Commit graph

225 commits

Author SHA1 Message Date
Eevee
f666327fa0 Remove old move effect categories. #389 2011-04-09 22:58:40 -07:00
Eevee
8de33be206 Added identifiers for move meta categories. 2011-04-09 22:22:58 -07:00
Eevee
8e2ad429d9 hurp durp default language 2011-04-05 23:34:28 -07:00
Eevee
905f5b3d13 Merge remote-tracking branch 'origin/encounters-i18n'
Conflicts:
	pokedex/db/__init__.py
2011-04-05 22:32:51 -07:00
Eevee
5b0f290ec5 Unbreak db.connect(), whoops. 2011-04-05 21:46:11 -07:00
Eevee
acf44c63a0 Merge branch 'encukou' 2011-04-05 21:04:32 -07:00
Eevee
9441ffb165 Remove the responsibility of setting a default language from multilang.
Caller now has to do it.  No need to avoid circular deps, no need to do
much of anything at all.
2011-04-05 21:03:41 -07:00
Eevee
ef29dd667c Always joinedload the local_language for a full language map. 2011-04-05 20:48:10 -07:00
a_magical_me
841694f83f Add R/S/E encounters. #136
- They actually have LocationAreaEncounterRates this time!

- Make EncounterSlots.rarity nullable, since my script requires it.
2011-04-04 17:48:10 -07:00
a_magical_me
c9a3ceb88f Rename terrain => method. #375
They aren't actually terrains, and i need that name for another table.
2011-04-04 17:48:05 -07:00
a_magical_me
7b7c0addde Add B/W locations. #375
English and Japanese. Woo!

The text dump contained a bunch of duplicate location names (possibly
for the Entralink?).  I've merged them in the locations table, but
location_game_indices still has the duplicates—that is, a location can
now have multiple game_index values in one generation (necessitating a
small schema change).
2011-04-04 17:09:11 -07:00
Petr Viktorin
4291c33c00 Make MultilangSession's language class configurable 2011-04-04 21:51:35 +03:00
Petr Viktorin
9fdb8e1bd0 Make session.default_language set/get work 2011-04-04 04:18:37 +03:00
a_magical_me
dbb293e727 Add identifier_from_name() function.
Adapted from name2ident() in scripts/migration-i18n.py.
2011-04-03 15:32:11 -07:00
a_magical_me
34a888cc16 Revert "Added a bunch of autoincrement=False."
This reverts commit e68f43a5aee1b8fe145c416df6fa0015b54efd5c,
because it was a bloody terrible idea.
2011-04-03 15:20:53 -07:00
Petr Viktorin
8cddfefc4c Add __repr__ to mapped classes
This makes string representations of lists, tuples, dicts, etc. with the
DB objects make sense
2011-04-03 21:18:37 +03:00
Petr Viktorin
a06498cb39 Make a bunch of text columns nullable to support missing translations 2011-04-03 20:08:05 +03:00
Petr Viktorin
6f36907341 Enable nullable MarkdownColumns 2011-04-03 20:08:04 +03:00
Petr Viktorin
105d9422ca Change item short effect format to markdown 2011-04-03 19:34:18 +03:00
a_magical_me
bbb7cb9907 Make load.py more idiomatic.
Also snuck an idiom into db/__init__.py.
2011-04-03 04:26:45 -07:00
a_magical_me
9340f24ae4 load: Add --recursive option.
Helps somewhat with #526 (`pokedex load` is slow) by making it easier to
load only the tables you're interested in.
2011-04-03 03:17:08 -07:00
a_magical_me
bc0b4acb84 Add MarkdownString.__html__(). 2011-04-03 03:17:04 -07:00
a_magical_me
b924a82236 Remove all uses of str.format().
For Python 2.5 compatibility.
2011-04-03 03:16:52 -07:00
Eevee
629d99885c Change item short effects to markdown. 2011-04-03 02:16:15 -07:00
Eevee
c519a4c824 Added a truckload of innerjoins and joinedloads.
Also reformatted the relationship definitions.  Now less of a clusterfuck.
2011-04-03 01:26:55 -07:00
Eevee
50b3adf949 Split up MoveEffectProperty; don't detect dict proxies.
(It didn't work anyway!)
2011-04-03 01:25:59 -07:00
Eevee
adbd3b628f Fix pokedex load with empty tables. 2011-04-03 01:23:48 -07:00
Eevee
702b99666e Added a bunch of autoincrement=False. 2011-04-01 17:59:42 -07:00
Petr Viktorin
17e359ddba Add 'ripped' to column info 2011-04-01 16:50:10 -07:00
Eevee
13452d3136 Create flavor_summary tables for Pokemon, Move, Item. 2011-04-01 16:47:52 -07:00
Petr Viktorin
7b93c11f7e Reorder the classes in tables.py alphabetically. Also, test the order. 2011-04-01 16:08:56 -07:00
Petr Viktorin
3bfb7f0bb9 Update the comment for the Postgres version of pokedex load. 2011-04-01 16:08:56 -07:00
Petr Viktorin
97bf4cfe45 Update test_schema to the new API. Add some missing column metadata. 2011-04-01 15:59:53 -07:00
Petr Viktorin
d961cfe1c7 Add a mapped_classes list, and a translation_classes list to each mapped class 2011-04-01 15:59:52 -07:00
Eevee
bd9fa0d6a6 Shapes for gen 5 Pokémon. 2011-04-01 15:59:14 -07:00
Eevee
305f739190 Disable autoincrement for MoveMetaAilment. 2011-03-31 09:22:16 -07:00
Eevee
8b81053a90 Add Stat.is_battle_only. 2011-03-29 21:26:57 -07:00
Eevee
db466bbebf Update the pokedex.db.tables docs. 2011-03-29 20:20:08 -07:00
Eevee
825d40c51e Match default language by id, not identifier. 2011-03-29 20:15:41 -07:00
Eevee
1268a76832 Joinedload current-language names. 2011-03-29 18:39:37 -07:00
Petr Viktorin
3475c86d2e Print progress for dropping/creating tables 2011-03-29 17:42:59 +03:00
Petr Viktorin
bb4861b8c6 Faster pokedex load for PostgreSQL #526
Also added the -S (--safe) option, which disables the backend-specific
optimizations.

This gives over 3× speedup on my machine :)
2011-03-29 17:42:48 +03:00
Eevee
f24702b7a9 language_id -> local_language_id 2011-03-28 19:12:30 -07:00
Eevee
93a85f020f Remove back_populates, which doesn't seem to work. 2011-03-24 20:44:08 -07:00
Eevee
027fd6236f Remove a bunch of imports from tables.py. 2011-03-24 20:02:00 -07:00
Eevee
d986355bf3 Rename internal_id to game_index. 2011-03-24 19:37:12 -07:00
Eevee
3a6fe6d539 Rename *_texts tables to *_names. 2011-03-24 18:46:46 -07:00
Eevee
a3e0e4912b Whoops; preserve column order. 2011-03-24 17:17:24 -07:00
Eevee
ef1db6029d Remove LanguageSpecific. 2011-03-23 22:41:02 -07:00
Eevee
8ad84e4032 Removed ProseColumn and TextColumn. Huzzah. 2011-03-23 22:17:02 -07:00