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55 lines
1.8 KiB
SQL
55 lines
1.8 KiB
SQL
/*
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Pokémon species order: National dex order, except that families are grouped
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together around whichever member has the lowest National ID, with babies first.
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Technically, the idea is to sort each evolutionary tree topologically, but
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National ID with babies first does the right thing. The id column happens to
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match Nat'l order, and the evolutionary chain IDs are in the right order too.
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*/
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UPDATE pokemon_species ps
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SET "order" = ps_order."order"
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FROM (
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SELECT ps_sub.id, ROW_NUMBER() OVER (ORDER BY ps_sub.evolution_chain_id,
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ps_sub.is_baby DESC, ps_sub.id) "order"
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FROM pokemon_species ps_sub
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) ps_order
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WHERE ps.id = ps_order.id;
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/*
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Pokémon form order: Same as species order, with a species' forms ordered as
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specified by pokemon_forms.form_order. Since form_order can have duplicate
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orders to indicate that they should fall back on ordering by name, so can
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pokemon_forms.order.
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*/
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UPDATE pokemon_forms pf
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SET "order" = pf_order."order"
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FROM (
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SELECT pf_sub.id, DENSE_RANK() OVER (ORDER BY ps."order",
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pf_sub.form_order) "order"
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FROM pokemon_forms pf_sub
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JOIN pokemon p ON pf_sub.pokemon_id = p.id
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JOIN pokemon_species ps ON p.species_id = ps.id
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) pf_order
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WHERE pf.id = pf_order.id;
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/*
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[Functional] Pokémon order: Same as form order, except not all forms have their
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own functional Pokémon, so we need to close the gaps.
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These aren't supposed to have duplicate orders, but this query will give them
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duplicate orders where applicable anyway so that the unique constraint can
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complain if needed instead of the query silently ordering things arbitrarily.
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*/
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UPDATE pokemon p
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SET "order" = p_order."order"
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FROM (
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SELECT p_sub.id, DENSE_RANK() OVER (ORDER BY pf."order") "order"
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FROM pokemon p_sub
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JOIN pokemon_forms pf ON p_sub.id = pf.pokemon_id AND pf.is_default = True
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) p_order
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WHERE p.id = p_order.id;
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