Commit graph

18 commits

Author SHA1 Message Date
Eevee 08bfd753e0 Fix default language assignment once and for all.
Stop trying to be clever and magical and just make the caller pass in a
damn primary key.
2011-04-10 00:54:14 -07:00
Eevee 8e2ad429d9 hurp durp default language 2011-04-05 23:34:28 -07:00
Eevee 905f5b3d13 Merge remote-tracking branch 'origin/encounters-i18n'
Conflicts:
	pokedex/db/__init__.py
2011-04-05 22:32:51 -07:00
Eevee 5b0f290ec5 Unbreak db.connect(), whoops. 2011-04-05 21:46:11 -07:00
Eevee 9441ffb165 Remove the responsibility of setting a default language from multilang.
Caller now has to do it.  No need to avoid circular deps, no need to do
much of anything at all.
2011-04-05 21:03:41 -07:00
a_magical_me dbb293e727 Add identifier_from_name() function.
Adapted from name2ident() in scripts/migration-i18n.py.
2011-04-03 15:32:11 -07:00
a_magical_me bbb7cb9907 Make load.py more idiomatic.
Also snuck an idiom into db/__init__.py.
2011-04-03 04:26:45 -07:00
Eevee 825d40c51e Match default language by id, not identifier. 2011-03-29 20:15:41 -07:00
Eevee 68e14e663e Started switching to create_translation_table.
- Moved the function to its own file.
- Implemented the session-based default language switching.
- Migrated a couple tables.
2011-03-21 22:32:52 -07:00
Petr Viktorin 980ae01d10 Fix connect() without arguments 2011-03-13 15:43:01 -07:00
Eevee 96c5c6a09f Use engine_from_config for database connections. #390 2011-02-09 23:39:03 -08:00
a_magical_me ffc30bff8f Factor out logic for finding the default db/index. #180
Note: `if not x:` has changed to `if x is not None:`, changing the
semantics slightly.  Shouldn't be a big issue.
2010-05-13 21:45:51 -07:00
Eevee 5e52bef91a Make plumbing respect the same env vars as the CLI. #180 2010-05-12 23:23:05 -07:00
Eevee a89a616203 Allow passing engine arguments to connect(). 2010-03-17 00:44:33 -07:00
Eevee 1a7d046fbc Vastly improved the pokedex import/export UI.
csvimport is now load; csvexport is now dump.

Both take an optional -e switch to specify an engine, but will happily
use a default SQLite database in the pokedex package directory.

Additionally, the CSV directory is now controlled by the optional -d
switch, and defaults to Doing The Right Thing.

So `pokedex load` now does exactly what you'd expect: loads the data
from the right files into a consistently-located database.
2009-08-18 18:02:53 -07:00
Eevee 634ef3ed1e Fixed a slew of foriegn key import problems. #29
Curse's type_id was 0, which is bogus; this has been fixed by creating a
real ????? type.
Fourth-gen moves all had zero as a contest effect id, which was also
bogus.
Pokémon 494 and 495 were junk and have been scrapped entirely.
pokemon_form_groups's description column was too short.

pokedex's connect() now takes kwargs passed to sessionmaker().

A more major change: some tables, like pokemon, are self-referential and
contain rows that refer to rows later in the table (for example, Pikachu
evolves from Pichu, which has a higher id).  At the moment such a row is
loaded, the foreign key is thus bogus.  I solved this by turning on
autocommit and wrapping add() in a try block, then attempting to readd
every failed row again after the rest of the table is finished.  Slows
the import down a bit, but makes it work perfectly with foreign key
checks on.
2009-07-03 23:12:13 -04:00
Eevee 20c9c23f51 Fixed some MySQL import problems.
Tables weren't being defined as UTF-8 if that wasn't the server default.

A lot of tables were trying to create erroneous auto_increment columns.

Foreign key checks were pretty much fucking everything up.
2009-03-07 18:54:01 -08:00
Eevee bad044d1d8 Initial commit, with much of the data imported.
Includes a wrapper script 'pokedex' that can, so far, read data from a
db and spit out CSVs or deploy CSVs to a db.
2009-02-05 00:05:42 -08:00