base2020/src/index.ts

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import { Select } from "./applet/Init";
import { KeyName } from "./applet/Keyboard";
import { BindTests } from "./ecs/test";
import { Data } from "./game/GameComponents";
import { Main } from "./game/Main";
import { Connection } from "./net/Connection";
import {} from "./net/LoopbackServer";
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/* // Hot Module Reloading stub, if that's viable
* declare const module: any;
* if(module.hot) {
* const gen = module.hot.data?.gen ?? 0;
* module.hot.accept();
* module.hot.dispose((data: any) => {
* data.gen = gen + 1;
* });
* }
*/
Select(".GameCanvas").forEachCanvas((c, cx, keys) => {
const connection = new Connection<KeyName[], Data>(`ws://${location.host}/base2020.ws`);
new Main(c, cx, keys, connection.socket);
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c.focus();
});
BindTests();