Commit graph

320 commits

Author SHA1 Message Date
Eevee (Alex Munroe) d667024937 Force MySQL to NOT auto-inc pokemon_moves.level. 2013-08-12 23:15:03 -07:00
Lynn "Zhorken" Vaughan e0beddc573 Add an is_main_series column to abilities. 2013-07-04 03:50:34 -04:00
Lynn "Zhorken" Vaughan 501a5ce74f Ditch server_default in conquest_pokemon_evolution. #96 2013-03-17 02:18:11 -04:00
Eevee 1cee46f0c0 Add a length back to color names; breaks MySQL otherwise. 2013-03-10 13:56:42 -07:00
Eevee 439eeffdd2 Why does color name have a length limit? I am stupid. 2013-02-07 00:47:07 -08:00
Lynn "Zhorken" Vaughan 9c72fe73e0 Add a VersionGroup.pokemon_moves relation. 2012-11-18 16:01:24 -05:00
Eevee 59dfb885e1 Add a couple more pokemon -> ability accessors. 2012-11-17 04:12:54 -08:00
Lynn "Zhorken" Vaughan 7f781db1d7 Change "dream ability" to "hidden ability". 2012-11-04 19:03:11 -05:00
Lynn "Zhorken" Vaughan 1d3e5af093 Switch pokemon_game_indices to version_id; add B/W 2 indices.
version_id rather than version_group_id for the sake of FR/LG Deoxys.
It seems a little silly but magical's on board with this decision too.
2012-11-03 03:51:29 -04:00
Andrew Ekstedt ca5b7a9cbf Add B/W encounter methods and conditions
Spots: it might seem like they should be conditions, but in practice
they behave more like methods. Specifically, conditions typically make
only minor changes to an encounter list. Spots change everything.
So spots are added as methods, with each type of spot as a separate
method. Not exactly ideal, but this causes the least fuss.

Seasons work fine as conditions.

Well, as well as time-of-day.
2012-09-28 23:00:53 -07:00
Andrew Ekstedt c5fee20ef1 Make Encounter.condition_values a relationship(). 2012-09-27 12:59:16 -07:00
Lynn "Zhorken" Vaughan c3f2919ef3 Minor cleanup in tables.py to make tests pass. 2012-09-25 21:18:53 -04:00
Lynn "Zhorken" Vaughan 765be26405 Add episodes and warrior transformation info. 2012-08-17 01:50:09 -04:00
Lynn "Zhorken" Vaughan ac3aee12ee Add innerjoin=True and add/remove lazy='joined' on a bunch of relationships. 2012-08-07 00:14:22 -04:00
Lynn "Zhorken" Vaughan f11058dd2f Toss the capacity column now that it's a stat. 2012-08-07 00:13:00 -04:00
Lynn "Zhorken" Vaughan b3ade1ecf1 De-convolute my attempt at broadening MoveEffectProperty. 2012-08-05 20:39:03 -04:00
Lynn "Zhorken" Vaughan 0596032d00 Flesh out move effects some more. 2012-08-04 23:50:39 -04:00
Lynn "Zhorken" Vaughan 789a1bdc0e Add target counts for Conquest move ranges. 2012-08-04 19:55:55 -04:00
Lynn "Zhorken" Vaughan 14232f0e74 Add prose for most things move-related. 2012-08-03 20:37:28 -04:00
Lynn "Zhorken" Vaughan 707b34fb8f Add Conquest move info. 2012-08-03 13:03:56 -04:00
Lynn "Zhorken" Vaughan 3c76c08042 Add and tweak more relationships. 2012-07-31 23:44:02 -04:00
Lynn "Zhorken" Vaughan 47410a9e9c Add generic warrior archetypes. 2012-07-29 17:58:30 -04:00
Lynn "Zhorken" Vaughan d3693319f1 Add Conquest gallery order. 2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan 0d1818002e Add a bunch of relationships for Conquest stuff. 2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan f2441a3f80 Add warriors' stats. 2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan 4597b970b0 Use gender symbols in the player characters' names.
I spent longer than I should have deliberating, but in the end, it came
down to the fact that searching for "Player" won't fuzzy-match the long
versions.
2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan 22a079390d Add Conquest Pokémon abilities and moves. 2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan 2dbd5da8e2 Add Conquest Pokémon stats. 2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan 7e1a71bc8c Separate Conquest stats from main-series stats. 2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan 3700b78ba2 Add an ID column to warrior ranks. 2012-07-28 11:04:02 -04:00
Lynn "Zhorken" Vaughan b119844bd1 Add Conquest warriors and a bunch of data on them. 2012-07-28 11:04:01 -04:00
Lynn "Zhorken" Vaughan cd4dfcf4f4 Turn gender into a table. 2012-07-28 11:03:52 -04:00
Lynn "Zhorken" Vaughan 543419afcd Add Conquest kingdoms and Pokémon evolution. 2012-07-23 17:34:44 -04:00
Lynn "Zhorken" Vaughan bf8d94ef08 Order Pokemon.items() by rarity descending. 2012-06-22 23:18:56 -04:00
Lynn "Zhorken" Vaughan 13e2709668 Merge branch 'generated-order' 2012-06-21 14:07:22 -04:00
Andrew Ekstedt 5ddb7911a2 Improve PalPark table docs slightly.
Also add format='identifier' to PalParkArea.identifier, which was
causing a failure in test_schema.
2012-06-09 03:06:06 -07:00
Andrew Ekstedt 2af1d5f428 Merge branch 'doc' 2012-06-08 23:32:43 -07:00
Andrew Ekstedt 527b3ce056 Remove _add_relationships.
Back out all the _add_relationships functions. This leaves tables.py
almost unchanged from before their addition, except for some added
documentation.
2012-06-08 23:31:35 -07:00
Andrew Ekstedt 739c6fdd7c Sort relationships by creation order.
Also:

- Split association proxies into their own section.

- Remove relationship_info.
2012-06-08 23:31:35 -07:00
Andrew Ekstedt 04b941755a Introspect relationships directly.
Possibly more fragile, but this way we don't need _set_relationships.

SQLAlchemy version bump for AssociationProxy.remote_attr.
2012-06-08 23:29:44 -07:00
Lynn "Zhorken" Vaughan 6e103af3e0 Order PokemonEggGroup.species by Pokémon *species* order. 2012-06-07 02:07:29 -04:00
Lynn "Zhorken" Vaughan 4aa637caf2 Fix form_order's description in tables.py. 2012-06-07 02:05:10 -04:00
Lynn "Zhorken" Vaughan ec048f3221 Add and populate pokemon_species.order. 2012-06-06 23:32:10 -04:00
Lynn "Zhorken" Vaughan 649162e79e Add and populate pokemon_forms.form_order. 2012-06-06 23:28:30 -04:00
Andrew Ekstedt 48c3eff597 Turn PalPark.area Enum into a table. 2012-06-02 00:17:53 -07:00
Andrew Ekstedt 6e2f7af7b2 Add Pal Park data. 2012-06-01 18:14:23 -07:00
Lynn "Zhorken" Vaughan 12b87852c6 Add game indices for the main six stats. 2012-03-20 03:33:18 -04:00
Lynn "Zhorken" Vaughan 61ed3c4ccb Add a VersionGroup.machines relationship. 2012-02-29 00:33:03 -05:00
Lynn "Zhorken" Vaughan cdf052555b Eagerload Pokemon.forms.
This fixes all those spline-pokedex tests that broke when I fixed
Pokémon name display.
2012-02-28 21:28:58 -05:00
Eevee 75287587a2 Merge pull request #66 from encukou/internal-ids
Add internal IDs to forms
2012-02-28 17:14:43 -08:00
Eevee 0e766d309c Merge pull request #65 from encukou/xd-tutor
Add the VersionGroupPokemonMoveMethod table
2012-02-23 19:42:31 -08:00
Lynn "Zhorken" Vaughan 2073fa5089 Support null regional Pokédex for Colosseum/XD. #70 2012-02-16 11:37:04 -05:00
Petr Viktorin 391fd1c1ac Support association proxies 2012-02-12 23:43:14 +01:00
Petr Viktorin ef3fb2f536 Move relationships to _add_relationships calls: Pokemon 2012-02-12 23:43:14 +01:00
Petr Viktorin 949ff883ea Autodoc for backrefs 2012-02-12 22:45:10 +01:00
Petr Viktorin 0cb1f8a1b8 Make the table schema a bit more introspectable
This solves two problems: first, the relationships are now defined in
the class they apply to, rather than in a separate section of the module,
and second, their metadata -- both creation arguments and extra info such
as `description` (or, later, possibly, info for API properties) -- is
stored.
2012-02-12 16:19:09 +01:00
Petr Viktorin 5b7e13892a Add pokemon_form_generations, with internal game indices
Fixes #63
2012-02-11 13:08:54 +01:00
Petr Viktorin 216e4c8462 Typo fix 2012-02-11 09:12:17 +01:00
Eevee 897c6f1de1 Merge pull request #64 from veekun/zhorken
Fixes some move data issues and form bugs.
2012-02-05 21:29:22 -08:00
Petr Viktorin 48f3957aab Add the VersionGroupPokemonMoveMethod table 2012-02-06 00:43:47 +01:00
Petr Viktorin 73cf9c036c Use VersionGroup.order in a bunch of relationships 2012-01-30 18:17:00 +01:00
Petr Viktorin 1134415e13 Introduce an order column for version groups
Some code in spline-pokedex orders by `id`, which has worse consequences
than it may seem (e.g. instead of defaulting to most recent games, the
comparifier defaults to XD). This is the first step to fixing that.
2012-01-30 14:09:05 +01:00
Lynn "Zhorken" Vaughan 111394315e Fix the indiscriminate display of Pokémon with their form names. 2012-01-24 00:24:02 -05:00
Petr Viktorin d8d32a0176 Use identifiers in Pokemon.stat 2011-09-22 00:51:59 +03:00
Petr Viktorin bb49a6bc39 Fix a Unicode docstring 2011-08-30 23:05:28 +03:00
Eevee 10ce391098 Nicer docstrings for the three "pokemon" tables we have now. 2011-08-29 20:36:06 -07:00
Petr Viktorin 8309b316f2 Add is_default to Pokemon. Revise forms' is_default accordingly. 2011-05-06 12:26:16 +03:00
Petr Viktorin bc244aeb53 Pokemon species split: DB metadata changes 2011-05-06 12:26:16 +03:00
Petr Viktorin 280c90b966 Pokemon species split: Schema changes 2011-05-06 12:26:16 +03:00
Eevee 349fbb2d94 Merge remote-tracking branch 'origin/encukou-markdown' 2011-04-28 19:40:20 -07:00
Petr Viktorin 7d7fcc74c8 Don't set autoincrement for ids with zeroes. Test included. #580 2011-04-28 23:45:43 +03:00
Petr Viktorin f7a9c28e60 Rename MoveFlagType/MoveFlag to MoveFlag/MoveFlagMap. #591 2011-04-28 23:43:54 +03:00
Petr Viktorin 85d779ba83 Move Markdown handling to the translation classes
- the Session has a `pokedex_link_maker` property, whose `object_url`
  method is used to make URLs in Markdown
- pokemon.names_table.name is now an ordinary Unicode column
- pokemon.name is a MarkdownString that is aware of the session and the
  language the string is in
- pokemon.name_map is a dict-like association_proxy of the above
- move.effect works similarly, with transparent $effect_chance substitution
  as before
2011-04-28 23:42:56 +03:00
Petr Viktorin 98dcc613e2 Use relationship() instead of the deprecated relation(). #596 2011-04-28 23:31:38 +03:00
Petr Viktorin 1f2df80a00 Make Pokemon.form an actual relation 2011-04-17 22:34:03 -07:00
Petr Viktorin 0f7feab591 Make PokemonForm.pokemon an actual relation 2011-04-17 17:45:10 -07:00
Petr Viktorin 10d9bc83b3 Mark MoveEffect.effect as a Markdown column.
Also relax the appropriate test
2011-04-12 09:51:51 +03:00
Petr Viktorin f42f5f32d0 Expand some string limits so links with identifiers can fit 2011-04-12 09:06:04 +03:00
Petr Viktorin 5d18ae7ab6 Make the schema tests pass 2011-04-12 09:06:02 +03:00
Eevee 28d81cc25f Rearranged evolution table; added new B/W evolutions. #378
There are now (well, have been for a while) multiple ways to evolve
a Pokémon from its unique parent, so the current schema wasn't working.
The parent Pokémon has moved back to the main pokemon table, and
pokemon_evolution has grown an artificial primary key.

New evolution methods for Milotic, Leafeon, Glaceon, Magnezone, and
Probopass have been added.
2011-04-10 16:33:18 -07:00
Eevee f666327fa0 Remove old move effect categories. #389 2011-04-09 22:58:40 -07:00
Eevee 8de33be206 Added identifiers for move meta categories. 2011-04-09 22:22:58 -07:00
Eevee 905f5b3d13 Merge remote-tracking branch 'origin/encounters-i18n'
Conflicts:
	pokedex/db/__init__.py
2011-04-05 22:32:51 -07:00
a_magical_me 841694f83f Add R/S/E encounters. #136
- They actually have LocationAreaEncounterRates this time!

- Make EncounterSlots.rarity nullable, since my script requires it.
2011-04-04 17:48:10 -07:00
a_magical_me c9a3ceb88f Rename terrain => method. #375
They aren't actually terrains, and i need that name for another table.
2011-04-04 17:48:05 -07:00
a_magical_me 7b7c0addde Add B/W locations. #375
English and Japanese. Woo!

The text dump contained a bunch of duplicate location names (possibly
for the Entralink?).  I've merged them in the locations table, but
location_game_indices still has the duplicates—that is, a location can
now have multiple game_index values in one generation (necessitating a
small schema change).
2011-04-04 17:09:11 -07:00
a_magical_me 34a888cc16 Revert "Added a bunch of autoincrement=False."
This reverts commit e68f43a5aee1b8fe145c416df6fa0015b54efd5c,
because it was a bloody terrible idea.
2011-04-03 15:20:53 -07:00
Petr Viktorin 8cddfefc4c Add __repr__ to mapped classes
This makes string representations of lists, tuples, dicts, etc. with the
DB objects make sense
2011-04-03 21:18:37 +03:00
Petr Viktorin a06498cb39 Make a bunch of text columns nullable to support missing translations 2011-04-03 20:08:05 +03:00
Petr Viktorin 105d9422ca Change item short effect format to markdown 2011-04-03 19:34:18 +03:00
a_magical_me b924a82236 Remove all uses of str.format().
For Python 2.5 compatibility.
2011-04-03 03:16:52 -07:00
Eevee 629d99885c Change item short effects to markdown. 2011-04-03 02:16:15 -07:00
Eevee c519a4c824 Added a truckload of innerjoins and joinedloads.
Also reformatted the relationship definitions.  Now less of a clusterfuck.
2011-04-03 01:26:55 -07:00
Eevee 50b3adf949 Split up MoveEffectProperty; don't detect dict proxies.
(It didn't work anyway!)
2011-04-03 01:25:59 -07:00
Eevee 702b99666e Added a bunch of autoincrement=False. 2011-04-01 17:59:42 -07:00
Petr Viktorin 17e359ddba Add 'ripped' to column info 2011-04-01 16:50:10 -07:00
Eevee 13452d3136 Create flavor_summary tables for Pokemon, Move, Item. 2011-04-01 16:47:52 -07:00
Petr Viktorin 7b93c11f7e Reorder the classes in tables.py alphabetically. Also, test the order. 2011-04-01 16:08:56 -07:00
Petr Viktorin 97bf4cfe45 Update test_schema to the new API. Add some missing column metadata. 2011-04-01 15:59:53 -07:00
Petr Viktorin d961cfe1c7 Add a mapped_classes list, and a translation_classes list to each mapped class 2011-04-01 15:59:52 -07:00