Eevee (Lexy Munroe)
a38cb37e90
Fix a couple bugs with Substream
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- seek() now supports a second argument.
- peek() and read() no longer look beyond the end of the substream.
- slice() no longer doubles its offset.
2016-12-20 19:20:33 -08:00
Eevee (Lexy Munroe)
db1ddc68e7
Finally get rid of bitfield_to_machines and parse it natively
2016-12-19 16:37:36 -08:00
Eevee (Lexy Munroe)
4cd67b3787
Fix a misunderstand of how to use the offsets in PC files
2016-12-19 16:18:53 -08:00
Eevee (Lexy Munroe)
b8a5f634d5
Port RBY dumping code to Construct 2.8
2016-12-19 16:12:54 -08:00
Eevee (Lexy Munroe)
508b5cd88f
Fix gbz80 code search on PyPy
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It doesn't support % on bytestrings yet, alas.
2016-12-19 16:07:59 -08:00
Eevee (Lexy Munroe)
a6c63733f0
Clean up and comment ETC1 decoder
2016-12-16 14:38:58 -08:00
Eevee (Lexy Munroe)
b12166648e
Checkpoint some Sun/Moon progress
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The bulk of the data is in the same format as ORAS, so most of the
changes were just tracking down where files moved to.
The code was a mess, and is still a mess. Oh, well.
- Made pretty good progress on dumping ORAS encounters; remaining work
largely boils down to figuring out names for individual zones.
- Hacked the CLIM decoder to also work with SUMO's slightly modified box
sprite format, FLIM.
- Added a Nintendo-flavored ETC1 decoder; this is the format used for
Pokédex sprites in SUMO.
- Cleaned up sprite dumping a wee bit.
2016-12-07 06:29:44 -08:00
Eevee (Lexy Munroe)
7f7cca6c58
Improve schema ergonomics a bit, especially around slicing
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The previous approach was moving towards having each attribute on a
locus do multiple different things, depending on context, and I think
that was headed towards being a mess.
This idea is to have actual locus objects be dumb containers, and have
various wrappers that call methods on the attributes to do interesting
work.
2016-11-21 19:28:55 -08:00
Eevee (Lexy Munroe)
aa92ccb7ad
Make the schema minimally usable on Python 3
2016-11-21 19:27:28 -08:00
Eevee (Lexy Munroe)
684aef2506
Clean up ORAS Pokémon sprite ripping
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Box sprites are now ripped paletted, complete with an sBIT chunk. Box
sprites are also saved with the right form names. A lot of
name-mangling and error-checking code was pulled out of the binary
parsing stuff and shared between both types of sprites.
2016-10-15 18:16:41 -07:00
Eevee (Lexy Munroe)
6c135e559e
Implement writing localized properties through a wrapper object
2016-09-16 17:00:12 -07:00
Eevee (Lexy Munroe)
1cff16f256
Fix off-by-ten error in imperial weights
2016-09-16 16:59:09 -07:00
Eevee (Lexy Munroe)
dd3d3a3f25
Dump flavor text
2016-09-10 21:23:57 -07:00
Eevee (Lexy Munroe)
50344e6794
Allow dumping all of Gen 1 simultaneously
2016-09-10 18:05:41 -07:00
Eevee (Lexy Munroe)
44fdaee4d9
Replace most of the address-hunting with code matches
2016-09-10 18:05:00 -07:00
Eevee (Lexy Munroe)
ffa0bf65a0
Drop support for 2.6
2016-08-25 09:05:45 -07:00
Eevee (Lexy Munroe)
122da8d885
Write a gbz80 pattern matcher, for more robust address sniffing
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With this, Pokémon names are finally detected correctly from both R/G
and R/B. Hurrah.
Yellow doesn't work yet, though. Sigh.
2016-08-21 16:44:07 -07:00
Eevee (Lexy Munroe)
969d671c48
Make great strides towards an actual game-aware API
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Huzzah!
Also, I decided to namespace identifiers. For now. We'll see how it
goes.
2016-08-14 00:15:30 -07:00
Eevee (Lexy Munroe)
aa32cf0b53
WIP: Add what I have of gen1 ripping stuff
2016-08-12 18:34:11 -07:00
Eevee (Lexy Munroe)
949eafb957
Initial gen6-to-yaml ripping stuff
2016-02-26 10:05:51 -08:00
Eevee (Lexy Munroe)
54ea67a804
Fix pokedex dump
under Python 2 AND 3, at the same time even
2015-11-04 20:10:27 -08:00
Eevee (Lexy Munroe)
b581c5205a
Remove some bogus ORAS egg moves
2015-11-04 20:03:17 -08:00
Eevee (Lexy Munroe)
e0f4d3be7a
Fix pokedex dump
under Python 2
2015-11-04 20:03:08 -08:00
Eevee (Alex Munroe)
0ff24b4dc8
Fix the CLI in py3
2015-10-05 16:29:21 -07:00
Eevee (Alex Munroe)
17999c5b1a
Try to fix Python 2.6 build
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Apparently the latest markdown no longer works against py2.6; Travis
fails on trying to import importlib. I added a dependency on the PyPI
backport to see if that helps for now.
2015-10-05 08:23:42 -07:00
Eevee (Alex Munroe)
43db6a5337
That day is today -- run Travis on Python 3!
2015-10-05 08:15:25 -07:00
Eevee (Alex Munroe)
b76b74e7a6
Compat with Python 3.3+
2015-10-05 08:12:23 -07:00
Eevee (Alex Munroe)
d0e8f503b8
Eerie Impulse lowers Special Attack, not Attack
2015-10-05 05:27:22 -07:00
Eevee (Alex Munroe)
74c779efe6
Add a missing period to Flower Shield's short effect
2015-10-05 05:09:37 -07:00
Eevee (Alex Munroe)
8fc636a3e6
Shadow Blast is physical
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According to Bulbapedia and an email I got, anyway.
2015-10-05 05:04:17 -07:00
Andrew Ekstedt
4e675e7143
Merge pull request #154 from RichardGottschalk/master
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Some translations for version names, region names, encounter method prose and a type.
Also fixed the german translation of AS version name.
2015-09-24 14:01:41 -07:00
Richard Gottschalk
e798d18c4e
fixed id for german encounter method prose
2015-09-24 22:08:23 +02:00
Richard Gottschalk
adfbf7514b
added german translation for "Walking on rough terrain"
2015-09-24 22:05:24 +02:00
Richard Gottschalk
6ef2e0182e
added german translations for encounter method proses
2015-09-24 19:52:56 +02:00
Richard Gottschalk
c5201b12d8
fixed german translation of "Alpha Sapphire" version name
2015-09-24 03:30:15 +02:00
Richard Gottschalk
a626e9aa27
added german translation for shadow type
2015-09-24 03:29:32 +02:00
Richard Gottschalk
54e8cf949a
added italian region names
2015-09-23 18:20:07 +02:00
Richard Gottschalk
b0f6cc0bd3
added japanese region names
2015-09-23 18:19:33 +02:00
Richard Gottschalk
a8b4b34c70
added french version names for OR/AS
2015-09-23 18:18:52 +02:00
Richard Gottschalk
e57eedbf18
added italian version names
2015-09-23 18:18:19 +02:00
Eevee
6507f2f98d
Merge pull request #153 from xfix/oras-move-methods
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Add ORAS move methods
2015-08-23 11:16:14 -07:00
Konrad Borowski
d467a45354
Add ORAS move methods
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This allows comparing Pokemon using ORAS version as reference.
2015-08-23 18:29:17 +02:00
Andrew Ekstedt
1c1f65f198
Travis: Declare that we don't use sudo
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This will apparently allow us to build on Travis's new container-based build
system, which is supposed to lead to faster builds. The catch is that we
don't get root access, but we don't need it anyway.
http://docs.travis-ci.com/user/migrating-from-legacy/
2015-08-20 20:33:46 -07:00
Eevee (Alex Munroe)
a9503c2436
Merge branch 'oras'
2015-08-20 14:36:13 -07:00
Eevee (Alex Munroe)
fdd6995721
ORAS move and ability flavor text.
2015-08-13 00:05:01 -07:00
Eevee (Alex Munroe)
2292b62792
ORAS Pokémon flavor text.
2015-08-13 00:00:59 -07:00
Eevee (Alex Munroe)
b111104869
ORAS move names/stats and the Rayquaza tutor.
2015-08-08 18:22:31 -07:00
Eevee (Alex Munroe)
ccb252932c
Oops, remove ORAS tutored moves that aren't actually teachable.
2015-08-08 02:27:00 -07:00
Eevee (Alex Munroe)
1411a7422d
ORAS machines.
2015-08-08 00:10:26 -07:00
Eevee (Alex Munroe)
330e294371
ORAS learnsets.
2015-08-07 23:58:38 -07:00