veekun_pokedex/pokedex/data/csv/move_effect_changelog.csv
Brigit Lemanski 405c90941c Cleaning up move_changelog and move_effect_changelog, #78 #530
Probably will need a second passthrough to make it more sensible.
Also probably missed some effect changes.
Still, it's a step or two.
2011-02-09 18:38:02 -05:00

2.2 KiB

1effect_idchanged_in_version_group_ideffect
2811Halves the target's [Defense]{mechanic} for damage calculation, which is similar to doubling the attack's [power]{mechanic}.
3183Hits Pokémon under the effects of [Dig]{move} and [Fly]{move}.
4293Does nothing in trainer battles.
5388Works while asleep through [Sleep Talk]{move} if not at full health.
6463If this move misses, the user takes 1 point of damage in recoil.
74611If this move misses, the user takes half of the damage it would have inflicted in recoil.
8823Locks the user into this move. Bug: If this move misses, [accuracy]{mechanic} for subsequent hits is changed to 1/256.
9843Can call any move except for [Struggle]{move} and itself.
101093Does not interact with [Stomp]{move}.
1110911Raises [evasion]{mechanic} by one stage.
121463Does not raise [Defense]{mechanic}.
131483Does not hit Pokémon under the effects of [Dig]{move}.
141503Does not hit Pokémon under the effects of [Fly]{move}.
151513Does not interact with [Minimize]{move}.
161533Does not hit Pokémon under the effects of [Fly]{move}.
1715511Determines damage using each participant's base [Attack]{mechanic} and the opponent's base [Defense]{mechanic} in place of calculated stats.
181563Can only be hit by [Swift]{move} while in the air. Bug: If the user fails to attack on the second turn (e.g. due to confusion or paralysis), it remains in the air and immune to attack indefinitely, but can act normally on subsequent turns. This effect only ends if the user leaves the field or attempts [Fly]{move} again and succeeds.
191618Does not raise [Defense]{mechanic} or [Special Defense]{mechanic}.
201758Does not raise the user's [Special Defense]{mechanic}.
2118011Heals replacement Pokémon by half of their max HP.
222553Inflicts [normal]{type}-type damage and the user receives 1/2 of damage dealt in recoil.
232573Can only be hit by [Swift]{move} while underground. Bug: If the user fails to attack on the second turn (e.g. due to confusion or paralysis), it remains underground and immune to attack indefinitely, but can act normally on subsequent turns. This effect only ends if the user leaves the field or attempts [Dig]{move} again and succeeds.
242618Does not interact with [Hail]{move}.
2527411Ignores [Wonder Guard]{ability}.