Eevee
6410c35141
Try to clarify this Judgment/Techno Blast thing. #644
2011-08-29 19:33:45 -07:00
Eevee
690a64cbf7
Scary Face changed from 90% to 100% accuracy in B/W.
2011-08-29 19:25:50 -07:00
Eevee
29324e39af
Weezing can be tutored Rollout in Pt/HG/SS. #641
2011-08-29 19:21:13 -07:00
Eevee
2e5d4afe01
Glaciate lowers Speed by one, not two. #629
2011-08-29 19:15:20 -07:00
Petr Viktorin
134f5a00ff
Add Pichu's Volt Tackle and Rotom's form moves for B/W
2011-05-06 12:26:16 +03:00
Petr Viktorin
11a65761e7
Oops, forgot to normalize the CSVs with a load/dump
2011-05-06 12:26:16 +03:00
Petr Viktorin
8309b316f2
Add is_default to Pokemon. Revise forms' is_default accordingly.
2011-05-06 12:26:16 +03:00
Petr Viktorin
be3e224cad
Pokemon species split: Other data changes
2011-05-06 12:26:16 +03:00
Petr Viktorin
24b0862c32
Pokemon species split: Automatic data changes
2011-05-02 01:12:03 +03:00
Petr Viktorin
b711edd511
Port the Markdown value tests from spline-pokedex. Fix remaining strings.
2011-04-28 23:43:54 +03:00
Petr Viktorin
f7a9c28e60
Rename MoveFlagType/MoveFlag to MoveFlag/MoveFlagMap. #591
2011-04-28 23:43:54 +03:00
Petr Viktorin
5a6ff3d27b
Fix some move short effects
2011-04-28 23:42:56 +03:00
Petr Viktorin
733bedd602
Remove explicit labels that match the target's name from Markdown links
2011-04-28 23:42:56 +03:00
Petr Viktorin
4a9a4bfc62
Fix names of evolution triggers
2011-04-28 23:31:38 +03:00
Lynn "Zhorken" Vaughan
4b5de689f8
Give Rotom's forms an explicit order.
...
The in-game Pokédex actually lists them in this order now, rather than
whatever order you see them in.
2011-04-27 14:25:57 -04:00
Petr Viktorin
9edec64de5
Add 'underground' flag to Iron Ball and Light Clay
2011-04-17 20:55:25 -07:00
Eevee
8e1bbe0004
Merge remote-tracking branch 'origin/encukou-translations'
2011-04-17 17:43:42 -07:00
Eevee
47d4d9d334
Fixed some missed markdown identifier conversions.
2011-04-14 08:49:04 -07:00
Petr Viktorin
77693e4dae
Change the Markdown links to always use identifiers
2011-04-12 11:05:47 +03:00
Petr Viktorin
ae5225c932
Automatically disambiguate location identifiers
...
See the script docstring for what was done
Victory Roads and Halls of Origin should probably be hand-tuned later
2011-04-12 07:23:11 +03:00
Petr Viktorin
901c3a02bb
Fix a 'Fuschia City' typos in item effects
2011-04-12 02:56:28 +03:00
Petr Viktorin
0ed5d65384
Add current Czech translations
...
This makes Git track csv/translations
2011-04-11 17:07:35 +03:00
Eevee
72cfea5723
Dozen or so more item effects rewritten. #247
2011-04-10 18:20:20 -07:00
Eevee
dc75747175
Effects for the remaining B/W items. #247
2011-04-10 16:41:59 -07:00
Eevee
8fd61ad55d
Update item effects with English names. Added new stone evos.
2011-04-10 16:41:59 -07:00
Eevee
e8df2c70e5
Remaining B/W item effects, save for some gimmicks and key items. #377
2011-04-10 16:41:58 -07:00
Eevee
ed825f9e23
B/W item effects up through the jewels. #377
2011-04-10 16:41:58 -07:00
Eevee
8d1487781f
B/W item effects and mail item effects. #377
2011-04-10 16:41:58 -07:00
Eevee
8dbac07f56
Great Item Effect Rewrite, part 2: up through berries. #247
2011-04-10 16:41:57 -07:00
Eevee
310c618c83
Addressed Zhorken's myriad comments on the item rewrite so far. #247
2011-04-10 16:41:57 -07:00
Eevee
e91246126f
Great Item Effect Rewrite, part 1; up through the flutes. #247
2011-04-10 16:41:57 -07:00
Eevee
28d81cc25f
Rearranged evolution table; added new B/W evolutions. #378
...
There are now (well, have been for a while) multiple ways to evolve
a Pokémon from its unique parent, so the current schema wasn't working.
The parent Pokémon has moved back to the main pokemon table, and
pokemon_evolution has grown an artificial primary key.
New evolution methods for Milotic, Leafeon, Glaceon, Magnezone, and
Probopass have been added.
2011-04-10 16:33:18 -07:00
Eevee
f666327fa0
Remove old move effect categories. #389
2011-04-09 22:58:40 -07:00
Eevee
8de33be206
Added identifiers for move meta categories.
2011-04-09 22:22:58 -07:00
a_magical_me
81f384e562
Add FR/LG encounters. #136
2011-04-04 17:48:12 -07:00
a_magical_me
841694f83f
Add R/S/E encounters. #136
...
- They actually have LocationAreaEncounterRates this time!
- Make EncounterSlots.rarity nullable, since my script requires it.
2011-04-04 17:48:10 -07:00
a_magical_me
c9a3ceb88f
Rename terrain => method. #375
...
They aren't actually terrains, and i need that name for another table.
2011-04-04 17:48:05 -07:00
a_magical_me
7b7c0addde
Add B/W locations. #375
...
English and Japanese. Woo!
The text dump contained a bunch of duplicate location names (possibly
for the Entralink?). I've merged them in the locations table, but
location_game_indices still has the duplicates—that is, a location can
now have multiple game_index values in one generation (necessitating a
small schema change).
2011-04-04 17:09:11 -07:00
a_magical_me
ff1c4b530d
Alter some identifiers. #207
...
As per http://bugs.veekun.com/projects/pokedex/wiki/Identifiers?version=3 .
- The following tables were handled in commit "2090e34 Move English
texts to language-specific tables": berry_firmness, item_categories,
move_battle_styles, move_damage_classes, move_effect_categories,
pokeathlon_stats, pokemon_colors, pokemon_habitats, regions, types,
versions.
- These tables are skipped, pending further discussion:
generations, growth_rates, move_targets, stats.
- Deviations from the wiki:
- egg_groups: 'no-eggs' is not changed to 'noeggs'
- encounter_terrains: the 'old-rod' alternative is used.
- types: 'unknown' is not changed to '???'
- pokemon_move_methods:
- 'level-up' is not changed to 'level'
- 'colosseum-purification' and 'xd-purification' are left alone,
because colosseum and xd have not yet been added as versions.
- 'xd-shadow' is left alone for consistency with 'xd-purificaiton'.
2011-04-03 03:17:06 -07:00
Eevee
61a0e8ae54
Created flavor summary tables.
2011-04-01 17:07:28 -07:00
Petr Viktorin
497bbd8d96
Add the Czech language
2011-04-01 16:50:15 -07:00
Eevee
bd9fa0d6a6
Shapes for gen 5 Pokémon.
2011-04-01 15:59:14 -07:00
Eevee
8b81053a90
Add Stat.is_battle_only.
2011-03-29 21:26:57 -07:00
Eevee
c91da22989
Merge remote-tracking branch 'origin/ability-changes'
2011-03-28 22:13:33 -07:00
Eevee
b8dfb06ccc
Add the 1% held items in B/W.
2011-03-28 21:59:23 -07:00
Eevee
f6a36a2654
We finally know what the last B/W move flag is.
2011-03-28 21:39:42 -07:00
Eevee
1f29c2ce17
Recent changes to Bide and Feint. #570
2011-03-28 21:26:44 -07:00
Lynn "Zhorken" Vaughan
d64090bd4f
Some more ability fixes/changes. #561
2011-03-28 23:40:30 -04:00
Eevee
e63892bcde
Fix short effects for Grudge, Glaciate. #570
2011-03-28 19:55:53 -07:00
Eevee
956189d4a7
Fix ancient bug with Pursuit description. #569
2011-03-28 19:36:05 -07:00
Eevee
5b7b15c7ce
Mud/Water Sport last until the user leaves battle. #568
...
Not until the end of battle.
2011-03-28 19:30:10 -07:00
Eevee
125d4e2d2f
Metal Burst returns 1.5× damage, not 2×. #567
2011-03-28 19:25:29 -07:00
Eevee
4daa6ab0c3
Merge branch 'schema-sanity'
2011-03-28 19:14:24 -07:00
Eevee
f24702b7a9
language_id -> local_language_id
2011-03-28 19:12:30 -07:00
Eevee
d986355bf3
Rename internal_id to game_index.
2011-03-24 19:37:12 -07:00
Eevee
3a6fe6d539
Rename *_texts tables to *_names.
2011-03-24 18:46:46 -07:00
Eevee
9c65ab3516
Add missing effect chance to Twister. #565
2011-03-14 22:32:06 -07:00
Petr Viktorin
e5f7cd2aed
Rename StatHint.text to .message (clashed with the all-texts attribute)
2011-03-13 15:43:01 -07:00
Petr Viktorin
bbfaa73f80
Fix up the migration
...
The script got some things wrong; fix those up manually.
Also remove the migration script, as it won't work any more.
2011-03-13 15:41:23 -07:00
Petr Viktorin
a551feb785
Move English texts to language-specific tables
...
(See parent commit for rebasing instructions)
2011-03-13 15:41:22 -07:00
Petr Viktorin
1a43df032a
Add data to language table
...
Add English as a language
Add columns:
identifier: same as iso639 except 'roomaji' for Roomaji
order: English first, then Japanese and Roomaji, others undefined
official: True for all the languages so far
2011-03-13 15:10:11 -07:00
Lynn "Zhorken" Vaughan
59f1e835f4
Some ability changes/fixes. #561
2011-03-12 21:58:36 -05:00
Brigit Lemanski
c68de245a8
Fixing short desc for Acid Spray.
2011-03-12 18:49:12 -08:00
Lynn "Zhorken" Vaughan
65d80fc2e8
Add Spanish B/W names.
2011-03-10 12:02:55 -05:00
Lynn "Zhorken" Vaughan
c397438e7c
Add Italian names for B/W stuff.
2011-03-10 12:02:55 -05:00
Lynn "Zhorken" Vaughan
b3c6876f86
Add German names for B/W stuff.
2011-03-10 12:02:55 -05:00
Lynn "Zhorken" Vaughan
d05e5bf427
Remove the erroneous Dusclops-only Thief tutor.
2011-03-10 12:02:53 -05:00
Eevee
373c01dfda
"Characteristic" text, here called stat hints.
2011-03-08 22:28:34 -08:00
Eevee
74454f8d76
Add B/W move metadata. #389
2011-03-08 22:28:33 -08:00
Lynn "Zhorken" Vaughan
334a578133
Add French names from B/W for everything. #252
...
Also give la Passe Éon an accent to match the Latis being les Pokémon
Éon. (No other items not in B/W seem to need accents added.)
2011-03-03 13:19:04 -05:00
Lynn "Zhorken" Vaughan
61c0662264
Add B/W ability flavour text.
2011-03-02 19:37:06 -05:00
Lynn "Zhorken" Vaughan
52ed7e9398
Add B/W Pokémon flavour text!
2011-03-02 18:58:36 -05:00
Lynn "Zhorken" Vaughan
c721ffbcaf
Add B/W move flavour text.
2011-03-02 18:43:25 -05:00
Lynn "Zhorken" Vaughan
28403631d9
Add B/W item flavour text.
2011-03-02 18:39:22 -05:00
Lynn "Zhorken" Vaughan
a2511817b3
B/W item names. #451
...
The god stone is listed as ???, so I'm keeping it as it is for now.
2011-03-02 18:08:24 -05:00
Lynn "Zhorken" Vaughan
0aeeb1ec58
Fix Markdown references to Gen V stuff.
2011-03-02 18:00:31 -05:00
Lynn "Zhorken" Vaughan
71b78a631c
English names for everything! #451
2011-03-02 17:18:55 -05:00
Lynn "Zhorken" Vaughan
edc222bbb6
Shorten some over-long move effect changelog entries.
...
I couldn't really shorten Dig and Fly's bug descriptions to 255
characters, so I also gave the column more space.
2011-02-10 22:00:18 -05:00
Lynn "Zhorken" Vaughan
4a71461720
Fix references to Dragon Tail and Round.
2011-02-10 21:45:03 -05:00
Lynn "Zhorken" Vaughan
92084b28b3
Support null PP for Struggle and Shadow moves. #190
2011-02-10 21:02:02 -05:00
Lynn "Zhorken" Vaughan
d6a96f5ee9
Support null pre-D/P damage class for ??? and Shadow.
...
Rather than marking them "non-damaging".
2011-02-10 21:02:01 -05:00
Lynn "Zhorken" Vaughan
f7a222ed1d
Add names revealed 2011-02-10. #451
...
Actually from pokemonblackwhite.com this time! Woo!
2011-02-10 21:02:00 -05:00
Brigit Lemanski
405c90941c
Cleaning up move_changelog and move_effect_changelog, #78 #530
...
Probably will need a second passthrough to make it more sensible.
Also probably missed some effect changes.
Still, it's a step or two.
2011-02-09 18:38:02 -05:00
a_magical_me
2079cccb72
Load/dump dance.
2011-02-06 02:02:54 -08:00
Lynn "Zhorken" Vaughan
6c11455b28
Tympole and Timburr; also Basculin's forms are Stripe*d*. #451
...
Tympole and Timburr:
http://www.officialnintendomagazine.co.uk/article.php?id=23389
2011-02-02 02:46:15 -05:00
Lynn "Zhorken" Vaughan
70e04dda47
Add more newly-revealed names. #451
2011-02-01 11:15:38 -05:00
Lynn "Zhorken" Vaughan
2f4bc6a771
Castform's forms are all "the Weather Pokémon".
2011-01-28 14:52:58 -05:00
Lynn "Zhorken" Vaughan
662097888c
Add new names revealed by IGN on 2011-01-27. #451
...
http://ds.ign.com/articles/114/1143911p2.html
2011-01-28 13:48:58 -05:00
Eevee
570719499d
Remove useless encounter_slot_conditions table. #297
2011-01-27 20:44:57 -08:00
Eevee
8a74d34f47
Merge fishing and surfing swarms into regular swarms. #297
2011-01-27 20:44:57 -08:00
Eevee
7c69492aeb
Removed a ton of nonsensical HG/SS swarm encounters. #297
2011-01-27 20:44:56 -08:00
Eevee
4414bab714
Lots of encounters were using slots that claimed to be for other games. #297 #281
2011-01-27 20:44:56 -08:00
Lynn "Zhorken" Vaughan
3651810467
Add names for Victini and the Liberty Pass. #451
...
http://bulbanews.bulbagarden.net/wiki/Liberty_Pass_event_announced_for_North_America_and_PAL_regions
I have no idea where they actually got this press release, but whatever.
2011-01-25 00:14:11 -05:00
Lynn "Zhorken" Vaughan
50d39ec2b6
Merge the fem_sprite columns into has_gender_differences. #363
...
Chimecho does not have gender differences; its Platinum and HG/SS second-
frame female backsprites have one hand posed a little differently, but
no actual design differences.
Torchic does count even though the only difference is a single-pixel dark
speck on the male's rear; the speck was carried over into B/W even though
the backsprites were entirely redone, so I'm guessing it either was
deliberate or has ascended into canon via "let's throw it in anyway."
2011-01-24 21:11:25 -05:00
Brigit Lemanski
29be17fb2a
BW names from Nintendo Magazine UK
2011-01-19 11:49:28 -05:00
Lynn "Zhorken" Vaughan
e65ced2bd7
Fix some references to Sky Drop in move effects.
2011-01-14 02:49:49 -05:00
Lynn "Zhorken" Vaughan
01cf6d3e07
Add the monkey names from Gamestop preorder boxes. #451
2011-01-13 22:02:41 -05:00
Lynn "Zhorken" Vaughan
034d724407
Add new names revealed 2011-01-13. #451
2011-01-13 21:41:51 -05:00
Lynn "Zhorken" Vaughan
00332084c4
Add foreign move/ability names revealed 2010-12-27.
...
The French section of pokemonblackwhite.com updated and fixed the Tail
Slap issue! \o/
"Coeur de Coq" and "Eclair Fou" are spelled like that to match the game
names—no "œ"; no accents on capital letters. They'd be preferable, but
I'd rather keep our names consistent until I can get them for
*everything*.
2011-01-13 17:27:15 -05:00
Lynn "Zhorken" Vaughan
0e3083c930
Change "toxic poison" to "bad poison" in Synchronize's changelog.
2011-01-05 12:12:46 -05:00