Eevee
0118d8a92b
Merge branch 'encukou-markdown-identifiers'
2011-04-12 21:34:39 -07:00
Petr Viktorin
695347bcff
Update markdown.py docstring
2011-04-12 11:10:36 +03:00
Petr Viktorin
77693e4dae
Change the Markdown links to always use identifiers
2011-04-12 11:05:47 +03:00
Petr Viktorin
90ee23662d
Add script that changes Markdown links to use identifiers
2011-04-12 09:51:52 +03:00
Petr Viktorin
10d9bc83b3
Mark MoveEffect.effect as a Markdown column.
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Also relax the appropriate test
2011-04-12 09:51:51 +03:00
Petr Viktorin
f42f5f32d0
Expand some string limits so links with identifiers can fit
2011-04-12 09:06:04 +03:00
Petr Viktorin
5d18ae7ab6
Make the schema tests pass
2011-04-12 09:06:02 +03:00
Petr Viktorin
ae5225c932
Automatically disambiguate location identifiers
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See the script docstring for what was done
Victory Roads and Halls of Origin should probably be hand-tuned later
2011-04-12 07:23:11 +03:00
Petr Viktorin
901c3a02bb
Fix a 'Fuschia City' typos in item effects
2011-04-12 02:56:28 +03:00
Eevee
36fa8b7093
Fix a misuse of a set as a dictionary in db loading.
2011-04-10 18:51:03 -07:00
Eevee
b652c49b80
Merge branch '247-item-rewrite'
2011-04-10 18:22:05 -07:00
Eevee
72cfea5723
Dozen or so more item effects rewritten. #247
2011-04-10 18:20:20 -07:00
Eevee
dc75747175
Effects for the remaining B/W items. #247
2011-04-10 16:41:59 -07:00
Eevee
8fd61ad55d
Update item effects with English names. Added new stone evos.
2011-04-10 16:41:59 -07:00
Eevee
e8df2c70e5
Remaining B/W item effects, save for some gimmicks and key items. #377
2011-04-10 16:41:58 -07:00
Eevee
ed825f9e23
B/W item effects up through the jewels. #377
2011-04-10 16:41:58 -07:00
Eevee
8d1487781f
B/W item effects and mail item effects. #377
2011-04-10 16:41:58 -07:00
Eevee
8dbac07f56
Great Item Effect Rewrite, part 2: up through berries. #247
2011-04-10 16:41:57 -07:00
Eevee
310c618c83
Addressed Zhorken's myriad comments on the item rewrite so far. #247
2011-04-10 16:41:57 -07:00
Eevee
e91246126f
Great Item Effect Rewrite, part 1; up through the flutes. #247
2011-04-10 16:41:57 -07:00
Eevee
28d81cc25f
Rearranged evolution table; added new B/W evolutions. #378
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There are now (well, have been for a while) multiple ways to evolve
a Pokémon from its unique parent, so the current schema wasn't working.
The parent Pokémon has moved back to the main pokemon table, and
pokemon_evolution has grown an artificial primary key.
New evolution methods for Milotic, Leafeon, Glaceon, Magnezone, and
Probopass have been added.
2011-04-10 16:33:18 -07:00
Eevee
08bfd753e0
Fix default language assignment once and for all.
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Stop trying to be clever and magical and just make the caller pass in a
damn primary key.
2011-04-10 00:54:14 -07:00
Eevee
f666327fa0
Remove old move effect categories. #389
2011-04-09 22:58:40 -07:00
Eevee
8de33be206
Added identifiers for move meta categories.
2011-04-09 22:22:58 -07:00
Eevee
8e2ad429d9
hurp durp default language
2011-04-05 23:34:28 -07:00
Eevee
905f5b3d13
Merge remote-tracking branch 'origin/encounters-i18n'
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Conflicts:
pokedex/db/__init__.py
2011-04-05 22:32:51 -07:00
Eevee
5b0f290ec5
Unbreak db.connect(), whoops.
2011-04-05 21:46:11 -07:00
Eevee
acf44c63a0
Merge branch 'encukou'
2011-04-05 21:04:32 -07:00
Eevee
9441ffb165
Remove the responsibility of setting a default language from multilang.
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Caller now has to do it. No need to avoid circular deps, no need to do
much of anything at all.
2011-04-05 21:03:41 -07:00
Eevee
ef29dd667c
Always joinedload the local_language for a full language map.
2011-04-05 20:48:10 -07:00
a_magical_me
81f384e562
Add FR/LG encounters. #136
2011-04-04 17:48:12 -07:00
a_magical_me
841694f83f
Add R/S/E encounters. #136
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- They actually have LocationAreaEncounterRates this time!
- Make EncounterSlots.rarity nullable, since my script requires it.
2011-04-04 17:48:10 -07:00
a_magical_me
c9a3ceb88f
Rename terrain => method. #375
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They aren't actually terrains, and i need that name for another table.
2011-04-04 17:48:05 -07:00
a_magical_me
03813bd765
Add script for adding B/W locations
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in the hope that it will be useful in future generations.
2011-04-04 17:47:57 -07:00
a_magical_me
7b7c0addde
Add B/W locations. #375
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English and Japanese. Woo!
The text dump contained a bunch of duplicate location names (possibly
for the Entralink?). I've merged them in the locations table, but
location_game_indices still has the duplicates—that is, a location can
now have multiple game_index values in one generation (necessitating a
small schema change).
2011-04-04 17:09:11 -07:00
Petr Viktorin
4291c33c00
Make MultilangSession's language class configurable
2011-04-04 21:51:35 +03:00
Petr Viktorin
9fdb8e1bd0
Make session.default_language set/get work
2011-04-04 04:18:37 +03:00
a_magical_me
dbb293e727
Add identifier_from_name() function.
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Adapted from name2ident() in scripts/migration-i18n.py.
2011-04-03 15:32:11 -07:00
a_magical_me
2e7fdf7d10
Re-add scripts/migration-i18n.py.
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Believe it or not, i actually needed to refer to this.
And it was an *absolute pain* to find.
2011-04-03 15:21:35 -07:00
a_magical_me
34a888cc16
Revert "Added a bunch of autoincrement=False."
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This reverts commit e68f43a5aee1b8fe145c416df6fa0015b54efd5c,
because it was a bloody terrible idea.
2011-04-03 15:20:53 -07:00
Petr Viktorin
8cddfefc4c
Add __repr__ to mapped classes
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This makes string representations of lists, tuples, dicts, etc. with the
DB objects make sense
2011-04-03 21:18:37 +03:00
Petr Viktorin
a06498cb39
Make a bunch of text columns nullable to support missing translations
2011-04-03 20:08:05 +03:00
Petr Viktorin
6f36907341
Enable nullable MarkdownColumns
2011-04-03 20:08:04 +03:00
Petr Viktorin
105d9422ca
Change item short effect format to markdown
2011-04-03 19:34:18 +03:00
a_magical_me
bbb7cb9907
Make load.py more idiomatic.
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Also snuck an idiom into db/__init__.py.
2011-04-03 04:26:45 -07:00
a_magical_me
b9a54c63d8
Add usage text for --safe.
2011-04-03 03:21:54 -07:00
a_magical_me
9340f24ae4
load: Add --recursive option.
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Helps somewhat with #526 (`pokedex load` is slow) by making it easier to
load only the tables you're interested in.
2011-04-03 03:17:08 -07:00
a_magical_me
ff1c4b530d
Alter some identifiers. #207
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As per http://bugs.veekun.com/projects/pokedex/wiki/Identifiers?version=3 .
- The following tables were handled in commit "2090e34 Move English
texts to language-specific tables": berry_firmness, item_categories,
move_battle_styles, move_damage_classes, move_effect_categories,
pokeathlon_stats, pokemon_colors, pokemon_habitats, regions, types,
versions.
- These tables are skipped, pending further discussion:
generations, growth_rates, move_targets, stats.
- Deviations from the wiki:
- egg_groups: 'no-eggs' is not changed to 'noeggs'
- encounter_terrains: the 'old-rod' alternative is used.
- types: 'unknown' is not changed to '???'
- pokemon_move_methods:
- 'level-up' is not changed to 'level'
- 'colosseum-purification' and 'xd-purification' are left alone,
because colosseum and xd have not yet been added as versions.
- 'xd-shadow' is left alone for consistency with 'xd-purificaiton'.
2011-04-03 03:17:06 -07:00
a_magical_me
bc0b4acb84
Add MarkdownString.__html__().
2011-04-03 03:17:04 -07:00
a_magical_me
b924a82236
Remove all uses of str.format().
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For Python 2.5 compatibility.
2011-04-03 03:16:52 -07:00