Eevee
c9f32a8145
Loading big tables now shows a progress indicator. #180
2010-04-24 14:06:56 -07:00
Eevee
2204b95585
Overhauled CLI. #180
...
- Everything now accepts -i, -e, -q, and -v.
- Plumbing commands now announce what database/index they're using and
where they got them from.
- New command status, which does nothing but still does the announcing.
- New command reindex, which recreates only the whoosh index.
2010-04-24 14:06:56 -07:00
Eevee
6de60fd30f
Oops; Rash had its stats backwards.
2010-04-24 14:06:56 -07:00
Eevee
76065800ae
Fixed some location names. #167
2010-04-24 14:06:56 -07:00
Zhorken
984b1372a9
Merge branch 'master' of git@veekun.com:pokedex
2010-04-24 03:01:42 -04:00
Zhorken
a8c0b582e2
Fixed references to "U-Turn" to "U-turn".
...
There were no references to Conversion 2 or Roar of Time.
2010-04-23 00:45:57 -04:00
a_magical_me
b80d2d2963
Fix location_area_encounter_rates
...
- encounter_type_id -> encounter_terrain_id
- Added a version_id column. Previous rates were from Diamond and
HeartGold; these have been copied to Pearl & Platinum and SoulSilver,
respectively, which i assume is accurate. RBY rates need to be added.
2010-04-21 10:57:23 -07:00
Zhorken
4bf3a962df
Added missing R/B internal IDs.
2010-04-21 00:45:09 -04:00
Zhorken
15eeef833a
Fixed "Roar Of Time" to "Roar of Time", too.
...
Shouldn't be so push-happy, I suppose.
2010-04-20 15:20:01 -04:00
Zhorken
3c0b60ecb3
Fixed Conversion 2 and U-turn's names.
...
Based on a Platinum text dump; I'm pretty sure Conversion2 was all one
word at some point.
Interestingly, the use messages for U-turn all read "___________ used
U-Turn!", but it's "U-turn" as the actual move name.
2010-04-20 15:06:04 -04:00
Eevee
b9a32beb35
Refactored valid-type handling in lookup.
...
- User-specified types are now merged with code-enforced ones, rather
than being blindly clobbered.
- Prefix lookup now supports type prefixes.
2010-04-19 00:33:18 -07:00
Eevee
954d997b0e
Fixed description for one-Pokémon targeting, and effect for Me First. #135
2010-04-18 23:38:35 -07:00
Eevee
7e73884d0c
Fixed some missing colons in " 🧑🔧 ". #185
2010-04-18 23:11:52 -07:00
Eevee
55dd46fae7
Support natures in lookup.
2010-04-18 22:43:33 -07:00
Eevee
78bff787f6
Fixed the hell out of the capture rate formula. #150
...
- Wobbles are based on WHICH number is greater than some pivot, not how
many. This was making everything totally wrong, especially 0 wobbles.
- HG/SS balls all modify capture rate, rather than ball bonus.
- Everything really is integer math; even the sqrts. Bonuses are
relative to 10, not 1. HP is now treated as integer math, too.
- Implemented a minor game bug with very hard to catch Pokémon.
2010-04-17 02:16:42 -07:00
Eevee
6da2b325fa
Added pokedex.savefile, which can encrypt/decrypt Pokémon save structs.
2010-04-16 23:09:34 -07:00
Eevee
67b36748e2
Made Encore effect a bit more accurate.
2010-04-16 23:09:33 -07:00
Eevee
733cfd4381
Sunflora can be tutored Earth Power in HG/SS. #149
2010-04-16 23:09:33 -07:00
Eevee
74d1a3c462
Once and for all, fixed Pt tutor moves. #126
2010-04-16 23:09:33 -07:00
Eevee
1d9e24a875
roomaji.py now handles "wu xe" and "shi xi" correctly. #132
2010-04-16 23:09:33 -07:00
Eevee
4ae8bb5f21
Added Pokemon.stat() accessor.
2010-04-16 23:09:32 -07:00
Eevee
e73eca020c
Added canonical_pokedex, Pokedex.region, and some Pokédex descriptions.
2010-04-16 23:09:32 -07:00
a_magical_me
b3eb81225a
Fix HGSS fishing encounter slot rarities.
...
<http://www.smogon.com/forums/showpost.php?p=2564048&postcount=215 >
mingot has found the correct slot rarities for HGSS fishing encounters.
They are 40/30/15/10/5 for all rods. Surfing is the same as in DPPt.
2010-04-12 23:11:48 -07:00
a_magical_me
eeac034240
Fix RBY grass/water encounter slot rarities.
...
<http://tasvideos.org/PokemonTricks.html >
This page explains how the RNG in RBY works, and gives exact rarities.
They are out of 256 rather than 100, so some rounding is necessary to
fit them into the database.
==== ======= ====== ========== =======
Slot Range Chance Percentage Rounded
==== ======= ====== ========== =======
0 0-50 51/256 19.921875% 20%
1 51-101 51/256 19.921875% 20%
2 102-140 39/256 15.234375% 15%
3 141-165 25/256 9.765625% 10%
4 166-190 25/256 9.765625% 10%
5 191-215 25/256 9.765625% 10%
6 216-228 13/256 5.078125% 5%
7 229-241 13/256 5.078125% 5%
8 242-252 11/256 4.296875% 4%
9 253-255 3/256 1.171875% 1%
==== ======= ====== ========== =======
2010-04-12 23:10:13 -07:00
a_magical_me
ef798afdcb
Add slot index to encounter_slots
2010-04-12 23:06:15 -07:00
Zhorken
584057e6ed
Fixed some misspelled German Pokémon names. #140
2010-04-12 23:34:12 -04:00
Eevee
82e797c6d0
Fixed lookup tests to, um, run.
2010-03-28 22:18:27 -07:00
Eevee
d995942b4f
Remove absolute HP from the capture chance formula.
2010-03-28 22:18:27 -07:00
Eevee
c309f52d6a
Roar and Whirlwind cancel Wish.
2010-03-28 22:18:26 -07:00
Eevee
852ab87ba3
Nope, shake formula dun use integers.
2010-03-28 22:18:26 -07:00
Eevee
b54501ef94
Why am I importing sqlalchemy.databases.mysql...?
2010-03-28 22:18:26 -07:00
Eevee
41c2ebdeaf
Add locations to lookup. Wow, easy.
2010-03-28 22:18:26 -07:00
Eevee
043f8154ae
Remove special lookup logic for forms.
2010-03-28 22:18:26 -07:00
Eevee
10ebe04999
Removed forme_name from lookup; added indexed_name to results.
2010-03-28 22:18:25 -07:00
Eevee
add2111205
Lookup index now contains default form names.
2010-03-28 22:18:25 -07:00
Eevee
907a24f863
Add 487-altered.png. Fixed form name.
2010-03-28 22:18:25 -07:00
Eevee
b367e70b49
Added natures table.
2010-03-28 22:18:24 -07:00
Eevee
df59b538d7
Ho-oh => Ho-Oh
2010-03-28 22:18:24 -07:00
Zhorken
085ba4ca56
Tweaked a couple of Pokédex descriptions.
2010-03-24 00:03:56 -04:00
Zhorken
d9000a788a
Name the G/S/C Johto dex that instead of "New".
2010-03-24 00:02:32 -04:00
Eevee
d6fd697018
Totally overhauled lookup to use a class.
...
Now state is held within an object, rather than passed back to the
caller who must then pass it in again. That was retarded and I don't
know why I ever did it.
Code is much cleaner now.
With apologies to anyone running annotate.
2010-03-21 23:27:47 -07:00
Eevee
f9c17584f3
Make lookup ignore accent marks.
2010-03-21 22:10:43 -07:00
Eevee
597ee5198b
Added capture chance formula.
2010-03-21 03:16:24 -07:00
Eevee
a89a616203
Allow passing engine arguments to connect().
2010-03-17 00:44:33 -07:00
Zhorken
419f65c90c
Added language codes alongside the country codes.
...
Language codes are ISO 639-1; country codes are ISO 3166-1 alpha-2.
The country codes are important to keep for flags and stuff, I guess,
but reporting the language code as a short form for the language is
more correct.
Gonna see if I can do that, I guess. I added the language codes mostly
just because I was adding languages.
2010-03-15 23:24:29 -04:00
Zhorken
1fcb06d64a
Added German, Spanish, and Italian move names.
2010-03-15 23:23:02 -04:00
Zhorken
63ae75c2bd
Sky Shaymin holds a Lum Berry in Platinum.
2010-03-15 15:21:00 -04:00
Zhorken
ec1f4ea0ec
Replaced newlines and fancy quotation marks in DPPt flavor text.
2010-03-15 03:37:34 -04:00
Eevee
23f2a99be6
Fix Rough Skin, Roost, and formatting of Detect.
2010-03-15 00:10:09 -07:00
Eevee
3fc6883486
GRAVITY. DISABLES. SPLASH.
2010-03-15 00:10:09 -07:00