Eevee
82e797c6d0
Fixed lookup tests to, um, run.
2010-03-28 22:18:27 -07:00
Eevee
d995942b4f
Remove absolute HP from the capture chance formula.
2010-03-28 22:18:27 -07:00
Eevee
c309f52d6a
Roar and Whirlwind cancel Wish.
2010-03-28 22:18:26 -07:00
Eevee
852ab87ba3
Nope, shake formula dun use integers.
2010-03-28 22:18:26 -07:00
Eevee
b54501ef94
Why am I importing sqlalchemy.databases.mysql...?
2010-03-28 22:18:26 -07:00
Eevee
41c2ebdeaf
Add locations to lookup. Wow, easy.
2010-03-28 22:18:26 -07:00
Eevee
043f8154ae
Remove special lookup logic for forms.
2010-03-28 22:18:26 -07:00
Eevee
10ebe04999
Removed forme_name from lookup; added indexed_name to results.
2010-03-28 22:18:25 -07:00
Eevee
add2111205
Lookup index now contains default form names.
2010-03-28 22:18:25 -07:00
Eevee
907a24f863
Add 487-altered.png. Fixed form name.
2010-03-28 22:18:25 -07:00
Eevee
b367e70b49
Added natures table.
2010-03-28 22:18:24 -07:00
Eevee
df59b538d7
Ho-oh => Ho-Oh
2010-03-28 22:18:24 -07:00
Zhorken
085ba4ca56
Tweaked a couple of Pokédex descriptions.
2010-03-24 00:03:56 -04:00
Zhorken
d9000a788a
Name the G/S/C Johto dex that instead of "New".
2010-03-24 00:02:32 -04:00
Eevee
d6fd697018
Totally overhauled lookup to use a class.
...
Now state is held within an object, rather than passed back to the
caller who must then pass it in again. That was retarded and I don't
know why I ever did it.
Code is much cleaner now.
With apologies to anyone running annotate.
2010-03-21 23:27:47 -07:00
Eevee
f9c17584f3
Make lookup ignore accent marks.
2010-03-21 22:10:43 -07:00
Eevee
597ee5198b
Added capture chance formula.
2010-03-21 03:16:24 -07:00
Eevee
a89a616203
Allow passing engine arguments to connect().
2010-03-17 00:44:33 -07:00
Zhorken
419f65c90c
Added language codes alongside the country codes.
...
Language codes are ISO 639-1; country codes are ISO 3166-1 alpha-2.
The country codes are important to keep for flags and stuff, I guess,
but reporting the language code as a short form for the language is
more correct.
Gonna see if I can do that, I guess. I added the language codes mostly
just because I was adding languages.
2010-03-15 23:24:29 -04:00
Zhorken
1fcb06d64a
Added German, Spanish, and Italian move names.
2010-03-15 23:23:02 -04:00
Zhorken
63ae75c2bd
Sky Shaymin holds a Lum Berry in Platinum.
2010-03-15 15:21:00 -04:00
Zhorken
ec1f4ea0ec
Replaced newlines and fancy quotation marks in DPPt flavor text.
2010-03-15 03:37:34 -04:00
Eevee
23f2a99be6
Fix Rough Skin, Roost, and formatting of Detect.
2010-03-15 00:10:09 -07:00
Eevee
3fc6883486
GRAVITY. DISABLES. SPLASH.
2010-03-15 00:10:09 -07:00
Eevee
3ea814661f
Lookup no longer crashes if all type prefixes are bogus.
2010-03-15 00:10:09 -07:00
Eevee
2f90be3834
Fixed malformed reST in Recycle's move effect.
2010-03-15 00:10:08 -07:00
Eevee
47f5953457
Implemented rst as_text, for showing short move effects outside the Web.
2010-03-15 00:10:08 -07:00
Eevee
e0aeb771b2
Make rst as_html handle errors a little more nicely.
2010-03-15 00:10:08 -07:00
Zhorken
c50697bd6b
Added wild held items for HeartGold and SoulSilver.
...
The only differences from Platinum are that Shuckle holds a Berry
Juice, Sky Shaymin holds a Lum Berry, and the *rizers are only held by
the final forms, only 5% of the time.
2010-03-15 01:54:31 -04:00
Eevee
f84aa3ab51
HG/SS Pokémon flavor text.
2010-03-12 08:46:26 -08:00
Eevee
07b8956da3
Fixed Hustle description.
2010-03-10 00:24:20 -08:00
Eevee
6e611d7a54
Fixed the hell out of all remaining form problems.
...
Every flavor page should work with no missing sprites. Save perhaps for
Unown, because I honestly don't have them.
Every sprite exists as ###-form.png. There is also still a ###.png,
containing a reasonable default form, so people who don't give a crap
about this mess can just use the numbered sprites. Beta forms should
now all be ###-beta.png.
Form groups now have a notion of "in-battle", which is used to hide
overworld sprites when appropriate.
Form sprites have a first-class sense of being a default or not, too.
Deoxys is... well, let's not talk about Deoxys. Deoxys is fixed.
2010-03-10 00:19:05 -08:00
Eevee
430fbd9c0f
Fixed Cherrim/Castform/Pichu form names; renamed a mass of sprites to match.
2010-03-08 22:33:58 -08:00
Eevee
a599ba1491
Fixed or clarified some eight move/ability effects.
2010-03-08 21:42:56 -08:00
Eevee
cdb80c711a
Filled in some missing Pokémon colors.
2010-03-03 17:05:45 -08:00
Eevee
8280652dd2
Factored habitats into a separate table.
2010-03-03 00:53:00 -08:00
Eevee
5b100b1651
Factored Pokémon colors out into their own table.
2010-03-02 21:11:17 -08:00
Zhorken
123def9c68
Added accents to French Pokémon names.
...
Taken from http://www.pokepedia.fr/ (Liste des Pokémon dans l'ordre du
Pokédex National). They apparently took them from the French Mystery
Dungeon games (Poképédia:Conventions de Style).
This also corrects some typos.
2010-02-22 00:37:54 -05:00
Zhorken
f24fb43c1b
Corrected a docstring in rst.py.
2010-02-22 00:13:28 -05:00
Zhorken
cc6177ae55
Replaced ‘’“” with '" in Platinum Pokédex entries.
2010-02-22 00:13:16 -05:00
Zhorken
a2b0218035
Moved Gen-I internal Pokémon IDs to their own Pokédex.
2010-02-17 02:19:48 -05:00
Zhorken
3b88a83fff
Added Pokédexes to replace dex numbers' generations.
...
This deals with Gen IV having two Sinnoh dexes and a Johto dex.
2010-02-17 02:16:59 -05:00
Zhorken
15bd2a89e2
Label Togepi and Riolu as babies.
...
They're bottom-stage, no-eggs Pokémon that evolve into things that can
breed.
2010-02-16 14:54:54 -05:00
a_magical_me
97593561f4
Add Gen III wild held items.
2010-02-08 19:01:21 -08:00
Eevee
7798bb7970
Fixed Bug Bite's effect.
2010-02-07 18:37:15 -08:00
Eevee
f4c314123d
Unknown Dungeon => Cerulean Cave
2010-02-04 01:13:10 -08:00
Eevee
373ec780bc
Filled in missing Vermilion port encounters.
2010-02-04 01:12:22 -08:00
Eevee
d169a24d97
Added Yellow fishing encounters.
2010-02-04 01:03:10 -08:00
Eevee
c324f0c629
Whoops; removed some R/B fishing from places with no water.
2010-02-03 20:52:14 -08:00
Eevee
5647d26765
Added Red/Blue fishing encounters.
2010-02-03 20:28:57 -08:00
Eevee
d41c96c23b
Added Red/Blue/Yellow grass and surfing encounters.
2010-02-03 19:19:43 -08:00
Eevee
28bf303613
Filled in missing Kanto locations/areas.
2010-02-03 19:19:25 -08:00
Eevee
74a4e4ccee
"PokéRadar" conditions values were missing their accents.
2010-02-02 23:56:35 -08:00
Eevee
429e660e8e
Updated Good/Super Rod rarities to be.. correct.
2010-02-02 00:07:26 -08:00
Eevee
a7496ec617
Fixed comments in pokedex.lookup.
2010-02-02 00:07:26 -08:00
Eevee
81eaf4a9ef
Made regions first-class objects.
2010-01-28 01:21:35 -08:00
Eevee
e3c6cf7d10
Updated some location/area names; collapsed Turnback Cave.
...
This had been done before, but some of the changes were lost when I
re-ripped Diamond and Pearl.
Also, Turnback Cave has been collapsed into seven sections rather than
four. The previous change in particular ignored that the encounter
rates for the first three areas were lower than elsewhere. I'm
conjecturing wildly, but I believe those first three are the actual
pillar rooms, and the following four identical groups are the groups of
rooms between the pillars.
2010-01-28 01:21:35 -08:00
Eevee
e163c13038
Re-re-ripped HG/SS encounters.
...
Turns out "fishing swarm 2" is time of day; it represents some water
Pokémon that only appear at night.
2010-01-28 01:21:34 -08:00
Eevee
49be86a9d3
Redumped encounters for all five gen4 games.
2010-01-28 01:21:34 -08:00
Zhorken
4384d56c2c
Added types' generations and pre-gen-IV damage classes.
2009-12-19 23:09:27 -08:00
Zhorken
37fa52ed47
Added ???'s type efficacies to the database.
2009-12-19 23:09:23 -08:00
Zhorken
341b141cf1
Fixed "Official Romaaji" -> "Official Roomaji".
2009-12-19 23:09:20 -08:00
Eevee
c1c0225eb8
Optimized the fuck out of pokedex load
.
...
Major change was to skip the ORM entirely. Sped it up 500%.
2009-12-09 18:15:51 -08:00
Eevee
e6635b4897
Refactored encounters schema so HG/SS can work.
...
Conditions are now condition values; condition groups are conditions.
Types are now terrain. Slots are first-class things.
Encounters' condition values and slots' conditions have been broken off
into their own tables, as HG/SS has several slots affected by multiple
conditions.
2009-12-09 14:35:29 -08:00
Eevee
2e49f953c3
Added PokemonMove.machine relation.
2009-11-28 02:20:02 -08:00
Eevee
0a706d44a3
Added ISO-3166 country codes to languages table and lookup.
2009-11-23 21:50:45 -08:00
Eevee
edcd424508
Added short_effects for no-effect moves.
2009-11-23 21:50:18 -08:00
Zhorken
28f6c545c9
Added French move names.
2009-11-13 17:16:26 -08:00
Eevee
40d57b2dcc
Renamed ????? to ???, as the D/P text dump indicates is correct.
2009-11-11 22:11:44 -08:00
Eevee
4a9e088d75
Rearranged move effect categories by primary key.
2009-11-10 20:06:30 -08:00
Eevee
cb65780a51
Added HG/SS tutor moves. #109
2009-11-10 20:04:12 -08:00
Eevee
11c0bb01fd
Added move categories. #41
2009-11-08 17:00:45 -08:00
Eevee
570f34554e
Minor fixes to a handful of move effects.
2009-11-08 16:58:30 -08:00
Eevee
2d39b7c530
"Unknown 71" is actually Route 47.
2009-10-20 00:50:07 -07:00
Eevee
a12a5217c5
Removed some extraneous Pidgeotto R/B moves that snuck in somehow.
2009-10-11 15:22:38 -07:00
Eevee
9b66a5d150
Re-re-ripped gen 4 moves to fix an error with the rip script.
2009-10-11 01:26:47 -07:00
Eevee
1206fe563b
Forgot to uncomment the hiragana sokuon code.
2009-10-11 00:46:45 -07:00
Eevee
04a2e3fd3d
Prefix lookup is now case-insensitive.
2009-10-11 00:39:52 -07:00
Eevee
9dba6867fa
Reloaded Red/Blue moves. Same story, again. #31
2009-10-03 19:32:46 -07:00
Eevee
7055061add
Rhyhorn and Rhydon had their gen1 internal ids backwards. #31
...
This meant their reloaded Yellow moves were switched around.
2009-10-03 19:08:11 -07:00
Eevee
04839a3fc3
Reloaded Yellow moves. Same story. #31
2009-10-03 18:02:43 -07:00
Eevee
38e9c8f87e
Reloaded Gold/Silver moves to fix level-up move order. #31
...
Similar sorts of fixes as with Crystal. Good lord.
2009-10-02 22:24:29 -07:00
Eevee
651747d6b2
Reloaded Crystal moves to fix level-up move order. #31
...
This also fixes an absolute TON of errors with evolved Pokémon learning
a move both at level 1 and the pre-evolution's level, as well as
miscellaneous other problems.
2009-10-02 22:22:52 -07:00
Eevee
95f7a61b35
Fixed Deoxys's gen 3 form moves. #31
...
Only the version group a forme actually exists in now has any moves for
that forme.
In addition, Deoxys formes were not showing any gen 3 moves at all
previously, because they were marked as only existing in gen 4. This
has been fixed.
2009-10-01 00:28:51 -07:00
Eevee
6505e57fca
Reloaded FR/LG moves to fix level-up move order. #31
2009-09-30 00:46:08 -07:00
Eevee
754de42a96
Reloaded Ruby/Sapphire moves to fix level-up move order. #31
2009-09-30 00:18:10 -07:00
Eevee
08a2816404
Reloaded Emerald moves to fix level-up move order. #31
2009-09-29 21:38:00 -07:00
Eevee
28be0b3c60
Added hiragana support to roomaji.py. #100
2009-09-28 21:29:01 -07:00
Eevee
c66fe4042c
Added a prefix_lookup() function, for suggestions.
2009-09-28 20:59:53 -07:00
Eevee
c1fb9a2a5f
Added Pichu form description so its page actually works.
2009-09-24 22:18:03 -07:00
Eevee
95d8461cfb
Gave names to a bunch of HG/SS areas.
2009-09-20 23:24:49 -07:00
Eevee
51afceab9c
Added Rotom form moves for HG/SS.
2009-09-20 19:19:55 -07:00
Eevee
c2f2e077ce
Added HG/SS machines.
2009-09-18 21:45:37 -07:00
Eevee
7aa391c96f
Added contest combos.
2009-09-15 20:04:22 -07:00
Eevee
6eb581d76e
Marked sprite forms with what version group introduced them.
2009-09-15 00:46:11 -07:00
Eevee
9ec97e2bc3
Added move flavor text.
2009-09-14 22:18:01 -07:00
Eevee
33d0e1e280
Added super contest effects.
2009-09-14 22:07:08 -07:00
Eevee
beb9be4084
Added preliminary HG/SS encounter data.
2009-09-14 21:18:47 -07:00
Eevee
97d2b09d75
Balls. Last commit was only data. Here's move flag code.
2009-09-14 08:29:05 -07:00
Eevee
ee73eeabda
Added move flags. Fixed Magic Coat description.
2009-09-13 23:12:17 -07:00