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866 commits

Author SHA1 Message Date
Lynn "Zhorken" Vaughan c976197785 Er, give Keldeo Secret Sword and Meloetta Relic Song, not vice versa.
Also worth noting: I gave the alternate forms their respective moves
even though they technically learn them specifically in their default
forms.  It seems weird to say that only one form gets the move,
especially when learning Secret Sword immediately causes Keldeo to /not/
be its default form.  Also, Pirouette Meloetta already has TMs and other
tutors even though it's battle-only.
2012-11-04 21:30:06 -05:00
Lynn "Zhorken" Vaughan a3b68f9cf2 Add various special moves for B/W 2. #83
Add the following:
- Rotom form moves
- Volt Tackle Pichu
- Secret Sword and Relic Song tutors
2012-11-04 21:02:43 -05:00
Lynn "Zhorken" Vaughan 9fffb2a401 Change the is_dream header to is_hidden in pokemon_abilities.csv.
Whoops.  grep says this is the only remaining instance of is_dream,
though.
2012-11-04 19:37:10 -05:00
Lynn "Zhorken" Vaughan 7f781db1d7 Change "dream ability" to "hidden ability". 2012-11-04 19:03:11 -05:00
Lynn "Zhorken" Vaughan 76a4666cc9 Update the Pokémon form descriptions. 2012-11-04 19:03:06 -05:00
Lynn "Zhorken" Vaughan 1d3e5af093 Switch pokemon_game_indices to version_id; add B/W 2 indices.
version_id rather than version_group_id for the sake of FR/LG Deoxys.
It seems a little silly but magical's on board with this decision too.
2012-11-03 03:51:29 -04:00
Andrew Ekstedt c5418ea344 Fix "Fiery Path" location name 2012-10-26 23:55:21 -07:00
Andrew Ekstedt 48e0b9a605 Fix Pattern Bush identifier 2012-10-26 23:51:51 -07:00
Eevee ddfd6dcb46 Merge pull request #84 from matchu/master
Fix typo on location "Pattern Bush"
2012-10-26 21:52:26 -07:00
Eevee ea59278f01 Merge pull request #80 from coyotte508/master
Adds specific level moves to kyurem formes
2012-10-26 21:51:42 -07:00
Lynn "Zhorken" Vaughan c77c32d99b Add B/W 2 item flavour text.
I remembered to add the zero width spaces on the Adamant and Lustrous
Orbs' text, too! :D
2012-10-19 21:49:22 -04:00
Lynn "Zhorken" Vaughan 17d1c0e9c3 Add B/W 2 items. 2012-10-19 21:22:59 -04:00
Lynn "Zhorken" Vaughan 33f227d4cd The S.S. Ticket and Magma Stone are no longer unused. 2012-10-19 21:09:28 -04:00
Lynn "Zhorken" Vaughan 1cd419b19a Disperse the "B/W unknown" item category. 2012-10-19 21:01:46 -04:00
Lynn "Zhorken" Vaughan a1fb616cfc Add B/W 2 flavour text. 2012-10-18 17:23:26 -04:00
Lynn "Zhorken" Vaughan 63c2693054 Fix the language ID on English B/W move/ability/item flavour text. 2012-10-17 21:43:34 -04:00
Lynn "Zhorken" Vaughan aee71712f9 Add form names for Keldeo; do "forme" → "Form" for Kyurem.
Note that "Form" isn't actaully official for Kyurem; it's just "Kyurem",
"Black Kyurem", and "White Kyurem", but we do the same with Rotom and
some other cases like this.
2012-10-06 21:29:59 -04:00
Andrew Ekstedt 32d88bf97f Add B/W 2 encounters
- Victory Road, Giant Chasm, and Reversal Mountain have unknown area
  names. The others are hopefully accurate.

- Swarms are, again, not present. Neither are Hidden Grove encounters.
2012-09-29 00:03:40 -07:00
Andrew Ekstedt 84f34dee42 Add B/W 2 locations
Most of the English names are official; the remaining few were
translated by Guested.

B/W 2 adds another Victory Road—this is a new location, distinct from
the previous one. The name remains the same, but our identifier is
unova-victory-road-2.
2012-09-28 23:58:03 -07:00
Andrew Ekstedt 7d9381699a Add B/W encounters
- Victory Road still has unknown area names

- Swarms don't work like normal encounters so are not present
2012-09-28 23:50:04 -07:00
Andrew Ekstedt ca5b7a9cbf Add B/W encounter methods and conditions
Spots: it might seem like they should be conditions, but in practice
they behave more like methods. Specifically, conditions typically make
only minor changes to an encounter list. Spots change everything.
So spots are added as methods, with each type of spot as a separate
method. Not exactly ideal, but this causes the least fuss.

Seasons work fine as conditions.

Well, as well as time-of-day.
2012-09-28 23:00:53 -07:00
Andrew Ekstedt c5fee20ef1 Make Encounter.condition_values a relationship(). 2012-09-27 12:59:16 -07:00
Lynn "Zhorken" Vaughan 442ba27943 Delete unused conquest move effects and renumber effect 0 to 1. 2012-09-25 21:35:59 -04:00
Lynn "Zhorken" Vaughan 564f8ba482 Add new tables to main-tables.rst. 2012-09-25 21:19:22 -04:00
Lynn "Zhorken" Vaughan c3f2919ef3 Minor cleanup in tables.py to make tests pass. 2012-09-25 21:18:53 -04:00
Lynn "Zhorken" Vaughan cb3740a7e5 Merge branch 'conquest'
Conflicts:
	pokedex/data/csv/pokemon_dex_numbers.csv
2012-09-25 21:00:02 -04:00
Lynn "Zhorken" Vaughan 765be26405 Add episodes and warrior transformation info. 2012-08-17 01:50:09 -04:00
Lynn "Zhorken" Vaughan 108c4243da More move effect tweaking... 2012-08-17 01:49:31 -04:00
Lynn "Zhorken" Vaughan ac3aee12ee Add innerjoin=True and add/remove lazy='joined' on a bunch of relationships. 2012-08-07 00:14:22 -04:00
Lynn "Zhorken" Vaughan f11058dd2f Toss the capacity column now that it's a stat. 2012-08-07 00:13:00 -04:00
Lynn "Zhorken" Vaughan 95422bc985 Only markdownify $target if move.range exists. 2012-08-06 14:10:36 -04:00
Lynn "Zhorken" Vaughan c00bc4cad2 Remove Mega Drain's "effect chance".
Effect chance shares seven bits with draining moves' drain percentage
(always 50) and Dragon Rage's set damage (40) in Conquest's guts.
2012-08-05 20:54:29 -04:00
Lynn "Zhorken" Vaughan b3ade1ecf1 De-convolute my attempt at broadening MoveEffectProperty. 2012-08-05 20:39:03 -04:00
Lynn "Zhorken" Vaughan d689bd3de3 Give Splash its own effect. 2012-08-05 00:52:50 -04:00
Lynn "Zhorken" Vaughan 0596032d00 Flesh out move effects some more. 2012-08-04 23:50:39 -04:00
Lynn "Zhorken" Vaughan 789a1bdc0e Add target counts for Conquest move ranges. 2012-08-04 19:55:55 -04:00
Lynn "Zhorken" Vaughan 14232f0e74 Add prose for most things move-related. 2012-08-03 20:37:28 -04:00
Lynn "Zhorken" Vaughan 707b34fb8f Add Conquest move info. 2012-08-03 13:03:56 -04:00
Lynn "Zhorken" Vaughan ec5b138162 Add warrior skills to the lookup. 2012-08-01 11:29:27 -04:00
Lynn "Zhorken" Vaughan 3c76c08042 Add and tweak more relationships. 2012-07-31 23:44:02 -04:00
Lynn "Zhorken" Vaughan 47410a9e9c Add generic warrior archetypes. 2012-07-29 17:58:30 -04:00
Lynn "Zhorken" Vaughan d3693319f1 Add Conquest gallery order. 2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan 0d1818002e Add a bunch of relationships for Conquest stuff. 2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan f2441a3f80 Add warriors' stats. 2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan 39aa729e0a Add all 48 400 max links from Pokémon Conquest.
Apparently I already committed the table class.
2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan 4597b970b0 Use gender symbols in the player characters' names.
I spent longer than I should have deliberating, but in the end, it came
down to the fact that searching for "Player" won't fuzzy-match the long
versions.
2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan dc5279cd7a Add Conquest kingdoms and warriors to the lookup. 2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan 22a079390d Add Conquest Pokémon abilities and moves. 2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan 2dbd5da8e2 Add Conquest Pokémon stats. 2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan 7e1a71bc8c Separate Conquest stats from main-series stats. 2012-07-28 11:04:02 -04:00