Commit graph

197 commits

Author SHA1 Message Date
Petr Viktorin 2f222ca973 Make the string properties mutable 2011-03-13 15:43:42 -07:00
Petr Viktorin 7c039115ee Use DefaultLangProperty for Markdown columns 2011-03-13 15:43:02 -07:00
Petr Viktorin e5f7cd2aed Rename StatHint.text to .message (clashed with the all-texts attribute) 2011-03-13 15:43:01 -07:00
Petr Viktorin 1053b35471 fixup! I18n for the database schema 2011-03-13 15:43:01 -07:00
Petr Viktorin bc2707f6c4 Support filtering by strings (Pokemon.name, Pokemon.names['fr'], etc.) 2011-03-13 15:43:01 -07:00
Petr Viktorin 414a272c21 Add descriptions to new tables 2011-03-13 15:43:00 -07:00
Petr Viktorin d0d4d1aa96 Use a class + mapper instead of dynamic declarative magic 2011-03-13 15:43:00 -07:00
Petr Viktorin b3c7689d41 Replace all_tables by table_classes; get rid of globals() 2011-03-13 15:43:00 -07:00
Eevee 625aa19fbd Preserve the order of TextColumns and ProseColumns. 2011-03-13 15:40:46 -07:00
Petr Viktorin 30faa46ab6 Multi-language markdown move properties
Singular property name for English text
Plural property name for dict of texts keyed by language
2011-03-13 15:10:11 -07:00
Petr Viktorin d813e24b25 I18n for the database schema
- Helper base class: Named
  Subclasses: OfficiallyNamed, UnofficiallyNamed
  for these, a 'name' column is created in the appropriate text table
  also, they get automatic __str__/__repr__/__unicode__
- Faux columns: ProseColumn, TextColumn
  these become columns in the appropriate text tables
  these text tables (*_text, *_prose) are auto-generated at the end
  the main table gets one property (singular name) that gets the English text
   and one (plural name) with dict of texts keyed by language
- Every named table gets 'identifier'
- Languages compare & hash equal to their identifiers
- Existing foreign-name tables replaced by the autogenerated ones
- order_by: names replaced by identifiers
- New function: all_tables(), yields all tables
- Markdown move properties removed for now
- Schema test suite
2011-03-13 15:10:10 -07:00
Eevee 373c01dfda "Characteristic" text, here called stat hints. 2011-03-08 22:28:34 -08:00
Eevee 74454f8d76 Add B/W move metadata. #389 2011-03-08 22:28:33 -08:00
Lynn "Zhorken" Vaughan edc222bbb6 Shorten some over-long move effect changelog entries.
I couldn't really shorten Dig and Fly's bug descriptions to 255
characters, so I also gave the column more space.
2011-02-10 22:00:18 -05:00
Lynn "Zhorken" Vaughan 92084b28b3 Support null PP for Struggle and Shadow moves. #190 2011-02-10 21:02:02 -05:00
Lynn "Zhorken" Vaughan d6a96f5ee9 Support null pre-D/P damage class for ??? and Shadow.
Rather than marking them "non-damaging".
2011-02-10 21:02:01 -05:00
Eevee 1bfbaa67b1 Add a couple relations for move effect changelogs. 2011-02-09 23:39:03 -08:00
Lynn "Zhorken" Vaughan b0e99aa7f1 Order Ability's Pokémon relations by Pokemon.order. 2011-01-31 17:02:34 -05:00
Lynn "Zhorken" Vaughan 04ec336654 Make Type.moves a proper relation with an order_by. 2011-01-31 16:36:20 -05:00
Lynn "Zhorken" Vaughan 6c286ffa6f Morning is not a separate time of day for evolution.
As far as evolution is concerned, it's always day or night--there is no
in-between period when Eevee will not evolve into Espeon or Umbreon, and
there are no Pokémon that only evolve during the early part of the day.
Having 'morning' as a separate value is thus misleading, albeit not
terribly misleading since it never appeared outside of tables.py.
2011-01-31 14:41:19 -05:00
Eevee 570719499d Remove useless encounter_slot_conditions table. #297 2011-01-27 20:44:57 -08:00
Eevee 4414bab714 Lots of encounters were using slots that claimed to be for other games. #297 #281 2011-01-27 20:44:56 -08:00
Lynn "Zhorken" Vaughan 50d39ec2b6 Merge the fem_sprite columns into has_gender_differences. #363
Chimecho does not have gender differences; its Platinum and HG/SS second-
frame female backsprites have one hand posed a little differently, but
no actual design differences.

Torchic does count even though the only difference is a single-pixel dark
speck on the male's rear; the speck was carried over into B/W even though
the backsprites were entirely redone, so I'm guessing it either was
deliberate or has ascended into canon via "let's throw it in anyway."
2011-01-24 21:11:25 -05:00
Lynn "Zhorken" Vaughan 7e0cd75d29 Add properties for getting a Pokemon from a PokemonForm, and vice-versa. 2011-01-24 15:58:29 -05:00
Lynn "Zhorken" Vaughan 74c8d25eb7 Improve a bunch of schema documentation.
I didn't get to a bunch, but I wanted this to stop clogging up my working
tree.
2010-12-24 21:03:22 -05:00
Lynn "Zhorken" Vaughan c984eaede1 Support kaburumo and chobomaki's trade-for-each other evolution. #378 2010-12-24 21:03:22 -05:00
a_magical_me 580ae8169e Add order_by=Pokemon.order to a few relations. 2010-12-20 20:26:26 -08:00
a_magical_me 6f89723dd5 Give Pokemon an order column.
Basically national order, but with families grouped together.
2010-12-14 19:07:47 -08:00
Lynn "Zhorken" Vaughan 6be23de775 Give move changelogs a few more relations. #78 2010-12-13 20:24:14 -05:00
Eevee d280cfac94 Added a short_effect column to the items table. 2010-12-13 15:38:46 -08:00
Eevee 4dcb6e0f4d Eagerload PokemonName.language. 2010-12-11 21:43:46 -08:00
Lynn "Zhorken" Vaughan 535b6cfa73 Give abilities separate relations for all/normal/dream Pokémon. 2010-12-11 12:20:19 -05:00
Brigit Lemanski 6c02987fb6 Fixing typos like a winner. 2010-12-07 20:38:16 -05:00
Brigit Lemanski 42142f90a0 Implement move effect changelog; misc move fixes. 2010-12-07 20:23:14 -05:00
Brigit Lemanski 421a47ec32 Changelog for RGBY -> GS, HGSS -> BW 2010-12-07 17:05:17 -05:00
Lynn "Zhorken" Vaughan 2aa7848b62 Rename the "none" damage class to "non-damaging".
Also decapitalize the classes' names, because they make sense that way
and they're not among the things the games always capitalize.
2010-12-07 12:43:58 -05:00
Zhorken cfd9a9aa3a Order move changelogs descendingly. 2010-12-06 18:10:52 -05:00
Zhorken e7784d6467 Make version_group.versions an actual relation with an order_by(). 2010-12-06 17:56:43 -05:00
Zhorken 4e5415ac56 Implement an ability changelog; add a few changes. #78 2010-12-06 17:55:09 -05:00
Zhorken 523552e2d6 Version group Pokédexes don't need their own table. 2010-12-04 22:54:35 -05:00
Eevee aa00ee83de Implement a move data changelog. Update old moves to their Gen V stats. #78 2010-11-30 22:48:29 -08:00
Zhorken 24631474fa Add Pokémon's Pokéathlon stats to the database. #285 2010-11-30 04:51:54 -05:00
Zhorken 49b7502099 Overhaul the Pokémon form schema. #286 #179 #379 2010-11-29 20:38:04 -05:00
Eevee ade7d9aa19 Add Dream World abilities. #380 2010-11-25 00:10:12 -08:00
Petr Viktorin 1daff536b8 Finish documenting the tables 2010-11-19 23:29:32 -08:00
Petr Viktorin febbf16222 Schema documentation, up to Language 2010-11-19 23:29:31 -08:00
Eevee d56cc97b8c Moved priority out of the move_effects table. 2010-10-16 22:50:22 -07:00
Zhorken ddca78c34d Order Pokemon.stats by stat id. #366 2010-09-27 02:59:48 -04:00
Zhorken cf12819bc8 B/W: Add new items to the database.
There's now a hole in the items table: there's no item 667.  There are
two records for the Live Caster in B/W, and I couldn't figure out why,
or see any difference between them, and they were causing problems, so
I deleted the second one.
2010-09-25 04:55:21 -04:00
Eevee cb3e7bcf96 B&W: New moves. Also changed always-hit moves to NULL; helps #124. 2010-09-19 01:11:03 -07:00
Eevee c42ce7c1be B&W: Added all new Pokémon! Forms now start at 10001. 2010-09-18 22:53:53 -07:00
Eevee c05ca1460f Fixed missing indices on the pokemon_moves table. 2010-09-10 23:29:26 -07:00
Eevee 497c3aa0f0 Make baby-trigger items (i.e., incense) a foreign key. #337 2010-09-01 23:24:21 -07:00
Eevee 0fcdb6bcc9 Add a Nature.is_neutral helper property. 2010-09-01 21:52:44 -07:00
Zhorken 3e7d750790 Add foreign type names to the database. 2010-08-06 22:48:30 -04:00
Eevee 1718da9854 Added gen 4 location internal ids and some pseudo-locations. 2010-07-25 22:26:05 -07:00
Eevee c65c72842f Add identifiers for move flags. 2010-07-25 22:26:05 -07:00
Zhorken 276098b655 Store each Pokémon's initial hatch counter instead of a step count.
The step counts we had weren't even good estimates.  To hatch an egg
uninterrupted takes (counter + 1) * 255 steps in gen IV; what we had
was counter * 256.

Phione and Manaphy have different counters, as do Croagunk and Toxicroak
for some reason, so they're associated with individual Pokémon now,
rather than entire evolution chains.  Double-checked with Pearl,
Platinum, and SoulSilver; there were no differences between the three,
aside from the alternate forms introduced in Platinum.
2010-07-13 23:07:25 -04:00
Zhorken 8ef8c3a915 Add foreign names to the database.
Most names as ripped from HeartGold or SoulSilver.  Gen-III-only names
ripped from Emerald and de-allcapsed; for French, I also judged where
accents belong on newly-lowercase letters.  A couple of them might have
mistakes.
2010-06-14 23:13:42 -04:00
Zhorken 12aaf06359 Added foreign nature names to the database.
Same as abilities.  Japanese as ripped from SoulSilver; French, German,
Italian, and Spanish as ripped from Platinum.
2010-06-07 20:17:50 -04:00
Zhorken 77bec54324 Order Pokémon dex numbers by Pokédex ID. 2010-06-07 16:15:43 -04:00
Zhorken 577a6b44a4 Give Pokémon internal IDs their own table and add all gens' IDs.
- Gen I has them all mixed around.
- Gen II has no surprises, but I figured it's good to be thorough.
- Gen III has the first 251 in order, then a big break, then the
  third-gen Pokémon mixed around, though families are usually together.
- Gen IV has the 493 in order and then alternate forms after Arceus,
  which will be useful to have once Gen V comes and we have to bump
  the alt forms in the pokemon table forward.
2010-06-07 16:15:23 -04:00
Eevee 47631116fb Form groups, rst => markdown 2010-06-02 00:26:57 -07:00
Eevee 1fbba5476c Scrap docutils for markdown. #275 2010-06-02 00:17:27 -07:00
Eevee 409b16e8ee Link stats to damage classes. 2010-06-02 00:17:27 -07:00
Eevee b1691804c1 Blindly throw some more indexes on pokemon_moves. 2010-06-02 00:17:26 -07:00
Zhorken 106e156d22 Update the form group description column. #210
I meant to include this in the last commit.  Whoops.

Rotom's description is *really long*, so I needed to bump the length up
to fit it.  Also changed it to an RstTextColumn.
2010-05-26 14:46:01 -04:00
Zhorken 386e215ae3 Add foreign ability names to the database.
This adds Japanese, French, German, Spanish, and Italian names, as
ripped from SoulSilver (Japanese) or Platinum (everything else).

This also fixes a couple of backrefs.
2010-05-26 14:30:32 -04:00
Eevee b91c813966 Pokemon.evolution_* => Pokemon.*_pokemon 2010-05-25 00:12:53 -07:00
Eevee 672caf7aa9 Fix a many-to-many join bug with evolutions. 2010-05-25 00:12:53 -07:00
Eevee cd24ebe9ca Removed evolution_methods table. #42 2010-05-25 00:12:53 -07:00
Eevee 78b6a68cd5 Overhauled evolution. #42 2010-05-25 00:12:53 -07:00
Zhorken 6f63bec90c Link move flavour text to version groups. #169 2010-05-20 01:08:26 -04:00
Eevee cb2bfa3032 Added some missing item icons and fixed TMs/Data Cards. #248 2010-05-11 20:20:33 -07:00
Eevee 2333670d09 Pokemon.types should order by slot. #220 2010-05-09 21:47:07 -07:00
Zhorken 93108a6a84 Added ability flavour text. #62
We had D/P flavour text in the abilities table already, but I didn't
entirely trust it, so I reripped it along with the rest when I moved
flavour text into its own table.  And we didn't actually use the D/P
text anywhere, so I'm just going to pretend that it is entirely new.
2010-05-04 03:31:54 -04:00
Zhorken 641df3649d Added ability effects. Rewrote short effects. #39 2010-05-04 03:31:40 -04:00
Zhorken 3007297ede Added abilities' generations to the database. 2010-05-04 02:39:51 -04:00
Eevee b8481d551a Added GrowthRate.max_experience. 2010-05-03 01:00:38 -07:00
Eevee f8145b87e4 Restored Item.appears_underground and added location support to rst. 2010-05-03 01:00:38 -07:00
Eevee d98632aa50 Broke existing item flags out into their own table. 2010-05-03 01:00:38 -07:00
Eevee 853a6eb921 Added item HG/SS flavor text and internal ids. #168? 2010-05-03 01:00:37 -07:00
a_magical_me 941bce52d7 Add experience tables. 2010-04-27 14:53:47 -07:00
Eevee 58dccb1803 Jammed in a bunch of nature stuff. 2010-04-26 23:26:37 -07:00
Eevee affb8a02fb Turned Move.contest_type into a foreign key. 2010-04-26 21:48:44 -07:00
Eevee b5fd88bba4 Item tidying; fixed missing és, added ItemPocket.identifier. 2010-04-26 21:13:28 -07:00
Eevee fa3d205e51 At last, imported item and berry data. #10 2010-04-25 23:23:52 -07:00
a_magical_me b80d2d2963 Fix location_area_encounter_rates
- encounter_type_id -> encounter_terrain_id

- Added a version_id column. Previous rates were from Diamond and
  HeartGold; these have been copied to Pearl & Platinum and SoulSilver,
  respectively, which i assume is accurate. RBY rates need to be added.
2010-04-21 10:57:23 -07:00
Eevee 55dd46fae7 Support natures in lookup. 2010-04-18 22:43:33 -07:00
Eevee 4ae8bb5f21 Added Pokemon.stat() accessor. 2010-04-16 23:09:32 -07:00
Eevee e73eca020c Added canonical_pokedex, Pokedex.region, and some Pokédex descriptions. 2010-04-16 23:09:32 -07:00
a_magical_me ef798afdcb Add slot index to encounter_slots 2010-04-12 23:06:15 -07:00
Eevee b54501ef94 Why am I importing sqlalchemy.databases.mysql...? 2010-03-28 22:18:26 -07:00
Eevee b367e70b49 Added natures table. 2010-03-28 22:18:24 -07:00
Zhorken 419f65c90c Added language codes alongside the country codes.
Language codes are ISO 639-1; country codes are ISO 3166-1 alpha-2.

The country codes are important to keep for flags and stuff, I guess,
but reporting the language code as a short form for the language is
more correct.

Gonna see if I can do that, I guess.  I added the language codes mostly
just because I was adding languages.
2010-03-15 23:24:29 -04:00
Eevee 6e611d7a54 Fixed the hell out of all remaining form problems.
Every flavor page should work with no missing sprites.  Save perhaps for
Unown, because I honestly don't have them.

Every sprite exists as ###-form.png.  There is also still a ###.png,
containing a reasonable default form, so people who don't give a crap
about this mess can just use the numbered sprites.  Beta forms should
now all be ###-beta.png.

Form groups now have a notion of "in-battle", which is used to hide
overworld sprites when appropriate.

Form sprites have a first-class sense of being a default or not, too.

Deoxys is...  well, let's not talk about Deoxys.  Deoxys is fixed.
2010-03-10 00:19:05 -08:00
Eevee 8280652dd2 Factored habitats into a separate table. 2010-03-03 00:53:00 -08:00
Eevee 5b100b1651 Factored Pokémon colors out into their own table. 2010-03-02 21:11:17 -08:00
Zhorken a2b0218035 Moved Gen-I internal Pokémon IDs to their own Pokédex. 2010-02-17 02:19:48 -05:00
Zhorken 3b88a83fff Added Pokédexes to replace dex numbers' generations.
This deals with Gen IV having two Sinnoh dexes and a Johto dex.
2010-02-17 02:16:59 -05:00