veekun_pokedex/pokedex
Lynn "Zhorken" Vaughan 2626cf6304 Use null power instead of 0/1 power.
<Zhorken> I'd like to motion (again) that 0 and 1 power both be stored
    as null
<Zhorken> and — or * be displayed based on damage class
<Zhorken> which is what determines 0 vs 1 anyway, with the arbitrary
    who-fucking-cares exception of Me First
<eevee> the ayes have it
<Zhorken> awesome
<eevee> that's a good idea i don't remember its being motioned the
    first time
<Zhorken> I definitely remember arguing it when B/W released
2014-05-19 21:37:48 -04:00
..
data/csv Use null power instead of 0/1 power. 2014-05-19 21:37:48 -04:00
db Use null power instead of 0/1 power. 2014-05-19 21:37:48 -04:00
doc Dynamically mangle long table names for Oracle; Unicode → UnicodeText. 2014-02-21 17:47:55 -05:00
struct Move util.py to compatibility.py 2011-04-17 22:30:37 -07:00
tests Make the rest of the tests pass. 2013-11-09 03:49:09 -05:00
util Fix test_media.py. 2012-03-16 12:37:47 -07:00
__init__.py Speed up import pokedex.db slightly. 2011-04-03 03:13:07 -07:00
__main__.py Make the library work with python -m. 2013-08-09 13:00:37 -07:00
compatibility.py Move util.py to compatibility.py 2011-04-17 22:30:37 -07:00
defaults.py Speed up import pokedex.db slightly. 2011-04-03 03:13:07 -07:00
formulae.py Give calculated_stat and calculated_hp the same signature. 2011-03-10 22:12:03 -08:00
lookup.py Whoosh 2.5 performance quickfix 2014-05-13 23:06:19 -07:00
main.py Maybe make the setuptools entry point actually work. 2013-08-09 13:11:54 -07:00
roomaji.py Add Czech romanization 2011-03-29 17:46:41 +03:00