veekun_pokedex/scripts/update-move-changelogs.py
Andrew Ekstedt a967b787b7 Add move changelogs for Gen V→VI
Made by running a script to compare an old version of moves.csv[1] with
the current version.

[1]: cb5276773b

Hidden power changed from variable power to 100.
We can't represent NULLs in the changelog,
so set the power to 1 instead.

A few effect chances changed from NULL to 100.
We can't represent this either, but i don't think it matters.

    leer: effect_chance changed from NULL to 100
    hidden-power: power changed from 1 to 60
    chatter: effect_chance changed from NULL to 100
    v-create: effect_chance changed from NULL to 100

Here's the complete list of changes:

    swords-dance: pp changed from 30 to 20
    whirlwind: accuracy changed from 100 to NULL
    vine-whip: power changed from 35 to 45
    vine-whip: pp changed from 15 to 25
    pin-missile: power changed from 14 to 25
    pin-missile: accuracy changed from 85 to 95
    roar: accuracy changed from 100 to NULL
    flamethrower: power changed from 95 to 90
    hydro-pump: power changed from 120 to 110
    surf: power changed from 95 to 90
    ice-beam: power changed from 95 to 90
    blizzard: power changed from 120 to 110
    submission: pp changed from 25 to 20
    growth: pp changed from 40 to 20
    thunderbolt: power changed from 95 to 90
    thunder: power changed from 120 to 110
    minimize: pp changed from 20 to 10
    barrier: pp changed from 30 to 20
    lick: power changed from 20 to 30
    smog: power changed from 20 to 30
    fire-blast: power changed from 120 to 110
    skull-bash: power changed from 100 to 130
    skull-bash: pp changed from 15 to 10
    glare: accuracy changed from 90 to 100
    poison-gas: accuracy changed from 80 to 90
    bubble: power changed from 20 to 40
    psywave: accuracy changed from 80 to 100
    acid-armor: pp changed from 40 to 20
    crabhammer: power changed from 90 to 100
    struggle: target_id changed from 10 to 8
    thief: power changed from 40 to 60
    thief: pp changed from 10 to 25
    snore: power changed from 40 to 50
    cotton-spore: target_id changed from 10 to 11
    sweet-kiss: type_id changed from 1 to 18
    perish-song: target_id changed from 12 to 14
    charm: type_id changed from 1 to 18
    fury-cutter: power changed from 20 to 40
    heal-bell: target_id changed from 4 to 13
    moonlight: type_id changed from 1 to 18
    hidden-power: power changed from 1 to 60
    future-sight: power changed from 100 to 120
    heat-wave: power changed from 100 to 95
    will-o-wisp: accuracy changed from 75 to 85
    smellingsalt: power changed from 60 to 70
    follow-me: priority changed from 3 to 2
    nature-power: target_id changed from 1 to 10
    knock-off: power changed from 20 to 65
    poison-fang: effect_chance changed from 30 to 50
    meteor-mash: power changed from 100 to 90
    meteor-mash: accuracy changed from 85 to 90
    aromatherapy: target_id changed from 4 to 13
    air-cutter: power changed from 55 to 60
    overheat: power changed from 140 to 130
    rock-tomb: power changed from 50 to 60
    rock-tomb: pp changed from 10 to 15
    rock-tomb: accuracy changed from 80 to 95
    extrasensory: pp changed from 30 to 20
    muddy-water: power changed from 95 to 90
    covet: pp changed from 40 to 25
    wake-up-slap: power changed from 60 to 70
    tailwind: pp changed from 30 to 15
    assurance: power changed from 50 to 60
    psycho-shift: accuracy changed from 90 to 100
    aura-sphere: power changed from 90 to 80
    air-slash: pp changed from 20 to 15
    dragon-pulse: power changed from 90 to 85
    power-gem: power changed from 70 to 80
    energy-ball: power changed from 80 to 90
    draco-meteor: power changed from 140 to 130
    leaf-storm: power changed from 140 to 130
    gunk-shot: accuracy changed from 70 to 80
    chatter: power changed from 60 to 65
    magma-storm: power changed from 120 to 100
    wonder-room: priority changed from -7 to 0
    rage-powder: priority changed from 3 to 2
    magic-room: priority changed from -7 to 0
    storm-throw: power changed from 40 to 60
    synchronoise: power changed from 70 to 120
    synchronoise: pp changed from 15 to 10
    low-sweep: power changed from 60 to 65
    hex: power changed from 50 to 65
    incinerate: power changed from 30 to 60
    water-pledge: power changed from 50 to 80
    fire-pledge: power changed from 50 to 80
    grass-pledge: power changed from 50 to 80
    struggle-bug: power changed from 30 to 50
    frost-breath: power changed from 40 to 60
    sacred-sword: pp changed from 20 to 15
    hurricane: power changed from 120 to 110
    techno-blast: power changed from 85 to 120

Fixes #127
Fixes #136
2016-09-25 13:18:58 -07:00

59 lines
2.1 KiB
Python

from __future__ import print_function
import csv
import sys
fields = ['type_id', 'power', 'pp', 'accuracy', 'priority', 'target_id', 'effect_id', 'effect_chance']
def main():
old = csv.DictReader(open(sys.argv[1], 'rb'))
new = csv.DictReader(open(sys.argv[2], 'rb'))
version_group_id = int(sys.argv[3])
moves = {}
for row in new:
moves[row['id']] = row
for row in old:
if row['id'] not in moves:
print("move %d disappeared!", file=sys.stderr)
continue
oldmove = row
newmove = moves[row['id']]
if int(oldmove['id']) > 10000:
print("skipping shadow moves", file=sys.stderr)
continue
changed_fields = []
for field in fields:
if oldmove[field] == newmove[field]:
continue
if field == 'power' and oldmove['power'] in "01":
if newmove['power'] == "":
# expected
# we used to store variable-power moves as 0 or 1,
# now we store NULL
continue
else:
print("%s: %s changed from %s to %s" % (oldmove['identifier'], field, oldmove[field], newmove[field]), file=sys.stderr)
if oldmove[field] == '':
print("%s: %s changed from NULL to %s" % (oldmove['identifier'], field, newmove[field]), file=sys.stderr)
continue
#print("%s: %s changed from %s to %s" % (oldmove['identifier'], field, oldmove[field], sql_list([newmove[field]])))
changed_fields.append(field)
if changed_fields:
print("INSERT INTO move_changelog (move_id, changed_in_version_group_id, %s) VALUES (%s, %s, %s); -- %s (%s)" %
(sql_list(changed_fields), row['id'], version_group_id,
sql_list(map(oldmove.__getitem__, changed_fields)),
oldmove['identifier'],
sql_list(map(newmove.__getitem__, changed_fields))))
def sql_list(values):
return ", ".join(x if x != "" else "NULL" for x in values)
main()