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632 lines
30 KiB
Python
632 lines
30 KiB
Python
# encoding: utf8
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from sqlalchemy import Column, ForeignKey, MetaData, Table
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from sqlalchemy.ext.declarative import declarative_base
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from sqlalchemy.ext.associationproxy import association_proxy
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from sqlalchemy.orm import backref, relation
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from sqlalchemy.sql import and_
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from sqlalchemy.types import *
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from sqlalchemy.databases.mysql import *
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from pokedex.db import rst
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metadata = MetaData()
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TableBase = declarative_base(metadata=metadata)
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class Ability(TableBase):
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__tablename__ = 'abilities'
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__singlename__ = 'ability'
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id = Column(Integer, primary_key=True, nullable=False)
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name = Column(Unicode(24), nullable=False)
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flavor_text = Column(Unicode(64), nullable=False)
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effect = Column(Unicode(255), nullable=False)
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class ContestCombo(TableBase):
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__tablename__ = 'contest_combos'
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first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
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second_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
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class ContestEffect(TableBase):
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__tablename__ = 'contest_effects'
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id = Column(Integer, primary_key=True, nullable=False)
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appeal = Column(SmallInteger, nullable=False)
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jam = Column(SmallInteger, nullable=False)
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flavor_text = Column(Unicode(64), nullable=False)
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effect = Column(Unicode(255), nullable=False)
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class EggGroup(TableBase):
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__tablename__ = 'egg_groups'
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id = Column(Integer, primary_key=True, nullable=False)
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name = Column(Unicode(16), nullable=False)
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class Encounter(TableBase):
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"""Rows in this table represent encounters with wild Pokémon. Bear with
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me, here.
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Within a given area in a given game, encounters are differentiated by the
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"slot" they are in and the state of the game world.
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What the player is doing to get an encounter, such as surfing or walking
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through tall grass, is called terrain. Each terrain has its own set of
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encounter slots.
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Within a terrain, slots are defined primarily by rarity. Each slot can
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also be affected by world conditions; for example, the 20% slot for walking
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in tall grass is affected by whether a swarm is in effect in that area.
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"Is there a swarm?" is a condition; "there is a swarm" and "there is not a
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swarm" are the possible values of this condition.
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A slot (20% walking in grass) and any appropriate world conditions (no
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swarm) are thus enough to define a specific encounter.
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Well, okay, almost: each slot actually appears twice.
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"""
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__tablename__ = 'encounters'
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id = Column(Integer, primary_key=True, nullable=False)
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version_id = Column(Integer, ForeignKey('versions.id'), nullable=False, autoincrement=False)
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location_area_id = Column(Integer, ForeignKey('location_areas.id'), nullable=False, autoincrement=False)
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encounter_slot_id = Column(Integer, ForeignKey('encounter_slots.id'), nullable=False, autoincrement=False)
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pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False)
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min_level = Column(Integer, nullable=False, autoincrement=False)
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max_level = Column(Integer, nullable=False, autoincrement=False)
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class EncounterCondition(TableBase):
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"""Rows in this table represent varying conditions in the game world, such
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as time of day.
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"""
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__tablename__ = 'encounter_conditions'
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id = Column(Integer, primary_key=True, nullable=False)
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name = Column(Unicode(64), nullable=False)
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class EncounterConditionValue(TableBase):
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"""Rows in this table represent possible states for a condition; for
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example, the state of 'swarm' could be 'swarm' or 'no swarm'.
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"""
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__tablename__ = 'encounter_condition_values'
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id = Column(Integer, primary_key=True, nullable=False)
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encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=False, nullable=False, autoincrement=False)
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name = Column(Unicode(64), nullable=False)
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is_default = Column(Boolean, nullable=False)
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class EncounterConditionValueMap(TableBase):
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"""Maps encounters to the specific conditions under which they occur."""
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__tablename__ = 'encounter_condition_value_map'
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encounter_id = Column(Integer, ForeignKey('encounters.id'), primary_key=True, nullable=False, autoincrement=False)
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encounter_condition_value_id = Column(Integer, ForeignKey('encounter_condition_values.id'), primary_key=True, nullable=False, autoincrement=False)
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class EncounterTerrain(TableBase):
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"""Rows in this table represent ways the player can enter a wild encounter,
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e.g., surfing, fishing, or walking through tall grass.
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"""
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__tablename__ = 'encounter_terrain'
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id = Column(Integer, primary_key=True, nullable=False)
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name = Column(Unicode(64), nullable=False)
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class EncounterSlot(TableBase):
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"""Rows in this table represent an abstract "slot" within a terrain,
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associated with both some set of conditions and a rarity.
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Note that there are two encounters per slot, so the rarities will only add
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up to 50.
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"""
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__tablename__ = 'encounter_slots'
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id = Column(Integer, primary_key=True, nullable=False)
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version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, autoincrement=False)
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encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=False, nullable=False, autoincrement=False)
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rarity = Column(Integer, nullable=False, autoincrement=False)
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class EncounterSlotCondition(TableBase):
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"""Lists all conditions that affect each slot."""
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__tablename__ = 'encounter_slot_conditions'
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encounter_slot_id = Column(Integer, ForeignKey('encounter_slots.id'), primary_key=True, nullable=False, autoincrement=False)
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encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=True, nullable=False, autoincrement=False)
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class EvolutionChain(TableBase):
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__tablename__ = 'evolution_chains'
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id = Column(Integer, primary_key=True, nullable=False)
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growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), nullable=False)
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steps_to_hatch = Column(Integer, nullable=False)
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baby_trigger_item = Column(Unicode(12))
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class EvolutionMethod(TableBase):
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__tablename__ = 'evolution_methods'
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id = Column(Integer, primary_key=True, nullable=False)
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name = Column(Unicode(64), nullable=False)
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description = Column(Unicode(255), nullable=False)
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class Generation(TableBase):
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__tablename__ = 'generations'
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id = Column(Integer, primary_key=True, nullable=False)
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main_region_id = Column(Integer, ForeignKey('regions.id'))
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name = Column(Unicode(16), nullable=False)
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class GrowthRate(TableBase):
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"""`formula` is written in LaTeX math notation."""
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__tablename__ = 'growth_rates'
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id = Column(Integer, primary_key=True, nullable=False)
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name = Column(Unicode(20), nullable=False)
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formula = Column(Unicode(500), nullable=False)
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class Item(TableBase):
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__tablename__ = 'items'
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__singlename__ = 'item'
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id = Column(Integer, primary_key=True, nullable=False)
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name = Column(Unicode(16), nullable=False)
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class Language(TableBase):
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__tablename__ = 'languages'
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id = Column(Integer, primary_key=True, nullable=False)
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iso3166 = Column(Unicode(2), nullable=False)
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name = Column(Unicode(16), nullable=False)
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class Location(TableBase):
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__tablename__ = 'locations'
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__singlename__ = 'location'
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id = Column(Integer, primary_key=True, nullable=False)
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region_id = Column(Integer, ForeignKey('regions.id'))
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name = Column(Unicode(64), nullable=False)
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class LocationArea(TableBase):
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__tablename__ = 'location_areas'
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id = Column(Integer, primary_key=True, nullable=False)
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location_id = Column(Integer, ForeignKey('locations.id'), nullable=False)
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internal_id = Column(Integer, nullable=False)
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name = Column(Unicode(64), nullable=True)
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class LocationAreaEncounterRate(TableBase):
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__tablename__ = 'location_area_encounter_rates'
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location_area_id = Column(Integer, ForeignKey('location_areas.id'), primary_key=True, nullable=False, autoincrement=False)
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encounter_type_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=True, nullable=False, autoincrement=False)
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rate = Column(Integer, nullable=True)
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class Machine(TableBase):
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__tablename__ = 'machines'
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machine_number = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
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version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
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move_id = Column(Integer, ForeignKey('moves.id'), nullable=False)
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class MoveEffectCategory(TableBase):
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__tablename__ = 'move_effect_categories'
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id = Column(Integer, primary_key=True, nullable=False)
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name = Column(Unicode(64), nullable=False)
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can_affect_user = Column(Boolean, nullable=False)
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class MoveEffectCategoryMap(TableBase):
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__tablename__ = 'move_effect_category_map'
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move_effect_id = Column(Integer, ForeignKey('move_effects.id'), primary_key=True, nullable=False)
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move_effect_category_id = Column(Integer, ForeignKey('move_effect_categories.id'), primary_key=True, nullable=False)
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affects_user = Column(Boolean, primary_key=True, nullable=False)
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class MoveDamageClass(TableBase):
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__tablename__ = 'move_damage_classes'
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id = Column(Integer, primary_key=True, nullable=False)
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name = Column(Unicode(8), nullable=False)
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description = Column(Unicode(64), nullable=False)
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class MoveEffect(TableBase):
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__tablename__ = 'move_effects'
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id = Column(Integer, primary_key=True, nullable=False)
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priority = Column(SmallInteger, nullable=False)
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short_effect = Column(Unicode(256), nullable=False)
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effect = Column(Unicode(5120), nullable=False)
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class MoveFlag(TableBase):
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__tablename__ = 'move_flags'
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move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
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move_flag_type_id = Column(Integer, ForeignKey('move_flag_types.id'), primary_key=True, nullable=False, autoincrement=False)
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class MoveFlagType(TableBase):
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__tablename__ = 'move_flag_types'
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id = Column(Integer, primary_key=True, nullable=False)
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name = Column(Unicode(32), nullable=False)
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description = Column(rst.RstTextColumn(128), nullable=False)
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class MoveFlavorText(TableBase):
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__tablename__ = 'move_flavor_text'
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move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
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generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, nullable=False, autoincrement=False)
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flavor_text = Column(Unicode(255), nullable=False)
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class MoveName(TableBase):
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__tablename__ = 'move_names'
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move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
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language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False)
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name = Column(Unicode(16), nullable=False)
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class MoveTarget(TableBase):
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__tablename__ = 'move_targets'
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id = Column(Integer, primary_key=True, nullable=False)
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name = Column(Unicode(32), nullable=False)
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description = Column(Unicode(128), nullable=False)
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class Move(TableBase):
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__tablename__ = 'moves'
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__singlename__ = 'move'
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id = Column(Integer, primary_key=True, nullable=False)
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name = Column(Unicode(12), nullable=False)
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generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
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type_id = Column(Integer, ForeignKey('types.id'), nullable=False)
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power = Column(SmallInteger)
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pp = Column(SmallInteger, nullable=False)
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accuracy = Column(SmallInteger)
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target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False)
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damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False)
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effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False)
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effect_chance = Column(Integer)
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contest_type = Column(Unicode(8), nullable=False)
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contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True)
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super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=False)
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class Pokedex(TableBase):
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__tablename__ = 'pokedexes'
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id = Column(Integer, primary_key=True, nullable=False)
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name = Column(Unicode(16), nullable=False)
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description = Column(Unicode(512))
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class PokedexVersionGroup(TableBase):
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__tablename__ = 'pokedex_version_groups'
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pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), primary_key=True, nullable=False, autoincrement=False)
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version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
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class Pokemon(TableBase):
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"""The core to this whole mess.
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Note that I use both 'forme' and 'form' in both code and the database. I
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only use 'forme' when specifically referring to Pokémon that have multiple
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distinct species as forms—i.e., different stats or movesets. 'Form' is a
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more general term referring to any variation within a species, including
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purely cosmetic forms like Unown.
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"""
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__tablename__ = 'pokemon'
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__singlename__ = 'pokemon'
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id = Column(Integer, primary_key=True, nullable=False)
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name = Column(Unicode(20), nullable=False)
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forme_name = Column(Unicode(16))
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forme_base_pokemon_id = Column(Integer, ForeignKey('pokemon.id'))
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generation_id = Column(Integer, ForeignKey('generations.id'))
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evolution_chain_id = Column(Integer, ForeignKey('evolution_chains.id'))
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evolution_parent_pokemon_id = Column(Integer, ForeignKey('pokemon.id'))
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evolution_method_id = Column(Integer, ForeignKey('evolution_methods.id'))
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evolution_parameter = Column(Unicode(32))
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height = Column(Integer, nullable=False)
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weight = Column(Integer, nullable=False)
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species = Column(Unicode(16), nullable=False)
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color_id = Column(Integer, ForeignKey('pokemon_colors.id'), nullable=False)
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pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=False)
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habitat = Column(Unicode(16), nullable=False)
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gender_rate = Column(Integer, nullable=False)
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capture_rate = Column(Integer, nullable=False)
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base_experience = Column(Integer, nullable=False)
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base_happiness = Column(Integer, nullable=False)
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is_baby = Column(Boolean, nullable=False)
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has_gen4_fem_sprite = Column(Boolean, nullable=False)
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has_gen4_fem_back_sprite = Column(Boolean, nullable=False)
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### Stuff to handle alternate Pokémon forms
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@property
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def national_id(self):
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"""Returns the National Pokédex number for this Pokémon. Use this
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instead of the id directly; alternate formes may make the id incorrect.
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"""
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if self.forme_base_pokemon_id:
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return self.forme_base_pokemon_id
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return self.id
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@property
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def full_name(self):
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"""Returns the name of this Pokémon, including its Forme, if any."""
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if self.forme_name:
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return "%s %s" % (self.forme_name.capitalize(), self.name)
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return self.name
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@property
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def normal_form(self):
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"""Returns the normal form for this Pokémon; i.e., this will return
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regular Deoxys when called on any Deoxys form.
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"""
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if self.forme_base_pokemon:
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return self.forme_base_pokemon
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return self
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class PokemonAbility(TableBase):
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__tablename__ = 'pokemon_abilities'
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pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
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ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False)
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slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
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class PokemonColor(TableBase):
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__tablename__ = 'pokemon_colors'
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id = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
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name = Column(Unicode(6), nullable=False)
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class PokemonDexNumber(TableBase):
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__tablename__ = 'pokemon_dex_numbers'
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pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
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pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), primary_key=True, nullable=False, autoincrement=False)
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pokedex_number = Column(Integer, nullable=False)
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class PokemonEggGroup(TableBase):
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__tablename__ = 'pokemon_egg_groups'
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pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
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egg_group_id = Column(Integer, ForeignKey('egg_groups.id'), primary_key=True, nullable=False, autoincrement=False)
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class PokemonFlavorText(TableBase):
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__tablename__ = 'pokemon_flavor_text'
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pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
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version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False)
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flavor_text = Column(Unicode(255), nullable=False)
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class PokemonFormGroup(TableBase):
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__tablename__ = 'pokemon_form_groups'
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pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
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description = Column(Unicode(512), nullable=False)
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class PokemonFormSprite(TableBase):
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__tablename__ = 'pokemon_form_sprites'
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id = Column(Integer, primary_key=True, nullable=False)
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pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
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introduced_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
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name = Column(Unicode(16), nullable=True)
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class PokemonItem(TableBase):
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__tablename__ = 'pokemon_items'
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pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
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version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False)
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item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, nullable=False, autoincrement=False)
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rarity = Column(Integer, nullable=False)
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class PokemonMove(TableBase):
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__tablename__ = 'pokemon_moves'
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pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
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version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
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move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False, index=True)
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pokemon_move_method_id = Column(Integer, ForeignKey('pokemon_move_methods.id'), primary_key=True, nullable=False, autoincrement=False)
|
|
level = Column(Integer, primary_key=True, nullable=True, autoincrement=False)
|
|
order = Column(Integer, nullable=True)
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|
|
|
class PokemonMoveMethod(TableBase):
|
|
__tablename__ = 'pokemon_move_methods'
|
|
id = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
|
|
name = Column(Unicode(64), nullable=False)
|
|
description = Column(Unicode(255), nullable=False)
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|
|
|
class PokemonName(TableBase):
|
|
__tablename__ = 'pokemon_names'
|
|
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
|
|
language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False)
|
|
name = Column(Unicode(16), nullable=False)
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|
|
|
class PokemonShape(TableBase):
|
|
__tablename__ = 'pokemon_shapes'
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|
id = Column(Integer, primary_key=True, nullable=False)
|
|
name = Column(Unicode(24), nullable=False)
|
|
awesome_name = Column(Unicode(16), nullable=False)
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|
|
|
class PokemonStat(TableBase):
|
|
__tablename__ = 'pokemon_stats'
|
|
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
|
|
stat_id = Column(Integer, ForeignKey('stats.id'), primary_key=True, nullable=False, autoincrement=False)
|
|
base_stat = Column(Integer, nullable=False)
|
|
effort = Column(Integer, nullable=False)
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|
|
|
class PokemonType(TableBase):
|
|
__tablename__ = 'pokemon_types'
|
|
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
|
|
type_id = Column(Integer, ForeignKey('types.id'), nullable=False)
|
|
slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
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|
|
|
class Region(TableBase):
|
|
"""Major areas of the world: Kanto, Johto, etc."""
|
|
__tablename__ = 'regions'
|
|
id = Column(Integer, primary_key=True, nullable=False)
|
|
name = Column(Unicode(16), nullable=False)
|
|
|
|
class Stat(TableBase):
|
|
__tablename__ = 'stats'
|
|
id = Column(Integer, primary_key=True, nullable=False)
|
|
name = Column(Unicode(16), nullable=False)
|
|
|
|
class SuperContestCombo(TableBase):
|
|
__tablename__ = 'super_contest_combos'
|
|
first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
|
|
second_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
|
|
|
|
class SuperContestEffect(TableBase):
|
|
__tablename__ = 'super_contest_effects'
|
|
id = Column(Integer, primary_key=True, nullable=False)
|
|
appeal = Column(SmallInteger, nullable=False)
|
|
flavor_text = Column(Unicode(64), nullable=False)
|
|
|
|
class TypeEfficacy(TableBase):
|
|
__tablename__ = 'type_efficacy'
|
|
damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False)
|
|
target_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False)
|
|
damage_factor = Column(Integer, nullable=False)
|
|
|
|
class Type(TableBase):
|
|
__tablename__ = 'types'
|
|
__singlename__ = 'type'
|
|
id = Column(Integer, primary_key=True, nullable=False)
|
|
name = Column(Unicode(8), nullable=False)
|
|
abbreviation = Column(Unicode(3), nullable=False)
|
|
generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
|
|
damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False) ## ??? is none; everything else is physical or special
|
|
|
|
class VersionGroup(TableBase):
|
|
__tablename__ = 'version_groups'
|
|
id = Column(Integer, primary_key=True, nullable=False)
|
|
generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
|
|
|
|
class VersionGroupRegion(TableBase):
|
|
__tablename__ = 'version_group_regions'
|
|
version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False)
|
|
region_id = Column(Integer, ForeignKey('regions.id'), primary_key=True, nullable=False)
|
|
|
|
class Version(TableBase):
|
|
__tablename__ = 'versions'
|
|
id = Column(Integer, primary_key=True, nullable=False)
|
|
version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False)
|
|
name = Column(Unicode(32), nullable=False)
|
|
|
|
|
|
### Relations down here, to avoid ordering problems
|
|
ContestCombo.first = relation(Move, primaryjoin=ContestCombo.first_move_id==Move.id,
|
|
backref='contest_combo_first')
|
|
ContestCombo.second = relation(Move, primaryjoin=ContestCombo.second_move_id==Move.id,
|
|
backref='contest_combo_second')
|
|
|
|
Encounter.location_area = relation(LocationArea, backref='encounters')
|
|
Encounter.pokemon = relation(Pokemon, backref='encounters')
|
|
Encounter.version = relation(Version, backref='encounters')
|
|
Encounter.slot = relation(EncounterSlot, backref='encounters')
|
|
|
|
EncounterConditionValue.condition = relation(EncounterCondition, backref='values')
|
|
|
|
Encounter.condition_value_map = relation(EncounterConditionValueMap, backref='encounter')
|
|
Encounter.condition_values = association_proxy('condition_value_map', 'condition_value')
|
|
EncounterConditionValueMap.condition_value = relation(EncounterConditionValue,
|
|
backref='encounter_map')
|
|
|
|
EncounterSlot.terrain = relation(EncounterTerrain, backref='slots')
|
|
|
|
EncounterSlot.condition_map = relation(EncounterSlotCondition, backref='slot')
|
|
EncounterSlot.conditions = association_proxy('condition_map', 'condition')
|
|
EncounterSlotCondition.condition = relation(EncounterCondition,
|
|
backref='slot_map')
|
|
|
|
EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains')
|
|
|
|
Generation.versions = relation(Version, secondary=VersionGroup.__table__)
|
|
Generation.main_region = relation(Region)
|
|
|
|
Location.region = relation(Region, backref='locations')
|
|
|
|
LocationArea.location = relation(Location, backref='areas')
|
|
|
|
Machine.version_group = relation(VersionGroup)
|
|
|
|
Move.contest_effect = relation(ContestEffect, backref='moves')
|
|
Move.contest_combo_next = association_proxy('contest_combo_first', 'second')
|
|
Move.contest_combo_prev = association_proxy('contest_combo_second', 'first')
|
|
Move.damage_class = relation(MoveDamageClass, backref='moves')
|
|
Move.flags = association_proxy('move_flags', 'flag')
|
|
Move.flavor_text = relation(MoveFlavorText, order_by=MoveFlavorText.generation_id, backref='move')
|
|
Move.foreign_names = relation(MoveName, backref='pokemon')
|
|
Move.generation = relation(Generation, backref='moves')
|
|
Move.machines = relation(Machine, backref='move')
|
|
Move.move_effect = relation(MoveEffect, backref='moves')
|
|
Move.move_flags = relation(MoveFlag, backref='move')
|
|
Move.super_contest_effect = relation(SuperContestEffect, backref='moves')
|
|
Move.super_contest_combo_next = association_proxy('super_contest_combo_first', 'second')
|
|
Move.super_contest_combo_prev = association_proxy('super_contest_combo_second', 'first')
|
|
Move.target = relation(MoveTarget, backref='moves')
|
|
Move.type = relation(Type, backref='moves')
|
|
|
|
Move.effect = rst.MoveEffectProperty('effect')
|
|
Move.priority = association_proxy('move_effect', 'priority')
|
|
Move.short_effect = rst.MoveEffectProperty('short_effect')
|
|
|
|
MoveEffect.category_map = relation(MoveEffectCategoryMap)
|
|
MoveEffect.categories = association_proxy('category_map', 'category')
|
|
MoveEffectCategoryMap.category = relation(MoveEffectCategory)
|
|
|
|
MoveFlag.flag = relation(MoveFlagType)
|
|
|
|
MoveFlavorText.generation = relation(Generation)
|
|
|
|
MoveName.language = relation(Language)
|
|
|
|
Pokedex.version_groups = relation(VersionGroup, secondary=PokedexVersionGroup.__table__)
|
|
|
|
Pokemon.abilities = relation(Ability, secondary=PokemonAbility.__table__,
|
|
order_by=PokemonAbility.slot,
|
|
backref='pokemon')
|
|
Pokemon.formes = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.forme_base_pokemon_id,
|
|
backref=backref('forme_base_pokemon',
|
|
remote_side=[Pokemon.id]))
|
|
Pokemon.pokemon_color = relation(PokemonColor, backref='pokemon')
|
|
Pokemon.color = association_proxy('pokemon_color', 'name')
|
|
Pokemon.dex_numbers = relation(PokemonDexNumber, backref='pokemon')
|
|
Pokemon.egg_groups = relation(EggGroup, secondary=PokemonEggGroup.__table__,
|
|
order_by=PokemonEggGroup.egg_group_id,
|
|
backref='pokemon')
|
|
Pokemon.evolution_chain = relation(EvolutionChain, backref='pokemon')
|
|
Pokemon.evolution_method = relation(EvolutionMethod)
|
|
Pokemon.evolution_children = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.evolution_parent_pokemon_id,
|
|
backref=backref('evolution_parent',
|
|
remote_side=[Pokemon.id]))
|
|
Pokemon.flavor_text = relation(PokemonFlavorText, order_by=PokemonFlavorText.pokemon_id, backref='pokemon')
|
|
Pokemon.foreign_names = relation(PokemonName, backref='pokemon')
|
|
Pokemon.items = relation(PokemonItem)
|
|
Pokemon.generation = relation(Generation, backref='pokemon')
|
|
Pokemon.shape = relation(PokemonShape, backref='pokemon')
|
|
Pokemon.stats = relation(PokemonStat, backref='pokemon')
|
|
Pokemon.types = relation(Type, secondary=PokemonType.__table__)
|
|
|
|
PokemonDexNumber.pokedex = relation(Pokedex)
|
|
|
|
PokemonFlavorText.version = relation(Version)
|
|
|
|
PokemonItem.item = relation(Item, backref='pokemon')
|
|
PokemonItem.version = relation(Version)
|
|
|
|
PokemonFormGroup.pokemon = relation(Pokemon, backref=backref('form_group',
|
|
uselist=False))
|
|
PokemonFormSprite.pokemon = relation(Pokemon, backref='form_sprites')
|
|
PokemonFormSprite.introduced_in = relation(VersionGroup)
|
|
|
|
PokemonMove.pokemon = relation(Pokemon, backref='pokemon_moves')
|
|
PokemonMove.version_group = relation(VersionGroup)
|
|
PokemonMove.machine = relation(Machine, backref='pokemon_moves',
|
|
primaryjoin=and_(Machine.version_group_id==PokemonMove.version_group_id,
|
|
Machine.move_id==PokemonMove.move_id),
|
|
foreign_keys=[Machine.version_group_id, Machine.move_id],
|
|
uselist=False)
|
|
PokemonMove.move = relation(Move, backref='pokemon_moves')
|
|
PokemonMove.method = relation(PokemonMoveMethod)
|
|
|
|
PokemonName.language = relation(Language)
|
|
|
|
PokemonStat.stat = relation(Stat)
|
|
|
|
# This is technically a has-many; Generation.main_region_id -> Region.id
|
|
Region.generation = relation(Generation, uselist=False)
|
|
Region.version_group_regions = relation(VersionGroupRegion, backref='region',
|
|
order_by='VersionGroupRegion.version_group_id')
|
|
Region.version_groups = association_proxy('version_group_regions', 'version_group')
|
|
|
|
SuperContestCombo.first = relation(Move, primaryjoin=SuperContestCombo.first_move_id==Move.id,
|
|
backref='super_contest_combo_first')
|
|
SuperContestCombo.second = relation(Move, primaryjoin=SuperContestCombo.second_move_id==Move.id,
|
|
backref='super_contest_combo_second')
|
|
|
|
Type.damage_efficacies = relation(TypeEfficacy,
|
|
primaryjoin=Type.id
|
|
==TypeEfficacy.damage_type_id,
|
|
backref='damage_type')
|
|
Type.target_efficacies = relation(TypeEfficacy,
|
|
primaryjoin=Type.id
|
|
==TypeEfficacy.target_type_id,
|
|
backref='target_type')
|
|
|
|
Type.generation = relation(Generation, backref='types')
|
|
Type.damage_class = relation(MoveDamageClass, backref='types')
|
|
|
|
Version.version_group = relation(VersionGroup, backref='versions')
|
|
Version.generation = association_proxy('version_group', 'generation')
|
|
|
|
VersionGroup.generation = relation(Generation, backref='version_groups')
|
|
VersionGroup.version_group_regions = relation(VersionGroupRegion, backref='version_group')
|
|
VersionGroup.regions = association_proxy('version_group_regions', 'region')
|