from sqlalchemy import Column, ForeignKey, MetaData, Table from sqlalchemy.ext.declarative import declarative_base from sqlalchemy.orm import backref, relation from sqlalchemy.types import * from sqlalchemy.databases.mysql import * metadata = MetaData() TableBase = declarative_base(metadata=metadata) class Ability(TableBase): __tablename__ = 'abilities' id = Column(Integer, primary_key=True, nullable=False) name = Column(Unicode(24), nullable=False) flavor_text = Column(Unicode(64), nullable=False) effect = Column(Unicode(255), nullable=False) class ContestEffect(TableBase): __tablename__ = 'contest_effects' id = Column(Integer, primary_key=True, nullable=False) appeal = Column(SmallInteger, nullable=False) jam = Column(SmallInteger, nullable=False) flavor = Column(Unicode(255), nullable=False) effect = Column(Unicode(255), nullable=False) class EggGroup(TableBase): __tablename__ = 'egg_groups' id = Column(Integer, primary_key=True, nullable=False) name = Column(Unicode(16), nullable=False) class Encounter(TableBase): __tablename__ = 'encounters' id = Column(Integer, primary_key=True, nullable=False) version_id = Column(Integer, ForeignKey('versions.id'), nullable=False, autoincrement=False) location_area_id = Column(Integer, ForeignKey('location_areas.id'), nullable=False, autoincrement=False) encounter_type_slot_id = Column(Integer, ForeignKey('encounter_type_slots.id'), nullable=False, autoincrement=False) encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), nullable=True, autoincrement=False) pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False) min_level = Column(Integer, nullable=False, autoincrement=False) max_level = Column(Integer, nullable=False, autoincrement=False) class EncounterCondition(TableBase): __tablename__ = 'encounter_conditions' id = Column(Integer, primary_key=True, nullable=False) encounter_condition_group_id = Column(Integer, ForeignKey('encounter_condition_groups.id'), primary_key=False, nullable=False, autoincrement=False) name = Column(Unicode(64), nullable=False) class EncounterConditionGroup(TableBase): __tablename__ = 'encounter_condition_groups' id = Column(Integer, primary_key=True, nullable=False) name = Column(Unicode(64), nullable=False) class EncounterType(TableBase): __tablename__ = 'encounter_types' id = Column(Integer, primary_key=True, nullable=False) name = Column(Unicode(64), nullable=False) class EncounterTypeSlot(TableBase): __tablename__ = 'encounter_type_slots' id = Column(Integer, primary_key=True, nullable=False) encounter_type_id = Column(Integer, ForeignKey('encounter_types.id'), primary_key=False, nullable=False, autoincrement=False) encounter_condition_group_id = Column(Integer, ForeignKey('encounter_condition_groups.id'), primary_key=False, nullable=True, autoincrement=False) rarity = Column(Integer, nullable=False, autoincrement=False) class EvolutionChain(TableBase): __tablename__ = 'evolution_chains' id = Column(Integer, primary_key=True, nullable=False) growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), nullable=False) steps_to_hatch = Column(Integer, nullable=False) baby_trigger_item = Column(Unicode(12)) class EvolutionMethod(TableBase): __tablename__ = 'evolution_methods' id = Column(Integer, primary_key=True, nullable=False) name = Column(Unicode(64), nullable=False) description = Column(Unicode(255), nullable=False) class Generation(TableBase): __tablename__ = 'generations' id = Column(Integer, primary_key=True, nullable=False) name = Column(Unicode(16), nullable=False) main_region = Column(Unicode(16), nullable=False) class GrowthRate(TableBase): __tablename__ = 'growth_rates' id = Column(Integer, primary_key=True, nullable=False) name = Column(Unicode(16), nullable=False) formula = Column(Unicode(255), nullable=False) class Language(TableBase): __tablename__ = 'languages' id = Column(Integer, primary_key=True, nullable=False) name = Column(Unicode(16), nullable=False) class Location(TableBase): __tablename__ = 'locations' id = Column(Integer, primary_key=True, nullable=False) generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False) name = Column(Unicode(64), nullable=False) class LocationArea(TableBase): __tablename__ = 'location_areas' id = Column(Integer, primary_key=True, nullable=False) location_id = Column(Integer, ForeignKey('locations.id'), nullable=False) internal_id = Column(Integer, nullable=False) name = Column(Unicode(64), nullable=True) class MoveEffect(TableBase): __tablename__ = 'move_effects' id = Column(Integer, primary_key=True, nullable=False) priority = Column(SmallInteger, nullable=False) short_effect = Column(Unicode(128), nullable=False) effect = Column(Unicode(255), nullable=False) class MoveTarget(TableBase): __tablename__ = 'move_targets' id = Column(Integer, primary_key=True, nullable=False) name = Column(Unicode(32), nullable=False) description = Column(Unicode(128), nullable=False) class Move(TableBase): __tablename__ = 'moves' id = Column(Integer, primary_key=True, nullable=False) name = Column(Unicode(12), nullable=False) type_id = Column(Integer, ForeignKey('types.id'), nullable=False) power = Column(SmallInteger) pp = Column(SmallInteger, nullable=False) accuracy = Column(SmallInteger) target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False) category = Column(Unicode(8), nullable=False) effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False) effect_chance = Column(Integer) contest_type = Column(Unicode(8), nullable=False) contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=False) super_contest_effect_id = Column(Integer, nullable=False) class Pokemon(TableBase): __tablename__ = 'pokemon' id = Column(Integer, primary_key=True, nullable=False) name = Column(Unicode(20), nullable=False) forme_name = Column(Unicode(16)) forme_base_pokemon_id = Column(Integer, ForeignKey('pokemon.id')) generation_id = Column(Integer, ForeignKey('generations.id')) evolution_chain_id = Column(Integer, ForeignKey('evolution_chains.id')) evolution_parent_pokemon_id = Column(Integer, ForeignKey('pokemon.id')) evolution_method_id = Column(Integer, ForeignKey('evolution_methods.id')) evolution_parameter = Column(Unicode(32)) height = Column(Integer, nullable=False) weight = Column(Integer, nullable=False) species = Column(Unicode(16), nullable=False) color = Column(Unicode(6), nullable=False) pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=False) habitat = Column(Unicode(16), nullable=False) gender_rate = Column(Integer, nullable=False) capture_rate = Column(Integer, nullable=False) base_experience = Column(Integer, nullable=False) base_happiness = Column(Integer, nullable=False) gen1_internal_id = Column(Integer) is_baby = Column(Boolean, nullable=False) has_gen4_fem_sprite = Column(Boolean, nullable=False) has_gen4_fem_back_sprite = Column(Boolean, nullable=False) class PokemonAbility(TableBase): __tablename__ = 'pokemon_abilities' pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False) slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False) class PokemonDexNumber(TableBase): __tablename__ = 'pokemon_dex_numbers' pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, nullable=False, autoincrement=False) pokedex_number = Column(Integer, nullable=False) class PokemonEggGroup(TableBase): __tablename__ = 'pokemon_egg_groups' pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) egg_group_id = Column(Integer, ForeignKey('egg_groups.id'), primary_key=True, nullable=False, autoincrement=False) class PokemonFlavorText(TableBase): __tablename__ = 'pokemon_flavor_text' pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False) flavor_text = Column(Unicode(255), nullable=False) class PokemonName(TableBase): __tablename__ = 'pokemon_names' pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False) name = Column(Unicode(16), nullable=False) class PokemonShape(TableBase): __tablename__ = 'pokemon_shapes' id = Column(Integer, primary_key=True, nullable=False) name = Column(Unicode(24), nullable=False) awesome_name = Column(Unicode(16), nullable=False) class PokemonStat(TableBase): __tablename__ = 'pokemon_stats' pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) stat_id = Column(Integer, ForeignKey('stats.id'), primary_key=True, nullable=False, autoincrement=False) base_stat = Column(Integer, nullable=False) effort = Column(Integer, nullable=False) class PokemonType(TableBase): __tablename__ = 'pokemon_types' pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) type_id = Column(Integer, ForeignKey('types.id'), nullable=False) slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False) class Stat(TableBase): __tablename__ = 'stats' id = Column(Integer, primary_key=True, nullable=False) name = Column(Unicode(16), nullable=False) class TypeEfficacy(TableBase): __tablename__ = 'type_efficacy' damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False) target_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False) damage_factor = Column(Integer, nullable=False) class Type(TableBase): __tablename__ = 'types' id = Column(Integer, primary_key=True, nullable=False) name = Column(Unicode(8), nullable=False) abbreviation = Column(Unicode(3), nullable=False) class VersionGroup(TableBase): __tablename__ = 'version_groups' id = Column(Integer, primary_key=True, nullable=False) generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False) class Version(TableBase): __tablename__ = 'versions' id = Column(Integer, primary_key=True, nullable=False) version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False) name = Column(Unicode(32), nullable=False) ### Relations down here, to avoid ordering problems Encounter.pokemon = relation(Pokemon, backref='encounters') Encounter.version = relation(Version, backref='encounters') Encounter.location_area = relation(LocationArea, backref='encounters') Encounter.slot = relation(EncounterTypeSlot, backref='encounters') Encounter.condition = relation(EncounterCondition, backref='encounters') EncounterCondition.group = relation(EncounterConditionGroup, backref='conditions') EncounterTypeSlot.type = relation(EncounterType, backref='slots') EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains') LocationArea.location = relation(Location, backref='areas') Pokemon.abilities = relation(Ability, secondary=PokemonAbility.__table__, order_by=PokemonAbility.slot, backref='pokemon') Pokemon.dex_numbers = relation(PokemonDexNumber, backref='pokemon') Pokemon.egg_groups = relation(EggGroup, secondary=PokemonEggGroup.__table__, order_by=PokemonEggGroup.egg_group_id, backref='pokemon') Pokemon.evolution_chain = relation(EvolutionChain, backref='pokemon') Pokemon.evolution_method = relation(EvolutionMethod) Pokemon.evolution_children = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.evolution_parent_pokemon_id, backref=backref('evolution_parent', remote_side=[Pokemon.id])) Pokemon.flavor_text = relation(PokemonFlavorText, backref='pokemon') Pokemon.foreign_names = relation(PokemonName, backref='pokemon') Pokemon.generation = relation(Generation, backref='pokemon') Pokemon.shape = relation(PokemonShape, backref='pokemon') Pokemon.stats = relation(PokemonStat, backref='pokemon') Pokemon.types = relation(Type, secondary=PokemonType.__table__) PokemonDexNumber.generation = relation(Generation) PokemonFlavorText.version = relation(Version) PokemonName.language = relation(Language) PokemonStat.stat = relation(Stat) Type.damage_efficacies = relation(TypeEfficacy, primaryjoin=Type.id ==TypeEfficacy.damage_type_id, backref='damage_type') Type.target_efficacies = relation(TypeEfficacy, primaryjoin=Type.id ==TypeEfficacy.target_type_id, backref='target_type') Version.generation = relation(Generation, secondary=VersionGroup.__table__, backref='versions')