Write generic "get me a working Neopixel output pin" code for Gemma M0
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12
gemma_m0_lights/Cargo.toml
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12
gemma_m0_lights/Cargo.toml
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[package]
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name = "gemma_m0_lights"
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version = "0.1.0"
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authors = ["Tangent 128 <Tangent128@gmail.com>"]
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edition = "2018"
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[dependencies]
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cortex-m = { version = "0.5.8", features = ["inline-asm"] }
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embedded-hal = "0.2.2"
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gemma_m0 = "0.2.1"
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lights = { path = "../lights" }
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panic-halt = "0.2"
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84
gemma_m0_lights/src/lib.rs
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gemma_m0_lights/src/lib.rs
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#![no_std]
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extern crate cortex_m;
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extern crate embedded_hal;
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extern crate gemma_m0 as hal;
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extern crate panic_halt;
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pub use cortex_m::asm::delay;
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pub use hal::entry;
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use core::u8;
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use embedded_hal::digital::OutputPin;
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use hal::{
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clock::GenericClockController,
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Peripherals
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};
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use lights::{
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gamma::CorrectedRgb,
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Lights
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};
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pub fn boot() -> impl Lights<Pixel = CorrectedRgb> {
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let mut peripherals = Peripherals::take().unwrap();
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let _clock = GenericClockController::with_internal_32kosc(
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peripherals.GCLK,
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&mut peripherals.PM,
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&mut peripherals.SYSCTRL,
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&mut peripherals.NVMCTRL
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);
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let mut pins = hal::Pins::new(peripherals.PORT);
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NeopixelLights {
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out: pins.d1.into_push_pull_output(&mut pins.port)
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}
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}
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// approx. 20ns per clock cycle;
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const ZERO_HIGH_CYCLES: u32 = 11; // smidge above 200ns
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const ONE_HIGH_CYCLES: u32 = 35; // about 700ns
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const DATA_LOW_CYCLES: u32 = 25; // about 500ns
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const LATCH_CYCLES: u32 = 300; // about 6000ns
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//const FRAME_DELAY_CYCLES: u32 = 1_000_000; // about 20ms, but doesn't count the time for the other operations
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pub struct NeopixelLights<T: OutputPin> {
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out: T
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}
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impl<T: OutputPin> NeopixelLights<T> {
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#[inline]
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fn write(&mut self, bit: bool) {
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self.out.set_high();
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delay(if bit { ONE_HIGH_CYCLES } else { ZERO_HIGH_CYCLES });
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self.out.set_low();
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delay(DATA_LOW_CYCLES);
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}
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#[inline]
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fn byte(&mut self, byte: u8) {
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self.write(byte & 0x80 != 0);
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self.write(byte & 0x40 != 0);
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self.write(byte & 0x20 != 0);
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self.write(byte & 0x10 != 0);
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self.write(byte & 0x08 != 0);
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self.write(byte & 0x04 != 0);
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self.write(byte & 0x02 != 0);
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self.write(byte & 0x01 != 0);
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}
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}
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impl<T: OutputPin> Lights for NeopixelLights<T> {
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type Pixel = CorrectedRgb;
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#[inline]
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fn render(&mut self, rgb: &CorrectedRgb) {
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// GRB pixel order
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self.byte(rgb.1);
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self.byte(rgb.0);
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self.byte(rgb.2);
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}
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fn latch(&mut self) {
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delay(LATCH_CYCLES);
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}
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}
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