"""Provides simple functions for common queries These include identifier- and name-based lookup, filtering out base forms of pokemon, ordering by name, and getting canonical "pokedex" lists (i.e. ordered and without cruft like alternate pokemon forms or Shadow moves) """ from sqlalchemy.orm import aliased from pokedex.db import tables ### Getters def get(session, table, identifier=None, name=None, id=None, form_identifier=None, form_name=None, language=None, is_pokemon=None): """Get one object from the database. session: The session to use (from pokedex.db.connect()) table: The table to select from (such as pokedex.db.tables.Move) identifier: Identifier of the object name: The name of the object id: The ID number of the object form_identifier: For pokemon, identifier of the form form_name: For pokemon, name of the form language: A Language to use for name and form_name is_pokemon: If true, specifies that the table should be treated as a pokemon table (handling forms specially). If None and table is the (unaliased) Pokemon, it is set to True. Otherwise, the pokemon forms aren't handled. All conditions must match, so it's not a good idea to specify more than one of identifier/name/id at once. If zero or more than one objects matching the criteria are found, the appropriate SQLAlchemy exception is raised. Exception: for pokemon, selects the form base unless form_* is given. """ if is_pokemon is None: is_pokemon = (table is tables.Pokemon) query = session.query(table) if identifier is not None: query = query.filter_by(identifier=identifier) if name is not None: query = filter_name(query, table, name, language) if id is not None: query = query.filter_by(id=id) if form_identifier is not None or form_name is not None: if is_pokemon: query = query.join(table.unique_form) if form_identifier is not None: query = query.filter(tables.PokemonForm.identifier == form_identifier) if form_name is not None: query = filter_name(query, table, form_name, language) else: raise ValueError( "form_identifier and form_name only make sense for pokemon") elif is_pokemon: query = filter_base_forms(query) return query.one() ### Helpers def filter_name(query, table, name, language): """Filter a query by name, return the resulting query query: The query to filter table: The table of named objects name: The name to look for. May be a tuple of alternatives. language: The language for "name", or None for the session default """ if language is None: query = query.filter(table.name == name) else: names_table = table.names_table query = query.join(names_table) query = query.filter(names_table.foreign_id == table.id) query = query.filter(names_table.local_language_id == language.id) if isinstance(name, tuple): query = query.filter(names_table.name in name) else: query = query.filter(names_table.name == name) return query def filter_base_forms(query): """Filter only base forms of pokemon, and return the resulting query """ query = query.filter(tables.Pokemon.forms.any()) return query def order_by_name(query, table, language=None, *extra_languages): """Order a query by name. query: The query to order table: Table of the named objects language: The language to order names by. If None, use the connection default. extra_languages: Extra languages to order by, should the translations for `language` be incomplete (or ambiguous). Uses the identifier as a fallback ordering. """ if language is None: query = query.outerjoin(table.names_local) query = query.order_by(table.names_table.name) else: extra_languages = (language, ) + extra_languages for language in extra_languages: names_table = aliased(table.names_table) query = query.outerjoin(names_table) query = query.filter(names_table.foreign_id == table.id) query = query.filter(names_table.local_language_id == language.id) query = query.order_by(names_table.name) query = query.order_by(table.identifier) return query _name = object() def get_all(session, table, order=_name): """Shortcut to get an ordered query from table. session: The session to use table: The table to select from order: A clause to order by, or None for no ordering. The default is to order by name; this can also be specified explicitly with the table's name property (e.g. tables.Pokemon.name). Be aware that the query's order_by will not order by name this way. """ query = session.query(table) if order is table.name or order is _name: query = order_by_name(query, table) elif order is not None: query = query.order_by(order) return query ### Shortcuts def pokemon(session, order=tables.Pokemon.id): """Return a query for all base form pokemon, ordered by id by default See get_all for the session and order arguments (but note the default for pokemon is to order by id). """ query = get_all(session, tables.Pokemon, order=order) query = query.filter(tables.Pokemon.forms.any()) return query def moves(session, order=_name): """Return a query for moves in the mainline games (i.e. no Shadow moves) See get_all for the session and order arguments. """ return get_all(session, tables.Move, order=order).filter(tables.Move.id < 10000) def types(session, order=_name): """Return a query for sane types (i.e. not ???, Shadow) See get_all for the session and order arguments. """ return get_all(session, tables.Type, order=order).filter(tables.Type.id < 10000) def items(session, order=_name): """Return a query for items See get_all for the session and order arguments. """ return get_all(session, tables.Item, order=order)