Commit graph

644 commits

Author SHA1 Message Date
Petr Viktorin
77693e4dae Change the Markdown links to always use identifiers 2011-04-12 11:05:47 +03:00
Petr Viktorin
10d9bc83b3 Mark MoveEffect.effect as a Markdown column.
Also relax the appropriate test
2011-04-12 09:51:51 +03:00
Petr Viktorin
f42f5f32d0 Expand some string limits so links with identifiers can fit 2011-04-12 09:06:04 +03:00
Petr Viktorin
5d18ae7ab6 Make the schema tests pass 2011-04-12 09:06:02 +03:00
Petr Viktorin
ae5225c932 Automatically disambiguate location identifiers
See the script docstring for what was done

Victory Roads and Halls of Origin should probably be hand-tuned later
2011-04-12 07:23:11 +03:00
Petr Viktorin
901c3a02bb Fix a 'Fuschia City' typos in item effects 2011-04-12 02:56:28 +03:00
Petr Viktorin
05cca04306 Add usage text for --langs 2011-04-11 17:07:39 +03:00
Petr Viktorin
34a8070449 Load translations in pokedex load. 2011-04-11 17:07:38 +03:00
Petr Viktorin
817c4c289d Don't dump unofficial translations in pokedex dump
(Translations cannot be dumped properly because the source string hash
isn't in the database.)

By default, unofficial texts are only dumped for English, but that can
be configured if someone wants CSVs for different language(s).

Official texts (<thing>_names rows for official languages) are always
dumped.
2011-04-11 17:07:37 +03:00
Petr Viktorin
0ed5d65384 Add current Czech translations
This makes Git track csv/translations
2011-04-11 17:07:35 +03:00
Petr Viktorin
4c2ad2bdf1 Reading, merging, and writing translations 2011-04-11 17:03:27 +03:00
Eevee
36fa8b7093 Fix a misuse of a set as a dictionary in db loading. 2011-04-10 18:51:03 -07:00
Eevee
72cfea5723 Dozen or so more item effects rewritten. #247 2011-04-10 18:20:20 -07:00
Eevee
dc75747175 Effects for the remaining B/W items. #247 2011-04-10 16:41:59 -07:00
Eevee
8fd61ad55d Update item effects with English names. Added new stone evos. 2011-04-10 16:41:59 -07:00
Eevee
e8df2c70e5 Remaining B/W item effects, save for some gimmicks and key items. #377 2011-04-10 16:41:58 -07:00
Eevee
ed825f9e23 B/W item effects up through the jewels. #377 2011-04-10 16:41:58 -07:00
Eevee
8d1487781f B/W item effects and mail item effects. #377 2011-04-10 16:41:58 -07:00
Eevee
8dbac07f56 Great Item Effect Rewrite, part 2: up through berries. #247 2011-04-10 16:41:57 -07:00
Eevee
310c618c83 Addressed Zhorken's myriad comments on the item rewrite so far. #247 2011-04-10 16:41:57 -07:00
Eevee
e91246126f Great Item Effect Rewrite, part 1; up through the flutes. #247 2011-04-10 16:41:57 -07:00
Eevee
28d81cc25f Rearranged evolution table; added new B/W evolutions. #378
There are now (well, have been for a while) multiple ways to evolve
a Pokémon from its unique parent, so the current schema wasn't working.
The parent Pokémon has moved back to the main pokemon table, and
pokemon_evolution has grown an artificial primary key.

New evolution methods for Milotic, Leafeon, Glaceon, Magnezone, and
Probopass have been added.
2011-04-10 16:33:18 -07:00
Eevee
08bfd753e0 Fix default language assignment once and for all.
Stop trying to be clever and magical and just make the caller pass in a
damn primary key.
2011-04-10 00:54:14 -07:00
Eevee
f666327fa0 Remove old move effect categories. #389 2011-04-09 22:58:40 -07:00
Eevee
8de33be206 Added identifiers for move meta categories. 2011-04-09 22:22:58 -07:00
Eevee
8e2ad429d9 hurp durp default language 2011-04-05 23:34:28 -07:00
Eevee
905f5b3d13 Merge remote-tracking branch 'origin/encounters-i18n'
Conflicts:
	pokedex/db/__init__.py
2011-04-05 22:32:51 -07:00
Eevee
5b0f290ec5 Unbreak db.connect(), whoops. 2011-04-05 21:46:11 -07:00
Eevee
acf44c63a0 Merge branch 'encukou' 2011-04-05 21:04:32 -07:00
Eevee
9441ffb165 Remove the responsibility of setting a default language from multilang.
Caller now has to do it.  No need to avoid circular deps, no need to do
much of anything at all.
2011-04-05 21:03:41 -07:00
Eevee
ef29dd667c Always joinedload the local_language for a full language map. 2011-04-05 20:48:10 -07:00
a_magical_me
81f384e562 Add FR/LG encounters. #136 2011-04-04 17:48:12 -07:00
a_magical_me
841694f83f Add R/S/E encounters. #136
- They actually have LocationAreaEncounterRates this time!

- Make EncounterSlots.rarity nullable, since my script requires it.
2011-04-04 17:48:10 -07:00
a_magical_me
c9a3ceb88f Rename terrain => method. #375
They aren't actually terrains, and i need that name for another table.
2011-04-04 17:48:05 -07:00
a_magical_me
7b7c0addde Add B/W locations. #375
English and Japanese. Woo!

The text dump contained a bunch of duplicate location names (possibly
for the Entralink?).  I've merged them in the locations table, but
location_game_indices still has the duplicates—that is, a location can
now have multiple game_index values in one generation (necessitating a
small schema change).
2011-04-04 17:09:11 -07:00
Petr Viktorin
4291c33c00 Make MultilangSession's language class configurable 2011-04-04 21:51:35 +03:00
Petr Viktorin
9fdb8e1bd0 Make session.default_language set/get work 2011-04-04 04:18:37 +03:00
a_magical_me
dbb293e727 Add identifier_from_name() function.
Adapted from name2ident() in scripts/migration-i18n.py.
2011-04-03 15:32:11 -07:00
a_magical_me
34a888cc16 Revert "Added a bunch of autoincrement=False."
This reverts commit e68f43a5aee1b8fe145c416df6fa0015b54efd5c,
because it was a bloody terrible idea.
2011-04-03 15:20:53 -07:00
Petr Viktorin
8cddfefc4c Add __repr__ to mapped classes
This makes string representations of lists, tuples, dicts, etc. with the
DB objects make sense
2011-04-03 21:18:37 +03:00
Petr Viktorin
a06498cb39 Make a bunch of text columns nullable to support missing translations 2011-04-03 20:08:05 +03:00
Petr Viktorin
6f36907341 Enable nullable MarkdownColumns 2011-04-03 20:08:04 +03:00
Petr Viktorin
105d9422ca Change item short effect format to markdown 2011-04-03 19:34:18 +03:00
a_magical_me
bbb7cb9907 Make load.py more idiomatic.
Also snuck an idiom into db/__init__.py.
2011-04-03 04:26:45 -07:00
a_magical_me
b9a54c63d8 Add usage text for --safe. 2011-04-03 03:21:54 -07:00
a_magical_me
9340f24ae4 load: Add --recursive option.
Helps somewhat with #526 (`pokedex load` is slow) by making it easier to
load only the tables you're interested in.
2011-04-03 03:17:08 -07:00
a_magical_me
ff1c4b530d Alter some identifiers. #207
As per http://bugs.veekun.com/projects/pokedex/wiki/Identifiers?version=3.

- The following tables were handled in commit "2090e34 Move English
  texts to language-specific tables": berry_firmness, item_categories,
  move_battle_styles, move_damage_classes, move_effect_categories,
  pokeathlon_stats, pokemon_colors, pokemon_habitats, regions, types,
  versions.

- These tables are skipped, pending further discussion:
  generations, growth_rates, move_targets, stats.

- Deviations from the wiki:
    - egg_groups: 'no-eggs' is not changed to 'noeggs'
    - encounter_terrains: the 'old-rod' alternative is used.
    - types: 'unknown' is not changed to '???'
    - pokemon_move_methods:
        - 'level-up' is not changed to 'level'
        - 'colosseum-purification' and 'xd-purification' are left alone,
          because colosseum and xd have not yet been added as versions.
        - 'xd-shadow' is left alone for consistency with 'xd-purificaiton'.
2011-04-03 03:17:06 -07:00
a_magical_me
bc0b4acb84 Add MarkdownString.__html__(). 2011-04-03 03:17:04 -07:00
a_magical_me
b924a82236 Remove all uses of str.format().
For Python 2.5 compatibility.
2011-04-03 03:16:52 -07:00
a_magical_me
e7c40a08af Speed up import pokedex.db slightly.
Importing pokedex can take several seconds due to its rather large
dependencies—in particular, sqlalchemy, whoosh, and pkg_resources seem
to be the largest offenders. Normally, it would be possible to import
only the submodules one needs (pokedex.db, say), but pokedex.__init__
brings in all the submodules, for use by the command-line interface.

The fix is rather obvious:

- Move the command-line stuff into pokedex.main.

  Note: because the submodules are no longer imported by default, any
  script which expects `import pokedex` to be useful will likely break.

  Note: the `pokedex` command will not work until you re-run `python
  setup.py develop`, to update entry_points.txt.

- Don't import pkg_resources until necessary.
2011-04-03 03:13:07 -07:00
Eevee
629d99885c Change item short effects to markdown. 2011-04-03 02:16:15 -07:00
Eevee
721b07084f Random lookup algorithm is now more naive, but less broken. 2011-04-03 01:56:27 -07:00
Eevee
c519a4c824 Added a truckload of innerjoins and joinedloads.
Also reformatted the relationship definitions.  Now less of a clusterfuck.
2011-04-03 01:26:55 -07:00
Eevee
d90db39d43 Fix the i18n test; now uses multilang's session subclasses. 2011-04-03 01:26:31 -07:00
Eevee
50b3adf949 Split up MoveEffectProperty; don't detect dict proxies.
(It didn't work anyway!)
2011-04-03 01:25:59 -07:00
Eevee
adbd3b628f Fix pokedex load with empty tables. 2011-04-03 01:23:48 -07:00
Eevee
702b99666e Added a bunch of autoincrement=False. 2011-04-01 17:59:42 -07:00
Eevee
61a0e8ae54 Created flavor summary tables. 2011-04-01 17:07:28 -07:00
Petr Viktorin
497bbd8d96 Add the Czech language 2011-04-01 16:50:15 -07:00
Petr Viktorin
17e359ddba Add 'ripped' to column info 2011-04-01 16:50:10 -07:00
Eevee
13452d3136 Create flavor_summary tables for Pokemon, Move, Item. 2011-04-01 16:47:52 -07:00
Petr Viktorin
ef3038d047 Remove a bad test 2011-04-01 16:08:57 -07:00
Petr Viktorin
7b93c11f7e Reorder the classes in tables.py alphabetically. Also, test the order. 2011-04-01 16:08:56 -07:00
Petr Viktorin
3bfb7f0bb9 Update the comment for the Postgres version of pokedex load. 2011-04-01 16:08:56 -07:00
Petr Viktorin
d8840fdf5b Remove the test for filter(Pokemon.name > u"Xatu")
__gt__ and friends, you will be missed.
2011-04-01 15:59:53 -07:00
Petr Viktorin
97bf4cfe45 Update test_schema to the new API. Add some missing column metadata. 2011-04-01 15:59:53 -07:00
Petr Viktorin
c4dc27732d Update test_strings.py to the new API (still fails though) 2011-04-01 15:59:52 -07:00
Petr Viktorin
d961cfe1c7 Add a mapped_classes list, and a translation_classes list to each mapped class 2011-04-01 15:59:52 -07:00
Eevee
bd9fa0d6a6 Shapes for gen 5 Pokémon. 2011-04-01 15:59:14 -07:00
Eevee
305f739190 Disable autoincrement for MoveMetaAilment. 2011-03-31 09:22:16 -07:00
Eevee
8b81053a90 Add Stat.is_battle_only. 2011-03-29 21:26:57 -07:00
Eevee
db466bbebf Update the pokedex.db.tables docs. 2011-03-29 20:20:08 -07:00
Eevee
825d40c51e Match default language by id, not identifier. 2011-03-29 20:15:41 -07:00
Eevee
1268a76832 Joinedload current-language names. 2011-03-29 18:39:37 -07:00
Eevee
4445305e7c Merge remote-tracking branch 'origin/encukou' 2011-03-29 08:06:34 -07:00
Petr Viktorin
c25db1d2cf Add Czech romanization 2011-03-29 17:46:41 +03:00
Petr Viktorin
3475c86d2e Print progress for dropping/creating tables 2011-03-29 17:42:59 +03:00
Petr Viktorin
bb4861b8c6 Faster pokedex load for PostgreSQL #526
Also added the -S (--safe) option, which disables the backend-specific
optimizations.

This gives over 3× speedup on my machine :)
2011-03-29 17:42:48 +03:00
Eevee
c91da22989 Merge remote-tracking branch 'origin/ability-changes' 2011-03-28 22:13:33 -07:00
Eevee
b8dfb06ccc Add the 1% held items in B/W. 2011-03-28 21:59:23 -07:00
Eevee
f6a36a2654 We finally know what the last B/W move flag is. 2011-03-28 21:39:42 -07:00
Eevee
1f29c2ce17 Recent changes to Bide and Feint. #570 2011-03-28 21:26:44 -07:00
Lynn "Zhorken" Vaughan
d64090bd4f Some more ability fixes/changes. #561 2011-03-28 23:40:30 -04:00
Eevee
e63892bcde Fix short effects for Grudge, Glaciate. #570 2011-03-28 19:55:53 -07:00
Eevee
956189d4a7 Fix ancient bug with Pursuit description. #569 2011-03-28 19:36:05 -07:00
Eevee
5b7b15c7ce Mud/Water Sport last until the user leaves battle. #568
Not until the end of battle.
2011-03-28 19:30:10 -07:00
Eevee
125d4e2d2f Metal Burst returns 1.5× damage, not 2×. #567 2011-03-28 19:25:29 -07:00
Eevee
4daa6ab0c3 Merge branch 'schema-sanity' 2011-03-28 19:14:24 -07:00
Eevee
f24702b7a9 language_id -> local_language_id 2011-03-28 19:12:30 -07:00
Eevee
93a85f020f Remove back_populates, which doesn't seem to work. 2011-03-24 20:44:08 -07:00
Eevee
027fd6236f Remove a bunch of imports from tables.py. 2011-03-24 20:02:00 -07:00
Eevee
d986355bf3 Rename internal_id to game_index. 2011-03-24 19:37:12 -07:00
Eevee
3a6fe6d539 Rename *_texts tables to *_names. 2011-03-24 18:46:46 -07:00
Eevee
a3e0e4912b Whoops; preserve column order. 2011-03-24 17:17:24 -07:00
Eevee
ef1db6029d Remove LanguageSpecific. 2011-03-23 22:41:02 -07:00
Eevee
8ad84e4032 Removed ProseColumn and TextColumn. Huzzah. 2011-03-23 22:17:02 -07:00
Eevee
68e14e663e Started switching to create_translation_table.
- Moved the function to its own file.
- Implemented the session-based default language switching.
- Migrated a couple tables.
2011-03-21 22:32:52 -07:00
Eevee
6a9172151a Sigh! Remove support for strings as keys; use Language objects. 2011-03-21 17:54:28 -07:00
Eevee
1da816af4b New i18n schema thing impl, and fixed the new tests to match. 2011-03-20 01:06:45 -07:00
Eevee
542aa670ae Added a test for the i18n dynamic table generation.
It fails spectacularly, but hopefully documents what I'm ultimately
going for.
2011-03-18 18:22:18 -07:00