Commit graph

79 commits

Author SHA1 Message Date
a7dc49996f Give the message structs friendlier field names on the Rust side, because Serde lets us do that 2020-06-08 19:50:56 -04:00
c199e14435 Make the heartbeat task call the server's tick() method regularly.
The plumbing to get the tick task a reference to a server handle is a bit ugly;
some of the server methods should probably move to the handle impl instead.
2020-06-08 09:33:15 -04:00
3f07748abd Sync TICK_LENGTH constant between client & server 2020-06-07 01:56:06 -04:00
d2fe79b55c Spawn a heartbeat task while players are connected to the server, aborting it once they're off. 2020-06-05 22:14:28 -04:00
9239c19cbe Abort the "send to client" task when the websocket is closed 2020-06-03 00:50:12 -04:00
dacb031443 Remove some generics & make some typedefs. 2020-05-30 20:08:02 -04:00
eee34eb3ff tidy up 2020-05-30 19:16:50 -04:00
43babbbfab Maintain state records for connected players 2020-05-30 16:10:55 -04:00
750cfe1630 Create a PlayerId typedef, don't overload -1 for unassigned. 2020-05-26 23:32:28 -04:00
764e4d85cf Build out skeleton of server message processing flow 2020-05-25 23:38:18 -04:00
48ab9547ed Bizarre hack that seems to fix the type_length_limit error, but I'm not sure why 2020-05-25 23:24:55 -04:00
319f082d53 move client logic into one async fn 2020-05-25 22:17:44 -04:00
f83aab0c9e Split "parsing" and "processing" phases of input stream 2020-05-25 20:06:50 -04:00
2f64708e4e tidy up main.rs 2020-05-25 18:35:01 -04:00
eb7ea021b0 hide some generics that don't need to be generic 2020-05-24 23:14:25 -04:00
03e4512839 Move greeting into its own function, tidy up error path. 2020-05-24 20:53:30 -04:00
cf513ace26 Move HELO to actually come from the server 2020-05-23 14:24:49 -04:00
3ac90e59b0 Move websocket handler into dedicated function 2020-05-22 22:50:28 -04:00
f04822fcf0 only one client per page 2020-05-18 22:12:27 -04:00
0fab0e8c56 Create Serde structs for messages 2020-05-18 22:12:11 -04:00
e5c68b0c37 Fix prediction from null state to permit local prediction before server starts sending input. 2020-05-18 19:44:19 -04:00
e9c73ae998 Implement connection to websocket server 2020-05-17 23:47:50 -04:00
6491588223 Add proper "helo" message to protocol so client can be sure server is ready to receive input. 2020-05-17 23:39:28 -04:00
9df57e4aa9 Tidy typings for client server-connection dependency injection 2020-05-17 23:17:39 -04:00
9798687693 debug-log received websocket messages 2020-05-17 00:43:56 -04:00
ca5bf65e9d Change message type enum to serde-friendly strings; remove unused Ping message 2020-05-12 23:00:06 -04:00
a22ca95d3d Clarify error when unable to parse listen address 2020-05-11 08:59:23 -04:00
d031061c41 Create stub server in Rust using Warp to handle websockets. 2020-05-10 20:06:20 -04:00
5c9552fe49 lowercase folders for Rust convention compatibility 2020-05-10 18:47:03 -04:00
c620e4c982 Reset state on client connection instead of as a special manipulation of the local server. 2020-05-09 22:08:22 -04:00
7c06ab473d Break up client & server message handling logic into their own functions for better readability. 2020-05-09 22:07:42 -04:00
6427361d7b Fix typing for server in index.ts 2020-05-09 19:25:50 -04:00
44872c3d0e avoid accidental js spamming the project 2020-05-09 19:25:39 -04:00
c9f3a96662 tidy+update packages 2020-05-09 17:55:46 -04:00
a8b5dea37a Share one server instance between two client instances! 2020-05-02 21:22:57 -04:00
c8589828c7 Replace the stub loopback server with a local, but multi-client server. 2020-05-02 21:21:56 -04:00
633611056e create "catchTalkback" callbag operator 2020-05-02 21:21:56 -04:00
70946d450a vendor some callbag utilities for better typings 2020-05-02 21:21:56 -04:00
0726ed15f7 Add more callbag dependencies 2020-05-02 21:21:56 -04:00
258c179887 split generics for local/full input types for now
LoopbackServer still makes the assumption that GlobalInput = LocalInput[]
2020-05-01 22:51:21 -04:00
743905cad4 Add notion of multiple connected players to lockstep protocol 2020-05-01 22:21:37 -04:00
39018635cd fill out more planned message types 2020-05-01 22:21:37 -04:00
04f947e7a4 HMR stub 2020-04-04 21:48:50 -04:00
264db31ac7 Refactor typings to enforce cloning hygiene, at expense of intrusive Component type 2020-04-04 21:09:49 -04:00
33eb28e338 use callbag-pipe 2020-04-03 18:35:23 -04:00
48940e1073 Plan update 2020-03-26 00:31:27 -04:00
07071e6ca6 Hacky fix to state cloning 2020-03-26 00:31:27 -04:00
281514e7b7 draw backdrop 2020-03-26 00:31:27 -04:00
3a2bc5654e Hacky key control 2020-03-26 00:31:26 -04:00
e3ddadadda Add babel 2020-03-24 23:48:38 -04:00