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b12166648e
The bulk of the data is in the same format as ORAS, so most of the changes were just tracking down where files moved to. The code was a mess, and is still a mess. Oh, well. - Made pretty good progress on dumping ORAS encounters; remaining work largely boils down to figuring out names for individual zones. - Hacked the CLIM decoder to also work with SUMO's slightly modified box sprite format, FLIM. - Added a Nintendo-flavored ETC1 decoder; this is the format used for Pokédex sprites in SUMO. - Cleaned up sprite dumping a wee bit. |
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bin | ||
doc | ||
pokedex | ||
scripts | ||
.gitignore | ||
.travis.yml | ||
conftest.py | ||
item-questions | ||
LICENSE | ||
README | ||
setup.py |
This software is copyrighted and licensed under the MIT license. See the file entitled LICENSE for full copyright and license text. This software comes bundled with data, sprites, and sounds extracted from the Pokémon series of video games. Some terminology from the Pokémon franchise is also necessarily used within the software itself. This is all the intellectual property of Nintendo, Creatures, inc., and GAME FREAK, inc. and is protected by various copyrights and trademarks. The author believes that the use of this intellectual property for a fan reference is covered by fair use and that the software is significantly impaired without said property included. Any use of this copyrighted property is at your own legal risk. A complete revision history of this software is available from https://github.com/veekun/pokedex. Contributors: Alex Munroe (Eevee): git@veekun.com