Commit graph

80 commits

Author SHA1 Message Date
Zhorken
386e215ae3 Add foreign ability names to the database.
This adds Japanese, French, German, Spanish, and Italian names, as
ripped from SoulSilver (Japanese) or Platinum (everything else).

This also fixes a couple of backrefs.
2010-05-26 14:30:32 -04:00
Eevee
b91c813966 Pokemon.evolution_* => Pokemon.*_pokemon 2010-05-25 00:12:53 -07:00
Eevee
672caf7aa9 Fix a many-to-many join bug with evolutions. 2010-05-25 00:12:53 -07:00
Eevee
cd24ebe9ca Removed evolution_methods table. #42 2010-05-25 00:12:53 -07:00
Eevee
78b6a68cd5 Overhauled evolution. #42 2010-05-25 00:12:53 -07:00
Zhorken
6f63bec90c Link move flavour text to version groups. #169 2010-05-20 01:08:26 -04:00
Eevee
cb2bfa3032 Added some missing item icons and fixed TMs/Data Cards. #248 2010-05-11 20:20:33 -07:00
Eevee
2333670d09 Pokemon.types should order by slot. #220 2010-05-09 21:47:07 -07:00
Zhorken
93108a6a84 Added ability flavour text. #62
We had D/P flavour text in the abilities table already, but I didn't
entirely trust it, so I reripped it along with the rest when I moved
flavour text into its own table.  And we didn't actually use the D/P
text anywhere, so I'm just going to pretend that it is entirely new.
2010-05-04 03:31:54 -04:00
Zhorken
641df3649d Added ability effects. Rewrote short effects. #39 2010-05-04 03:31:40 -04:00
Zhorken
3007297ede Added abilities' generations to the database. 2010-05-04 02:39:51 -04:00
Eevee
b8481d551a Added GrowthRate.max_experience. 2010-05-03 01:00:38 -07:00
Eevee
f8145b87e4 Restored Item.appears_underground and added location support to rst. 2010-05-03 01:00:38 -07:00
Eevee
d98632aa50 Broke existing item flags out into their own table. 2010-05-03 01:00:38 -07:00
Eevee
853a6eb921 Added item HG/SS flavor text and internal ids. #168? 2010-05-03 01:00:37 -07:00
a_magical_me
941bce52d7 Add experience tables. 2010-04-27 14:53:47 -07:00
Eevee
58dccb1803 Jammed in a bunch of nature stuff. 2010-04-26 23:26:37 -07:00
Eevee
affb8a02fb Turned Move.contest_type into a foreign key. 2010-04-26 21:48:44 -07:00
Eevee
b5fd88bba4 Item tidying; fixed missing és, added ItemPocket.identifier. 2010-04-26 21:13:28 -07:00
Eevee
fa3d205e51 At last, imported item and berry data. #10 2010-04-25 23:23:52 -07:00
a_magical_me
b80d2d2963 Fix location_area_encounter_rates
- encounter_type_id -> encounter_terrain_id

- Added a version_id column. Previous rates were from Diamond and
  HeartGold; these have been copied to Pearl & Platinum and SoulSilver,
  respectively, which i assume is accurate. RBY rates need to be added.
2010-04-21 10:57:23 -07:00
Eevee
55dd46fae7 Support natures in lookup. 2010-04-18 22:43:33 -07:00
Eevee
4ae8bb5f21 Added Pokemon.stat() accessor. 2010-04-16 23:09:32 -07:00
Eevee
e73eca020c Added canonical_pokedex, Pokedex.region, and some Pokédex descriptions. 2010-04-16 23:09:32 -07:00
a_magical_me
ef798afdcb Add slot index to encounter_slots 2010-04-12 23:06:15 -07:00
Eevee
b54501ef94 Why am I importing sqlalchemy.databases.mysql...? 2010-03-28 22:18:26 -07:00
Eevee
b367e70b49 Added natures table. 2010-03-28 22:18:24 -07:00
Zhorken
419f65c90c Added language codes alongside the country codes.
Language codes are ISO 639-1; country codes are ISO 3166-1 alpha-2.

The country codes are important to keep for flags and stuff, I guess,
but reporting the language code as a short form for the language is
more correct.

Gonna see if I can do that, I guess.  I added the language codes mostly
just because I was adding languages.
2010-03-15 23:24:29 -04:00
Eevee
6e611d7a54 Fixed the hell out of all remaining form problems.
Every flavor page should work with no missing sprites.  Save perhaps for
Unown, because I honestly don't have them.

Every sprite exists as ###-form.png.  There is also still a ###.png,
containing a reasonable default form, so people who don't give a crap
about this mess can just use the numbered sprites.  Beta forms should
now all be ###-beta.png.

Form groups now have a notion of "in-battle", which is used to hide
overworld sprites when appropriate.

Form sprites have a first-class sense of being a default or not, too.

Deoxys is...  well, let's not talk about Deoxys.  Deoxys is fixed.
2010-03-10 00:19:05 -08:00
Eevee
8280652dd2 Factored habitats into a separate table. 2010-03-03 00:53:00 -08:00
Eevee
5b100b1651 Factored Pokémon colors out into their own table. 2010-03-02 21:11:17 -08:00
Zhorken
a2b0218035 Moved Gen-I internal Pokémon IDs to their own Pokédex. 2010-02-17 02:19:48 -05:00
Zhorken
3b88a83fff Added Pokédexes to replace dex numbers' generations.
This deals with Gen IV having two Sinnoh dexes and a Johto dex.
2010-02-17 02:16:59 -05:00
Eevee
81eaf4a9ef Made regions first-class objects. 2010-01-28 01:21:35 -08:00
Eevee
e163c13038 Re-re-ripped HG/SS encounters.
Turns out "fishing swarm 2" is time of day; it represents some water
Pokémon that only appear at night.
2010-01-28 01:21:34 -08:00
Eevee
49be86a9d3 Redumped encounters for all five gen4 games. 2010-01-28 01:21:34 -08:00
Zhorken
4384d56c2c Added types' generations and pre-gen-IV damage classes. 2009-12-19 23:09:27 -08:00
Eevee
e6635b4897 Refactored encounters schema so HG/SS can work.
Conditions are now condition values; condition groups are conditions.
Types are now terrain.  Slots are first-class things.

Encounters' condition values and slots' conditions have been broken off
into their own tables, as HG/SS has several slots affected by multiple
conditions.
2009-12-09 14:35:29 -08:00
Eevee
2e49f953c3 Added PokemonMove.machine relation. 2009-11-28 02:20:02 -08:00
Eevee
0a706d44a3 Added ISO-3166 country codes to languages table and lookup. 2009-11-23 21:50:45 -08:00
Eevee
11c0bb01fd Added move categories. #41 2009-11-08 17:00:45 -08:00
Eevee
c2f2e077ce Added HG/SS machines. 2009-09-18 21:45:37 -07:00
Eevee
7aa391c96f Added contest combos. 2009-09-15 20:04:22 -07:00
Eevee
6eb581d76e Marked sprite forms with what version group introduced them. 2009-09-15 00:46:11 -07:00
Eevee
9ec97e2bc3 Added move flavor text. 2009-09-14 22:18:01 -07:00
Eevee
33d0e1e280 Added super contest effects. 2009-09-14 22:07:08 -07:00
Eevee
beb9be4084 Added preliminary HG/SS encounter data. 2009-09-14 21:18:47 -07:00
Eevee
97d2b09d75 Balls. Last commit was only data. Here's move flag code. 2009-09-14 08:29:05 -07:00
Eevee
990469bcd5 Added foreign move names. Japanese only so far.
Also fixed roomaji conversion to not die spectacularly when given
hiragana.  For some reason I let it know about hiragana soukuon and
youon, but nothing else, so it gets totally confused.
2009-09-13 21:06:15 -07:00
Eevee
774b69f5bd Made short_effect also an rST column, so effect chance works.
Added support for types in move effects.
2009-09-10 10:20:48 -07:00