mirror of
https://github.com/veekun/pokedex.git
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894 lines
30 KiB
Python
894 lines
30 KiB
Python
# encoding: utf8
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u"""
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Handles reading and encryption/decryption of Pokémon save file data.
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See: http://projectpokemon.org/wiki/Pokemon_NDS_Structure
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Kudos to LordLandon for his pkmlib.py, from which this module was originally
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derived.
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"""
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import struct
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import base64
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import datetime
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import contextlib
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from pokedex.db import tables, util
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from pokedex.formulae import calculated_hp, calculated_stat
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from pokedex.compatibility import namedtuple, permutations
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from pokedex.struct._pokemon_struct import make_pokemon_struct, pokemon_forms
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def pokemon_prng(seed):
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u"""Creates a generator that simulates the main Pokémon PRNG."""
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while True:
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seed = 0x41C64E6D * seed + 0x6073
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seed &= 0xFFFFFFFF
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yield seed >> 16
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def struct_proxy(name, dependent=[]):
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def getter(self):
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return getattr(self.structure, name)
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def setter(self, value):
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setattr(self.structure, name, value)
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for dep in dependent:
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delattr(self, dep)
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del self.blob
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return property(getter, setter)
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def struct_frozenset_proxy(name):
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def getter(self):
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bitstruct = getattr(self.structure, name)
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return frozenset(k for k, v in bitstruct.items() if v)
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def setter(self, value):
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bitstruct = dict.fromkeys(value, True)
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setattr(self.structure, name, bitstruct)
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del self.blob
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return property(getter, setter)
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class cached_property(object):
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def __init__(self, getter, setter=None):
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self._getter = getter
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self._setter = setter
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self.cache_setter_value = True
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def setter(self, func):
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"""With this setter, the value being set is automatically cached
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"""
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self._setter = func
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self.cache_setter_value = True
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return self
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def complete_setter(self, func):
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"""Setter without automatic caching of the set value
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"""
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self._setter = func
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self.cache_setter_value = False
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return self
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def __get__(self, instance, owner):
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if instance is None:
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return self
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else:
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try:
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return instance._cached_properties[self]
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except AttributeError:
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instance._cached_properties = {}
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except KeyError:
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pass
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result = self._getter(instance)
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instance._cached_properties[self] = result
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return result
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def __set__(self, instance, value):
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if self._setter is None:
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raise AttributeError('Cannot set attribute')
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else:
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self._setter(instance, value)
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if self.cache_setter_value:
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try:
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instance._cached_properties[self] = value
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except AttributeError:
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instance._cached_properties = {self: value}
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del instance.blob
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def __delete__(self, instance):
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try:
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del instance._cached_properties[self]
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except (AttributeError, KeyError):
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pass
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class InstrumentedList(object):
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def __init__(self, callback, initial=()):
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self.list = list(initial)
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self.callback = callback
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def __getitem__(self, index):
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return self.list[index]
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def __setitem__(self, index, value):
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self.list[index] = value
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self.callback()
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def __delitem__(self, index, value):
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self.list[index] = value
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self.callback()
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def append(self, item):
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self.list.append(item)
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self.callback()
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def extend(self, extralist):
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self.list.extend(extralist)
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self.callback()
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def __iter__(self):
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return iter(self.list)
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class SaveFilePokemon(object):
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u"""Base class for an individual Pokémon, from the game's point of view.
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Handles translating between the on-disk encrypted form, the in-RAM blob
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(also used by pokesav), and something vaguely intelligible.
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"""
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Stat = namedtuple('Stat', ['stat', 'base', 'gene', 'exp', 'calc'])
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def __init__(self, blob=None, dict_=None, encrypted=False, session=None):
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u"""Wraps a Pokémon save struct in a friendly object.
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If `encrypted` is True, the blob will be decrypted as though it were an
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on-disk save. Otherwise, the blob is taken to be already decrypted and
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is left alone.
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`session` is an optional database session. Either give it or fill it
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later with `use_database_session`
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"""
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try:
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self.generation_id
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except AttributeError:
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raise NotImplementedError(
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"Use generation-specific subclass of SaveFilePokemon")
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if blob:
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if encrypted:
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# Decrypt it.
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# Interpret as one word (pid), followed by a bunch of shorts
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struct_def = "I" + "H" * ((len(blob) - 4) / 2)
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shuffled = list( struct.unpack(struct_def, blob) )
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# Apply standard Pokémon decryption, undo the block shuffling, and
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# done
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self.reciprocal_crypt(shuffled)
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words = self.shuffle_chunks(shuffled, reverse=True)
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self.blob = struct.pack(struct_def, *words)
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else:
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# Already decrypted
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self.blob = blob
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else:
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self.blob = '\0' * (32 * 4 + 8)
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if session:
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self.session = session
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else:
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self.session = None
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if dict_:
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self.update(dict_)
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@property
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def as_struct(self):
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u"""Returns a decrypted struct, aka .pkm file."""
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return self.blob
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@property
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def as_encrypted(self):
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u"""Returns an encrypted struct the game expects in a save file."""
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# Interpret as one word (pid), followed by a bunch of shorts
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struct_def = "I" + "H" * ((len(self.blob) - 4) / 2)
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words = list( struct.unpack(struct_def, self.blob) )
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# Apply the block shuffle and standard Pokémon encryption
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shuffled = self.shuffle_chunks(words)
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self.reciprocal_crypt(shuffled)
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# Stuff back into a string, and done
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return struct.pack(struct_def, *shuffled)
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def export_dict(self):
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"""Exports the pokemon as a YAML/JSON-compatible dict
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"""
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st = self.structure
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result = dict(
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species=dict(id=self.species.id, name=self.species.name),
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)
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ability = self.ability
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if ability:
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result['ability'] = dict(id=st.ability_id, name=ability.name)
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trainer = dict(
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id=self.original_trainer_id,
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secret=self.original_trainer_secret_id,
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name=unicode(self.original_trainer_name),
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gender=self.original_trainer_gender
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)
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if (trainer['id'] or trainer['secret'] or
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trainer['name'].strip('\0') or trainer['gender'] != 'male'):
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result['oiginal trainer'] = trainer
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if self.form != self.species.default_form:
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result['form'] = dict(id=st.form_id, name=self.form.form_name)
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if self.held_item:
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result['item'] = dict(id=st.held_item_id, name=self.item.name)
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if self.exp:
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result['exp'] = self.exp
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if self.happiness:
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result['happiness'] = self.happiness
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if self.markings:
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result['markings'] = sorted(self.markings)
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if self.original_country and self.original_country != '_unset':
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result['original country'] = self.original_country
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if self.original_version and self.original_version != '_unset':
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result['original version'] = self.original_version
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if self.encounter_type and self.encounter_type != 'special':
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result['encounter type'] = self.encounter_type
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if self.nickname:
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result['nickname'] = unicode(self.nickname)
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if self.egg_location:
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result['egg location'] = dict(
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id=st.pt_egg_location_id or st.dp_egg_location_id,
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name=self.egg_location.name)
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if self.met_location:
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result['met location'] = dict(
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id=st.pt_met_location_id or st.dp_met_location_id,
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name=self.met_location.name)
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if self.date_egg_received:
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result['egg received'] = self.date_egg_received.isoformat()
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if self.date_met:
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result['date met'] = self.date_met.isoformat()
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if self.pokerus:
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result['pokerus data'] = self.pokerus
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if self.pokeball:
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result['pokeball'] = dict(id=st.pokeball_id,
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name=self.pokeball.name)
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if self.met_at_level:
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result['met at level'] = self.met_at_level
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if self.is_nicknamed:
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result['nicknamed'] = True
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if self.is_egg:
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result['is egg'] = True
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if self.fateful_encounter:
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result['fateful encounter'] = True
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if self.gender != 'genderless':
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result['gender'] = self.gender
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moves = result['moves'] = []
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for i, move_object in enumerate(self.moves, 1):
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move = {}
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if move_object:
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move['id'] = move_object.id
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move['name'] = move_object.name
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pp = st['move%s_pp' % i]
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if pp:
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move['pp'] = pp
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pp_up = st['move%s_pp_ups' % i]
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if pp_up:
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move['pp_up'] = pp_up
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if move:
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moves.append(move)
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effort = {}
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genes = {}
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contest_stats = {}
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for pokemon_stat in self.pokemon.stats:
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stat_identifier = pokemon_stat.stat.identifier
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st_stat_identifier = stat_identifier.replace('-', '_')
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dct_stat_identifier = stat_identifier.replace('-', ' ')
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if st['iv_' + st_stat_identifier]:
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genes[dct_stat_identifier] = st['iv_' + st_stat_identifier]
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if st['effort_' + st_stat_identifier]:
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effort[dct_stat_identifier] = st['effort_' + st_stat_identifier]
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for contest_stat in 'cool', 'beauty', 'cute', 'smart', 'tough', 'sheen':
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if st['contest_' + contest_stat]:
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contest_stats[contest_stat] = st['contest_' + contest_stat]
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if effort:
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result['effort'] = effort
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if genes:
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result['genes'] = genes
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if contest_stats:
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result['contest stats'] = contest_stats
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ribbons = list(self.ribbons)
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if ribbons:
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result['ribbons'] = ribbons
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return result
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def update(self, dct, **kwargs):
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"""Updates the pokemon from a YAML/JSON-compatible dict
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Dicts that don't specify all the data are allowed. They update the
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structure with the information they contain.
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Keyword arguments with single keys are allowed. The semantics are
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similar to dict.update.
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Unlike setting properties directly, the this method tries more to keep
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the result sensible, e.g. when species is updated, it can switch
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to/from genderless.
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"""
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st = self.structure
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session = self.session
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dct.update(kwargs)
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reset_form = False
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if 'ability' in dct:
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st.ability_id = dct['ability']['id']
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del self.ability
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if 'form' in dct:
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st.alternate_form = dct['form']
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reset_form = True
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if 'species' in dct:
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st.national_id = dct['species']['id']
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if 'form' not in dct:
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st.alternate_form = 0
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reset_form = True
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if reset_form:
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del self.form
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if not self.is_nicknamed:
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self.nickname = self.species.name
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self.is_nicknamed = False
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if self.species.gender_rate == -1:
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self.gender = 'genderless'
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elif self.gender == 'genderless':
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# make id=0 the default, sorry if it looks sexist
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self.gender = 'male'
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if 'held item' in dct:
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st.item_id = dct['held item']['id']
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del self.item
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if 'pokeball' in dct:
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st.dppt_pokeball = dct['pokeball']['id']
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del self.pokeball
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def _load_values(source, **values):
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for attrname, key in values.iteritems():
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try:
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value = source[key]
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except KeyError:
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pass
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else:
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setattr(self, attrname, value)
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if 'oiginal trainer' in dct:
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_load_values(dct['oiginal trainer'],
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original_trainer_id='id',
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original_trainer_secret_id='secret',
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original_trainer_name='name',
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original_trainer_gender='gender',
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)
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n = self.is_nicknamed
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_load_values(dct,
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exp='exp',
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happiness='happiness',
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markings='markings',
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original_country='original country',
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original_version='original version',
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encounter_type='encounter type',
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nickname='nickname',
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pokerus='pokerus data',
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met_at_level='met at level',
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is_nicknamed='nicknamed',
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is_egg='is egg',
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fateful_encounter='fateful encounter',
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gender='gender',
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)
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self.is_nicknamed = n
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if 'egg location' in dct:
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st.pt_egg_location_id = dct['egg location']['id']
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del self.egg_location
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if 'met location' in dct:
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st.pt_met_location_id = dct['met location']['id']
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del self.met_location
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if 'date met' in dct:
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self.date_met = datetime.datetime.strptime(
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dct['date met'], '%Y-%m-%d').date()
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if 'date egg received' in dct:
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self.egg_received = datetime.datetime.strptime(
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dct['date egg received'], '%Y-%m-%d').date()
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if 'moves' in dct:
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pp_reset_indices = []
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for i, movedict in enumerate(dct['moves']):
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setattr(st, 'move{0}_id'.format(i + 1), movedict['id'])
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if 'pp' in movedict:
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setattr(st, 'move{0}_pp'.format(i + 1), movedict['pp'])
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else:
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pp_sets.append(i)
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for i in range(i + 1, 4):
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# Reset the rest of the moves
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setattr(st, 'move{0}_id'.format(i + 1), 0)
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setattr(st, 'move{0}_pp'.format(i + 1), 0)
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del self.moves
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del self.move_pp
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for i in pp_reset_indices:
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# Set default PP here, when the moves dict is regenerated
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setattr(st, 'move{0}_pp'.format(i + 1), self.moves[i].pp)
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for key, prefix in (('genes', 'iv'), ('effort', 'ev'),
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('contest stats', 'contest')):
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for name, value in dct.get(key, {}).items():
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st['{}_{}'.format(prefix, name.replace(' ', '_'))] = value
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return self
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### Delicious data
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@property
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def is_shiny(self):
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u"""Returns true iff this Pokémon is shiny."""
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# See http://bulbapedia.bulbagarden.net/wiki/Personality#Shininess
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# But don't see it too much, because the above is super over
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# complicated. Do this instead!
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personality_msdw = self.structure.personality >> 16
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personality_lsdw = self.structure.personality & 0xffff
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return (
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self.structure.original_trainer_id
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^ self.structure.original_trainer_secret_id
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^ personality_msdw
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^ personality_lsdw
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) < 8
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def use_database_session(self, session):
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"""Remembers the given database session, and prefetches a bunch of
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database stuff. Gotta call this (or give session to `__init__`) before
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you use the database properties like `species`, etc.
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"""
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if self.session and self.session is not session:
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raise ValueError('Re-setting a session is not supported')
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self.session = session
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@cached_property
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def stats(self):
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stats = []
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for pokemon_stat in self.pokemon.stats:
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stat_identifier = pokemon_stat.stat.identifier.replace('-', '_')
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gene = st['iv_' + stat_identifier]
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exp = st['effort_' + stat_identifier]
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if pokemon_stat.stat.identifier == u'hp':
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calc = calculated_hp
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else:
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calc = calculated_stat
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stat_tup = self.Stat(
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stat = pokemon_stat.stat,
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base = pokemon_stat.base_stat,
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gene = gene,
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exp = exp,
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calc = calc(
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pokemon_stat.base_stat,
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level = level,
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iv = gene,
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effort = exp,
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),
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)
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stats.append(stat_tup)
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return tuple(stats)
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@property
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def alternate_form(self):
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st = self.structure
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forms = pokemon_forms.get(st.national_id)
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if forms:
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return forms[st.alternate_form_id]
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else:
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return None
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@alternate_form.setter
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def alternate_form(self, alternate_form):
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st = self.structure
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forms = pokemon_forms.get(st.national_id)
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if forms:
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st.alternate_form_id = forms.index(alternate_form)
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else:
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st.alternate_form_id = 0
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del self.form
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@property
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def species(self):
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if self.form:
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return self.form.species
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else:
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return None
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@species.setter
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def species(self, species):
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self.form = species.default_form
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@property
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def pokemon(self):
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if self.form:
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return self.form.pokemon
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else:
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return None
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@pokemon.setter
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def pokemon(self, pokemon):
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self.form = pokemon.default_form
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@cached_property
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def form(self):
|
|
st = self.structure
|
|
session = self.session
|
|
if st.national_id:
|
|
pokemon = session.query(tables.Pokemon).get(st.national_id)
|
|
return session.query(tables.PokemonForm) \
|
|
.with_parent(pokemon) \
|
|
.filter_by(form_identifier=self.alternate_form) \
|
|
.one()
|
|
else:
|
|
return None
|
|
|
|
@form.setter
|
|
def form(self, form):
|
|
self.structure.national_id = form.species.id
|
|
self.structure.alternate_form = form.form_identifier
|
|
del self.species
|
|
del self.pokemon
|
|
del self.ability
|
|
self._reset()
|
|
|
|
@property
|
|
def pokeball(self):
|
|
st = self.structure
|
|
if st.hgss_pokeball >= 17:
|
|
pokeball_id = st.hgss_pokeball - 17 + 492
|
|
elif st.dppt_pokeball:
|
|
pokeball_id = st.dppt_pokeball
|
|
else:
|
|
pokeball_id = None
|
|
if pokeball_id:
|
|
self._pokeball = self.session.query(tables.ItemGameIndex) \
|
|
.filter_by(generation_id = self.generation_id,
|
|
game_index = pokeball_id).one().item
|
|
|
|
@cached_property
|
|
def egg_location(self):
|
|
st = self.structure
|
|
egg_loc_id = st.pt_egg_location_id or st.dp_egg_location_id
|
|
if egg_loc_id:
|
|
return self.session.query(tables.LocationGameIndex) \
|
|
.filter_by(generation_id=4,
|
|
game_index = egg_loc_id).one().location
|
|
else:
|
|
return None
|
|
|
|
@cached_property
|
|
def met_location(self):
|
|
st = self.structure
|
|
met_loc_id = st.pt_met_location_id or st.dp_met_location_id
|
|
if met_loc_id:
|
|
return self.session.query(tables.LocationGameIndex) \
|
|
.filter_by(generation_id=4,
|
|
game_index=met_loc_id).one().location
|
|
else:
|
|
return None
|
|
|
|
@property
|
|
def level(self):
|
|
return self.experience_rung.level
|
|
|
|
@cached_property
|
|
def experience_rung(self):
|
|
growth_rate = self.species.growth_rate
|
|
return (session.query(tables.Experience)
|
|
.filter(tables.Experience.growth_rate == growth_rate)
|
|
.filter(tables.Experience.experience <= self.exp)
|
|
.order_by(tables.Experience.level.desc())
|
|
[0])
|
|
|
|
@cached_property
|
|
def next_experience_rung(self):
|
|
level = self.level
|
|
if level < 100:
|
|
return (session.query(tables.Experience)
|
|
.filter(tables.Experience.growth_rate == growth_rate)
|
|
.filter(tables.Experience.level == level + 1)
|
|
.one())
|
|
else:
|
|
return None
|
|
|
|
@property
|
|
def exp_to_next(self):
|
|
if self.next_experience_rung:
|
|
return self.next_experience_rung.experience - self.exp
|
|
else:
|
|
return 0
|
|
|
|
@property
|
|
def progress_to_next(self):
|
|
if self.next_experience_rung:
|
|
rung = self.experience_rung
|
|
return (1.0 *
|
|
(self.exp - rung.experience) /
|
|
(self.next_experience_rung.experience - rung.experience))
|
|
else:
|
|
return 0.0
|
|
|
|
@cached_property
|
|
def ability(self):
|
|
return self.session.query(tables.Ability).get(self.structure.ability_id)
|
|
|
|
@ability.setter
|
|
def ability(self, ability):
|
|
self.structure.ability_id = ability.id
|
|
|
|
@cached_property
|
|
def held_item(self):
|
|
held_item_id = self.structure.held_item_id
|
|
if held_item_id:
|
|
return session.query(tables.ItemGameIndex) \
|
|
.filter_by(generation_id=self.generation_id,
|
|
game_index=held_item_id) \
|
|
.one().item
|
|
|
|
@cached_property
|
|
def moves(self):
|
|
move_ids = (
|
|
self.structure.move1_id,
|
|
self.structure.move2_id,
|
|
self.structure.move3_id,
|
|
self.structure.move4_id,
|
|
)
|
|
move_rows = (self.session.query(tables.Move)
|
|
.filter(tables.Move.id.in_(move_ids)))
|
|
moves_dict = dict((move.id, move) for move in move_rows)
|
|
|
|
def callback():
|
|
def get(index):
|
|
try:
|
|
return result[x].id
|
|
except AttributeError:
|
|
return 0
|
|
self.structure.move1_id = get(0)
|
|
self.structure.move2_id = get(1)
|
|
self.structure.move3_id = get(2)
|
|
self.structure.move4_id = get(3)
|
|
self._reset()
|
|
|
|
result = InstrumentedList(
|
|
callback,
|
|
[moves_dict.get(move_id, None) for move_id in move_ids])
|
|
|
|
return result
|
|
|
|
@moves.complete_setter
|
|
def moves(self, new_moves):
|
|
self.moves[:] = new_moves
|
|
|
|
@cached_property
|
|
def move_pp(self):
|
|
return (
|
|
self.structure.move1_pp,
|
|
self.structure.move2_pp,
|
|
self.structure.move3_pp,
|
|
self.structure.move4_pp,
|
|
)
|
|
|
|
@move_pp.complete_setter
|
|
def move_pp(self, new_pps):
|
|
self.move_pp[:] = new_pps
|
|
|
|
@cached_property
|
|
def markings(self):
|
|
return frozenset(k for k, v in self.structure.markings.items() if v)
|
|
|
|
@markings.complete_setter
|
|
def markings(self, value):
|
|
self.structure.markings = dict((k, True) for k in value)
|
|
del self.markings
|
|
|
|
original_trainer_id = struct_proxy('original_trainer_id')
|
|
original_trainer_secret_id = struct_proxy('original_trainer_secret_id')
|
|
original_trainer_name = struct_proxy('original_trainer_name')
|
|
exp = struct_proxy('exp',
|
|
dependent=['experience_rung', 'next_experience_rung'])
|
|
happiness = struct_proxy('happiness')
|
|
original_country = struct_proxy('original_country')
|
|
is_nicknamed = struct_proxy('is_nicknamed')
|
|
is_egg = struct_proxy('is_egg')
|
|
fateful_encounter = struct_proxy('fateful_encounter')
|
|
gender = struct_proxy('gender')
|
|
original_version = struct_proxy('original_version')
|
|
date_egg_received = struct_proxy('date_egg_received')
|
|
date_met = struct_proxy('date_met')
|
|
pokerus = struct_proxy('pokerus')
|
|
met_at_level = struct_proxy('met_at_level')
|
|
original_trainer_gender = struct_proxy('original_trainer_gender')
|
|
encounter_type = struct_proxy('encounter_type')
|
|
|
|
markings = struct_frozenset_proxy('markings')
|
|
sinnoh_ribbons = struct_frozenset_proxy('sinnoh_ribbons')
|
|
hoenn_ribbons = struct_frozenset_proxy('hoenn_ribbons')
|
|
sinnoh_contest_ribbons = struct_frozenset_proxy('sinnoh_contest_ribbons')
|
|
|
|
@property
|
|
def ribbons(self):
|
|
return frozenset(
|
|
self.sinnoh_ribbons |
|
|
self.hoenn_ribbons |
|
|
self.sinnoh_contest_ribbons)
|
|
# XXX: ribbons setter
|
|
|
|
@property
|
|
def nickname(self):
|
|
return self.structure.nickname
|
|
|
|
@nickname.setter
|
|
def nickname(self, value):
|
|
self.structure.nickname = value
|
|
self.is_nicknamed = True
|
|
del self.blob
|
|
|
|
@nickname.deleter
|
|
def nickname(self, value):
|
|
self.structure.nickname = ''
|
|
self.is_nicknamed = False
|
|
del self.blob
|
|
|
|
### Utility methods
|
|
|
|
shuffle_orders = list( permutations(range(4)) )
|
|
|
|
@classmethod
|
|
def shuffle_chunks(cls, words, reverse=False):
|
|
"""The main 128 encrypted bytes (or 64 words) in a save block are split
|
|
into four chunks and shuffled around in some order, based on
|
|
personality. The actual order of shuffling is a permutation of four
|
|
items in order, indexed by the shuffle index. That is, 0 yields 0123,
|
|
1 yields 0132, 2 yields 0213, etc.
|
|
|
|
Given a list of words (the first of which should be the pid), this
|
|
function returns the words in shuffled order. Pass reverse=True to
|
|
unshuffle instead.
|
|
"""
|
|
|
|
pid = words[0]
|
|
shuffle_index = (pid >> 0xD & 0x1F) % 24
|
|
|
|
shuffle_order = cls.shuffle_orders[shuffle_index]
|
|
if reverse:
|
|
# Decoding requires going the other way; invert the order
|
|
shuffle_order = [shuffle_order.index(i) for i in range(4)]
|
|
|
|
shuffled = words[:3] # skip the unencrypted stuff
|
|
for chunk in shuffle_order:
|
|
shuffled += words[ chunk * 16 + 3 : chunk * 16 + 19 ]
|
|
shuffled += words[67:] # extra bytes are also left alone
|
|
|
|
return shuffled
|
|
|
|
@classmethod
|
|
def reciprocal_crypt(cls, words):
|
|
u"""Applies the reciprocal Pokémon save file cipher to the provided
|
|
list of words.
|
|
|
|
Returns nothing; the list is changed in-place.
|
|
"""
|
|
# Apply regular Pokémon "encryption": xor everything with the output of
|
|
# the PRNG. First three items are pid/unused/checksum and are not
|
|
# encrypted.
|
|
|
|
# Main data is encrypted using the checksum as a seed
|
|
prng = pokemon_prng(words[2])
|
|
for i in range(3, 67):
|
|
words[i] ^= next(prng)
|
|
|
|
if len(words) > 67:
|
|
# Extra bytes are encrypted using the pid as a seed
|
|
prng = pokemon_prng(words[0])
|
|
for i in range(67, len(words)):
|
|
words[i] ^= next(prng)
|
|
|
|
return
|
|
|
|
@cached_property
|
|
def blob(self):
|
|
"""Update the blob and checksum with modified structure
|
|
"""
|
|
blob = self.pokemon_struct.build(self.structure)
|
|
self.structure = self.pokemon_struct.parse(blob)
|
|
checksum = sum(struct.unpack('H' * 0x40, blob[8:0x88])) & 0xffff
|
|
self.structure.checksum = checksum
|
|
blob = blob[:6] + struct.pack('H', checksum) + blob[8:]
|
|
return blob
|
|
|
|
@blob.setter
|
|
def blob(self, blob):
|
|
self.structure = self.pokemon_struct.parse(blob)
|
|
|
|
|
|
class SaveFilePokemonGen4(SaveFilePokemon):
|
|
generation_id = 4
|
|
pokemon_struct = make_pokemon_struct(generation=generation_id)
|
|
|
|
def export_dict(self):
|
|
result = super(SaveFilePokemonGen5, self).export_dict()
|
|
if any(self.shiny_leaves):
|
|
result['shiny leaves'] = self.shiny_leaves
|
|
return result
|
|
|
|
def update(self, dct, **kwargs):
|
|
dct.update(kwargs)
|
|
if 'shiny leaves' in dct:
|
|
self.shiny_leaves = dct['shiny leaves']
|
|
super(SaveFilePokemonGen4, self).update(dct)
|
|
|
|
@property
|
|
def shiny_leaves(self):
|
|
return (
|
|
self.structure.shining_leaves.leaf1,
|
|
self.structure.shining_leaves.leaf2,
|
|
self.structure.shining_leaves.leaf3,
|
|
self.structure.shining_leaves.leaf4,
|
|
self.structure.shining_leaves.leaf5,
|
|
self.structure.shining_leaves.crown,
|
|
)
|
|
|
|
@shiny_leaves.setter
|
|
def shiny_leaves(self, new_values):
|
|
(
|
|
self.structure.shining_leaves.leaf1,
|
|
self.structure.shining_leaves.leaf2,
|
|
self.structure.shining_leaves.leaf3,
|
|
self.structure.shining_leaves.leaf4,
|
|
self.structure.shining_leaves.leaf5,
|
|
self.structure.shining_leaves.crown,
|
|
) = new_values
|
|
del self.blob
|
|
|
|
|
|
class SaveFilePokemonGen5(SaveFilePokemon):
|
|
generation_id = 5
|
|
pokemon_struct = make_pokemon_struct(generation=generation_id)
|
|
|
|
def export_dict(self):
|
|
result = super(SaveFilePokemonGen5, self).export_dict()
|
|
if self.nature:
|
|
result['nature'] = dict(
|
|
id=self.structure.nature_id, name=self.nature.name)
|
|
return result
|
|
|
|
def update(self, dct, **kwargs):
|
|
dct.update(kwargs)
|
|
if 'nature' in dct:
|
|
self.structure.nature_id = dct['nature']['id']
|
|
del self.nature
|
|
super(SaveFilePokemonGen5, self).update(dct)
|
|
|
|
# XXX: Ability setter must set hidden ability flag
|
|
|
|
@cached_property
|
|
def nature(self):
|
|
st = self.structure
|
|
if st.nature_id:
|
|
return (self.session.query(tables.Nature)
|
|
.filter_by(game_index = st.nature_id).one())
|
|
else:
|
|
return None
|
|
|
|
@nature.setter
|
|
def nature(self, new_nature):
|
|
self.structure.nature_id = int(new_nature.game_index)
|
|
|
|
|
|
save_file_pokemon_classes = {
|
|
4: SaveFilePokemonGen4,
|
|
5: SaveFilePokemonGen5,
|
|
}
|