Commit graph

1269 commits

Author SHA1 Message Date
Andrew Ekstedt
6668211b98
Merge pull request #338 from veekun/form-names
Add combined form names for Sw/Sh and fix some others
2021-03-26 18:52:41 -07:00
Andrew Ekstedt
a15df35f29 Fix Violet Meteor Minior's name
Reported by Hollace
2021-03-26 18:28:09 -07:00
Andrew Ekstedt
605ebf61de Update Alolan form names
Sword/Shield changed the english form name of all Alolan pokemon from
"Alola Form" to "Alolan Form" (other languages unchanged). This commit
makes the same change for pokemon which are not in Sword or Shield.
2021-03-26 13:29:29 -07:00
Andrew Ekstedt
54c6c7faa8 Name Totem Alolan Marowak 2021-03-26 00:05:23 -07:00
Andrew Ekstedt
9557034bad Add form names for Eternamax Eternatus
Copied manually from a text dump.
2021-03-26 00:04:40 -07:00
Andrew Ekstedt
b8ff7b4cb5 Add form names for Crowned Zacian
Copied manually from a text dump. Not sure why these were missing.
2021-03-26 00:04:40 -07:00
Andrew Ekstedt
0bc0953578 Add combined form names for new Gen 8 pokemon 2021-03-26 00:04:40 -07:00
Andrew Ekstedt
3163bab947 Drop empty rows from pokemon_form_names
A missing name means the same thing as a blank name, so there's no point
keeping them around.

Totem Marowak has a Korean form name for some reason, and Kyogre and
Groudon have (autoeponymous) form names in every language _except_
Italian. But other than that there's nothing interesting.
2021-03-26 00:01:11 -07:00
Andrei Gec
79ace90d87
Meltan and Melmetal are mythical (#333) 2021-03-25 00:54:16 -07:00
Andrew Ekstedt
9d125771b3 Update version_group_pokemon_move_methods for Let's Go and Sw/Sh 2021-03-25 00:32:11 -07:00
Andrew Ekstedt
ba0409362a
Merge pull request #332 from Parnassius/fix-zygarde
zygarde-10 was added to the database along with the Let's Go rip, but the form was actually introduced in sun/moon. We need to backdate it.
2021-03-24 20:22:57 -07:00
Parnassius
03f32883f2 zygarde-10 was introduced in sun/moon 2021-03-24 21:40:07 +01:00
Parnassius
ea6d516333 Dump UsUm tutors 2021-03-24 17:33:25 +01:00
Parnassius
a83e44f732 Dump SM tutors 2021-03-24 17:31:23 +01:00
Parnassius
80bc35a764 Remove HMs from Sun/Moon and Ultra Sun/Ultra Moon (PR #326)
Those games don't have HMs, and for example
https://veekun.com/dex/moves/fly shows fly is HM02, while it should be
TM76. Note that HMs which were converted into TMs in gen7 seems to be
already present in machines.csv with their new TM number as well.
2021-03-21 17:06:12 -07:00
Andrew Ekstedt
47618d0d46
Merge pull request #329 from SnorlaxMonster/area-rename
Rename Mt. Coronet areas

From the PR:
> Mt. Coronet's floors were misnumbered: a small room on 4F was labelled as 5F, causing the subsequent floors to all be off-by-one. This pull request corrects that numbering, aligning the floor numbering with the official guidebook.
> 
> Additionally, a number of the areas within Mt. Coronet had vague or otherwise unclear names (especially "cave"). This pull request renames those areas for clarity. It also ensures that all areas on 1F include "1F" in their name, for consistency.
2021-03-21 16:59:23 -07:00
Andrew Ekstedt
6d81374fb1 Fix machines<->items mapping for Sw/Sh
They were cyclically off by one, so e.g. machine 0 mapped to tm01,
machine 99 wrapped around to tm00, machine 100 mapped to tr01, and
machine 199 mapped to tr00.

The moves seem to be right though.

update machines m set item_id = (select item_id from machines m2 where m2.machine_number = (m.machine_number+99) % 100 + case when m.machine_number >= 100 then 100 else 0 end and version_group_id = 20) where version_group_id = 20;
2021-03-21 16:49:00 -07:00
Andrew Ekstedt
2faa3ed6af Avoid a warning about regex flags in Python 3.6
Python 3.6 deprecated using regex flag syntax (?x) to set flags in the
middle of a pattern. Now you can only use it at the start of a pattern.
Fortunately that same release added a new scoped-flag syntax, (?x:).

(Wait, you say, it looks like our code *does* set flags at the start of
the pattern? That's true, but the markdown module includes our regex in the
middle of a larger one, so it's not actually at the start.)

Fixes this warning (and a couple similar ones):

DeprecationWarning: Flags not at the start of the expression '^(.?)(?x) \[ ([^]]' (truncated)
    self.compiled_re = re.compile(r"^(.?)%s(.)$" % pattern
2021-03-21 15:39:02 -07:00
Andrew Ekstedt
348742fe2a Close csv files after dumping
PyPy doesn't collect garbage as quickly as CPython, so it was possible
for the process to exit before all the files had been flushed.
2021-03-21 15:39:02 -07:00
Andrew Ekstedt
68ee98ffdd Fix some Markdown warnings
Fixes the following warnings when run with Markdown 2.6.11:

DeprecationWarning: "safe_mode" is deprecated in Python-Markdown. Use an HTML sanitizer (like Bleach https://bleach.readthedocs.io/) if you are parsing untrusted markdown text. See the 2.6 release notes for more info
DeprecationWarning: Using short names for Markdown's builtin extensions is deprecated. Use the full path to the extension with Python's dot notation (eg: "markdown.extensions.extra" instead of "extra"). The current behavior will raise an error in version 2.7. See the Release Notes for Python-Markdown version 2.6 for more info.

Also get rid of some compatability code for Markdown 2.0, which we no longer support.

Updates #257
2021-03-21 15:39:02 -07:00
Andrew Ekstedt
0a233ec795 Set shape_id for new pokemon to NULL instead of 0
Fixes postgres import.
2021-03-21 15:31:33 -07:00
Andrew Ekstedt
63ac3a8d80
Merge pull request #327 from Parnassius/letsgo-swsh-2
Add Let's Go Pikachu/Eevee and Sword/Shield data

Here is a summary of the extracted data:
- Moves (names, flavor text, changelogs, flags, effects)
- Abilities (names, flavor text)
- Items (names, game indices, machines)
- Pokemon (names, species, formes, learnsets, egg groups, dex numbers, dex entries, evolutions, categories (genus))

Locations and encounters are not included.

The Let's Go data excludes unobtainable pokemon; i.e., everything except
the first 151 and their forms, plus Meltan and Melmetal. While the game
has data for the rest of the pokemon, they are explicitly unobtainable
even by trading, and the data is mostly (or entirely?) copied from Sun &
Moon.

TMs and TRs are numbered from 00 to 99 in Sword/Shield. We use machine
numbers 0-99 for the TMs, and 100-199 for the TRs. For example TM05 is ID
5, and TR99 is ID 199. Note that TRs overlap with HMs in previous games.

Friendship-based evolutions now trigger at 160 friendship instead of 220.

Pokemon shapes are left blank (it's unclear if they are in Sw/Sh at all).
We can grab them from HOME later. Other blank columns: pokemon_name (in
pokemon_form_names), is_battle_only, has_gender_differences, and form_switchable.

Parnassius's python scripts for extracting the game data are available
here: <https://github.com/Parnassius/i-pokemoni>.
They are heavily based on the pknx project:
<https://github.com/kwsch/pkNX>.

Closes #311
Closes #284
Closes #262
Closes #210
Closes #231
2021-03-21 15:22:48 -07:00
Andrew Ekstedt
e9bc81707e Make Pokemon.shape_id nullable 2021-03-14 18:12:58 -07:00
Andrew Ekstedt
de27f2c282 Fix test for missing default forms 2021-03-14 18:12:58 -07:00
Parnassius
1cc1611da3 item categories 2021-03-10 14:27:54 +01:00
Parnassius
67d9e8a9f9 Add Sword/Shield data 2021-03-10 14:25:32 +01:00
Parnassius
ebf2fb0cdd item categories 2021-03-10 14:22:00 +01:00
Parnassius
0ae34dbce0 Add Let's Go data 2021-03-10 14:21:05 +01:00
SnorlaxMonster
06aaf1b9aa Improve Mt. Coronet area names
The Mt. Coronet area names were not sufficiently clear as to which
areas they were referring to (especially the one simply named "cave").
I have renamed all of the areas that I think were unclear,
as well as ensured that all 1F areas in Mt. Coronet
include "1F" in their name for consistency.
2021-03-09 02:18:14 +11:00
SnorlaxMonster
437736ca01 Correct a floor numbering error in Mt. Coronet
The small room on Mt. Coronet 4F was labelled as 5F,
causing all subsequent floors to be numbered off-by-one.
2021-03-09 02:08:28 +11:00
Andrew Ekstedt
a91a7d95b3 Allow small ッ before a vowel
This is a nonstandard use of ッ and it doesn't really have a defined
romanization, but we need to support it for Cramorant (ウッウ, U'u).
2021-03-07 11:26:50 -08:00
Andrew Ekstedt
dc9a2d8f13 Fix Spanish characteristic text
"Quick tempered" and "A little quick tempered" erroneously had the same
Spanish translation, "Tiene mal genio". The latter should actually be
"A veces se enfada".

Verified against a text dump.

Fixes #309
2020-07-09 12:39:16 -07:00
Andrew Ekstedt
9397da82c2 Update Partner Cap Pikachu's combined form name 2020-06-27 16:33:42 -07:00
Andrew Ekstedt
8f1dc80d12 Rip OR/AS held items
Note: both of Cherrim's forms hold a Miracle Seed, but we only have one
pokemon row for them.

Updates #141
2020-06-27 16:31:33 -07:00
Andrew Ekstedt
9e15919f14 Fix typo in Totem Kommo-o's form name
Why do we even have totem pokemon in the dex?

Fixes #222
2020-06-27 13:05:14 -07:00
KidsDontPlay
7de90c054d Add is_legendary and is_mythical (#304)
Legendary and Mythical are official terms which, while generally not
present in the game data, are more or less consistently applied in
promotional material. They're also useful categorizations to fans,
so it seems reasonable to include them here.

The legendary Pokémon are:
  Articuno, Zapdos, Moltres, Mewtwo,
  Raikou, Entei, Suicune, Lugia, Ho-Oh,
  Regirock, Regice, Registeel,
  Latias, Latios, Kyogre, Groudon, Rayquaza,
  Uxie, Mesprit, Azelf, Dialga, Palkia, Giratina,
  Heatran, Regigigas, Cresselia,
  Cobalion, Terrakion, Virizion,
  Tornadus, Thundurus, Landorus,
  Reshiram, Zekrom, Kyurem,
  Xerneas, Yveltal, Zygarde,
  Tapu Koko, Tapu Lele, Tapu Bulu, Tapu Fini,
  Cosmog, Cosmoem, Solgaleo, Lunala, Necrozma.

The mythical Pokémon are: Mew, Celebi, Jirachi, Deoxys, Phione, Manaphy,
  Darkrai, Shaymin, Arceus, Victini, Keldeo, Meloetta, Genesect,
  Diancie, Hoopa, Volcanion, Magearna, Marshadow, Zeraora.
2020-06-27 12:56:28 -07:00
Andrew Ekstedt
bbda228262 Fix み,nbsp mixup in OR/AS dex entries
A bug in the text dumper caused み to be replaced with a narrow
non-breaking space and the actual nbsp character in the unicode private
use area to go untranslated.

Only affected OR/AS.

Fix with a simple text replace on the affected entries.

    import csv
    in_ = open("../pokedex/data/csv/pokemon_species_flavor_text.csv", "r")
    out = open("fixed.csv", "w")
    r = csv.reader(in_, lineterminator='\n')
    w = csv.writer(out, lineterminator='\n')
    for row in r:
        text = row[3]
        if row[1] in {'25', '26'}:
            text = text.replace("\u202f", "\u307f") # nbsp => mi
            text = text.replace("\ue07f", "\u202f") # e07f => nbsp
        w.writerow((row[0], row[1], row[2], text))
    out.close()

Fixes #308
2020-06-23 17:09:11 -07:00
Andrew Ekstedt
0015bcb15c Add Ultra Moon dex entries
Note: there are dex entries for forms too, but this only adds the text
for the default form because the db schema assumes dex entries are
per-species.
2020-06-23 16:17:32 -07:00
Andrew Ekstedt
5fe8fdcc95 Add Sun dex entries
Note: there are dex entries for forms too, but this only adds the text
for the default form because the db schema assumes dex entries are
per-species.
2020-06-23 16:10:40 -07:00
Andrew Ekstedt
b05ff3a5b1 Add wild held items for Sun and Ultra Moon
The initial import of data from S/M and US/UM only included held items for Moon
and Ultra Sun. (Presumably those were the only games eevee had access to?)
I now have all four games and I've verified that the data file which
contains held items is completely identical between Sun and Moon, and between
Ultra Sun and Ultra Moon.

So we can just copy the held items from the other two games.

pokedex=> insert into pokemon_items (select pokemon_id, 27, item_id, rarity from pokemon_items where version_id=28);
INSERT 0 356
Time: 220.560 ms
pokedex=> insert into pokemon_items (select pokemon_id, 30, item_id, rarity from pokemon_items where version_id=29);
INSERT 0 362
Time: 102.063 ms
2020-06-22 20:52:01 -07:00
rluzuriaga
f535b61341 Handle CLI load into existing tables gracefully (PR #300)
- Add exception handling for SQLite, PostgreSQL, and MySQL.
Sqlalchemy gives different exceptions for each database engine so I have
seperated each exception for each engine.
The error message passed by each engine is also different so that is
checked as well.
- Once the function gets one of those exceptions the following message
is outputed and the program ends: `ERROR:  Table 'TABLENAME' already
exists in the database. Did you mean to use 'pokedex load -D'`
- If the error is not that a table already exists, then the output will
just be the full error from sqlalchemy. That way if someone runs into
that error it can be reported as an issue and whoever can help would see
the full error.
---
Resolves part of issue #16
2020-06-17 16:12:32 -07:00
Andrew Ekstedt
c2cde0078d Fix typo in Fancy Vivillon's French name
Prismillion Fantaisie => Prismillon Fantaisie (without the extra 'i')

Fixes #307
2020-06-17 15:16:21 -07:00
Andrew Ekstedt
98696cdd69 Fix pokedex search command
Filtering on pokemon name was broken. Not sure why, since the search CLI
was added way after the i18n stuff was added. The error is related to
AssociationProxy, which figures because nothing about association
proxies ever seems to work right. I don't know enough about SQLAlchemy
internals to know if what it was trying to do was supposed to
work, or how to fix it if so. So, fix it by using the same boring
join-based filtering that spline-pokedex uses.

Running `pokedex search --name=gloom` caused the following error with
PostgreSQL and SQLAlchemy 1.3.5:

    sqlalchemy.exc.ProgrammingError: (psycopg2.ProgrammingError) can't adapt type 'ColumnAssociationProxyInstance'

...and this error with SQLite.

    sqlalchemy.exc.InterfaceError: (sqlite3.InterfaceError) Error binding parameter 4 - probably unsupported type.
    [parameters: (9, 9, 9, 9, ColumnAssociationProxyInstance(AssociationProxy('names_local', 'name')), 'gloom')]

Additionaly, the following error would happen with PostgreSQL and SQLAlchemy 0.9.7,
but that's probably unrelated:

    sqlalchemy.exc.ProgrammingError: (ProgrammingError) subquery in FROM must have an alias
    LINE 4: FROM pokemon_species, (SELECT pokemon_species_names.name AS ...
                                   ^

Fixes #296
2020-04-17 16:42:47 -07:00
Andrew Ekstedt
a166502b45 Load/dump dance
Fixes the order of encounter_condition_value_map.csv after PR #289.
2020-03-04 16:19:29 -08:00
Andrew Ekstedt
a0b47add63
Update Spanish translations (#271) 2020-03-04 15:24:28 -08:00
Andrew Ekstedt
722a4664dd
Generation 2 (GSC) encounters (#289)
Source: https://www.pokebip.com/page/jeuxvideo/dossier_shasse/encounter_slot

This covers the following encounter methods: Walking, Fishing (3 rods), Surf and Rock Smash
2020-03-04 14:52:07 -08:00
Andrew Ekstedt
9c1d1828c9 Re-rip Gen III contest effects
Gen III contest effects were part of the initial data import from brown
veekun and so have probably never gotten a proper rip.

This commit re-rips contest effect stats, types, combos, and the mapping
between contest effects and moves.

None of the stats changed (jam & appeal); a few moves got assigned
different contest effects (specifically: smokescreen, flash, spite, and
shadow ball); and several combos changed.

For example, Hail was listed as comboing into the following moves
(this is also what Bulbapedia says):

    Ice Beam, Blizzard, Aurora Beam, Haze, Powder Snow, Icy Wind,
    Ice Ball, Weather Ball, Sheer Cold, Icicle Spear

However, the actual list is much shorter:

    Blizzard, Powder Snow, Weather Ball

I verified on my Ruby cart that Hail->Ice Beam and Hail->Icy Wind are
not real combos, and that Hail->Blizzard is.

n.b. There are a bunch of unused contest effects in the game: out of 48
effects, 15 are not used by any move. The pokedex doesn't currently
include these. I elected not to add them, partly because i didn't want
to have to rip flavor text for them, but mostly because if i were going
to go that route i would probably reassign contest_effects.id to match
their internal ids, which would have made for uglier diffs.

Fixes #280
2020-03-01 23:25:49 -08:00
KidsDontPlay
cc2ad50752
Fix typo in German name for Physical damage class (#283) 2020-03-01 22:53:02 -08:00
Andrew Ekstedt
0232456433 Load/dump dance
Fixes some out-of-order rows in pokemon_dex_numbers.csv that were
introduced by PR #269 (f8e7637e9).
2020-02-29 20:02:08 -08:00
Andrew Ekstedt
7d5fbaec87 Fix some more issues in German ability effect text
- link to nonexistant `[]{move:shield}` in Color Change (changed to protect)
- invalid syntax `[move:sandstorm]` in Primordial Sea
- invalid syntax `[move:sandstorm]` in Desolate Land
- invalid syntax `[move:sandstorm]` in Delta Stream

Found by test_markdown_values, which is not run by default because it is
slow. It can be run manually with

    py.test pokedex/tests/test_strings.py --all
2020-01-23 12:47:01 -08:00