Commit graph

991 commits

Author SHA1 Message Date
Petr Viktorin
4cd68fb5e3 Typo: multilang docstring was wrong 2011-04-17 22:34:02 -07:00
Petr Viktorin
dd89c811b8 Move util.py to compatibility.py 2011-04-17 22:30:37 -07:00
Eevee
3d25d125f4 Merge branch 'encukou-media-accessors' 2011-04-17 21:04:19 -07:00
Petr Viktorin
7292ede94a Test media accessors, and the media organization itself
A few tests of the accessors, along with a very dumb, long-running script
to ensure everything is in its proper place, and there's nothing but the
proper things.

For now it still finds some beta form cruft for Burmy, Pichu and Cherrim.
2011-04-17 20:55:58 -07:00
Petr Viktorin
11c0c4778b Add media accessors 2011-04-17 20:55:57 -07:00
Petr Viktorin
9edec64de5 Add 'underground' flag to Iron Ball and Light Clay 2011-04-17 20:55:25 -07:00
Petr Viktorin
0f7feab591 Make PokemonForm.pokemon an actual relation 2011-04-17 17:45:10 -07:00
Petr Viktorin
27d33556d4 Load local_language lazily 2011-04-17 17:45:10 -07:00
Eevee
8e1bbe0004 Merge remote-tracking branch 'origin/encukou-translations' 2011-04-17 17:43:42 -07:00
Eevee
47d4d9d334 Fixed some missed markdown identifier conversions. 2011-04-14 08:49:04 -07:00
Eevee
0118d8a92b Merge branch 'encukou-markdown-identifiers' 2011-04-12 21:34:39 -07:00
Petr Viktorin
695347bcff Update markdown.py docstring 2011-04-12 11:10:36 +03:00
Petr Viktorin
77693e4dae Change the Markdown links to always use identifiers 2011-04-12 11:05:47 +03:00
Petr Viktorin
90ee23662d Add script that changes Markdown links to use identifiers 2011-04-12 09:51:52 +03:00
Petr Viktorin
10d9bc83b3 Mark MoveEffect.effect as a Markdown column.
Also relax the appropriate test
2011-04-12 09:51:51 +03:00
Petr Viktorin
f42f5f32d0 Expand some string limits so links with identifiers can fit 2011-04-12 09:06:04 +03:00
Petr Viktorin
5d18ae7ab6 Make the schema tests pass 2011-04-12 09:06:02 +03:00
Petr Viktorin
ae5225c932 Automatically disambiguate location identifiers
See the script docstring for what was done

Victory Roads and Halls of Origin should probably be hand-tuned later
2011-04-12 07:23:11 +03:00
Petr Viktorin
901c3a02bb Fix a 'Fuschia City' typos in item effects 2011-04-12 02:56:28 +03:00
Petr Viktorin
05cca04306 Add usage text for --langs 2011-04-11 17:07:39 +03:00
Petr Viktorin
34a8070449 Load translations in pokedex load. 2011-04-11 17:07:38 +03:00
Petr Viktorin
817c4c289d Don't dump unofficial translations in pokedex dump
(Translations cannot be dumped properly because the source string hash
isn't in the database.)

By default, unofficial texts are only dumped for English, but that can
be configured if someone wants CSVs for different language(s).

Official texts (<thing>_names rows for official languages) are always
dumped.
2011-04-11 17:07:37 +03:00
Petr Viktorin
9b7a3dc4c9 Make poupdate work correctly without a i18n directory 2011-04-11 17:07:36 +03:00
Petr Viktorin
0ed5d65384 Add current Czech translations
This makes Git track csv/translations
2011-04-11 17:07:35 +03:00
Petr Viktorin
4c2ad2bdf1 Reading, merging, and writing translations 2011-04-11 17:03:27 +03:00
Eevee
36fa8b7093 Fix a misuse of a set as a dictionary in db loading. 2011-04-10 18:51:03 -07:00
Eevee
b652c49b80 Merge branch '247-item-rewrite' 2011-04-10 18:22:05 -07:00
Eevee
72cfea5723 Dozen or so more item effects rewritten. #247 2011-04-10 18:20:20 -07:00
Eevee
dc75747175 Effects for the remaining B/W items. #247 2011-04-10 16:41:59 -07:00
Eevee
8fd61ad55d Update item effects with English names. Added new stone evos. 2011-04-10 16:41:59 -07:00
Eevee
e8df2c70e5 Remaining B/W item effects, save for some gimmicks and key items. #377 2011-04-10 16:41:58 -07:00
Eevee
ed825f9e23 B/W item effects up through the jewels. #377 2011-04-10 16:41:58 -07:00
Eevee
8d1487781f B/W item effects and mail item effects. #377 2011-04-10 16:41:58 -07:00
Eevee
8dbac07f56 Great Item Effect Rewrite, part 2: up through berries. #247 2011-04-10 16:41:57 -07:00
Eevee
310c618c83 Addressed Zhorken's myriad comments on the item rewrite so far. #247 2011-04-10 16:41:57 -07:00
Eevee
e91246126f Great Item Effect Rewrite, part 1; up through the flutes. #247 2011-04-10 16:41:57 -07:00
Eevee
28d81cc25f Rearranged evolution table; added new B/W evolutions. #378
There are now (well, have been for a while) multiple ways to evolve
a Pokémon from its unique parent, so the current schema wasn't working.
The parent Pokémon has moved back to the main pokemon table, and
pokemon_evolution has grown an artificial primary key.

New evolution methods for Milotic, Leafeon, Glaceon, Magnezone, and
Probopass have been added.
2011-04-10 16:33:18 -07:00
Eevee
08bfd753e0 Fix default language assignment once and for all.
Stop trying to be clever and magical and just make the caller pass in a
damn primary key.
2011-04-10 00:54:14 -07:00
Eevee
f666327fa0 Remove old move effect categories. #389 2011-04-09 22:58:40 -07:00
Eevee
8de33be206 Added identifiers for move meta categories. 2011-04-09 22:22:58 -07:00
Eevee
8e2ad429d9 hurp durp default language 2011-04-05 23:34:28 -07:00
Eevee
905f5b3d13 Merge remote-tracking branch 'origin/encounters-i18n'
Conflicts:
	pokedex/db/__init__.py
2011-04-05 22:32:51 -07:00
Eevee
5b0f290ec5 Unbreak db.connect(), whoops. 2011-04-05 21:46:11 -07:00
Eevee
acf44c63a0 Merge branch 'encukou' 2011-04-05 21:04:32 -07:00
Eevee
9441ffb165 Remove the responsibility of setting a default language from multilang.
Caller now has to do it.  No need to avoid circular deps, no need to do
much of anything at all.
2011-04-05 21:03:41 -07:00
Eevee
ef29dd667c Always joinedload the local_language for a full language map. 2011-04-05 20:48:10 -07:00
a_magical_me
81f384e562 Add FR/LG encounters. #136 2011-04-04 17:48:12 -07:00
a_magical_me
841694f83f Add R/S/E encounters. #136
- They actually have LocationAreaEncounterRates this time!

- Make EncounterSlots.rarity nullable, since my script requires it.
2011-04-04 17:48:10 -07:00
a_magical_me
c9a3ceb88f Rename terrain => method. #375
They aren't actually terrains, and i need that name for another table.
2011-04-04 17:48:05 -07:00
a_magical_me
03813bd765 Add script for adding B/W locations
in the hope that it will be useful in future generations.
2011-04-04 17:47:57 -07:00