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d30469fa56
"Fire-\nand Ice-type" should be displayed "Fire- and Ice-type", but the flavour text rendering can't tell that it's not "Fire-and". Added zero- width spaces to invisibly separate these hyphens from the newlines, preventing them from being interpreted as hyphenated words split over two lines.
25 KiB
25 KiB
1 | ability_id | version_group_id | flavor_text |
---|---|---|---|
2 | 1 | 5 | Helps repel wild POKéMON. |
3 | 1 | 6 | Helps repel wild POKéMON. |
4 | 1 | 7 | Helps repel wild POKéMON. |
5 | 1 | 8 | The stench helps keep wild Pokémon away. |
6 | 1 | 9 | The stench helps keep wild Pokémon away. |
7 | 1 | 10 | The stench helps keep wild Pokémon away. |
8 | 2 | 5 | Summons rain in battle. |
9 | 2 | 6 | Summons rain in battle. |
10 | 2 | 7 | Summons rain in battle. |
11 | 2 | 8 | The Pokémon makes it rain if it appears in battle. |
12 | 2 | 9 | The Pokémon makes it rain if it appears in battle. |
13 | 2 | 10 | The Pokémon makes it rain if it appears in battle. |
14 | 3 | 5 | Gradually boosts SPEED. |
15 | 3 | 6 | Gradually boosts SPEED. |
16 | 3 | 7 | Gradually boosts SPEED. |
17 | 3 | 8 | The Pokémon’s Speed stat is gradually boosted. |
18 | 3 | 9 | The Pokémon’s Speed stat is gradually boosted. |
19 | 3 | 10 | Its Speed stat is gradually boosted. |
20 | 4 | 5 | Blocks critical hits. |
21 | 4 | 6 | Blocks critical hits. |
22 | 4 | 7 | Blocks critical hits. |
23 | 4 | 8 | The Pokémon is protected against critical hits. |
24 | 4 | 9 | The Pokémon is protected against critical hits. |
25 | 4 | 10 | The Pokémon is protected against critical hits. |
26 | 5 | 5 | Negates 1-hit KO attacks. |
27 | 5 | 6 | Negates 1-hit KO attacks. |
28 | 5 | 7 | Negates 1-hit KO attacks. |
29 | 5 | 8 | The Pokémon is protected against 1-hit KO attacks. |
30 | 5 | 9 | The Pokémon is protected against 1-hit KO attacks. |
31 | 5 | 10 | It is protected against 1-hit KO attacks. |
32 | 6 | 5 | Prevents self-destruction. |
33 | 6 | 6 | Prevents self-destruction. |
34 | 6 | 7 | Prevents self-destruction. |
35 | 6 | 8 | Prevents combatants from self destructing. |
36 | 6 | 9 | Prevents combatants from self destructing. |
37 | 6 | 10 | Prevents combatants from self-destructing. |
38 | 7 | 5 | Prevents paralysis. |
39 | 7 | 6 | Prevents paralysis. |
40 | 7 | 7 | Prevents paralysis. |
41 | 7 | 8 | The Pokémon is protected from paralysis. |
42 | 7 | 9 | The Pokémon is protected from paralysis. |
43 | 7 | 10 | The Pokémon is protected from paralysis. |
44 | 8 | 5 | Ups evasion in a sandstorm. |
45 | 8 | 6 | Ups evasion in a sandstorm. |
46 | 8 | 7 | Ups evasion in a sandstorm. |
47 | 8 | 8 | Boosts the Pokémon’s evasion in a sandstorm. |
48 | 8 | 9 | Boosts the Pokémon’s evasion in a sandstorm. |
49 | 8 | 10 | Boosts the Pokémon’s evasion in a sandstorm. |
50 | 9 | 5 | Paralyzes on contact. |
51 | 9 | 6 | Paralyzes on contact. |
52 | 9 | 7 | Paralyzes on contact. |
53 | 9 | 8 | Contact with the Pokémon may cause paralysis. |
54 | 9 | 9 | Contact with the Pokémon may cause paralysis. |
55 | 9 | 10 | Contact with the Pokémon may cause paralysis. |
56 | 10 | 5 | Turns electricity into HP. |
57 | 10 | 6 | Turns electricity into HP. |
58 | 10 | 7 | Turns electricity into HP. |
59 | 10 | 8 | Restores HP if hit by an Electric-type move. |
60 | 10 | 9 | Restores HP if hit by an Electric-type move. |
61 | 10 | 10 | Restores HP if hit by an Electric-type move. |
62 | 11 | 5 | Changes water into HP. |
63 | 11 | 6 | Changes water into HP. |
64 | 11 | 7 | Changes water into HP. |
65 | 11 | 8 | Restores HP if hit by a Water-type move. |
66 | 11 | 9 | Restores HP if hit by a Water-type move. |
67 | 11 | 10 | Restores HP if hit by a Water-type move. |
68 | 12 | 5 | Prevents attraction. |
69 | 12 | 6 | Prevents attraction. |
70 | 12 | 7 | Prevents attraction. |
71 | 12 | 8 | Prevents the Pokémon from becoming infatuated. |
72 | 12 | 9 | Prevents the Pokémon from becoming infatuated. |
73 | 12 | 10 | Prevents it from becoming infatuated. |
74 | 13 | 5 | Negates weather effects. |
75 | 13 | 6 | Negates weather effects. |
76 | 13 | 7 | Negates weather effects. |
77 | 13 | 8 | Eliminates the effects of weather. |
78 | 13 | 9 | Eliminates the effects of weather. |
79 | 13 | 10 | Eliminates the effects of weather. |
80 | 14 | 5 | Raises accuracy. |
81 | 14 | 6 | Raises accuracy. |
82 | 14 | 7 | Raises accuracy. |
83 | 14 | 8 | The Pokémon’s accuracy is boosted. |
84 | 14 | 9 | The Pokémon’s accuracy is boosted. |
85 | 14 | 10 | The Pokémon’s accuracy is boosted. |
86 | 15 | 5 | Prevents sleep. |
87 | 15 | 6 | Prevents sleep. |
88 | 15 | 7 | Prevents sleep. |
89 | 15 | 8 | Prevents the Pokémon from falling asleep. |
90 | 15 | 9 | Prevents the Pokémon from falling asleep. |
91 | 15 | 10 | Prevents the Pokémon from falling asleep. |
92 | 16 | 5 | Changes type to foe’s move. |
93 | 16 | 6 | Changes type to foe’s move. |
94 | 16 | 7 | Changes type to foe’s move. |
95 | 16 | 8 | Changes the Pokémon’s type to the foe’s move. |
96 | 16 | 9 | Changes the Pokémon’s type to the foe’s move. |
97 | 16 | 10 | Changes the Pokémon’s type to the foe’s move. |
98 | 17 | 5 | Prevents poisoning. |
99 | 17 | 6 | Prevents poisoning. |
100 | 17 | 7 | Prevents poisoning. |
101 | 17 | 8 | Prevents the Pokémon from getting poisoned. |
102 | 17 | 9 | Prevents the Pokémon from getting poisoned. |
103 | 17 | 10 | Prevents the Pokémon from getting poisoned. |
104 | 18 | 5 | Powers up if hit by fire. |
105 | 18 | 6 | Powers up if hit by fire. |
106 | 18 | 7 | Powers up if hit by fire. |
107 | 18 | 8 | Powers up Fire-type moves if hit by a fire move. |
108 | 18 | 9 | Powers up Fire-type moves if hit by a fire move. |
109 | 18 | 10 | It powers up Fire-type moves if it’s hit by one. |
110 | 19 | 5 | Prevents added effects. |
111 | 19 | 6 | Prevents added effects. |
112 | 19 | 7 | Prevents added effects. |
113 | 19 | 8 | Blocks the added effects of attacks taken. |
114 | 19 | 9 | Blocks the added effects of attacks taken. |
115 | 19 | 10 | Blocks the added effects of attacks taken. |
116 | 20 | 5 | Prevents confusion. |
117 | 20 | 6 | Prevents confusion. |
118 | 20 | 7 | Prevents confusion. |
119 | 20 | 8 | Prevents the Pokémon from becoming confused. |
120 | 20 | 9 | Prevents the Pokémon from becoming confused. |
121 | 20 | 10 | Prevents the Pokémon from becoming confused. |
122 | 21 | 5 | Firmly anchors the body. |
123 | 21 | 6 | Firmly anchors the body. |
124 | 21 | 7 | Firmly anchors the body. |
125 | 21 | 8 | Negates moves that force switching out. |
126 | 21 | 9 | Negates moves that force switching out. |
127 | 21 | 10 | Negates foes’ moves that force switching out. |
128 | 22 | 5 | Lowers the foe’s ATTACK. |
129 | 22 | 6 | Lowers the foe’s ATTACK. |
130 | 22 | 7 | Lowers the foe’s ATTACK. |
131 | 22 | 8 | Lowers the foe’s Attack stat. |
132 | 22 | 9 | Lowers the foe’s Attack stat. |
133 | 22 | 10 | Lowers the foe’s Attack stat. |
134 | 23 | 5 | Prevents the foe’s escape. |
135 | 23 | 6 | Prevents the foe’s escape. |
136 | 23 | 7 | Prevents the foe’s escape. |
137 | 23 | 8 | Prevents the foe from escaping. |
138 | 23 | 9 | Prevents the foe from escaping. |
139 | 23 | 10 | Prevents the foe from escaping. |
140 | 24 | 5 | Hurts to touch. |
141 | 24 | 6 | Hurts to touch. |
142 | 24 | 7 | Hurts to touch. |
143 | 24 | 8 | Inflicts damage to the foe on contact. |
144 | 24 | 9 | Inflicts damage to the foe on contact. |
145 | 24 | 10 | Inflicts damage to the foe on contact. |
146 | 25 | 5 | “Super effective” hits. |
147 | 25 | 6 | “Super effective” hits. |
148 | 25 | 7 | “Super effective” hits. |
149 | 25 | 8 | Only supereffective moves will hit. |
150 | 25 | 9 | Only supereffective moves will hit. |
151 | 25 | 10 | Only supereffective moves will hit. |
152 | 26 | 5 | Not hit by GROUND attacks. |
153 | 26 | 6 | Not hit by GROUND attacks. |
154 | 26 | 7 | Not hit by GROUND attacks. |
155 | 26 | 8 | Gives full immunity to all Ground-type moves. |
156 | 26 | 9 | Gives full immunity to all Ground-type moves. |
157 | 26 | 10 | Gives full immunity to all Ground-type moves. |
158 | 27 | 5 | Leaves spores on contact. |
159 | 27 | 6 | Leaves spores on contact. |
160 | 27 | 7 | Leaves spores on contact. |
161 | 27 | 8 | Contact may paralyze, poison, or cause sleep. |
162 | 27 | 9 | Contact may paralyze, poison, or cause sleep. |
163 | 27 | 10 | Contact may paralyze, poison, or cause sleep. |
164 | 28 | 5 | Passes on status problems. |
165 | 28 | 6 | Passes on status problems. |
166 | 28 | 7 | Passes on status problems. |
167 | 28 | 8 | Passes on a burn, poison, or paralysis to the foe. |
168 | 28 | 9 | Passes on a burn, poison, or paralysis to the foe. |
169 | 28 | 10 | Passes a burn, poison, or paralysis to the foe. |
170 | 29 | 5 | Prevents ability reduction. |
171 | 29 | 6 | Prevents ability reduction. |
172 | 29 | 7 | Prevents ability reduction. |
173 | 29 | 8 | Prevents the Pokémon’s stats from being lowered. |
174 | 29 | 9 | Prevents the Pokémon’s stats from being lowered. |
175 | 29 | 10 | Prevents its stats from being lowered. |
176 | 30 | 5 | Heals upon switching out. |
177 | 30 | 6 | Heals upon switching out. |
178 | 30 | 7 | Heals upon switching out. |
179 | 30 | 8 | All status problems are healed upon switching out. |
180 | 30 | 9 | All status problems are healed upon switching out. |
181 | 30 | 10 | All status problems heal when it switches out. |
182 | 31 | 5 | Draws electrical moves. |
183 | 31 | 6 | Draws electrical moves. |
184 | 31 | 7 | Draws electrical moves. |
185 | 31 | 8 | The Pokémon draws in all Electric-type moves. |
186 | 31 | 9 | The Pokémon draws in all Electric-type moves. |
187 | 31 | 10 | The Pokémon draws in all Electric-type moves. |
188 | 32 | 5 | Promotes added effects. |
189 | 32 | 6 | Promotes added effects. |
190 | 32 | 7 | Promotes added effects. |
191 | 32 | 8 | Boosts the likelihood of added effects appearing. |
192 | 32 | 9 | Boosts the likelihood of added effects appearing. |
193 | 32 | 10 | Boosts the likelihood of added effects appearing. |
194 | 33 | 5 | Raises SPEED in rain. |
195 | 33 | 6 | Raises SPEED in rain. |
196 | 33 | 7 | Raises SPEED in rain. |
197 | 33 | 8 | Boosts the Pokémon’s Speed in rain. |
198 | 33 | 9 | Boosts the Pokémon’s Speed in rain. |
199 | 33 | 10 | Boosts the Pokémon’s Speed in rain. |
200 | 34 | 5 | Raises SPEED in sunshine. |
201 | 34 | 6 | Raises SPEED in sunshine. |
202 | 34 | 7 | Raises SPEED in sunshine. |
203 | 34 | 8 | Boosts the Pokémon’s Speed in sunshine. |
204 | 34 | 9 | Boosts the Pokémon’s Speed in sunshine. |
205 | 34 | 10 | Boosts the Pokémon’s Speed in sunshine. |
206 | 35 | 5 | Encounter rate increases. |
207 | 35 | 6 | Encounter rate increases. |
208 | 35 | 7 | Encounter rate increases. |
209 | 35 | 8 | Raises the likelihood of meeting wild Pokémon. |
210 | 35 | 9 | Raises the likelihood of meeting wild Pokémon. |
211 | 35 | 10 | Raises the likelihood of meeting wild Pokémon. |
212 | 36 | 5 | Copies special ability. |
213 | 36 | 6 | Copies special ability. |
214 | 36 | 7 | Copies special ability. |
215 | 36 | 8 | The Pokémon copies the foe’s ability. |
216 | 36 | 9 | The Pokémon copies the foe’s ability. |
217 | 36 | 10 | The Pokémon copies the foe’s ability. |
218 | 37 | 5 | Raises ATTACK. |
219 | 37 | 6 | Raises ATTACK. |
220 | 37 | 7 | Raises ATTACK. |
221 | 37 | 8 | Raises the Pokémon’s Attack stat. |
222 | 37 | 9 | Raises the Pokémon’s Attack stat. |
223 | 37 | 10 | Raises the Pokémon’s Attack stat. |
224 | 38 | 5 | Poisons foe on contact. |
225 | 38 | 6 | Poisons foe on contact. |
226 | 38 | 7 | Poisons foe on contact. |
227 | 38 | 8 | Contact with the Pokémon may poison the foe. |
228 | 38 | 9 | Contact with the Pokémon may poison the foe. |
229 | 38 | 10 | Contact with the Pokémon may poison the foe. |
230 | 39 | 5 | Prevents flinching. |
231 | 39 | 6 | Prevents flinching. |
232 | 39 | 7 | Prevents flinching. |
233 | 39 | 8 | The Pokémon is protected from flinching. |
234 | 39 | 9 | The Pokémon is protected from flinching. |
235 | 39 | 10 | The Pokémon is protected from flinching. |
236 | 40 | 5 | Prevents freezing. |
237 | 40 | 6 | Prevents freezing. |
238 | 40 | 7 | Prevents freezing. |
239 | 40 | 8 | Prevents the Pokémon from becoming frozen. |
240 | 40 | 9 | Prevents the Pokémon from becoming frozen. |
241 | 40 | 10 | Prevents the Pokémon from becoming frozen. |
242 | 41 | 5 | Prevents burns. |
243 | 41 | 6 | Prevents burns. |
244 | 41 | 7 | Prevents burns. |
245 | 41 | 8 | Prevents the Pokémon from getting a burn. |
246 | 41 | 9 | Prevents the Pokémon from getting a burn. |
247 | 41 | 10 | Prevents the Pokémon from getting a burn. |
248 | 42 | 5 | Traps STEEL-type POKéMON. |
249 | 42 | 6 | Traps STEEL-type POKéMON. |
250 | 42 | 7 | Traps STEEL-type POKéMON. |
251 | 42 | 8 | Prevents Steel-type Pokémon from escaping. |
252 | 42 | 9 | Prevents Steel-type Pokémon from escaping. |
253 | 42 | 10 | Prevents Steel-type Pokémon from escaping. |
254 | 43 | 5 | Avoids sound-based moves. |
255 | 43 | 6 | Avoids sound-based moves. |
256 | 43 | 7 | Avoids sound-based moves. |
257 | 43 | 8 | Gives full immunity to all sound-based moves. |
258 | 43 | 9 | Gives full immunity to all sound-based moves. |
259 | 43 | 10 | Gives full immunity to all sound-based moves. |
260 | 44 | 5 | Slight HP recovery in rain. |
261 | 44 | 6 | Slight HP recovery in rain. |
262 | 44 | 7 | Slight HP recovery in rain. |
263 | 44 | 8 | The Pokémon gradually recovers HP in rain. |
264 | 44 | 9 | The Pokémon gradually recovers HP in rain. |
265 | 44 | 10 | The Pokémon gradually recovers HP in rain. |
266 | 45 | 5 | Summons a sandstorm. |
267 | 45 | 6 | Summons a sandstorm. |
268 | 45 | 7 | Summons a sandstorm. |
269 | 45 | 8 | The Pokémon summons a sandstorm in battle. |
270 | 45 | 9 | The Pokémon summons a sandstorm in battle. |
271 | 45 | 10 | The Pokémon summons a sandstorm in battle. |
272 | 46 | 5 | Raises foe’s PP usage. |
273 | 46 | 6 | Raises foe’s PP usage. |
274 | 46 | 7 | Raises foe’s PP usage. |
275 | 46 | 8 | The Pokémon raises the foe’s PP usage. |
276 | 46 | 9 | The Pokémon raises the foe’s PP usage. |
277 | 46 | 10 | The Pokémon raises the foe’s PP usage. |
278 | 47 | 5 | Heat-and-cold protection. |
279 | 47 | 6 | Heat-and-cold protection. |
280 | 47 | 7 | Heat-and-cold protection. |
281 | 47 | 8 | Raises resistance to Fire- and Ice-type moves. |
282 | 47 | 9 | Raises resistance to Fire- and Ice-type moves. |
283 | 47 | 10 | Ups resistance to Fire- and Ice-type moves. |
284 | 48 | 5 | Awakens quickly from sleep. |
285 | 48 | 6 | Awakens quickly from sleep. |
286 | 48 | 7 | Awakens quickly from sleep. |
287 | 48 | 8 | The Pokémon awakens quickly from sleep. |
288 | 48 | 9 | The Pokémon awakens quickly from sleep. |
289 | 48 | 10 | The Pokémon awakens quickly from sleep. |
290 | 49 | 5 | Burns the foe on contact. |
291 | 49 | 6 | Burns the foe on contact. |
292 | 49 | 7 | Burns the foe on contact. |
293 | 49 | 8 | Contact with the Pokémon may burn the foe. |
294 | 49 | 9 | Contact with the Pokémon may burn the foe. |
295 | 49 | 10 | Contact with the Pokémon may burn the foe. |
296 | 50 | 5 | Makes escaping easier. |
297 | 50 | 6 | Makes escaping easier. |
298 | 50 | 7 | Makes escaping easier. |
299 | 50 | 8 | Enables sure getaway from wild Pokémon. |
300 | 50 | 9 | Enables sure getaway from wild Pokémon. |
301 | 50 | 10 | Enables sure getaway from wild Pokémon. |
302 | 51 | 5 | Prevents loss of accuracy. |
303 | 51 | 6 | Prevents loss of accuracy. |
304 | 51 | 7 | Prevents loss of accuracy. |
305 | 51 | 8 | Prevents the Pokémon from losing accuracy. |
306 | 51 | 9 | Prevents the Pokémon from losing accuracy. |
307 | 51 | 10 | Prevents the Pokémon from losing accuracy. |
308 | 52 | 5 | Prevents ATTACK reduction. |
309 | 52 | 6 | Prevents ATTACK reduction. |
310 | 52 | 7 | Prevents ATTACK reduction. |
311 | 52 | 8 | Prevents the Attack stat from being lowered. |
312 | 52 | 9 | Prevents the Attack stat from being lowered. |
313 | 52 | 10 | Prevents the Attack stat from being lowered. |
314 | 53 | 5 | May pick up items. |
315 | 53 | 6 | May pick up items. |
316 | 53 | 7 | May pick up items. |
317 | 53 | 8 | The Pokémon may pick up items. |
318 | 53 | 9 | The Pokémon may pick up items. |
319 | 53 | 10 | The Pokémon may pick up items. |
320 | 54 | 5 | Moves only every two turns. |
321 | 54 | 6 | Moves only every two turns. |
322 | 54 | 7 | Moves only every two turns. |
323 | 54 | 8 | The Pokémon can’t attack on consecutive turns. |
324 | 54 | 9 | The Pokémon can’t attack on consecutive turns. |
325 | 54 | 10 | Pokémon can’t attack on consecutive turns. |
326 | 55 | 5 | Trades accuracy for power. |
327 | 55 | 6 | Trades accuracy for power. |
328 | 55 | 7 | Trades accuracy for power. |
329 | 55 | 8 | Boosts the Attack stat, but lowers accuracy. |
330 | 55 | 9 | Boosts the Attack stat, but lowers accuracy. |
331 | 55 | 10 | Boosts the Attack stat, but lowers accuracy. |
332 | 56 | 5 | Infatuates on contact. |
333 | 56 | 6 | Infatuates on contact. |
334 | 56 | 7 | Infatuates on contact. |
335 | 56 | 8 | Contact with the Pokémon may cause infatuation. |
336 | 56 | 9 | Contact with the Pokémon may cause infatuation. |
337 | 56 | 10 | Contact with the Pokémon may cause infatuation. |
338 | 57 | 5 | Powers up with MINUS. |
339 | 57 | 6 | Powers up with MINUS. |
340 | 57 | 7 | Powers up with MINUS. |
341 | 57 | 8 | Boosts Sp. Atk if another Pokémon has Minus. |
342 | 57 | 9 | Boosts Sp. Atk if another Pokémon has Minus. |
343 | 57 | 10 | Ups Sp. Atk if another Pokémon has Minus. |
344 | 58 | 5 | Powers up with PLUS. |
345 | 58 | 6 | Powers up with PLUS. |
346 | 58 | 7 | Powers up with PLUS. |
347 | 58 | 8 | Boosts Sp. Atk if another Pokémon has Plus. |
348 | 58 | 9 | Boosts Sp. Atk if another Pokémon has Plus. |
349 | 58 | 10 | Ups Sp. Atk if another Pokémon has Plus. |
350 | 59 | 5 | Changes with the weather. |
351 | 59 | 6 | Changes with the weather. |
352 | 59 | 7 | Changes with the weather. |
353 | 59 | 8 | CASTFORM transforms with the weather. |
354 | 59 | 9 | CASTFORM transforms with the weather. |
355 | 59 | 10 | CASTFORM transforms with the weather. |
356 | 60 | 5 | Prevents item theft. |
357 | 60 | 6 | Prevents item theft. |
358 | 60 | 7 | Prevents item theft. |
359 | 60 | 8 | Protects the Pokémon from item theft. |
360 | 60 | 9 | Protects the Pokémon from item theft. |
361 | 60 | 10 | Protects the Pokémon from item theft. |
362 | 61 | 5 | Heals the body by shedding. |
363 | 61 | 6 | Heals the body by shedding. |
364 | 61 | 7 | Heals the body by shedding. |
365 | 61 | 8 | The Pokémon may heal its own status problems. |
366 | 61 | 9 | The Pokémon may heal its own status problems. |
367 | 61 | 10 | The Pokémon may heal its own status problems. |
368 | 62 | 5 | Ups ATTACK if suffering. |
369 | 62 | 6 | Ups ATTACK if suffering. |
370 | 62 | 7 | Ups ATTACK if suffering. |
371 | 62 | 8 | Boosts Attack if there is a status problem. |
372 | 62 | 9 | Boosts Attack if there is a status problem. |
373 | 62 | 10 | Boosts Attack if there is a status problem. |
374 | 63 | 5 | Ups DEFENSE if suffering. |
375 | 63 | 6 | Ups DEFENSE if suffering. |
376 | 63 | 7 | Ups DEFENSE if suffering. |
377 | 63 | 8 | Boosts Defense if there is a status problem. |
378 | 63 | 9 | Boosts Defense if there is a status problem. |
379 | 63 | 10 | Ups Defense if there is a status problem. |
380 | 64 | 5 | Draining causes injury. |
381 | 64 | 6 | Draining causes injury. |
382 | 64 | 7 | Draining causes injury. |
383 | 64 | 8 | Inflicts damage on foes using any draining move. |
384 | 64 | 9 | Inflicts damage on foes using any draining move. |
385 | 64 | 10 | Inflicts damage on foes using any draining move. |
386 | 65 | 5 | Ups GRASS moves in a pinch. |
387 | 65 | 6 | Ups GRASS moves in a pinch. |
388 | 65 | 7 | Ups GRASS moves in a pinch. |
389 | 65 | 8 | Powers up Grass-type moves in a pinch. |
390 | 65 | 9 | Powers up Grass-type moves in a pinch. |
391 | 65 | 10 | Powers up Grass-type moves in a pinch. |
392 | 66 | 5 | Ups FIRE moves in a pinch. |
393 | 66 | 6 | Ups FIRE moves in a pinch. |
394 | 66 | 7 | Ups FIRE moves in a pinch. |
395 | 66 | 8 | Powers up Fire-type moves in a pinch. |
396 | 66 | 9 | Powers up Fire-type moves in a pinch. |
397 | 66 | 10 | Powers up Fire-type moves in a pinch. |
398 | 67 | 5 | Ups WATER moves in a pinch. |
399 | 67 | 6 | Ups WATER moves in a pinch. |
400 | 67 | 7 | Ups WATER moves in a pinch. |
401 | 67 | 8 | Powers up Water-type moves in a pinch. |
402 | 67 | 9 | Powers up Water-type moves in a pinch. |
403 | 67 | 10 | Powers up Water-type moves in a pinch. |
404 | 68 | 5 | Ups BUG moves in a pinch. |
405 | 68 | 6 | Ups BUG moves in a pinch. |
406 | 68 | 7 | Ups BUG moves in a pinch. |
407 | 68 | 8 | Powers up Bug-type moves in a pinch. |
408 | 68 | 9 | Powers up Bug-type moves in a pinch. |
409 | 68 | 10 | Powers up Bug-type moves in a pinch. |
410 | 69 | 5 | Prevents recoil damage. |
411 | 69 | 6 | Prevents recoil damage. |
412 | 69 | 7 | Prevents recoil damage. |
413 | 69 | 8 | Protects the Pokémon from recoil damage. |
414 | 69 | 9 | Protects the Pokémon from recoil damage. |
415 | 69 | 10 | Protects the Pokémon from recoil damage. |
416 | 70 | 5 | Summons sunlight in battle. |
417 | 70 | 6 | Summons sunlight in battle. |
418 | 70 | 7 | Summons sunlight in battle. |
419 | 70 | 8 | The Pokémon makes it sunny if it is in battle. |
420 | 70 | 9 | The Pokémon makes it sunny if it is in battle. |
421 | 70 | 10 | The Pokémon makes it sunny if it is in battle. |
422 | 71 | 5 | Prevents fleeing. |
423 | 71 | 6 | Prevents fleeing. |
424 | 71 | 7 | Prevents fleeing. |
425 | 71 | 8 | Prevents the foe from fleeing. |
426 | 71 | 9 | Prevents the foe from fleeing. |
427 | 71 | 10 | Prevents the foe from fleeing. |
428 | 72 | 5 | Prevents sleep. |
429 | 72 | 6 | Prevents sleep. |
430 | 72 | 7 | Prevents sleep. |
431 | 72 | 8 | Prevents the Pokémon from falling asleep. |
432 | 72 | 9 | Prevents the Pokémon from falling asleep. |
433 | 72 | 10 | Prevents the Pokémon from falling asleep. |
434 | 73 | 5 | Prevents ability reduction. |
435 | 73 | 6 | Prevents ability reduction. |
436 | 73 | 7 | Prevents ability reduction. |
437 | 73 | 8 | Prevents the Pokémon’s stats from being lowered. |
438 | 73 | 9 | Prevents the Pokémon’s stats from being lowered. |
439 | 73 | 10 | Prevents its stats from being lowered. |
440 | 74 | 5 | Raises ATTACK. |
441 | 74 | 6 | Raises ATTACK. |
442 | 74 | 7 | Raises ATTACK. |
443 | 74 | 8 | Boosts the power of physical attacks. |
444 | 74 | 9 | Boosts the power of physical attacks. |
445 | 74 | 10 | Boosts the power of physical attacks. |
446 | 75 | 5 | Blocks critical hits. |
447 | 75 | 6 | Blocks critical hits. |
448 | 75 | 7 | Blocks critical hits. |
449 | 75 | 8 | The Pokémon is protected against critical hits. |
450 | 75 | 9 | The Pokémon is protected against critical hits. |
451 | 75 | 10 | The Pokémon is protected against critical hits. |
452 | 76 | 5 | Negates weather effects. |
453 | 76 | 6 | Negates weather effects. |
454 | 76 | 7 | Negates weather effects. |
455 | 76 | 8 | Eliminates the effects of weather. |
456 | 76 | 9 | Eliminates the effects of weather. |
457 | 76 | 10 | Eliminates the effects of weather. |
458 | 77 | 8 | Raises evasion if the Pokémon is confused. |
459 | 77 | 9 | Raises evasion if the Pokémon is confused. |
460 | 77 | 10 | Raises evasion if the Pokémon is confused. |
461 | 78 | 8 | Raises Speed if hit by an Electric-type move. |
462 | 78 | 9 | Raises Speed if hit by an Electric-type move. |
463 | 78 | 10 | Raises Speed if hit by an Electric-type move. |
464 | 79 | 8 | Raises Attack if the foe is of the same gender. |
465 | 79 | 9 | Raises Attack if the foe is of the same gender. |
466 | 79 | 10 | Raises Attack if the foe is of the same gender. |
467 | 80 | 8 | Raises Speed each time the Pokémon flinches. |
468 | 80 | 9 | Raises Speed each time the Pokémon flinches. |
469 | 80 | 10 | Raises Speed each time the Pokémon flinches. |
470 | 81 | 8 | Raises evasion in a hailstorm. |
471 | 81 | 9 | Raises evasion in a hailstorm. |
472 | 81 | 10 | Raises evasion in a hailstorm. |
473 | 82 | 8 | Encourages the early use of a held Berry. |
474 | 82 | 9 | Encourages the early use of a held Berry. |
475 | 82 | 10 | Encourages the early use of a held Berry. |
476 | 83 | 8 | Raises Attack upon taking a critical hit. |
477 | 83 | 9 | Raises Attack upon taking a critical hit. |
478 | 83 | 10 | Raises Attack upon taking a critical hit. |
479 | 84 | 8 | Raises Speed if a held item is used. |
480 | 84 | 9 | Raises Speed if a held item is used. |
481 | 84 | 10 | Raises Speed if a held item is used. |
482 | 85 | 8 | Weakens the power of Fire-type moves. |
483 | 85 | 9 | Weakens the power of Fire-type moves. |
484 | 85 | 10 | Weakens the power of Fire-type moves. |
485 | 86 | 8 | The Pokémon is prone to wild stat changes. |
486 | 86 | 9 | The Pokémon is prone to wild stat changes. |
487 | 86 | 10 | The Pokémon is prone to wild stat changes. |
488 | 87 | 8 | Reduces HP if it is hot. Water restores HP. |
489 | 87 | 9 | Reduces HP if it is hot. Water restores HP. |
490 | 87 | 10 | Reduces HP if it is hot. Water restores HP. |
491 | 88 | 8 | Adjusts power according to the foe’s ability. |
492 | 88 | 9 | Adjusts power according to the foe’s ability. |
493 | 88 | 10 | Adjusts power according to the foe’s ability. |
494 | 89 | 8 | Boosts the power of punching moves. |
495 | 89 | 9 | Boosts the power of punching moves. |
496 | 89 | 10 | Boosts the power of punching moves. |
497 | 90 | 8 | Restores HP if the Pokémon is poisoned. |
498 | 90 | 9 | Restores HP if the Pokémon is poisoned. |
499 | 90 | 10 | Restores HP if the Pokémon is poisoned. |
500 | 91 | 8 | Powers up moves of the same type. |
501 | 91 | 9 | Powers up moves of the same type. |
502 | 91 | 10 | Powers up moves of the same type. |
503 | 92 | 8 | Increases the frequency of multi-strike moves. |
504 | 92 | 9 | Increases the frequency of multi-strike moves. |
505 | 92 | 10 | Increases the frequency of multi-strike moves. |
506 | 93 | 8 | Heals status problems if it is raining. |
507 | 93 | 9 | Heals status problems if it is raining. |
508 | 93 | 10 | Heals status problems if it is raining. |
509 | 94 | 8 | Boosts Sp. Atk, but lowers HP in sunshine. |
510 | 94 | 9 | Boosts Sp. Atk, but lowers HP in sunshine. |
511 | 94 | 10 | Boosts Sp. Atk, but lowers HP in sunshine. |
512 | 95 | 8 | Boosts Speed if there is a status problem. |
513 | 95 | 9 | Boosts Speed if there is a status problem. |
514 | 95 | 10 | Boosts Speed if there is a status problem. |
515 | 96 | 8 | All the Pokémon’s moves become the Normal type. |
516 | 96 | 9 | All the Pokémon’s moves become the Normal type. |
517 | 96 | 10 | All the Pokémon’s moves become the Normal type. |
518 | 97 | 8 | Powers up moves if they become critical hits. |
519 | 97 | 9 | Powers up moves if they become critical hits. |
520 | 97 | 10 | Powers up moves if they become critical hits. |
521 | 98 | 8 | The Pokémon only takes damage from attacks. |
522 | 98 | 9 | The Pokémon only takes damage from attacks. |
523 | 98 | 10 | The Pokémon only takes damage from attacks. |
524 | 99 | 8 | Ensures the Pokémon and its foe’s attacks land. |
525 | 99 | 9 | Ensures the Pokémon and its foe’s attacks land. |
526 | 99 | 10 | Ensures both Pokémon’s and foe’s attacks land. |
527 | 100 | 8 | The Pokémon moves after even slower foes. |
528 | 100 | 9 | The Pokémon moves after even slower foes. |
529 | 100 | 10 | The Pokémon moves after even slower foes. |
530 | 101 | 8 | Powers up the Pokémon’s weaker moves. |
531 | 101 | 9 | Powers up the Pokémon’s weaker moves. |
532 | 101 | 10 | Powers up the Pokémon’s weaker moves. |
533 | 102 | 8 | Prevents status problems in sunny weather. |
534 | 102 | 9 | Prevents status problems in sunny weather. |
535 | 102 | 10 | Prevents problems with status in sunny weather. |
536 | 103 | 8 | The Pokémon can’t use any held items. |
537 | 103 | 9 | The Pokémon can’t use any held items. |
538 | 103 | 10 | The Pokémon can’t use any held items. |
539 | 104 | 8 | Moves can be used regardless of abilities. |
540 | 104 | 9 | Moves can be used regardless of abilities. |
541 | 104 | 10 | Moves can be used regardless of abilities. |
542 | 105 | 8 | Heightens the critical-hit ratios of moves. |
543 | 105 | 9 | Heightens the critical-hit ratios of moves. |
544 | 105 | 10 | Heightens the critical- hit ratios of moves. |
545 | 106 | 8 | Damages the foe landing the finishing hit. |
546 | 106 | 9 | Damages the foe landing the finishing hit. |
547 | 106 | 10 | Damages the foe landing the finishing hit. |
548 | 107 | 8 | Senses the foe’s dangerous moves. |
549 | 107 | 9 | Senses the foe’s dangerous moves. |
550 | 107 | 10 | Senses the foe’s dangerous moves. |
551 | 108 | 8 | Determines what moves the foe has. |
552 | 108 | 9 | Determines what moves the foe has. |
553 | 108 | 10 | Determines what moves the foe has. |
554 | 109 | 8 | Ignores any change in ability by the foe. |
555 | 109 | 9 | Ignores any change in ability by the foe. |
556 | 109 | 10 | Ignores any change in ability by the foe. |
557 | 110 | 8 | Powers up “not very effective” moves. |
558 | 110 | 9 | Powers up “not very effective” moves. |
559 | 110 | 10 | Powers up “not very effective” moves. |
560 | 111 | 8 | Powers down super- effective moves. |
561 | 111 | 9 | Powers down super- effective moves. |
562 | 111 | 10 | Reduces damage from supereffective attacks. |
563 | 112 | 8 | Temporarily halves Attack and Speed. |
564 | 112 | 9 | Temporarily halves Attack and Speed. |
565 | 112 | 10 | Temporarily halves Attack and Speed. |
566 | 113 | 8 | Enables moves to hit Ghost-type foes. |
567 | 113 | 9 | Enables moves to hit Ghost-type foes. |
568 | 113 | 10 | Enables moves to hit Ghost-type foes. |
569 | 114 | 8 | The Pokémon draws in all Water-type moves. |
570 | 114 | 9 | The Pokémon draws in all Water-type moves. |
571 | 114 | 10 | The Pokémon draws in all Water-type moves. |
572 | 115 | 8 | The Pokémon regains HP in a hailstorm. |
573 | 115 | 9 | The Pokémon regains HP in a hailstorm. |
574 | 115 | 10 | The Pokémon regains HP in a hailstorm. |
575 | 116 | 8 | Powers down super- effective moves. |
576 | 116 | 9 | Powers down super- effective moves. |
577 | 116 | 10 | Reduces damage from supereffective attacks |
578 | 117 | 8 | The Pokémon summons a hailstorm in battle. |
579 | 117 | 9 | The Pokémon summons a hailstorm in battle. |
580 | 117 | 10 | The Pokémon summons a hailstorm in battle. |
581 | 118 | 8 | The Pokémon may gather Honey from somewhere. |
582 | 118 | 9 | The Pokémon may gather Honey from somewhere. |
583 | 118 | 10 | The Pokémon may gather Honey from somewhere. |
584 | 119 | 8 | The Pokémon can check the foe’s held item. |
585 | 119 | 9 | The Pokémon can check the foe’s held item. |
586 | 119 | 10 | The Pokémon can check the foe’s held item. |
587 | 120 | 8 | Powers up moves that have recoil damage. |
588 | 120 | 9 | Powers up moves that have recoil damage. |
589 | 120 | 10 | Powers up moves that have recoil damage. |
590 | 121 | 8 | Changes type to match the held Plate. |
591 | 121 | 9 | Changes type to match the held Plate. |
592 | 121 | 10 | Changes type to match the held Plate. |
593 | 122 | 8 | Powers up party Pokémon when it is sunny. |
594 | 122 | 9 | Powers up party Pokémon when it is sunny. |
595 | 122 | 10 | Powers up party Pokémon when it is sunny. |
596 | 123 | 8 | Reduces a sleeping foe’s HP. |
597 | 123 | 9 | Reduces a sleeping foe’s HP. |
598 | 123 | 10 | Reduces a sleeping foe’s HP. |