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Spots: it might seem like they should be conditions, but in practice they behave more like methods. Specifically, conditions typically make only minor changes to an encounter list. Spots change everything. So spots are added as methods, with each type of spot as a separate method. Not exactly ideal, but this causes the least fuss. Seasons work fine as conditions. Well, as well as time-of-day.
386 B
386 B
1 | encounter_method_id | local_language_id | name |
---|---|---|---|
2 | 1 | 9 | Walking in tall grass or a cave |
3 | 2 | 9 | Fishing with an Old Rod |
4 | 3 | 9 | Fishing with a Good Rod |
5 | 4 | 9 | Fishing with a Super Rod |
6 | 5 | 9 | Surfing |
7 | 6 | 9 | Smashing rocks |
8 | 7 | 9 | Headbutting trees |
9 | 8 | 9 | Walking in dark grass |
10 | 9 | 9 | Walking in rustling grass |
11 | 10 | 9 | Walking in dust clouds |
12 | 11 | 9 | Walking in bridge shadows |
13 | 12 | 9 | Fishing in dark spots |
14 | 13 | 9 | Surfing in dark spots |