All Solaceon Ruins rooms are identical, so there is no reason to have
them duplicated.
All the Old Chateau rooms are similarly identical, EXCEPT for the lone
room that can spawn Gengar. I also left the Rotom room in, for when I
get around to adding event encounters.
Great Marsh is now Great Marsh instead of Safari Zone.
Ruin Maniac Tunnel has been consolidated into one location, and the
areas are actually named informatively.
Turnback Cave has more appropriate area names.
Routes with two parts now mention the cardinal direction in the area
names. Also, several town names have been fixed.
Lake Verity's area names now mention WHAT they are before/after.
This does NOT actually change the data at all! These tables were
apparently created with no key defined, so the rows were in arbitrary
order -- but when I created and populated the tables in MySQL on
nyarumaa, the keys were defined correctly, and InnoDB ordered them by
key. This is about what should happen anyway and the discrepancy adds
clutter when dumping corrections, so I'm just committing the new order.
Finally! Location order is the same as from the old dex, which was
something like the game but ultimately arbitrary, so it's not any better
now.
This takes a very different approach to storage, rather than copying the
game exactly and trying to fix everything in code. Comments coming
shortly so other people can actually make use of this.