Commit graph

10 commits

Author SHA1 Message Date
Eevee (Lexy Munroe)
db1ddc68e7 Finally get rid of bitfield_to_machines and parse it natively 2016-12-19 16:37:36 -08:00
Eevee (Lexy Munroe)
b8a5f634d5 Port RBY dumping code to Construct 2.8 2016-12-19 16:12:54 -08:00
Eevee (Lexy Munroe)
6c135e559e Implement writing localized properties through a wrapper object 2016-09-16 17:00:12 -07:00
Eevee (Lexy Munroe)
1cff16f256 Fix off-by-ten error in imperial weights 2016-09-16 16:59:09 -07:00
Eevee (Lexy Munroe)
dd3d3a3f25 Dump flavor text 2016-09-10 21:23:57 -07:00
Eevee (Lexy Munroe)
50344e6794 Allow dumping all of Gen 1 simultaneously 2016-09-10 18:05:41 -07:00
Eevee (Lexy Munroe)
44fdaee4d9 Replace most of the address-hunting with code matches 2016-09-10 18:05:00 -07:00
Eevee (Lexy Munroe)
122da8d885 Write a gbz80 pattern matcher, for more robust address sniffing
With this, Pokémon names are finally detected correctly from both R/G
and R/B.  Hurrah.

Yellow doesn't work yet, though.  Sigh.
2016-08-21 16:44:07 -07:00
Eevee (Lexy Munroe)
969d671c48 Make great strides towards an actual game-aware API
Huzzah!

Also, I decided to namespace identifiers.  For now.  We'll see how it
goes.
2016-08-14 00:15:30 -07:00
Eevee (Lexy Munroe)
aa32cf0b53 WIP: Add what I have of gen1 ripping stuff 2016-08-12 18:34:11 -07:00