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837 commits

Author SHA1 Message Date
Andrew Ekstedt
db824220d0
Merge pull request #238 from jrubinator/record-gift-pokemon
Record gift pokemon
2019-07-12 19:40:29 -07:00
Andrew Ekstedt
b6dfbbcd58 gift-pokemon: rerun script
This removes a few location areas that are no longer needed now that
we've dropped fossil pokemon.
2019-07-12 19:14:59 -07:00
Andrew Ekstedt
8161bd84e4 gift-pokemon: fix Cosplay Pikachu and Sinnoh starter gift locations
Cosplay Pikachu was listed as being encountered in contest-hall, but
that's a Sinnoh location. In OR/AS, the contest halls are not a
first-class location but rather just treated as part of the town or city
they are in. Cosplay Pikachu is given to the player after they
participate in their first contest, so its location can be any of the
four cities with a contest hall.

The Sinnoh starter that the player obtains in OR/AS is on Hoenn Route
101, not Sinnoh Route 201 (probably a copy/paste error).

Add a test to make sure that encounter regions always match the
region(s) that their game takes place in.
2019-07-12 18:48:07 -07:00
Luccas Robert
ef6c588fc6 Add pt-BR to the languages table (#273, #274) 2019-07-01 21:30:33 -07:00
Andrew Ekstedt
53e0fc0085 gift-encounters: fix Yellow gift pokemon
They were being interpreted as being in Y instead.
2018-11-03 17:19:19 -07:00
Seth Taron
18925edcd3 Add Japanese generation names, and fix Gen VII
Add Japanese translations of the generation names, thanks to @SethETaron. I think this marks our first unofficial Japanese translation. 🎉

Also, fix some issues with Gen VII:

* generation names were missing for every language
* the identifier was incorrect — it was sun-moon instead of generation-vii

Fixes #250, #251, and #252.
2018-10-27 21:29:23 -07:00
Andrew Ekstedt
14bcc8f2bf Rerun gift encounters script 2018-10-27 15:19:59 -07:00
Andrew Ekstedt
ada0e9c545 Set rarity for gift encounter slots 2018-10-27 15:19:59 -07:00
Jonathan Rubin
4155bc4459 gift pokemon CSV updates - 3rd time is the charm
use `pokedex dump` to apply CSV changes
2018-10-06 14:38:06 -04:00
Andrew Ekstedt
9a8918135f Region-prefix some locations identifiers, and add a test
Unova Routes 19-23 were added in B/W 2 and i forgot to prefix them when
we added the locations. Kalos Victory Road used to have a prefix but it
got dropped when i re-ripped X/Y locations. Kalos Pokemon League gets a
prefix too, since both Sinnoh and Alola also have Pokemon Leagues.

Add a test to ensure that we don't forget again in the future.
2018-09-29 11:35:13 -07:00
Jonathan Rubin
10db4d9d23 gift-pokemon: Rerun with changes
Using the following steps:
* Unroll the previous commit with bulk CSV changes (b7500e92f0)
* remove and re-initialize the database
* follow the steps in that commit
* Only select location_area_prose in English
    (there's a bunch of czech translations tracked separately in pokedex/data/csv/translations/cs.csv)
2018-09-22 21:45:34 -04:00
Jonathan Rubin
305d4f5d0e gift-pokemon: Quoting on location_area_prose
This change implies no functionality, but it was easiest to just
make it - sqlite insists on quoting spaces, though it's not needed.

Not rolling it back, since theoretically someone could run into the
same thing again in the future.
2018-09-22 21:38:39 -04:00
Jonathan Rubin
203b903999 gift-pokemon: Add encounter_method_prose 2018-09-22 13:27:39 -04:00
Jonathan Rubin
618aa0064b gift-pokemon: separate gift-egg method
This allows us to indicate eggs by the method,
rather than by the level
(which will now merely reflect the hatch level in that generation)
2018-09-19 13:58:25 -04:00
Jonathan Rubin
b7500e92f0 gift-pokemon: CSV file updates
From sqlite:
.headers on
.mode csv
.output $filename
select * from $table
Then remove all the dumb carriage returns in vim
2018-09-19 13:58:25 -04:00
Jonathan Rubin
731cd771d4 gift-pokemon: Add gift encounter method 2018-09-19 13:58:07 -04:00
Andrew Ekstedt
083e43bb93 Add S/M locations
This commit adds Sun & Moon location names from the text dump, for all
official languages: the usual ja, en, fr, it, de, es, ko, and now
zh-Hans (simplified Chinese) and zh-Hant (traditional Chinese).

Fixes #230
Updates #198
2018-09-15 20:01:08 -07:00
Andrew Ekstedt
6d4d129c84 Add subtitle field to Location
Starting in Gen VI, locations have been able to have an optional
subtitle. In-game, the subtitle is displayed on a second line under the
main name.

In X/Y this is used to give some locations an alternate,
flavorful name; for example, Kalos Route 2 is also known as Avance
Trail. In S/M this is mainly used to divide some large locations like
Hau'oli City into separate sections: e.g., the Beachfront, the Shopping
District, and the Marina.

This commit just adds the column; there are no data changes.

I suppose we'll need to go back and re-rip X/Y location names now.
2018-09-15 20:01:08 -07:00
Andrew Ekstedt
f2d03da177 Add OR/AS locations
This commit adds OR/AS location names from the text dump, for all
official languages (ja, en, fr, it, de, ko).

It also updates the names of any pre-existing locations from R/S/E to
use the names from OR/AS. Mostly this only affects the French
translations, which i think were added manually.

"Inside of Truck" was renamed to "???" in all languages, which is dumb,
but whatever.

"Team Magma Hideout" is in fact a different location from the
already-existing "Magma Hideout" - Magma Hideout was from Emerald and
resided in Jagged Pass, while Team Aqua Hideout and Team Magma Hideout
are located outside Lilycove City.

Kalos locations are untouched. I assume they didn't change, but didn't
verify this.

Updates #141
2018-09-15 14:56:53 -07:00
Dan Keenan
57915f656b Fix TMs 93-100 refer to the wrong item in OR/AS
Fixes #206
2018-04-24 23:02:17 -07:00
Eevee (Lexy Munroe)
a6b7b426c2 Remove some extraneous form names that broke lookup 2017-11-27 09:58:23 -08:00
Eevee (Lexy Munroe)
74e22520db Update Pokémon order 2017-11-25 14:11:46 -08:00
Eevee (Lexy Munroe)
1c982d748f Fix crash when looking up Salazzle 2017-11-25 14:07:25 -08:00
Eevee (Lexy Munroe)
591be9ab8b Populate pokemon_form_generations for USUM 2017-11-25 13:28:36 -08:00
Eevee (Lexy Munroe)
82679b70ea Add Pokémon form names and a couple minor tidbits 2017-11-25 12:07:12 -08:00
Eevee (Lexy Munroe)
45f43231e3 Add Ultra Sun/Ultra Moon data, more or less 2017-11-25 11:30:23 -08:00
Eevee (Lexy Munroe)
bf6b2bc646 Populate pokemon_form_generations 2017-09-04 09:04:56 -07:00
Eevee (Lexy Munroe)
a273273823 Updated order columns, identifier Battle Bond Greninja, populated is_battle_only 2017-09-04 03:54:02 -07:00
Eevee (Lexy Munroe)
c3e4f61894 Added SUMO ability effects. 2017-09-02 02:07:16 -07:00
Eevee (Lexy Munroe)
1ef14370f1 Fill in some missing bits and add item effects. 2017-08-29 19:33:20 -07:00
Eevee (Lexy Munroe)
0b81ea0c79 Add SUMO items and Pokémon 2017-08-22 16:23:49 -07:00
Eevee (Lexy Munroe)
7b9aa7de46 Fill in effects for new SUMO moves and a few old XY moves 2017-07-13 21:38:26 -07:00
Eevee (Lexy Munroe)
15c2cb486b Add SUMO moves 2017-07-11 17:27:54 -07:00
Eevee (Lexy Munroe)
3b49944b06 Add a new SUMO ailment; fix gen 6 effect ids to match the games 2017-06-26 21:05:58 -07:00
Eevee (Lexy Munroe)
329dc81a11 Add SUMO abilities 2017-06-17 23:18:03 -07:00
Eevee (Lexy Munroe)
a33678d8c7 Add Sun/Moon 2017-06-17 23:18:03 -07:00
Eevee (Lexy Munroe)
c3d1b323ac Use script suffixes in lang identifiers; add simplified Chinese 2017-06-17 23:18:03 -07:00
Andrew Ekstedt
82335886e1 Merge pull request #196 from GreatWizard/patch-1
Update item_pocket_names with french
2016-11-20 10:57:15 -08:00
Andrew Ekstedt
5e2d073297 Merge pull request #195 from AlexanderZon/patch-2
Update pokemon_move_method_prose.csv Spanish
2016-11-20 10:56:47 -08:00
Andrew Ekstedt
704566cdaa Merge pull request #194 from AlexanderZon/patch-1
Update move_damage_class_prose.csv Spanish
2016-11-20 10:56:15 -08:00
Andrew Ekstedt
dfd13b8f95 Merge pull request #193 from phmatray/master
Add identifiers to item_fling_effects.csv
2016-11-20 10:55:41 -08:00
Develrox
362a9f4e79 corrected a typo 2016-11-20 10:53:25 -08:00
Guillaume Gérard
251f9194fd Update item_pocket_names with french 2016-11-18 23:52:04 +01:00
Alexis Montenegro
05ff52c009 Update pokemon_move_method_prose.csv Spanish
Spanish Translations
2016-11-10 17:28:27 -04:00
Alexis Montenegro
059a225096 Update move_damage_class_prose.csv Spanish
Spanish Translations
2016-11-10 17:26:03 -04:00
Philippe Matray
7612277ee4 Add identifiers to item_fling_effects.csv 2016-10-23 18:56:43 +02:00
Andrew Ekstedt
a967b787b7 Add move changelogs for Gen V→VI
Made by running a script to compare an old version of moves.csv[1] with
the current version.

[1]: cb5276773b

Hidden power changed from variable power to 100.
We can't represent NULLs in the changelog,
so set the power to 1 instead.

A few effect chances changed from NULL to 100.
We can't represent this either, but i don't think it matters.

    leer: effect_chance changed from NULL to 100
    hidden-power: power changed from 1 to 60
    chatter: effect_chance changed from NULL to 100
    v-create: effect_chance changed from NULL to 100

Here's the complete list of changes:

    swords-dance: pp changed from 30 to 20
    whirlwind: accuracy changed from 100 to NULL
    vine-whip: power changed from 35 to 45
    vine-whip: pp changed from 15 to 25
    pin-missile: power changed from 14 to 25
    pin-missile: accuracy changed from 85 to 95
    roar: accuracy changed from 100 to NULL
    flamethrower: power changed from 95 to 90
    hydro-pump: power changed from 120 to 110
    surf: power changed from 95 to 90
    ice-beam: power changed from 95 to 90
    blizzard: power changed from 120 to 110
    submission: pp changed from 25 to 20
    growth: pp changed from 40 to 20
    thunderbolt: power changed from 95 to 90
    thunder: power changed from 120 to 110
    minimize: pp changed from 20 to 10
    barrier: pp changed from 30 to 20
    lick: power changed from 20 to 30
    smog: power changed from 20 to 30
    fire-blast: power changed from 120 to 110
    skull-bash: power changed from 100 to 130
    skull-bash: pp changed from 15 to 10
    glare: accuracy changed from 90 to 100
    poison-gas: accuracy changed from 80 to 90
    bubble: power changed from 20 to 40
    psywave: accuracy changed from 80 to 100
    acid-armor: pp changed from 40 to 20
    crabhammer: power changed from 90 to 100
    struggle: target_id changed from 10 to 8
    thief: power changed from 40 to 60
    thief: pp changed from 10 to 25
    snore: power changed from 40 to 50
    cotton-spore: target_id changed from 10 to 11
    sweet-kiss: type_id changed from 1 to 18
    perish-song: target_id changed from 12 to 14
    charm: type_id changed from 1 to 18
    fury-cutter: power changed from 20 to 40
    heal-bell: target_id changed from 4 to 13
    moonlight: type_id changed from 1 to 18
    hidden-power: power changed from 1 to 60
    future-sight: power changed from 100 to 120
    heat-wave: power changed from 100 to 95
    will-o-wisp: accuracy changed from 75 to 85
    smellingsalt: power changed from 60 to 70
    follow-me: priority changed from 3 to 2
    nature-power: target_id changed from 1 to 10
    knock-off: power changed from 20 to 65
    poison-fang: effect_chance changed from 30 to 50
    meteor-mash: power changed from 100 to 90
    meteor-mash: accuracy changed from 85 to 90
    aromatherapy: target_id changed from 4 to 13
    air-cutter: power changed from 55 to 60
    overheat: power changed from 140 to 130
    rock-tomb: power changed from 50 to 60
    rock-tomb: pp changed from 10 to 15
    rock-tomb: accuracy changed from 80 to 95
    extrasensory: pp changed from 30 to 20
    muddy-water: power changed from 95 to 90
    covet: pp changed from 40 to 25
    wake-up-slap: power changed from 60 to 70
    tailwind: pp changed from 30 to 15
    assurance: power changed from 50 to 60
    psycho-shift: accuracy changed from 90 to 100
    aura-sphere: power changed from 90 to 80
    air-slash: pp changed from 20 to 15
    dragon-pulse: power changed from 90 to 85
    power-gem: power changed from 70 to 80
    energy-ball: power changed from 80 to 90
    draco-meteor: power changed from 140 to 130
    leaf-storm: power changed from 140 to 130
    gunk-shot: accuracy changed from 70 to 80
    chatter: power changed from 60 to 65
    magma-storm: power changed from 120 to 100
    wonder-room: priority changed from -7 to 0
    rage-powder: priority changed from 3 to 2
    magic-room: priority changed from -7 to 0
    storm-throw: power changed from 40 to 60
    synchronoise: power changed from 70 to 120
    synchronoise: pp changed from 15 to 10
    low-sweep: power changed from 60 to 65
    hex: power changed from 50 to 65
    incinerate: power changed from 30 to 60
    water-pledge: power changed from 50 to 80
    fire-pledge: power changed from 50 to 80
    grass-pledge: power changed from 50 to 80
    struggle-bug: power changed from 30 to 50
    frost-breath: power changed from 40 to 60
    sacred-sword: pp changed from 20 to 15
    hurricane: power changed from 120 to 110
    techno-blast: power changed from 85 to 120

Fixes #127
Fixes #136
2016-09-25 13:18:58 -07:00
Andrew Ekstedt
ad73c9d43b Add priority and target columns to the move changelog
In preparation for adding Gen V→VI changelog entries.

No data changes.
2016-09-25 13:18:58 -07:00
Andrew Ekstedt
5d6ac22974 Load/dump dance 2016-09-25 10:59:05 -07:00
Ruben
d2dfc911c3 Add Cosplay Pikachu special moves
Merge pull request #162 from rubendal/master

The Cosplay Pikachu form change mechanic is similar to Rotom:
when it changes form it learns a special move, possibly forgetting
its old special move if it had already changed form.

Renamed the "Rotom Form" pokemon move method to "Form Change"
and updated the description accordingly.
2016-09-25 10:34:41 -07:00