veekun_pokedex/pokedex/data/csv/encounter_slots.csv
Eevee e6635b4897 Refactored encounters schema so HG/SS can work.
Conditions are now condition values; condition groups are conditions.
Types are now terrain.  Slots are first-class things.

Encounters' condition values and slots' conditions have been broken off
into their own tables, as HG/SS has several slots affected by multiple
conditions.
2009-12-09 14:35:29 -08:00

34 lines
260 B
Plaintext

id,encounter_terrain_id,rarity
1,1,20
2,1,10
3,1,10
4,1,5
5,1,4
6,1,1
7,2,60
8,2,30
9,2,5
10,2,4
11,2,1
12,3,60
13,3,30
14,3,5
15,3,4
16,3,1
17,4,60
18,4,30
19,4,5
20,4,4
21,4,1
22,5,60
23,5,30
24,5,5
25,5,4
26,5,1
27,1,20
28,1,5
29,1,4
30,1,1
32,6,51
33,6,49