Commit graph

12 commits

Author SHA1 Message Date
Seii
48bf32299c Merge all separate FR/LG locations back into existing locations 2016-07-19 12:01:04 -05:00
Seii
9ff5609890 Merge victory-road-3 into victory-road-2 2016-07-19 10:04:00 -05:00
Seii
52f5b94a67 Fix Pokemon Mansion encounters in FR/LG 2016-07-19 09:29:48 -05:00
Seii
a9cc46585b Remove redundant FR/LG prose 2016-07-18 15:44:38 -05:00
Seii
d1a953399b Remove obsolete Location Area from Location Area Prose 2016-07-18 13:42:14 -05:00
Andrew Ekstedt
33fab44d0d Add X/Y wild encounters.
The following locations have multiple areas, which have been assigned
placeholder names (Unknown Area ###).

- Frost Cavern
- Glittering Cave
- Reflection Cave
- Terminus Cave
- Victory Road

No horde encounters because i'm not sure how we want to represent them.

No swarm encounters because they aren't in the normal encounter data.

Fixes #146.
2015-05-30 15:00:54 -07:00
Andrew Ekstedt
32d88bf97f Add B/W 2 encounters
- Victory Road, Giant Chasm, and Reversal Mountain have unknown area
  names. The others are hopefully accurate.

- Swarms are, again, not present. Neither are Hidden Grove encounters.
2012-09-29 00:03:40 -07:00
Andrew Ekstedt
7d9381699a Add B/W encounters
- Victory Road still has unknown area names

- Swarms don't work like normal encounters so are not present
2012-09-28 23:50:04 -07:00
a_magical_me
81f384e562 Add FR/LG encounters. #136 2011-04-04 17:48:12 -07:00
a_magical_me
841694f83f Add R/S/E encounters. #136
- They actually have LocationAreaEncounterRates this time!

- Make EncounterSlots.rarity nullable, since my script requires it.
2011-04-04 17:48:10 -07:00
Eevee
f24702b7a9 language_id -> local_language_id 2011-03-28 19:12:30 -07:00
Petr Viktorin
a551feb785 Move English texts to language-specific tables
(See parent commit for rebasing instructions)
2011-03-13 15:41:22 -07:00