Eevee
2333670d09
Pokemon.types should order by slot. #220
2010-05-09 21:47:07 -07:00
Eevee
cbf5223446
Fix ordering of Pokémon abilities. #257
2010-05-09 21:47:07 -07:00
Zhorken
dbabe2b5d5
Corrected a couple of French Pokémon names.
...
I compared with a rip from a Mystery Dungeon game. These are the only
two that didn't match, ignoring accents on capital letters. I need to
find an official list of names that includes accents on capital
letters....
2010-05-04 03:32:05 -04:00
Zhorken
93108a6a84
Added ability flavour text. #62
...
We had D/P flavour text in the abilities table already, but I didn't
entirely trust it, so I reripped it along with the rest when I moved
flavour text into its own table. And we didn't actually use the D/P
text anywhere, so I'm just going to pretend that it is entirely new.
2010-05-04 03:31:54 -04:00
Zhorken
641df3649d
Added ability effects. Rewrote short effects. #39
2010-05-04 03:31:40 -04:00
Zhorken
e03d767b99
Removed "No Ability" from abilities.
...
B|
2010-05-04 02:39:51 -04:00
Zhorken
3007297ede
Added abilities' generations to the database.
2010-05-04 02:39:51 -04:00
Eevee
b8481d551a
Added GrowthRate.max_experience.
2010-05-03 01:00:38 -07:00
Eevee
f8145b87e4
Restored Item.appears_underground and added location support to rst.
2010-05-03 01:00:38 -07:00
Eevee
d98632aa50
Broke existing item flags out into their own table.
2010-05-03 01:00:38 -07:00
Eevee
853a6eb921
Added item HG/SS flavor text and internal ids. #168 ?
2010-05-03 01:00:37 -07:00
Eevee
2040ed2b37
Added some HG/SS item data. #168
2010-05-03 01:00:37 -07:00
Eevee
9ca0f486f6
Lookup now respects "ability" as a lookup type.
2010-04-30 00:22:03 -07:00
Eevee
97f96a5695
Let lookup accept hex/octal/binary numbers.
2010-04-28 11:37:12 -07:00
Zhorken
d5b3fda216
Reripped Gen I–III Pokémon flavour text. #46
...
Page breaks are represented by form feeds and soft hyphens are
represented by soft hyphens, even though the Unicode standard's idea of
a soft hyphen is different from what we mean here.
My ripping scripts are at http://github.com/Zhorken/pokemon-flavour
2010-04-28 03:58:43 -04:00
a_magical_me
941bce52d7
Add experience tables.
2010-04-27 14:53:47 -07:00
Eevee
58dccb1803
Jammed in a bunch of nature stuff.
2010-04-26 23:26:37 -07:00
Eevee
affb8a02fb
Turned Move.contest_type into a foreign key.
2010-04-26 21:48:44 -07:00
Eevee
56a47575a3
Shuffled item categories.
2010-04-26 21:48:32 -07:00
Eevee
b5fd88bba4
Item tidying; fixed missing és, added ItemPocket.identifier.
2010-04-26 21:13:28 -07:00
Eevee
fa3d205e51
At last, imported item and berry data. #10
2010-04-25 23:23:52 -07:00
Eevee
25c81541ae
Use fnmatch for filenameish glob parsing.
2010-04-24 15:37:55 -07:00
Eevee
6106737465
Tiny fix for CLI help.
2010-04-24 14:52:23 -07:00
Eevee
c9f32a8145
Loading big tables now shows a progress indicator. #180
2010-04-24 14:06:56 -07:00
Eevee
2204b95585
Overhauled CLI. #180
...
- Everything now accepts -i, -e, -q, and -v.
- Plumbing commands now announce what database/index they're using and
where they got them from.
- New command status, which does nothing but still does the announcing.
- New command reindex, which recreates only the whoosh index.
2010-04-24 14:06:56 -07:00
Eevee
6de60fd30f
Oops; Rash had its stats backwards.
2010-04-24 14:06:56 -07:00
Eevee
76065800ae
Fixed some location names. #167
2010-04-24 14:06:56 -07:00
Zhorken
984b1372a9
Merge branch 'master' of git@veekun.com:pokedex
2010-04-24 03:01:42 -04:00
Zhorken
a8c0b582e2
Fixed references to "U-Turn" to "U-turn".
...
There were no references to Conversion 2 or Roar of Time.
2010-04-23 00:45:57 -04:00
a_magical_me
b80d2d2963
Fix location_area_encounter_rates
...
- encounter_type_id -> encounter_terrain_id
- Added a version_id column. Previous rates were from Diamond and
HeartGold; these have been copied to Pearl & Platinum and SoulSilver,
respectively, which i assume is accurate. RBY rates need to be added.
2010-04-21 10:57:23 -07:00
Zhorken
4bf3a962df
Added missing R/B internal IDs.
2010-04-21 00:45:09 -04:00
Zhorken
15eeef833a
Fixed "Roar Of Time" to "Roar of Time", too.
...
Shouldn't be so push-happy, I suppose.
2010-04-20 15:20:01 -04:00
Zhorken
3c0b60ecb3
Fixed Conversion 2 and U-turn's names.
...
Based on a Platinum text dump; I'm pretty sure Conversion2 was all one
word at some point.
Interestingly, the use messages for U-turn all read "___________ used
U-Turn!", but it's "U-turn" as the actual move name.
2010-04-20 15:06:04 -04:00
Eevee
b9a32beb35
Refactored valid-type handling in lookup.
...
- User-specified types are now merged with code-enforced ones, rather
than being blindly clobbered.
- Prefix lookup now supports type prefixes.
2010-04-19 00:33:18 -07:00
Eevee
954d997b0e
Fixed description for one-Pokémon targeting, and effect for Me First. #135
2010-04-18 23:38:35 -07:00
Eevee
7e73884d0c
Fixed some missing colons in " 🧑🔧 ". #185
2010-04-18 23:11:52 -07:00
Eevee
55dd46fae7
Support natures in lookup.
2010-04-18 22:43:33 -07:00
Eevee
78bff787f6
Fixed the hell out of the capture rate formula. #150
...
- Wobbles are based on WHICH number is greater than some pivot, not how
many. This was making everything totally wrong, especially 0 wobbles.
- HG/SS balls all modify capture rate, rather than ball bonus.
- Everything really is integer math; even the sqrts. Bonuses are
relative to 10, not 1. HP is now treated as integer math, too.
- Implemented a minor game bug with very hard to catch Pokémon.
2010-04-17 02:16:42 -07:00
Eevee
6da2b325fa
Added pokedex.savefile, which can encrypt/decrypt Pokémon save structs.
2010-04-16 23:09:34 -07:00
Eevee
67b36748e2
Made Encore effect a bit more accurate.
2010-04-16 23:09:33 -07:00
Eevee
733cfd4381
Sunflora can be tutored Earth Power in HG/SS. #149
2010-04-16 23:09:33 -07:00
Eevee
74d1a3c462
Once and for all, fixed Pt tutor moves. #126
2010-04-16 23:09:33 -07:00
Eevee
1d9e24a875
roomaji.py now handles "wu xe" and "shi xi" correctly. #132
2010-04-16 23:09:33 -07:00
Eevee
4ae8bb5f21
Added Pokemon.stat() accessor.
2010-04-16 23:09:32 -07:00
Eevee
e73eca020c
Added canonical_pokedex, Pokedex.region, and some Pokédex descriptions.
2010-04-16 23:09:32 -07:00
a_magical_me
b3eb81225a
Fix HGSS fishing encounter slot rarities.
...
<http://www.smogon.com/forums/showpost.php?p=2564048&postcount=215 >
mingot has found the correct slot rarities for HGSS fishing encounters.
They are 40/30/15/10/5 for all rods. Surfing is the same as in DPPt.
2010-04-12 23:11:48 -07:00
a_magical_me
eeac034240
Fix RBY grass/water encounter slot rarities.
...
<http://tasvideos.org/PokemonTricks.html >
This page explains how the RNG in RBY works, and gives exact rarities.
They are out of 256 rather than 100, so some rounding is necessary to
fit them into the database.
==== ======= ====== ========== =======
Slot Range Chance Percentage Rounded
==== ======= ====== ========== =======
0 0-50 51/256 19.921875% 20%
1 51-101 51/256 19.921875% 20%
2 102-140 39/256 15.234375% 15%
3 141-165 25/256 9.765625% 10%
4 166-190 25/256 9.765625% 10%
5 191-215 25/256 9.765625% 10%
6 216-228 13/256 5.078125% 5%
7 229-241 13/256 5.078125% 5%
8 242-252 11/256 4.296875% 4%
9 253-255 3/256 1.171875% 1%
==== ======= ====== ========== =======
2010-04-12 23:10:13 -07:00
a_magical_me
ef798afdcb
Add slot index to encounter_slots
2010-04-12 23:06:15 -07:00
Zhorken
584057e6ed
Fixed some misspelled German Pokémon names. #140
2010-04-12 23:34:12 -04:00
Eevee
82e797c6d0
Fixed lookup tests to, um, run.
2010-03-28 22:18:27 -07:00
Eevee
d995942b4f
Remove absolute HP from the capture chance formula.
2010-03-28 22:18:27 -07:00
Eevee
c309f52d6a
Roar and Whirlwind cancel Wish.
2010-03-28 22:18:26 -07:00
Eevee
852ab87ba3
Nope, shake formula dun use integers.
2010-03-28 22:18:26 -07:00
Eevee
b54501ef94
Why am I importing sqlalchemy.databases.mysql...?
2010-03-28 22:18:26 -07:00
Eevee
41c2ebdeaf
Add locations to lookup. Wow, easy.
2010-03-28 22:18:26 -07:00
Eevee
043f8154ae
Remove special lookup logic for forms.
2010-03-28 22:18:26 -07:00
Eevee
10ebe04999
Removed forme_name from lookup; added indexed_name to results.
2010-03-28 22:18:25 -07:00
Eevee
add2111205
Lookup index now contains default form names.
2010-03-28 22:18:25 -07:00
Eevee
907a24f863
Add 487-altered.png. Fixed form name.
2010-03-28 22:18:25 -07:00
Eevee
b367e70b49
Added natures table.
2010-03-28 22:18:24 -07:00
Eevee
df59b538d7
Ho-oh => Ho-Oh
2010-03-28 22:18:24 -07:00
Zhorken
085ba4ca56
Tweaked a couple of Pokédex descriptions.
2010-03-24 00:03:56 -04:00
Zhorken
d9000a788a
Name the G/S/C Johto dex that instead of "New".
2010-03-24 00:02:32 -04:00
Eevee
d6fd697018
Totally overhauled lookup to use a class.
...
Now state is held within an object, rather than passed back to the
caller who must then pass it in again. That was retarded and I don't
know why I ever did it.
Code is much cleaner now.
With apologies to anyone running annotate.
2010-03-21 23:27:47 -07:00
Eevee
f9c17584f3
Make lookup ignore accent marks.
2010-03-21 22:10:43 -07:00
Eevee
597ee5198b
Added capture chance formula.
2010-03-21 03:16:24 -07:00
Eevee
a89a616203
Allow passing engine arguments to connect().
2010-03-17 00:44:33 -07:00
Zhorken
419f65c90c
Added language codes alongside the country codes.
...
Language codes are ISO 639-1; country codes are ISO 3166-1 alpha-2.
The country codes are important to keep for flags and stuff, I guess,
but reporting the language code as a short form for the language is
more correct.
Gonna see if I can do that, I guess. I added the language codes mostly
just because I was adding languages.
2010-03-15 23:24:29 -04:00
Zhorken
1fcb06d64a
Added German, Spanish, and Italian move names.
2010-03-15 23:23:02 -04:00
Zhorken
63ae75c2bd
Sky Shaymin holds a Lum Berry in Platinum.
2010-03-15 15:21:00 -04:00
Zhorken
ec1f4ea0ec
Replaced newlines and fancy quotation marks in DPPt flavor text.
2010-03-15 03:37:34 -04:00
Eevee
23f2a99be6
Fix Rough Skin, Roost, and formatting of Detect.
2010-03-15 00:10:09 -07:00
Eevee
3fc6883486
GRAVITY. DISABLES. SPLASH.
2010-03-15 00:10:09 -07:00
Eevee
3ea814661f
Lookup no longer crashes if all type prefixes are bogus.
2010-03-15 00:10:09 -07:00
Eevee
2f90be3834
Fixed malformed reST in Recycle's move effect.
2010-03-15 00:10:08 -07:00
Eevee
47f5953457
Implemented rst as_text, for showing short move effects outside the Web.
2010-03-15 00:10:08 -07:00
Eevee
e0aeb771b2
Make rst as_html handle errors a little more nicely.
2010-03-15 00:10:08 -07:00
Zhorken
c50697bd6b
Added wild held items for HeartGold and SoulSilver.
...
The only differences from Platinum are that Shuckle holds a Berry
Juice, Sky Shaymin holds a Lum Berry, and the *rizers are only held by
the final forms, only 5% of the time.
2010-03-15 01:54:31 -04:00
Eevee
f84aa3ab51
HG/SS Pokémon flavor text.
2010-03-12 08:46:26 -08:00
Eevee
07b8956da3
Fixed Hustle description.
2010-03-10 00:24:20 -08:00
Eevee
6e611d7a54
Fixed the hell out of all remaining form problems.
...
Every flavor page should work with no missing sprites. Save perhaps for
Unown, because I honestly don't have them.
Every sprite exists as ###-form.png. There is also still a ###.png,
containing a reasonable default form, so people who don't give a crap
about this mess can just use the numbered sprites. Beta forms should
now all be ###-beta.png.
Form groups now have a notion of "in-battle", which is used to hide
overworld sprites when appropriate.
Form sprites have a first-class sense of being a default or not, too.
Deoxys is... well, let's not talk about Deoxys. Deoxys is fixed.
2010-03-10 00:19:05 -08:00
Eevee
430fbd9c0f
Fixed Cherrim/Castform/Pichu form names; renamed a mass of sprites to match.
2010-03-08 22:33:58 -08:00
Eevee
a599ba1491
Fixed or clarified some eight move/ability effects.
2010-03-08 21:42:56 -08:00
Eevee
cdb80c711a
Filled in some missing Pokémon colors.
2010-03-03 17:05:45 -08:00
Eevee
8280652dd2
Factored habitats into a separate table.
2010-03-03 00:53:00 -08:00
Eevee
5b100b1651
Factored Pokémon colors out into their own table.
2010-03-02 21:11:17 -08:00
Zhorken
123def9c68
Added accents to French Pokémon names.
...
Taken from http://www.pokepedia.fr/ (Liste des Pokémon dans l'ordre du
Pokédex National). They apparently took them from the French Mystery
Dungeon games (Poképédia:Conventions de Style).
This also corrects some typos.
2010-02-22 00:37:54 -05:00
Zhorken
f24fb43c1b
Corrected a docstring in rst.py.
2010-02-22 00:13:28 -05:00
Zhorken
cc6177ae55
Replaced ‘’“” with '" in Platinum Pokédex entries.
2010-02-22 00:13:16 -05:00
Zhorken
a2b0218035
Moved Gen-I internal Pokémon IDs to their own Pokédex.
2010-02-17 02:19:48 -05:00
Zhorken
3b88a83fff
Added Pokédexes to replace dex numbers' generations.
...
This deals with Gen IV having two Sinnoh dexes and a Johto dex.
2010-02-17 02:16:59 -05:00
Zhorken
15bd2a89e2
Label Togepi and Riolu as babies.
...
They're bottom-stage, no-eggs Pokémon that evolve into things that can
breed.
2010-02-16 14:54:54 -05:00
a_magical_me
97593561f4
Add Gen III wild held items.
2010-02-08 19:01:21 -08:00
Eevee
7798bb7970
Fixed Bug Bite's effect.
2010-02-07 18:37:15 -08:00
Eevee
f4c314123d
Unknown Dungeon => Cerulean Cave
2010-02-04 01:13:10 -08:00
Eevee
373ec780bc
Filled in missing Vermilion port encounters.
2010-02-04 01:12:22 -08:00
Eevee
d169a24d97
Added Yellow fishing encounters.
2010-02-04 01:03:10 -08:00
Eevee
c324f0c629
Whoops; removed some R/B fishing from places with no water.
2010-02-03 20:52:14 -08:00
Eevee
5647d26765
Added Red/Blue fishing encounters.
2010-02-03 20:28:57 -08:00
Eevee
d41c96c23b
Added Red/Blue/Yellow grass and surfing encounters.
2010-02-03 19:19:43 -08:00
Eevee
28bf303613
Filled in missing Kanto locations/areas.
2010-02-03 19:19:25 -08:00
Eevee
74a4e4ccee
"PokéRadar" conditions values were missing their accents.
2010-02-02 23:56:35 -08:00
Eevee
429e660e8e
Updated Good/Super Rod rarities to be.. correct.
2010-02-02 00:07:26 -08:00
Eevee
a7496ec617
Fixed comments in pokedex.lookup.
2010-02-02 00:07:26 -08:00
Eevee
81eaf4a9ef
Made regions first-class objects.
2010-01-28 01:21:35 -08:00
Eevee
e3c6cf7d10
Updated some location/area names; collapsed Turnback Cave.
...
This had been done before, but some of the changes were lost when I
re-ripped Diamond and Pearl.
Also, Turnback Cave has been collapsed into seven sections rather than
four. The previous change in particular ignored that the encounter
rates for the first three areas were lower than elsewhere. I'm
conjecturing wildly, but I believe those first three are the actual
pillar rooms, and the following four identical groups are the groups of
rooms between the pillars.
2010-01-28 01:21:35 -08:00
Eevee
e163c13038
Re-re-ripped HG/SS encounters.
...
Turns out "fishing swarm 2" is time of day; it represents some water
Pokémon that only appear at night.
2010-01-28 01:21:34 -08:00
Eevee
49be86a9d3
Redumped encounters for all five gen4 games.
2010-01-28 01:21:34 -08:00
Zhorken
4384d56c2c
Added types' generations and pre-gen-IV damage classes.
2009-12-19 23:09:27 -08:00
Zhorken
37fa52ed47
Added ???'s type efficacies to the database.
2009-12-19 23:09:23 -08:00
Zhorken
341b141cf1
Fixed "Official Romaaji" -> "Official Roomaji".
2009-12-19 23:09:20 -08:00
Eevee
c1c0225eb8
Optimized the fuck out of pokedex load
.
...
Major change was to skip the ORM entirely. Sped it up 500%.
2009-12-09 18:15:51 -08:00
Eevee
e6635b4897
Refactored encounters schema so HG/SS can work.
...
Conditions are now condition values; condition groups are conditions.
Types are now terrain. Slots are first-class things.
Encounters' condition values and slots' conditions have been broken off
into their own tables, as HG/SS has several slots affected by multiple
conditions.
2009-12-09 14:35:29 -08:00
Eevee
2e49f953c3
Added PokemonMove.machine relation.
2009-11-28 02:20:02 -08:00
Eevee
0a706d44a3
Added ISO-3166 country codes to languages table and lookup.
2009-11-23 21:50:45 -08:00
Eevee
edcd424508
Added short_effects for no-effect moves.
2009-11-23 21:50:18 -08:00
Zhorken
28f6c545c9
Added French move names.
2009-11-13 17:16:26 -08:00
Eevee
40d57b2dcc
Renamed ????? to ???, as the D/P text dump indicates is correct.
2009-11-11 22:11:44 -08:00
Eevee
4a9e088d75
Rearranged move effect categories by primary key.
2009-11-10 20:06:30 -08:00
Eevee
cb65780a51
Added HG/SS tutor moves. #109
2009-11-10 20:04:12 -08:00
Eevee
11c0bb01fd
Added move categories. #41
2009-11-08 17:00:45 -08:00
Eevee
570f34554e
Minor fixes to a handful of move effects.
2009-11-08 16:58:30 -08:00
Eevee
2d39b7c530
"Unknown 71" is actually Route 47.
2009-10-20 00:50:07 -07:00
Eevee
a12a5217c5
Removed some extraneous Pidgeotto R/B moves that snuck in somehow.
2009-10-11 15:22:38 -07:00
Eevee
9b66a5d150
Re-re-ripped gen 4 moves to fix an error with the rip script.
2009-10-11 01:26:47 -07:00
Eevee
1206fe563b
Forgot to uncomment the hiragana sokuon code.
2009-10-11 00:46:45 -07:00
Eevee
04a2e3fd3d
Prefix lookup is now case-insensitive.
2009-10-11 00:39:52 -07:00
Eevee
9dba6867fa
Reloaded Red/Blue moves. Same story, again. #31
2009-10-03 19:32:46 -07:00
Eevee
7055061add
Rhyhorn and Rhydon had their gen1 internal ids backwards. #31
...
This meant their reloaded Yellow moves were switched around.
2009-10-03 19:08:11 -07:00
Eevee
04839a3fc3
Reloaded Yellow moves. Same story. #31
2009-10-03 18:02:43 -07:00
Eevee
38e9c8f87e
Reloaded Gold/Silver moves to fix level-up move order. #31
...
Similar sorts of fixes as with Crystal. Good lord.
2009-10-02 22:24:29 -07:00
Eevee
651747d6b2
Reloaded Crystal moves to fix level-up move order. #31
...
This also fixes an absolute TON of errors with evolved Pokémon learning
a move both at level 1 and the pre-evolution's level, as well as
miscellaneous other problems.
2009-10-02 22:22:52 -07:00
Eevee
95f7a61b35
Fixed Deoxys's gen 3 form moves. #31
...
Only the version group a forme actually exists in now has any moves for
that forme.
In addition, Deoxys formes were not showing any gen 3 moves at all
previously, because they were marked as only existing in gen 4. This
has been fixed.
2009-10-01 00:28:51 -07:00
Eevee
6505e57fca
Reloaded FR/LG moves to fix level-up move order. #31
2009-09-30 00:46:08 -07:00
Eevee
754de42a96
Reloaded Ruby/Sapphire moves to fix level-up move order. #31
2009-09-30 00:18:10 -07:00
Eevee
08a2816404
Reloaded Emerald moves to fix level-up move order. #31
2009-09-29 21:38:00 -07:00
Eevee
28be0b3c60
Added hiragana support to roomaji.py. #100
2009-09-28 21:29:01 -07:00
Eevee
c66fe4042c
Added a prefix_lookup() function, for suggestions.
2009-09-28 20:59:53 -07:00
Eevee
c1fb9a2a5f
Added Pichu form description so its page actually works.
2009-09-24 22:18:03 -07:00
Eevee
95d8461cfb
Gave names to a bunch of HG/SS areas.
2009-09-20 23:24:49 -07:00
Eevee
51afceab9c
Added Rotom form moves for HG/SS.
2009-09-20 19:19:55 -07:00
Eevee
c2f2e077ce
Added HG/SS machines.
2009-09-18 21:45:37 -07:00
Eevee
7aa391c96f
Added contest combos.
2009-09-15 20:04:22 -07:00
Eevee
6eb581d76e
Marked sprite forms with what version group introduced them.
2009-09-15 00:46:11 -07:00
Eevee
9ec97e2bc3
Added move flavor text.
2009-09-14 22:18:01 -07:00
Eevee
33d0e1e280
Added super contest effects.
2009-09-14 22:07:08 -07:00
Eevee
beb9be4084
Added preliminary HG/SS encounter data.
2009-09-14 21:18:47 -07:00
Eevee
97d2b09d75
Balls. Last commit was only data. Here's move flag code.
2009-09-14 08:29:05 -07:00
Eevee
ee73eeabda
Added move flags. Fixed Magic Coat description.
2009-09-13 23:12:17 -07:00
Eevee
990469bcd5
Added foreign move names. Japanese only so far.
...
Also fixed roomaji conversion to not die spectacularly when given
hiragana. For some reason I let it know about hiragana soukuon and
youon, but nothing else, so it gets totally confused.
2009-09-13 21:06:15 -07:00
Eevee
149b34b888
When loading Pokédex data, commit every 1000 rows.
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Mostly done to fix RAM usage issues, but seems to have increased speed slightly.
2009-09-13 20:10:20 -07:00
Eevee
5deb9b2d16
Fixed use of split() in lookup. Now strips whitespace. #94
2009-09-13 20:09:31 -07:00
Eevee
b409a0cadf
Re-ripped Diamond/Pearl level-up moves.
...
No errors in my old data, but some orders are different from Pt.
2009-09-12 23:15:57 -07:00
Eevee
aa8a33e45c
Re-ripped Platinum moves directly.
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This gives the correct ordering to level-up moves that have the same
level.
It also fixes move errors with Wartortle, Blastoise, Persian, Golduck,
Rapidash, Kabutops, Croconaw, Feraligatr, Noctowl, Sharpedo, Piplup's
family, Shinx's family, and Yanmega. Yikes.
2009-09-12 23:02:01 -07:00
Eevee
1d4425bcb8
Raichuu, not Raichyuu
2009-09-12 14:49:02 -07:00
Eevee
e5a692b2ac
Added HG/SS egg and level moves. (Thanks, Arty2)
2009-09-10 23:32:41 -07:00
Eevee
3305fce3cc
Clarified some move target descriptions.
2009-09-10 10:21:09 -07:00
Eevee
774b69f5bd
Made short_effect also an rST column, so effect chance works.
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Added support for types in move effects.
2009-09-10 10:20:48 -07:00
Eevee
fc18219158
Added __singlename__ property to tables that have corresponding dex pages.
2009-09-10 10:17:59 -07:00
Eevee
c4b2d8fee3
Rewrote every single move effect. #55
2009-09-10 10:17:14 -07:00
Eevee
585cb31c0a
Added semi-magical reST parsing for move effects.
2009-08-31 21:37:29 -07:00
Eevee
c545fbf764
Moved damage classes to a separate table. #76
2009-08-26 22:30:07 -07:00
Eevee
2853c3a42b
Added alt Shaymin/Giratina/Rotom moves for Platinum. #5
2009-08-25 23:16:17 -07:00
Eevee
e2bd074146
Fix crash when stdin has no encoding.
2009-08-25 08:07:54 -07:00
Eevee
f5853c0a0b
Added random lookup. #57
2009-08-24 22:59:39 -07:00
Eevee
9e3d8b317d
Wildcard lookup! #89
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Test suite no longer reloads the entire database. Takes too long.
Factored out some magic numbers in lookup().
2009-08-24 22:04:55 -07:00
Eevee
11989d0db2
Some minor lookup refactoring.
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Wrote a little add() function to clean up the duplication of
add_document().
Delete the index directory if it exists and we're being forced to
recreate it.
2009-08-24 21:50:19 -07:00
Eevee
25577a3397
Revert "Renamed de-accented item names in the db."
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Somehow that worked.. backwards, and removed the accents.
This reverts commit 204a43b3b15946a64b971966706fba713065b7ea.
2009-08-24 21:27:21 -07:00
Eevee
69ffe01a46
Filled in missing Pokédex flavor text, even when duplicated.
2009-08-24 00:22:15 -07:00
Eevee
19152deb64
Renamed de-accented item names in the db.
2009-08-23 22:07:28 -07:00
Eevee
293bcaf724
Added whoosh and sqlite files to .gitignore.
2009-08-23 20:46:21 -07:00
Eevee
c0d6828f19
Added lookup tests. #15
2009-08-23 20:43:39 -07:00
Eevee
d00357a1ae
Restored accents on Poke * items.
2009-08-23 19:18:17 -07:00
Eevee
909e61cc97
Added support for type: prefix and forme lookup. #15
2009-08-23 16:27:13 -07:00
Eevee
a7c0830e48
Return correctly-cased foreign names from lookup. #15
2009-08-22 20:49:07 -07:00
Eevee
a9a88ec3e4
Finally weight lookup results by language. #15
2009-08-22 19:44:57 -07:00
Eevee
9a20969336
Flesh out lookup by number. #15
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Note that, unlike SVN veekun, entering "133" will return ANYTHING with an id of 133.
2009-08-22 18:56:02 -07:00
Eevee
2bc41e2c62
Added support for lookup by other language name. #15
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English fuzzy matches are preferred, followed by Roomaji and then
everything else.
The return tuple from lookup() now has a `name` parameter for the actual
name that was matched.
2009-08-22 01:13:34 -07:00
Eevee
4e51867e95
Added lookup support for foreign language names. #15
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Changed lookup()'s return value to be a list of named tuples so the
caller can know which language each result is in.
2009-08-21 00:30:01 -07:00
Eevee
0b5eba6620
open_index was returning an index instead of a SpellChecker. #15
2009-08-20 21:07:06 -07:00
Eevee
0a893be01d
Allow lookup() callers to pass in their own whoosh indices.
2009-08-20 17:36:31 -07:00
Eevee
0946db6b8b
Fixed some weirdness using version_group as a one-to-many.
2009-08-18 23:50:36 -07:00
Eevee
0300e01cff
Removed whoosh hacks; 0.3 obviates them. #15
2009-08-18 23:50:35 -07:00
Eevee
16072ceb44
Added setup command and made lookup work sanely. #15
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The setup command loads the default data into a default location, then
creates a whoosh index in a default location.
get_index is now open_index and can be made to explicitly recreate the
index. It also actually opens the index if it already existed, even
across processes, now that FileStorage is working.
The lookup command takes no switches for aiming at a different database;
it only uses the default data stores.
2009-08-18 23:50:13 -07:00
Eevee
fd5e863eed
Added --quiet switch to dump/load.
2009-08-18 18:36:45 -07:00
Eevee
1a7d046fbc
Vastly improved the pokedex import/export UI.
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csvimport is now load; csvexport is now dump.
Both take an optional -e switch to specify an engine, but will happily
use a default SQLite database in the pokedex package directory.
Additionally, the CSV directory is now controlled by the optional -d
switch, and defaults to Doing The Right Thing.
So `pokedex load` now does exactly what you'd expect: loads the data
from the right files into a consistently-located database.
2009-08-18 18:02:53 -07:00
Eevee
238487c908
Fixed whoosh index creation to work with 0.2.x. #15
2009-08-16 21:03:49 -07:00
Eevee
ba08a41f2f
Fixed romanization of herakurosu and herugaa.
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The "he" characters were erroneously hiragana instead of katakana.
2009-08-13 17:40:47 -07:00
Eevee
545cbc8928
Added generation_id to moves.
2009-08-12 17:24:35 -07:00
Eevee
a89e00acc3
Added Surfing Pikachu and Volt Tackle Pichu. #14
2009-08-09 23:08:18 -07:00
Eevee
a253df0280
Added machines table.
2009-08-09 23:07:23 -07:00
Eevee
9f9c29a398
Egg moves are passed down by the father, not the mother.
2009-08-04 16:11:53 -04:00
Eevee
ce23a82e50
Added Move.effect and VersionGroup.generation relations.
2009-08-03 22:59:39 -04:00
Eevee
e8ed55c297
Improved CSV import speed by several orders of magnitude.
2009-07-31 00:03:02 -07:00
Eevee
7566351ce1
Added growth rate formulas in LaTeX format.
2009-07-28 22:45:55 -07:00
Eevee
398545a77f
Make help message readable for people without a UTF-8 terminal.
2009-07-28 18:31:06 -07:00
Eevee
6a8569b722
pokemon_moves table no longer tries to have an autoinc column.
2009-07-28 11:22:57 -07:00
Eevee
d997e27112
Changed exception syntax to work with Python 2.5.
2009-07-28 08:25:11 -07:00
Eevee
7347da558a
Added Move.type relation.
2009-07-27 19:09:11 -07:00
Eevee
20d40364b1
Lookup search lowercases the term again; whoops. #15
2009-07-27 18:45:43 -07:00