiers in Pokemon.stat 2011-09-22 00:51:59 +03:00
Petr Viktorin 2a73d371f7 Typo fix in Light Screen effect 2011-09-22 00:51:59 +03:00
Lynn "Zhorken" Vaughan c9ae5f9688 A bit of ability prose cleanup related to the last commit. #561 2011-09-21 17:38:56 -04:00
Lynn "Zhorken" Vaughan aa0119f4c6 A bunch of improvements to ability effects and changelogs. #561 2011-09-21 16:28:46 -04:00
Lynn "Zhorken" Vaughan 36dfe7555e Fix curly endquotes/apostrophes in B/W flavour text. 2011-09-21 16:28:46 -04:00
Eevee a11261e529 Fix a stupid closure-in-loop problem. #654 #655 2011-09-11 17:27:58 -07:00
Eevee eb6cae4bf3 Fix whoosh result sorting.
Now results are sorted by is-this-your-language (times levenshtein
distance, if appropriate), then by rough class of result (Pokémon, then
moves, then abilities, etc.) and finally by name.

This fixes a couple issues:

- If both a foreign name and a local name matched a wildcard lookup,
  you'll see the local name.  Before, you'd see whichever happened to be
  first alphabetically.

- Wildcard results are more likely to have useful stuff at the top,
  rather than being dominated by foreign junk and names of obscure
  locations.

This also updates our usage of the whoosh API, which was old and busted
as of 2.0 or so.
2011-09-09 22:31:38 -07:00
Eevee 514ac79216 Improve multilingual support in lookup.
Language identifiers are stored and retrieved, rather than English
names.

Language weighting biases towards the current language, rather than to
English.

Language is no longer considered nullable to indicate English.

Duplicate names in other languages are no longer omitted from the index.
2011-09-08 20:58:29 -07:00
Eevee 66988fb070 Merge remote-tracking branch 'origin/encukou-whoosh'
Conflicts:
	setup.py
2011-09-06 23:33:08 -07:00
Eevee 25ab674c7c Fix this markdown extension nonsense.
Previously, every single spline-pokedex request tacked another markdown
extension onto a global list in spline, making markdown processing just
a little bit slower over time.  This is terrible.

Now we do something a little less crazy and a little more global.  Wait,
is that less crazy or more?
2011-09-06 21:52:27 -07:00
Petr Viktorin bb1a164a34 Capitalization fix for Sunshine Cherrim 2011-09-05 11:21:19 +03:00
Petr Viktorin 46e924e821 Order Unown and Pichu forms 2011-09-05 11:21:19 +03:00
Petr Viktorin 3dc8a4cbd0 Add a sanity check for PokemonForm.order 2011-09-05 11:20:16 +03:00
Eevee 3a59ef1fe0 Update us to SQLAlchemy 0.7. #582 2011-09-04 23:19:56 -07:00
Petr Viktorin 21641d6fd0 Correct Italian names for Shadow Panic and Shadow type
See http://wiki.pokemoncentral.it/Ombrapanico_(mossa)
Qwilava (an admin at that wiki) confirms
2011-09-02 20:56:30 +03:00
Petr Viktorin af8215535e Use the new Whoosh API for spelling. May help #181. 2011-08-30 23:17:20 +03:00
Petr Viktorin bb49a6bc39 Fix a Unicode docstring 2011-08-30 23:05:28 +03:00
Petr Viktorin 41a168a0e2 Add a missing import, remove some unused ones 2011-08-30 23:05:22 +03:00
Petr Viktorin f764a90439 Add missing gen.3 tutors (found by Eric the Espeon)
Glalie:Defense Curl in Emerald
Gengar:Double-Edge in Emerald & FRLG (confirmed by Moo)
Glalie:Rollout in Emerald
2011-08-30 14:15:54 +03:00
Eevee 10ce391098 Nicer docstrings for the three "pokemon" tables we have now. 2011-08-29 20:36:06 -07:00
Eevee 339d5d7da6 Merge branch 'encukou-species-split' 2011-08-29 20:00:58 -07:00
Eevee 6410c35141 Try to clarify this Judgment/Techno Blast thing. #644 2011-08-29 19:33:45 -07:00
Eevee 690a64cbf7 Scary Face changed from 90% to 100% accuracy in B/W. 2011-08-29 19:25:50 -07:00
Eevee 29324e39af Weezing can be tutored Rollout in Pt/HG/SS. #641 2011-08-29 19:21:13 -07:00
Eevee 2e5d4afe01 Glaciate lowers Speed by one, not two. #629 2011-08-29 19:15:20 -07:00
Petr Viktorin dd668febe7 Make id lookup util.get use query.get, avoiding queries for dupe lookups 2011-05-06 12:40:44 +03:00
Petr Viktorin 332647c362 Switch to py.test #604 2011-05-06 12:40:44 +03:00
Petr Viktorin c710457717 Pokemon species split: media accessors 2011-05-06 12:26:17 +03:00
Petr Viktorin ab2baaa759 Update media accessors wrt repo split
All accessors now take a `root` arg, the root of the media tree.
Alternatively `root` can be a custom MediaFile subclass, which should allow
neat tricks like:
- Checking some kind of manifest to prevent stat() calls
- Custom properties of the file objects (e.g. for HTML <img> tags)
- Downloading the media on demand

Tests assume media is at pokedex/data/media, skip otherwise.
2011-05-06 12:26:17 +03:00
Petr Viktorin 134f5a00ff Add Pichu's Volt Tackle and Rotom's form moves for B/W 2011-05-06 12:26:16 +03:00
Petr Viktorin 11a65761e7 Oops, forgot to normalize the CSVs with a load/dump 2011-05-06 12:26:16 +03:00
Petr Viktorin 3034c04d59 Allow missing Markdown translation rows (for species' form descriptions) 2011-05-06 12:26:16 +03:00
Petr Viktorin dd0d225228 Pokemon species split: utilities.
Remove 'simple' altogether, as pokémon are now sane by default!
2011-05-06 12:26:16 +03:00
Petr Viktorin bc7e9128e8 Pokemon species split: Tests 2011-05-06 12:26:16 +03:00
Petr Viktorin d0c01810be Pokemon species split: Lookup & Markdown 2011-05-06 12:26:16 +03:00
Petr Viktorin 8309b316f2 Add is_default to Pokemon. Revise forms' is_default accordingly. 2011-05-06 12:26:16 +03:00
Petr Viktorin bc244aeb53 Pokemon species split: DB metadata changes 2011-05-06 12:26:16 +03:00
Petr Viktorin 280c90b966 Pokemon species split: Schema changes 2011-05-06 12:26:16 +03:00
Petr Viktorin be3e224cad Pokemon species split: Other data changes 2011-05-06 12:26:16 +03:00
Petr Viktorin 24b0862c32 Pokemon species split: Automatic data changes 2011-05-02 01:12:03 +03:00
Eevee 349fbb2d94 Merge remote-tracking branch 'origin/encukou-markdown' 2011-04-28 19:40:20 -07:00
Petr Viktorin 7d7fcc74c8 Don't set autoincrement for ids with zeroes. Test included. #580 2011-04-28 23:45:43 +03:00
Petr Viktorin b711edd511 Port the Markdown value tests from spline-pokedex. Fix remaining strings. 2011-04-28 23:43:54 +03:00
Petr Viktorin f7a9c28e60 Rename MoveFlagType/MoveFlag to MoveFlag/MoveFlagMap. #591 2011-04-28 23:43:54 +03:00
Petr Viktorin 85d779ba83 Move Markdown handling to the translation classes
- the Session has a `pokedex_link_maker` property, whose `object_url`
  method is used to make URLs in Markdown
- pokemon.names_table.name is now an ordinary Unicode column
- pokemon.name is a MarkdownString that is aware of the session and the
  language the string is in
- pokemon.name_map is a dict-like association_proxy of the above
- move.effect works similarly, with transparent $effect_chance substitution
  as before
2011-04-28 23:42:56 +03:00
Petr Viktorin 5a6ff3d27b Fix some move short effects 2011-04-28 23:42:56 +03:00
Petr Viktorin 059f7dfc55 Autofill empty labels in Markdown links
- as_text() is now a function that takes the session as an argument
- likewise as_html(), which also takes URL makers and the language
- since there should be only one link extension, it is registered by
  setting default_link_extension, not appending to markdown_extensions.
  This only affects the __html__ attribute.
2011-04-28 23:42:56 +03:00
Petr Viktorin 051d6563a4 Don't try to replace the $effect_chance in missing effect translations 2011-04-28 23:42:56 +03:00
Petr Viktorin 733bedd602 Remove explicit labels that match the target's name from Markdown links 2011-04-28 23:42:56 +03:00
Petr Viktorin 98dcc613e2 Use relationship() instead of the deprecated relation(). #596 2011-04-28 23:31:38 +03:00
Petr Viktorin 4a9a4bfc62 Fix names of evolution triggers 2011-04-28 23:31:38 +03:00
Petr Viktorin 7767d546ac Don't recreate the lookup index in tests 2011-04-28 23:31:38 +03:00
Petr Viktorin 3c17720a1c order_by_name: properly fall back to the specified languages, or identifier
Sometimes, translations are incomplete. Handle this gracefully by allowing
fallback languages. If there are none, fall back to the identifier to get
at least some order.
2011-04-28 23:31:38 +03:00
Petr Viktorin 247f7ead43 Add __init__.py to pokedex/util 2011-04-28 23:31:38 +03:00
Lynn "Zhorken" Vaughan 4b5de689f8 Give Rotom's forms an explicit order.
The in-game Pokédex actually lists them in this order now, rather than
whatever order you see them in.
2011-04-27 14:25:57 -04:00
Eevee b2db58afc7 Fix discrepancy between media-accessors branches. 2011-04-17 22:35:24 -07:00
Petr Viktorin 69140a88f5 Move the rest of pokedex.util.get to pokedex.db.util 2011-04-17 22:34:05 -07:00
Petr Viktorin f271812cf7 Break "simple" query functions out of pokedex.util.get 2011-04-17 22:34:05 -07:00
Petr Viktorin 2f014411e1 Add pokedex.util.get: helpers to get stuff out of the DB easily 2011-04-17 22:34:04 -07:00
Petr Viktorin 1f2df80a00 Make Pokemon.form an actual relation 2011-04-17 22:34:03 -07:00
Petr Viktorin 4cd68fb5e3 Typo: multilang docstring was wrong 2011-04-17 22:34:02 -07:00
Petr Viktorin dd89c811b8 Move util.py to compatibility.py 2011-04-17 22:30:37 -07:00
Petr Viktorin 7292ede94a Test media accessors, and the media organization itself
A few tests of the accessors, along with a very dumb, long-running script
to ensure everything is in its proper place, and there's nothing but the
proper things.

For now it still finds some beta form cruft for Burmy, Pichu and Cherrim.
2011-04-17 20:55:58 -07:00
Petr Viktorin 11c0c4778b Add media accessors 2011-04-17 20:55:57 -07:00
Petr Viktorin 9edec64de5 Add 'underground' flag to Iron Ball and Light Clay 2011-04-17 20:55:25 -07:00
Petr Viktorin 0f7feab591 Make PokemonForm.pokemon an actual relation 2011-04-17 17:45:10 -07:00
Petr Viktorin 27d33556d4 Load local_language lazily 2011-04-17 17:45:10 -07:00
Eevee 8e1bbe0004 Merge remote-tracking branch 'origin/encukou-translations' 2011-04-17 17:43:42 -07:00
Eevee 47d4d9d334 Fixed some missed markdown identifier conversions. 2011-04-14 08:49:04 -07:00
Petr Viktorin 695347bcff Update markdown.py docstring 2011-04-12 11:10:36 +03:00
Petr Viktorin 77693e4dae Change the Markdown links to always use identifiers 2011-04-12 11:05:47 +03:00
Petr Viktorin 10d9bc83b3 Mark MoveEffect.effect as a Markdown column.
Also relax the appropriate test
2011-04-12 09:51:51 +03:00
Petr Viktorin f42f5f32d0 Expand some string limits so links with identifiers can fit 2011-04-12 09:06:04 +03:00
Petr Viktorin 5d18ae7ab6 Make the schema tests pass 2011-04-12 09:06:02 +03:00
Petr Viktorin ae5225c932 Automatically disambiguate location identifiers
See the script docstring for what was done

Victory Roads and Halls of Origin should probably be hand-tuned later
2011-04-12 07:23:11 +03:00
Petr Viktorin 901c3a02bb Fix a 'Fuschia City' typos in item effects 2011-04-12 02:56:28 +03:00
Petr Viktorin 05cca04306 Add usage text for --langs 2011-04-11 17:07:39 +03:00
Petr Viktorin 34a8070449 Load translations in pokedex load. 2011-04-11 17:07:38 +03:00
Petr Viktorin 817c4c289d Don't dump unofficial translations in pokedex dump
(Translations cannot be dumped properly because the source string hash
isn't in the database.)

By default, unofficial texts are only dumped for English, but that can
be configured if someone wants CSVs for different language(s).

Official texts (<thing>_names rows for official languages) are always
dumped.
2011-04-11 17:07:37 +03:00
Petr Viktorin 0ed5d65384 Add current Czech translations
This makes Git track csv/translations
2011-04-11 17:07:35 +03:00
Petr Viktorin 4c2ad2bdf1 Reading, merging, and writing translations 2011-04-11 17:03:27 +03:00
Eevee 36fa8b7093 Fix a misuse of a set as a dictionary in db loading. 2011-04-10 18:51:03 -07:00
Eevee 72cfea5723 Dozen or so more item effects rewritten. #247 2011-04-10 18:20:20 -07:00
Eevee dc75747175 Effects for the remaining B/W items. #247 2011-04-10 16:41:59 -07:00
Eevee 8fd61ad55d Update item effects with English names. Added new stone evos. 2011-04-10 16:41:59 -07:00
Eevee e8df2c70e5 Remaining B/W item effects, save for some gimmicks and key items. #377 2011-04-10 16:41:58 -07:00
Eevee ed825f9e23 B/W item effects up through the jewels. #377 2011-04-10 16:41:58 -07:00
Eevee 8d1487781f B/W item effects and mail item effects. #377 2011-04-10 16:41:58 -07:00
Eevee 8dbac07f56 Great Item Effect Rewrite, part 2: up through berries. #247 2011-04-10 16:41:57 -07:00
Eevee 310c618c83 Addressed Zhorken's myriad comments on the item rewrite so far. #247 2011-04-10 16:41:57 -07:00
Eevee e91246126f Great Item Effect Rewrite, part 1; up through the flutes. #247 2011-04-10 16:41:57 -07:00
Eevee 28d81cc25f Rearranged evolution table; added new B/W evolutions. #378
There are now (well, have been for a while) multiple ways to evolve
a Pokémon from its unique parent, so the current schema wasn't working.
The parent Pokémon has moved back to the main pokemon table, and
pokemon_evolution has grown an artificial primary key.

New evolution methods for Milotic, Leafeon, Glaceon, Magnezone, and
Probopass have been added.
2011-04-10 16:33:18 -07:00
Eevee 08bfd753e0 Fix default language assignment once and for all.
Stop trying to be clever and magical and just make the caller pass in a
damn primary key.
2011-04-10 00:54:14 -07:00
Eevee f666327fa0 Remove old move effect categories. #389 2011-04-09 22:58:40 -07:00
Eevee 8de33be206 Added identifiers for move meta categories. 2011-04-09 22:22:58 -07:00
Eevee 8e2ad429d9 hurp durp default language 2011-04-05 23:34:28 -07:00
Eevee 905f5b3d13 Merge remote-tracking branch 'origin/encounters-i18n'
Conflicts:
	pokedex/db/__init__.py
2011-04-05 22:32:51 -07:00
Eevee 5b0f290ec5 Unbreak db.connect(), whoops. 2011-04-05 21:46:11 -07:00
Eevee acf44c63a0 Merge branch 'encukou' 2011-04-05 21:04:32 -07:00
Eevee 9441ffb165 Remove the responsibility of setting a default language from multilang.
Caller now has to do it.  No need to avoid circular deps, no need to do
much of anything at all.
2011-04-05 21:03:41 -07:00
Eevee ef29dd667c Always joinedload the local_language for a full language map. 2011-04-05 20:48:10 -07:00
a_magical_me 81f384e562 Add FR/LG encounters. #136 2011-04-04 17:48:12 -07:00
a_magical_me 841694f83f Add R/S/E encounters. #136
- They actually have LocationAreaEncounterRates this time!

- Make EncounterSlots.rarity nullable, since my script requires it.
2011-04-04 17:48:10 -07:00
a_magical_me c9a3ceb88f Rename terrain => method. #375
They aren't actually terrains, and i need that name for another table.
2011-04-04 17:48:05 -07:00
a_magical_me 7b7c0addde Add B/W locations. #375
English and Japanese. Woo!

The text dump contained a bunch of duplicate location names (possibly
for the Entralink?).  I've merged them in the locations table, but
location_game_indices still has the duplicates—that is, a location can
now have multiple game_index values in one generation (necessitating a
small schema change).
2011-04-04 17:09:11 -07:00
Petr Viktorin 4291c33c00 Make MultilangSession's language class configurable 2011-04-04 21:51:35 +03:00
Petr Viktorin 9fdb8e1bd0 Make session.default_language set/get work 2011-04-04 04:18:37 +03:00
a_magical_me dbb293e727 Add identifier_from_name() function.
Adapted from name2ident() in scripts/migration-i18n.py.
2011-04-03 15:32:11 -07:00
a_magical_me 34a888cc16 Revert "Added a bunch of autoincrement=False."
This reverts commit e68f43a5aee1b8fe145c416df6fa0015b54efd5c,
because it was a bloody terrible idea.
2011-04-03 15:20:53 -07:00
Petr Viktorin 8cddfefc4c Add __repr__ to mapped classes
This makes string representations of lists, tuples, dicts, etc. with the
DB objects make sense
2011-04-03 21:18:37 +03:00
Petr Viktorin a06498cb39 Make a bunch of text columns nullable to support missing translations 2011-04-03 20:08:05 +03:00
Petr Viktorin 6f36907341 Enable nullable MarkdownColumns 2011-04-03 20:08:04 +03:00
Petr Viktorin 105d9422ca Change item short effect format to markdown 2011-04-03 19:34:18 +03:00
a_magical_me bbb7cb9907 Make load.py more idiomatic.
Also snuck an idiom into db/__init__.py.
2011-04-03 04:26:45 -07:00
a_magical_me b9a54c63d8 Add usage text for --safe. 2011-04-03 03:21:54 -07:00
a_magical_me 9340f24ae4 load: Add --recursive option.
Helps somewhat with #526 (`pokedex load` is slow) by making it easier to
load only the tables you're interested in.
2011-04-03 03:17:08 -07:00
a_magical_me ff1c4b530d Alter some identifiers. #207
As per http://bugs.veekun.com/projects/pokedex/wiki/Identifiers?version=3.

- The following tables were handled in commit "2090e34 Move English
  texts to language-specific tables": berry_firmness, item_categories,
  move_battle_styles, move_damage_classes, move_effect_categories,
  pokeathlon_stats, pokemon_colors, pokemon_habitats, regions, types,
  versions.

- These tables are skipped, pending further discussion:
  generations, growth_rates, move_targets, stats.

- Deviations from the wiki:
    - egg_groups: 'no-eggs' is not changed to 'noeggs'
    - encounter_terrains: the 'old-rod' alternative is used.
    - types: 'unknown' is not changed to '???'
    - pokemon_move_methods:
        - 'level-up' is not changed to 'level'
        - 'colosseum-purification' and 'xd-purification' are left alone,
          because colosseum and xd have not yet been added as versions.
        - 'xd-shadow' is left alone for consistency with 'xd-purificaiton'.
2011-04-03 03:17:06 -07:00
a_magical_me bc0b4acb84 Add MarkdownString.__html__(). 2011-04-03 03:17:04 -07:00
a_magical_me b924a82236 Remove all uses of str.format().
For Python 2.5 compatibility.
2011-04-03 03:16:52 -07:00
a_magical_me e7c40a08af Speed up import pokedex.db slightly.
Importing pokedex can take several seconds due to its rather large
dependencies—in particular, sqlalchemy, whoosh, and pkg_resources seem
to be the largest offenders. Normally, it would be possible to import
only the submodules one needs (pokedex.db, say), but pokedex.__init__
brings in all the submodules, for use by the command-line interface.

The fix is rather obvious:

- Move the command-line stuff into pokedex.main.

  Note: because the submodules are no longer imported by default, any
  script which expects `import pokedex` to be useful will likely break.

  Note: the `pokedex` command will not work until you re-run `python
  setup.py develop`, to update entry_points.txt.

- Don't import pkg_resources until necessary.
2011-04-03 03:13:07 -07:00
Eevee 629d99885c Change item short effects to markdown. 2011-04-03 02:16:15 -07:00
Eevee 721b07084f Random lookup algorithm is now more naive, but less broken. 2011-04-03 01:56:27 -07:00
Eevee c519a4c824 Added a truckload of innerjoins and joinedloads.
Also reformatted the relationship definitions.  Now less of a clusterfuck.
2011-04-03 01:26:55 -07:00
Eevee d90db39d43 Fix the i18n test; now uses multilang's session subclasses. 2011-04-03 01:26:31 -07:00
Eevee 50b3adf949 Split up MoveEffectProperty; don't detect dict proxies.
(It didn't work anyway!)
2011-04-03 01:25:59 -07:00
Eevee adbd3b628f Fix pokedex load with empty tables. 2011-04-03 01:23:48 -07:00
Eevee 702b99666e Added a bunch of autoincrement=False. 2011-04-01 17:59:42 -07:00
Eevee 61a0e8ae54 Created flavor summary tables. 2011-04-01 17:07:28 -07:00
Petr Viktorin 497bbd8d96 Add the Czech language 2011-04-01 16:50:15 -07:00
Petr Viktorin 17e359ddba Add 'ripped' to column info 2011-04-01 16:50:10 -07:00
Eevee 13452d3136 Create flavor_summary tables for Pokemon, Move, Item. 2011-04-01 16:47:52 -07:00
Petr Viktorin ef3038d047 Remove a bad test 2011-04-01 16:08:57 -07:00
Petr Viktorin 7b93c11f7e Reorder the classes in tables.py alphabetically. Also, test the order. 2011-04-01 16:08:56 -07:00
Petr Viktorin 3bfb7f0bb9 Update the comment for the Postgres version of pokedex load. 2011-04-01 16:08:56 -07:00
Petr Viktorin d8840fdf5b Remove the test for filter(Pokemon.name > u"Xatu")
__gt__ and friends, you will be missed.
2011-04-01 15:59:53 -07:00
Petr Viktorin 97bf4cfe45 Update test_schema to the new API. Add some missing column metadata. 2011-04-01 15:59:53 -07:00
Petr Viktorin c4dc27732d Update test_strings.py to the new API (still fails though) 2011-04-01 15:59:52 -07:00
Petr Viktorin d961cfe1c7 Add a mapped_classes list, and a translation_classes list to each mapped class 2011-04-01 15:59:52 -07:00
Eevee bd9fa0d6a6 Shapes for gen 5 Pokémon. 2011-04-01 15:59:14 -07:00
Eevee 305f739190 Disable autoincrement for MoveMetaAilment. 2011-03-31 09:22:16 -07:00
Eevee 8b81053a90 Add Stat.is_battle_only. 2011-03-29 21:26:57 -07:00
Eevee db466bbebf Update the pokedex.db.tables docs. 2011-03-29 20:20:08 -07:00
Eevee 825d40c51e Match default language by id, not identifier. 2011-03-29 20:15:41 -07:00
Eevee 1268a76832 Joinedload current-language names. 2011-03-29 18:39:37 -07:00
Eevee 4445305e7c Merge remote-tracking branch 'origin/encukou' 2011-03-29 08:06:34 -07:00
Petr Viktorin c25db1d2cf Add Czech romanization 2011-03-29 17:46:41 +03:00
Petr Viktorin 3475c86d2e Print progress for dropping/creating tables 2011-03-29 17:42:59 +03:00
Petr Viktorin bb4861b8c6 Faster pokedex load for PostgreSQL #526
Also added the -S (--safe) option, which disables the backend-specific
optimizations.

This gives over 3× speedup on my machine :)
2011-03-29 17:42:48 +03:00
Eevee c91da22989 Merge remote-tracking branch 'origin/ability-changes' 2011-03-28 22:13:33 -07:00
Eevee b8dfb06ccc Add the 1% held items in B/W. 2011-03-28 21:59:23 -07:00
Eevee f6a36a2654 We finally know what the last B/W move flag is. 2011-03-28 21:39:42 -07:00
Eevee 1f29c2ce17 Recent changes to Bide and Feint. #570 2011-03-28 21:26:44 -07:00
Lynn "Zhorken" Vaughan d64090bd4f Some more ability fixes/changes. #561 2011-03-28 23:40:30 -04:00
Eevee e63892bcde Fix short effects for Grudge, Glaciate. #570 2011-03-28 19:55:53 -07:00
Eevee 956189d4a7 Fix ancient bug with Pursuit description. #569 2011-03-28 19:36:05 -07:00
Eevee 5b7b15c7ce Mud/Water Sport last until the user leaves battle. #568
Not until the end of battle.
2011-03-28 19:30:10 -07:00
Eevee 125d4e2d2f Metal Burst returns 1.5× damage, not 2×. #567 2011-03-28 19:25:29 -07:00
Eevee 4daa6ab0c3 Merge branch 'schema-sanity' 2011-03-28 19:14:24 -07:00
Eevee f24702b7a9 language_id -> local_language_id 2011-03-28 19:12:30 -07:00
Eevee 93a85f020f Remove back_populates, which doesn't seem to work. 2011-03-24 20:44:08 -07:00
Eevee 027fd6236f Remove a bunch of imports from tables.py. 2011-03-24 20:02:00 -07:00
Eevee d986355bf3 Rename internal_id to game_index. 2011-03-24 19:37:12 -07:00
Eevee 3a6fe6d539 Rename *_texts tables to *_names. 2011-03-24 18:46:46 -07:00
Eevee a3e0e4912b Whoops; preserve column order. 2011-03-24 17:17:24 -07:00
Eevee ef1db6029d Remove LanguageSpecific. 2011-03-23 22:41:02 -07:00
Eevee 8ad84e4032 Removed ProseColumn and TextColumn. Huzzah. 2011-03-23 22:17:02 -07:00
Eevee 68e14e663e Started switching to create_translation_table.
- Moved the function to its own file.
- Implemented the session-based default language switching.
- Migrated a couple tables.
2011-03-21 22:32:52 -07:00
Eevee 6a9172151a Sigh! Remove support for strings as keys; use Language objects. 2011-03-21 17:54:28 -07:00
Eevee 1da816af4b New i18n schema thing impl, and fixed the new tests to match. 2011-03-20 01:06:45 -07:00
Eevee 542aa670ae Added a test for the i18n dynamic table generation.
It fails spectacularly, but hopefully documents what I'm ultimately
going for.
2011-03-18 18:22:18 -07:00
Eevee 4645349133 Rename some meta-schema variables for ease of debugging. 2011-03-18 17:15:34 -07:00
Eevee 9c65ab3516 Add missing effect chance to Twister. #565 2011-03-14 22:32:06 -07:00
Eevee a417a0a9e1 Replace String* sqla stuff with association_proxy. 2011-03-14 22:24:29 -07:00
Eevee a0f5c53193 Give every db table a __str__. 2011-03-14 20:51:31 -07:00
Eevee b61acaff69 Tidy up relation creation for name tables. 2011-03-13 23:43:08 -07:00
Eevee f773ef02ec Remove OfficiallyNamed and UnofficiallyNamed. 2011-03-13 23:33:42 -07:00
Eevee 482ca207cb Fix some i18n schema issues when running under a Real Database™. 2011-03-13 15:45:07 -07:00
Petr Viktorin 2f222ca973 Make the string properties mutable 2011-03-13 15:43:42 -07:00
Petr Viktorin 7c039115ee Use DefaultLangProperty for Markdown columns 2011-03-13 15:43:02 -07:00
Petr Viktorin e5f7cd2aed Rename StatHint.text to .message (clashed with the all-texts attribute) 2011-03-13 15:43:01 -07:00
Petr Viktorin 1053b35471 fixup! I18n for the database schema 2011-03-13 15:43:01 -07:00
Petr Viktorin 2375c3117c Actually test :foo in test_crash_empty_prefix 2011-03-13 15:43:01 -07:00
Petr Viktorin 980ae01d10 Fix connect() without arguments 2011-03-13 15:43:01 -07:00
Petr Viktorin bc2707f6c4 Support filtering by strings (Pokemon.name, Pokemon.names['fr'], etc.) 2011-03-13 15:43:01 -07:00
Petr Viktorin 414a272c21 Add descriptions to new tables 2011-03-13 15:43:00 -07:00
Petr Viktorin d0d4d1aa96 Use a class + mapper instead of dynamic declarative magic 2011-03-13 15:43:00 -07:00
Petr Viktorin b3c7689d41 Replace all_tables by table_classes; get rid of globals() 2011-03-13 15:43:00 -07:00
Petr Viktorin bbfaa73f80 Fix up the migration
The script got some things wrong; fix those up manually.
Also remove the migration script, as it won't work any more.
2011-03-13 15:41:23 -07:00
Petr Viktorin a551feb785 Move English texts to language-specific tables
(See parent commit for rebasing instructions)
2011-03-13 15:41:22 -07:00
Eevee 625aa19fbd Preserve the order of TextColumns and ProseColumns. 2011-03-13 15:40:46 -07:00
Petr Viktorin b962a1b4fe Make lookup index respect the moved names 2011-03-13 15:10:11 -07:00
Petr Viktorin 1a43df032a Add data to language table
Add English as a language

Add columns:
  identifier: same as iso639 except 'roomaji' for Roomaji
  order: English first, then Japanese and Roomaji, others undefined
  official: True for all the languages so far
2011-03-13 15:10:11 -07:00
Petr Viktorin 30faa46ab6 Multi-language markdown move properties
Singular property name for English text
Plural property name for dict of texts keyed by language
2011-03-13 15:10:11 -07:00
Petr Viktorin d813e24b25 I18n for the database schema
- Helper base class: Named
  Subclasses: OfficiallyNamed, UnofficiallyNamed
  for these, a 'name' column is created in the appropriate text table
  also, they get automatic __str__/__repr__/__unicode__
- Faux columns: ProseColumn, TextColumn
  these become columns in the appropriate text tables
  these text tables (*_text, *_prose) are auto-generated at the end
  the main table gets one property (singular name) that gets the English text
   and one (plural name) with dict of texts keyed by language
- Every named table gets 'identifier'
- Languages compare & hash equal to their identifiers
- Existing foreign-name tables replaced by the autogenerated ones
- order_by: names replaced by identifiers
- New function: all_tables(), yields all tables
- Markdown move properties removed for now
- Schema test suite
2011-03-13 15:10:10 -07:00
Lynn "Zhorken" Vaughan 59f1e835f4 Some ability changes/fixes. #561 2011-03-12 21:58:36 -05:00
Brigit Lemanski c68de245a8 Fixing short desc for Acid Spray. 2011-03-12 18:49:12 -08:00
Eevee acb156d28d Give calculated_stat and calculated_hp the same signature. 2011-03-10 22:12:03 -08:00
Lynn "Zhorken" Vaughan 65d80fc2e8 Add Spanish B/W names. 2011-03-10 12:02:55 -05:00
Lynn "Zhorken" Vaughan c397438e7c Add Italian names for B/W stuff. 2011-03-10 12:02:55 -05:00
Lynn "Zhorken" Vaughan b3c6876f86 Add German names for B/W stuff. 2011-03-10 12:02:55 -05:00
Lynn "Zhorken" Vaughan d05e5bf427 Remove the erroneous Dusclops-only Thief tutor. 2011-03-10 12:02:53 -05:00
Eevee 373c01dfda "Characteristic" text, here called stat hints. 2011-03-08 22:28:34 -08:00
Eevee 74454f8d76 Add B/W move metadata. #389 2011-03-08 22:28:33 -08:00
Eevee 2f11f0b81f Add a SaveFilePokemon accessor to get the form. 2011-03-08 22:28:33 -08:00
Lynn "Zhorken" Vaughan 334a578133 Add French names from B/W for everything. #252
Also give la Passe Éon an accent to match the Latis being les Pokémon
Éon.  (No other items not in B/W seem to need accents added.)
2011-03-03 13:19:04 -05:00
Lynn "Zhorken" Vaughan 61c0662264 Add B/W ability flavour text. 2011-03-02 19:37:06 -05:00
Lynn "Zhorken" Vaughan 52ed7e9398 Add B/W Pokémon flavour text! 2011-03-02 18:58:36 -05:00
Lynn "Zhorken" Vaughan c721ffbcaf Add B/W move flavour text. 2011-03-02 18:43:25 -05:00
Lynn "Zhorken" Vaughan 28403631d9 Add B/W item flavour text. 2011-03-02 18:39:22 -05:00
Lynn "Zhorken" Vaughan a2511817b3 B/W item names. #451
The god stone is listed as ???, so I'm keeping it as it is for now.
2011-03-02 18:08:24 -05:00
Lynn "Zhorken" Vaughan 0aeeb1ec58 Fix Markdown references to Gen V stuff. 2011-03-02 18:00:31 -05:00
Lynn "Zhorken" Vaughan 71b78a631c English names for everything! #451 2011-03-02 17:18:55 -05:00
Lynn "Zhorken" Vaughan edc222bbb6 Shorten some over-long move effect changelog entries.
I couldn't really shorten Dig and Fly's bug descriptions to 255
characters, so I also gave the column more space.
2011-02-10 22:00:18 -05:00
Lynn "Zhorken" Vaughan 4a71461720 Fix references to Dragon Tail and Round. 2011-02-10 21:45:03 -05:00
Lynn "Zhorken" Vaughan 92084b28b3 Support null PP for Struggle and Shadow moves. #190 2011-02-10 21:02:02 -05:00
Lynn "Zhorken" Vaughan d6a96f5ee9 Support null pre-D/P damage class for ??? and Shadow.
Rather than marking them "non-damaging".
2011-02-10 21:02:01 -05:00
Lynn "Zhorken" Vaughan f7a222ed1d Add names revealed 2011-02-10. #451
Actually from pokemonblackwhite.com this time!  Woo!
2011-02-10 21:02:00 -05:00
Eevee 1bfbaa67b1 Add a couple relations for move effect changelogs. 2011-02-09 23:39:03 -08:00
Eevee 96c5c6a09f Use engine_from_config for database connections. #390 2011-02-09 23:39:03 -08:00
Brigit Lemanski 405c90941c Cleaning up move_changelog and move_effect_changelog, #78 #530
Probably will need a second passthrough to make it more sensible.
Also probably missed some effect changes.
Still, it's a step or two.
2011-02-09 18:38:02 -05:00
a_magical_me 2079cccb72 Load/dump dance. 2011-02-06 02:02:54 -08:00
Lynn "Zhorken" Vaughan 6c11455b28 Tympole and Timburr; also Basculin's forms are Stripe*d*. #451
Tympole and Timburr:
http://www.officialnintendomagazine.co.uk/article.php?id=23389
2011-02-02 02:46:15 -05:00
Lynn "Zhorken" Vaughan 70e04dda47 Add more newly-revealed names. #451 2011-02-01 11:15:38 -05:00
Lynn "Zhorken" Vaughan b0e99aa7f1 Order Ability's Pokémon relations by Pokemon.order. 2011-01-31 17:02:34 -05:00
Lynn "Zhorken" Vaughan 04ec336654 Make Type.moves a proper relation with an order_by. 2011-01-31 16:36:20 -05:00
Lynn "Zhorken" Vaughan 6c286ffa6f Morning is not a separate time of day for evolution.
As far as evolution is concerned, it's always day or night--there is no
in-between period when Eevee will not evolve into Espeon or Umbreon, and
there are no Pokémon that only evolve during the early part of the day.
Having 'morning' as a separate value is thus misleading, albeit not
terribly misleading since it never appeared outside of tables.py.
2011-01-31 14:41:19 -05:00
Lynn "Zhorken" Vaughan 2f4bc6a771 Castform's forms are all "the Weather Pokémon". 2011-01-28 14:52:58 -05:00
Lynn "Zhorken" Vaughan 662097888c Add new names revealed by IGN on 2011-01-27. #451
http://ds.ign.com/articles/114/1143911p2.html
2011-01-28 13:48:58 -05:00
Petr Viktorin 497ba412b0 Speed tweaks for pokedex load in SQLite 2011-01-27 21:51:30 -08:00
Eevee 570719499d Remove useless encounter_slot_conditions table. #297 2011-01-27 20:44:57 -08:00
Eevee 8a74d34f47 Merge fishing and surfing swarms into regular swarms. #297 2011-01-27 20:44:57 -08:00
Eevee 7c69492aeb Removed a ton of nonsensical HG/SS swarm encounters. #297 2011-01-27 20:44:56 -08:00
Eevee 4414bab714 Lots of encounters were using slots that claimed to be for other games. #297 #281 2011-01-27 20:44:56 -08:00
Lynn "Zhorken" Vaughan 3651810467 Add names for Victini and the Liberty Pass. #451
http://bulbanews.bulbagarden.net/wiki/Liberty_Pass_event_announced_for_North_America_and_PAL_regions
I have no idea where they actually got this press release, but whatever.
2011-01-25 00:14:11 -05:00
Lynn "Zhorken" Vaughan 50d39ec2b6 Merge the fem_sprite columns into has_gender_differences. #363
Chimecho does not have gender differences; its Platinum and HG/SS second-
frame female backsprites have one hand posed a little differently, but
no actual design differences.

Torchic does count even though the only difference is a single-pixel dark
speck on the male's rear; the speck was carried over into B/W even though
the backsprites were entirely redone, so I'm guessing it either was
deliberate or has ascended into canon via "let's throw it in anyway."
2011-01-24 21:11:25 -05:00
Lynn "Zhorken" Vaughan 7e0cd75d29 Add properties for getting a Pokemon from a PokemonForm, and vice-versa. 2011-01-24 15:58:29 -05:00
Brigit Lemanski 29be17fb2a BW names from Nintendo Magazine UK 2011-01-19 11:49:28 -05:00
Lynn "Zhorken" Vaughan e65ced2bd7 Fix some references to Sky Drop in move effects. 2011-01-14 02:49:49 -05:00
Lynn "Zhorken" Vaughan 01cf6d3e07 Add the monkey names from Gamestop preorder boxes. #451 2011-01-13 22:02:41 -05:00
Lynn "Zhorken" Vaughan 034d724407 Add new names revealed 2011-01-13. #451 2011-01-13 21:41:51 -05:00
Lynn "Zhorken" Vaughan 00332084c4 Add foreign move/ability names revealed 2010-12-27.
The French section of pokemonblackwhite.com updated and fixed the Tail
Slap issue! \o/

"Coeur de Coq" and "Eclair Fou" are spelled like that to match the game
names—no "œ"; no accents on capital letters.  They'd be preferable, but
I'd rather keep our names consistent until I can get them for
*everything*.
2011-01-13 17:27:15 -05:00
Lynn "Zhorken" Vaughan 0e3083c930 Change "toxic poison" to "bad poison" in Synchronize's changelog. 2011-01-05 12:12:46 -05:00
Lynn "Zhorken" Vaughan 5cb777542f Replace "Forme" with "form" in the Rotom Form move method. 2010-12-29 20:59:14 -05:00
Lynn "Zhorken" Vaughan 110c08dd09 Use Darmanitan's English name in its forms' description. 2010-12-29 20:59:14 -05:00
Brigit Lemanski 728addf8a8 Chinese names for some pokémon 2010-12-27 19:43:44 -05:00
Lynn "Zhorken" Vaughan f5b0a52628 Fix a reference to Darmanitan in daruma mode's effect. 2010-12-27 13:36:44 -05:00
Lynn "Zhorken" Vaughan df93f47fdb Add new French and German Pokémon names.
Nothing but Pokémon yet because a) I don't feel like it right now;
b) the French section on pokemonblackwhite.com calls Tail Slap two
different things.
2010-12-27 13:27:50 -05:00
Lynn "Zhorken" Vaughan 46f81ed96f Add a bunch of newly-revealed English names. #451 2010-12-27 13:14:48 -05:00
Lynn "Zhorken" Vaughan a09808deca Some more ability changes. #78 #376 2010-12-24 21:03:23 -05:00
Lynn "Zhorken" Vaughan 74c8d25eb7 Improve a bunch of schema documentation.
I didn't get to a bunch, but I wanted this to stop clogging up my working
tree.
2010-12-24 21:03:22 -05:00
Lynn "Zhorken" Vaughan c984eaede1 Support kaburumo and chobomaki's trade-for-each other evolution. #378 2010-12-24 21:03:22 -05:00
Eevee 0e076a3022 Fix cross thunder short effect. 2010-12-23 21:21:57 -08:00
Eevee d9acae3408 Crashfix: Bunch of move effect syntax fixes. 2010-12-23 19:51:50 -08:00
a_magical_me 580ae8169e Add order_by=Pokemon.order to a few relations. 2010-12-20 20:26:26 -08:00
a_magical_me 073aade41d Fix Rotom's forms' order. 2010-12-20 19:03:29 -08:00
a_magical_me 6f89723dd5 Give Pokemon an order column.
Basically national order, but with families grouped together.
2010-12-14 19:07:47 -08:00
Lynn "Zhorken" Vaughan 6be23de775 Give move changelogs a few more relations. #78 2010-12-13 20:24:14 -05:00
Lynn "Zhorken" Vaughan 47d04b0c06 Add a bunch more move changes from Gen I-III. 2010-12-13 19:57:16 -05:00
Lynn "Zhorken" Vaughan de41731d1f Merge branch 'master' of git.veekun.com:pokedex 2010-12-13 18:40:40 -05:00
Eevee d280cfac94 Added a short_effect column to the items table. 2010-12-13 15:38:46 -08:00
Lynn "Zhorken" Vaughan 253e4e5f49 Rename the Magic Coat flag to Reflectable (for magic mirror). 2010-12-12 20:38:01 -05:00
Lynn "Zhorken" Vaughan 56066f34b9 A ton more ability fixes, improvements, and changelog entries. #78 #376 2010-12-12 20:37:54 -05:00
Lynn "Zhorken" Vaughan fb5e56e960 Remove ???'s type efficacy.
I sort of liked having it there as a bit of a joke, but it looks sort of
weird to have a not-really-there type included all over, especially now
that it really is... not there.
2010-12-12 08:21:07 -05:00
Brigit Lemanski cd7cd1cd8c Foreign names for Shadow moves 2010-12-12 01:29:11 -05:00
Eevee c3274b67dd Fixed a few markdown syntax errors. 2010-12-11 22:12:51 -08:00
Eevee 4dcb6e0f4d Eagerload PokemonName.language. 2010-12-11 21:43:46 -08:00
Brigit Lemanski 7886c8188e Renumbered ???, added Shadow type and moves
TODO: Shadow Rush version changes, move foreign names
2010-12-11 19:35:23 -05:00
Lynn "Zhorken" Vaughan 535b6cfa73 Give abilities separate relations for all/normal/dream Pokémon. 2010-12-11 12:20:19 -05:00
Brigit Lemanski efe0948c72 Replaces flags with BW's built-in flags. 2010-12-08 00:29:47 -05:00
Brigit Lemanski 6c02987fb6 Fixing typos like a winner. 2010-12-07 20:38:16 -05:00
Brigit Lemanski 42142f90a0 Implement move effect changelog; misc move fixes. 2010-12-07 20:23:14 -05:00
Brigit Lemanski 9b9223e3a3 Fixing typo in Rest description. 2010-12-07 18:49:16 -05:00
Brigit Lemanski 421a47ec32 Changelog for RGBY -> GS, HGSS -> BW 2010-12-07 17:05:17 -05:00
Lynn "Zhorken" Vaughan a09815a3bc Remove the erroneous Dragonite-only Iron Tail tutor. 2010-12-07 14:41:50 -05:00
Lynn "Zhorken" Vaughan 2aa7848b62 Rename the "none" damage class to "non-damaging".
Also decapitalize the classes' names, because they make sense that way
and they're not among the things the games always capitalize.
2010-12-07 12:43:58 -05:00
Zhorken 87f8278c0c Add foreign names for Zoroark et al. 2010-12-07 06:24:56 -05:00
Brigit Lemanski 06d8186a12 Added some move changes from RGBY to GSC, fixed explosion for gen v 2010-12-07 03:02:31 -05:00
Eevee d3594eac1a Get rid of the final Gen V ability (?)s. #376 2010-12-06 22:00:53 -08:00
Eevee 7b441fa844 New names: Zorua/Zoroark, Illusion, Hone Claws/Foul Play. #451 2010-12-06 21:43:04 -08:00
Zhorken cfd9a9aa3a Order move changelogs descendingly. 2010-12-06 18:10:52 -05:00
Zhorken cb1a47242a Capitalize types' names. #259 2010-12-06 18:04:46 -05:00
Zhorken e7784d6467 Make version_group.versions an actual relation with an order_by(). 2010-12-06 17:56:43 -05:00
Zhorken 4e5415ac56 Implement an ability changelog; add a few changes. #78 2010-12-06 17:55:09 -05:00
Zhorken 11adedaea8 Various B/W ability fixes based on Smogon's research. 2010-12-06 17:55:09 -05:00
Brigit Lemanski b3b46a70f3 Corrected effect of shell break, added a few idiosyncrasies for rest 2010-12-06 16:22:28 -05:00
Eevee 889ce9e3ea Mention buggy interaction between freefall and Gravity. #376 2010-12-05 18:43:26 -08:00
Eevee ddaf957eea Final gen V move effects, part 6 of 6!!! #376 2010-12-05 18:30:15 -08:00
Eevee ca95e063b7 Final gen V move effects, part 5 of 6. #376 2010-12-05 18:08:04 -08:00
Eevee 6a43a15a93 Final gen V move effects, part 4 of 6. #376 2010-12-05 17:52:05 -08:00
Eevee bcb106e40b Final gen V move effects, part 3 of 6. #376 2010-12-05 00:21:07 -08:00
Eevee 401a45dbf2 Final gen V move effects, part 2 of 6. #376 2010-12-05 00:21:06 -08:00
Zhorken 523552e2d6 Version group Pokédexes don't need their own table. 2010-12-04 22:54:35 -05:00