Commit graph

5 commits

Author SHA1 Message Date
Eevee (Lexy Munroe)
7f7cca6c58 Improve schema ergonomics a bit, especially around slicing
The previous approach was moving towards having each attribute on a
locus do multiple different things, depending on context, and I think
that was headed towards being a mess.

This idea is to have actual locus objects be dumb containers, and have
various wrappers that call methods on the attributes to do interesting
work.
2016-11-21 19:28:55 -08:00
Eevee (Lexy Munroe)
6c135e559e Implement writing localized properties through a wrapper object 2016-09-16 17:00:12 -07:00
Eevee (Lexy Munroe)
dd3d3a3f25 Dump flavor text 2016-09-10 21:23:57 -07:00
Eevee (Lexy Munroe)
969d671c48 Make great strides towards an actual game-aware API
Huzzah!

Also, I decided to namespace identifiers.  For now.  We'll see how it
goes.
2016-08-14 00:15:30 -07:00
Eevee (Lexy Munroe)
aa32cf0b53 WIP: Add what I have of gen1 ripping stuff 2016-08-12 18:34:11 -07:00