Eevee
81eaf4a9ef
Made regions first-class objects.
2010-01-28 01:21:35 -08:00
Eevee
e3c6cf7d10
Updated some location/area names; collapsed Turnback Cave.
...
This had been done before, but some of the changes were lost when I
re-ripped Diamond and Pearl.
Also, Turnback Cave has been collapsed into seven sections rather than
four. The previous change in particular ignored that the encounter
rates for the first three areas were lower than elsewhere. I'm
conjecturing wildly, but I believe those first three are the actual
pillar rooms, and the following four identical groups are the groups of
rooms between the pillars.
2010-01-28 01:21:35 -08:00
Eevee
e163c13038
Re-re-ripped HG/SS encounters.
...
Turns out "fishing swarm 2" is time of day; it represents some water
Pokémon that only appear at night.
2010-01-28 01:21:34 -08:00
Eevee
49be86a9d3
Redumped encounters for all five gen4 games.
2010-01-28 01:21:34 -08:00
Zhorken
4384d56c2c
Added types' generations and pre-gen-IV damage classes.
2009-12-19 23:09:27 -08:00
Zhorken
37fa52ed47
Added ???'s type efficacies to the database.
2009-12-19 23:09:23 -08:00
Zhorken
341b141cf1
Fixed "Official Romaaji" -> "Official Roomaji".
2009-12-19 23:09:20 -08:00
Eevee
c1c0225eb8
Optimized the fuck out of pokedex load
.
...
Major change was to skip the ORM entirely. Sped it up 500%.
2009-12-09 18:15:51 -08:00
Eevee
e6635b4897
Refactored encounters schema so HG/SS can work.
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Conditions are now condition values; condition groups are conditions.
Types are now terrain. Slots are first-class things.
Encounters' condition values and slots' conditions have been broken off
into their own tables, as HG/SS has several slots affected by multiple
conditions.
2009-12-09 14:35:29 -08:00
Eevee
2e49f953c3
Added PokemonMove.machine relation.
2009-11-28 02:20:02 -08:00
Eevee
0a706d44a3
Added ISO-3166 country codes to languages table and lookup.
2009-11-23 21:50:45 -08:00
Eevee
edcd424508
Added short_effects for no-effect moves.
2009-11-23 21:50:18 -08:00
Zhorken
28f6c545c9
Added French move names.
2009-11-13 17:16:26 -08:00
Eevee
40d57b2dcc
Renamed ????? to ???, as the D/P text dump indicates is correct.
2009-11-11 22:11:44 -08:00
Eevee
4a9e088d75
Rearranged move effect categories by primary key.
2009-11-10 20:06:30 -08:00
Eevee
cb65780a51
Added HG/SS tutor moves. #109
2009-11-10 20:04:12 -08:00
Eevee
11c0bb01fd
Added move categories. #41
2009-11-08 17:00:45 -08:00
Eevee
570f34554e
Minor fixes to a handful of move effects.
2009-11-08 16:58:30 -08:00
Eevee
2d88a8c936
Require docutils.
2009-11-01 20:42:13 -08:00
Eevee
2d39b7c530
"Unknown 71" is actually Route 47.
2009-10-20 00:50:07 -07:00
Eevee
a12a5217c5
Removed some extraneous Pidgeotto R/B moves that snuck in somehow.
2009-10-11 15:22:38 -07:00
Eevee
9b66a5d150
Re-re-ripped gen 4 moves to fix an error with the rip script.
2009-10-11 01:26:47 -07:00
Eevee
1206fe563b
Forgot to uncomment the hiragana sokuon code.
2009-10-11 00:46:45 -07:00
Eevee
04a2e3fd3d
Prefix lookup is now case-insensitive.
2009-10-11 00:39:52 -07:00
Eevee
9dba6867fa
Reloaded Red/Blue moves. Same story, again. #31
2009-10-03 19:32:46 -07:00
Eevee
7055061add
Rhyhorn and Rhydon had their gen1 internal ids backwards. #31
...
This meant their reloaded Yellow moves were switched around.
2009-10-03 19:08:11 -07:00
Eevee
04839a3fc3
Reloaded Yellow moves. Same story. #31
2009-10-03 18:02:43 -07:00
Eevee
38e9c8f87e
Reloaded Gold/Silver moves to fix level-up move order. #31
...
Similar sorts of fixes as with Crystal. Good lord.
2009-10-02 22:24:29 -07:00
Eevee
651747d6b2
Reloaded Crystal moves to fix level-up move order. #31
...
This also fixes an absolute TON of errors with evolved Pokémon learning
a move both at level 1 and the pre-evolution's level, as well as
miscellaneous other problems.
2009-10-02 22:22:52 -07:00
Eevee
95f7a61b35
Fixed Deoxys's gen 3 form moves. #31
...
Only the version group a forme actually exists in now has any moves for
that forme.
In addition, Deoxys formes were not showing any gen 3 moves at all
previously, because they were marked as only existing in gen 4. This
has been fixed.
2009-10-01 00:28:51 -07:00
Eevee
6505e57fca
Reloaded FR/LG moves to fix level-up move order. #31
2009-09-30 00:46:08 -07:00
Eevee
754de42a96
Reloaded Ruby/Sapphire moves to fix level-up move order. #31
2009-09-30 00:18:10 -07:00
Eevee
08a2816404
Reloaded Emerald moves to fix level-up move order. #31
2009-09-29 21:38:00 -07:00
Eevee
28be0b3c60
Added hiragana support to roomaji.py. #100
2009-09-28 21:29:01 -07:00
Eevee
c66fe4042c
Added a prefix_lookup() function, for suggestions.
2009-09-28 20:59:53 -07:00
Eevee
c1fb9a2a5f
Added Pichu form description so its page actually works.
2009-09-24 22:18:03 -07:00
Eevee
95d8461cfb
Gave names to a bunch of HG/SS areas.
2009-09-20 23:24:49 -07:00
Eevee
51afceab9c
Added Rotom form moves for HG/SS.
2009-09-20 19:19:55 -07:00
Eevee
c2f2e077ce
Added HG/SS machines.
2009-09-18 21:45:37 -07:00
Eevee
7aa391c96f
Added contest combos.
2009-09-15 20:04:22 -07:00
Eevee
6eb581d76e
Marked sprite forms with what version group introduced them.
2009-09-15 00:46:11 -07:00
Eevee
9ec97e2bc3
Added move flavor text.
2009-09-14 22:18:01 -07:00
Eevee
33d0e1e280
Added super contest effects.
2009-09-14 22:07:08 -07:00
Eevee
beb9be4084
Added preliminary HG/SS encounter data.
2009-09-14 21:18:47 -07:00
Eevee
97d2b09d75
Balls. Last commit was only data. Here's move flag code.
2009-09-14 08:29:05 -07:00
Eevee
ee73eeabda
Added move flags. Fixed Magic Coat description.
2009-09-13 23:12:17 -07:00
Eevee
990469bcd5
Added foreign move names. Japanese only so far.
...
Also fixed roomaji conversion to not die spectacularly when given
hiragana. For some reason I let it know about hiragana soukuon and
youon, but nothing else, so it gets totally confused.
2009-09-13 21:06:15 -07:00
Eevee
fce02ad9eb
Fixed up setup.py. Most notably, 'install' now works.
...
The package_data line was still wrong.
Also turned off zip_safe, since it's really not; pokedex setup tries to
write to the install directory!
Finally, bumped the whoosh version; the beta I required has been taken
off pypi, and the bugs in b6 seem to be gone now.
2009-09-13 20:11:05 -07:00
Eevee
149b34b888
When loading Pokédex data, commit every 1000 rows.
...
Mostly done to fix RAM usage issues, but seems to have increased speed slightly.
2009-09-13 20:10:20 -07:00
Eevee
5deb9b2d16
Fixed use of split() in lookup. Now strips whitespace. #94
2009-09-13 20:09:31 -07:00