Commit graph

387 commits

Author SHA1 Message Date
Eevee
690a64cbf7 Scary Face changed from 90% to 100% accuracy in B/W. 2011-08-29 19:25:50 -07:00
Eevee
29324e39af Weezing can be tutored Rollout in Pt/HG/SS. #641 2011-08-29 19:21:13 -07:00
Eevee
2e5d4afe01 Glaciate lowers Speed by one, not two. #629 2011-08-29 19:15:20 -07:00
Petr Viktorin
b711edd511 Port the Markdown value tests from spline-pokedex. Fix remaining strings. 2011-04-28 23:43:54 +03:00
Petr Viktorin
f7a9c28e60 Rename MoveFlagType/MoveFlag to MoveFlag/MoveFlagMap. #591 2011-04-28 23:43:54 +03:00
Petr Viktorin
5a6ff3d27b Fix some move short effects 2011-04-28 23:42:56 +03:00
Petr Viktorin
733bedd602 Remove explicit labels that match the target's name from Markdown links 2011-04-28 23:42:56 +03:00
Petr Viktorin
4a9a4bfc62 Fix names of evolution triggers 2011-04-28 23:31:38 +03:00
Lynn "Zhorken" Vaughan
4b5de689f8 Give Rotom's forms an explicit order.
The in-game Pokédex actually lists them in this order now, rather than
whatever order you see them in.
2011-04-27 14:25:57 -04:00
Petr Viktorin
9edec64de5 Add 'underground' flag to Iron Ball and Light Clay 2011-04-17 20:55:25 -07:00
Eevee
8e1bbe0004 Merge remote-tracking branch 'origin/encukou-translations' 2011-04-17 17:43:42 -07:00
Eevee
47d4d9d334 Fixed some missed markdown identifier conversions. 2011-04-14 08:49:04 -07:00
Petr Viktorin
77693e4dae Change the Markdown links to always use identifiers 2011-04-12 11:05:47 +03:00
Petr Viktorin
ae5225c932 Automatically disambiguate location identifiers
See the script docstring for what was done

Victory Roads and Halls of Origin should probably be hand-tuned later
2011-04-12 07:23:11 +03:00
Petr Viktorin
901c3a02bb Fix a 'Fuschia City' typos in item effects 2011-04-12 02:56:28 +03:00
Petr Viktorin
0ed5d65384 Add current Czech translations
This makes Git track csv/translations
2011-04-11 17:07:35 +03:00
Eevee
72cfea5723 Dozen or so more item effects rewritten. #247 2011-04-10 18:20:20 -07:00
Eevee
dc75747175 Effects for the remaining B/W items. #247 2011-04-10 16:41:59 -07:00
Eevee
8fd61ad55d Update item effects with English names. Added new stone evos. 2011-04-10 16:41:59 -07:00
Eevee
e8df2c70e5 Remaining B/W item effects, save for some gimmicks and key items. #377 2011-04-10 16:41:58 -07:00
Eevee
ed825f9e23 B/W item effects up through the jewels. #377 2011-04-10 16:41:58 -07:00
Eevee
8d1487781f B/W item effects and mail item effects. #377 2011-04-10 16:41:58 -07:00
Eevee
8dbac07f56 Great Item Effect Rewrite, part 2: up through berries. #247 2011-04-10 16:41:57 -07:00
Eevee
310c618c83 Addressed Zhorken's myriad comments on the item rewrite so far. #247 2011-04-10 16:41:57 -07:00
Eevee
e91246126f Great Item Effect Rewrite, part 1; up through the flutes. #247 2011-04-10 16:41:57 -07:00
Eevee
28d81cc25f Rearranged evolution table; added new B/W evolutions. #378
There are now (well, have been for a while) multiple ways to evolve
a Pokémon from its unique parent, so the current schema wasn't working.
The parent Pokémon has moved back to the main pokemon table, and
pokemon_evolution has grown an artificial primary key.

New evolution methods for Milotic, Leafeon, Glaceon, Magnezone, and
Probopass have been added.
2011-04-10 16:33:18 -07:00
Eevee
f666327fa0 Remove old move effect categories. #389 2011-04-09 22:58:40 -07:00
Eevee
8de33be206 Added identifiers for move meta categories. 2011-04-09 22:22:58 -07:00
a_magical_me
81f384e562 Add FR/LG encounters. #136 2011-04-04 17:48:12 -07:00
a_magical_me
841694f83f Add R/S/E encounters. #136
- They actually have LocationAreaEncounterRates this time!

- Make EncounterSlots.rarity nullable, since my script requires it.
2011-04-04 17:48:10 -07:00
a_magical_me
c9a3ceb88f Rename terrain => method. #375
They aren't actually terrains, and i need that name for another table.
2011-04-04 17:48:05 -07:00
a_magical_me
7b7c0addde Add B/W locations. #375
English and Japanese. Woo!

The text dump contained a bunch of duplicate location names (possibly
for the Entralink?).  I've merged them in the locations table, but
location_game_indices still has the duplicates—that is, a location can
now have multiple game_index values in one generation (necessitating a
small schema change).
2011-04-04 17:09:11 -07:00
a_magical_me
ff1c4b530d Alter some identifiers. #207
As per http://bugs.veekun.com/projects/pokedex/wiki/Identifiers?version=3.

- The following tables were handled in commit "2090e34 Move English
  texts to language-specific tables": berry_firmness, item_categories,
  move_battle_styles, move_damage_classes, move_effect_categories,
  pokeathlon_stats, pokemon_colors, pokemon_habitats, regions, types,
  versions.

- These tables are skipped, pending further discussion:
  generations, growth_rates, move_targets, stats.

- Deviations from the wiki:
    - egg_groups: 'no-eggs' is not changed to 'noeggs'
    - encounter_terrains: the 'old-rod' alternative is used.
    - types: 'unknown' is not changed to '???'
    - pokemon_move_methods:
        - 'level-up' is not changed to 'level'
        - 'colosseum-purification' and 'xd-purification' are left alone,
          because colosseum and xd have not yet been added as versions.
        - 'xd-shadow' is left alone for consistency with 'xd-purificaiton'.
2011-04-03 03:17:06 -07:00
Eevee
61a0e8ae54 Created flavor summary tables. 2011-04-01 17:07:28 -07:00
Petr Viktorin
497bbd8d96 Add the Czech language 2011-04-01 16:50:15 -07:00
Eevee
bd9fa0d6a6 Shapes for gen 5 Pokémon. 2011-04-01 15:59:14 -07:00
Eevee
8b81053a90 Add Stat.is_battle_only. 2011-03-29 21:26:57 -07:00
Eevee
c91da22989 Merge remote-tracking branch 'origin/ability-changes' 2011-03-28 22:13:33 -07:00
Eevee
b8dfb06ccc Add the 1% held items in B/W. 2011-03-28 21:59:23 -07:00
Eevee
f6a36a2654 We finally know what the last B/W move flag is. 2011-03-28 21:39:42 -07:00
Eevee
1f29c2ce17 Recent changes to Bide and Feint. #570 2011-03-28 21:26:44 -07:00
Lynn "Zhorken" Vaughan
d64090bd4f Some more ability fixes/changes. #561 2011-03-28 23:40:30 -04:00
Eevee
e63892bcde Fix short effects for Grudge, Glaciate. #570 2011-03-28 19:55:53 -07:00
Eevee
956189d4a7 Fix ancient bug with Pursuit description. #569 2011-03-28 19:36:05 -07:00
Eevee
5b7b15c7ce Mud/Water Sport last until the user leaves battle. #568
Not until the end of battle.
2011-03-28 19:30:10 -07:00
Eevee
125d4e2d2f Metal Burst returns 1.5× damage, not 2×. #567 2011-03-28 19:25:29 -07:00
Eevee
4daa6ab0c3 Merge branch 'schema-sanity' 2011-03-28 19:14:24 -07:00
Eevee
f24702b7a9 language_id -> local_language_id 2011-03-28 19:12:30 -07:00
Eevee
d986355bf3 Rename internal_id to game_index. 2011-03-24 19:37:12 -07:00
Eevee
3a6fe6d539 Rename *_texts tables to *_names. 2011-03-24 18:46:46 -07:00