Go to file
Petr Viktorin ab2baaa759 Update media accessors wrt repo split
All accessors now take a `root` arg, the root of the media tree.
Alternatively `root` can be a custom MediaFile subclass, which should allow
neat tricks like:
- Checking some kind of manifest to prevent stat() calls
- Custom properties of the file objects (e.g. for HTML <img> tags)
- Downloading the media on demand

Tests assume media is at pokedex/data/media, skip otherwise.
2011-05-06 12:26:17 +03:00
bin Make poupdate work correctly without a i18n directory 2011-04-11 17:07:36 +03:00
pokedex Update media accessors wrt repo split 2011-05-06 12:26:17 +03:00
scripts Pokemon species split: Script for automatic changes. See #579 2011-05-02 01:11:56 +03:00
.gitignore Added whoosh and sqlite files to .gitignore. 2009-08-23 20:46:21 -07:00
item-questions Effects for the remaining B/W items. #247 2011-04-10 16:41:59 -07:00
LICENSE Added a README and licensed under MIT. 2009-07-23 00:04:47 -07:00
README Added a README and licensed under MIT. 2009-07-23 00:04:47 -07:00
setup.py Speed up import pokedex.db slightly. 2011-04-03 03:13:07 -07:00

This software is copyrighted and licensed under the MIT license.  See the file
entitled LICENSE for full copyright and license text.

This software comes bundled with data, sprites, and sounds extracted from the
Pokémon series of video games.  Some terminology from the Pokémon franchise is
also necessarily used within the software itself.  This is all the intellectual
property of Nintendo, Creatures, inc., and GAME FREAK, inc. and is protected by
various copyrights and trademarks.  The author believes that the use of this
intellectual property for a fan reference is covered by fair use and that the
software is significantly impaired without said property included.  Any use of
this copyrighted property is at your own legal risk.

A complete revision history of this software is available from
http://git.veekun.com/.

Contributors:
Alex Munroe (Eevee): git@veekun.com